AMD BottomofthePyramid Hector Ruiz

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    Tapping the Bottom of the

    Pyramid

    Innovating Business Strategies to Servethe Next Billion Digital Consumers

    February 10, 2006Rice University

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    The Landscape

    The Opportunity

    Being the first to serve the next billion computingconsumers

    Initial experiences yield tremendous brand loyalty

    Localized offerings improves defensibility

    The Challenges Creating alternative business models to meet the billion

    customers core needsAffordability

    Relevance

    Usability

    Availability

    Helping drive industry changes to better support thealternative business models

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    Global Market Opportunity

    Market TAM500Mu

    191MuPC Market TAM*132Mu

    52Mu

    5.5Mu 1.4Mu

    Desktop

    Mobile

    Workstation

    Server

    $1K $7K

    * PC TAM from June 2004 PCDB

    Increasing income

    Subsidized

    Pre-Pay

    Subscription

    OLPCULCPC

    Secure

    Client

    Micro Financing

    Learnings:

    Fastest growing price band for growth markets is $0-$499

    New business models are evolving:

    Micro-financed payment plans

    Subscription ISP plans

    Pre-paid (per minute) plans

    Subsidized plans (e.g. Government subsidized for education)

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    The Opportunity and The Challenge

    Under-

    developedcountries(e.g., Somalia)

    Global population and income distribution (2004 World Bank)

    Legend

    Mature markets high-growth markets

    Bottom of the Pyramid

    markets

    Developed

    countries (e.g.,US, W. Europe,Japan)

    Emerging

    countries (e.g.,Brazil, China,India)

    Low income($20,000PPP* / year)

    650 millionpeople

    1.5 billionpeople

    3.8 billionpeople

    Population:528 million

    GNI**:US$ 21 trillion

    Population:427 millionGNI:US$ 6 trillion

    Population:6 millionGNI:Very low

    Population:2,800 millionGNI:US$ 6 trillion

    Population:1,000 millionGNI:US$ 1 trillion

    Population:1,000 millionGNI:US$ 8 trillion

    Population:115 million

    GNI:US$ 3 trillion

    Population:50 millionGNI:US$224 million

    Population:Very small

    GNI:Very low

    * PPP = Purchasing power parity** GNI = Gross national income

    Estimated world

    population in 2008

    Hi Income(250MM HHs)

    Medium Income(500MM HHs)

    Low Income(550MM HHs)

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    Change in number of people in householdsearning more than USD 5,000 per year

    Millions

    * Countries included are India, China, Russia, Brazil, Mexico, Romania, Poland, and Bulgaria

    Source: EIU Market Forecast Database

    Total population living in households earningmore than USD 5,000 per year*

    Million people

    2005 New con-sumers

    2015

    541.6

    925.1 1,466.7

    5538

    16

    544

    268

    India China Russia Brazil Mexico

    The Next Billion Consumers: India & China

    Consumersearning USD > 5,000

    growing at ~ 10%CAGR over next

    10 years

    CAGR ~10%

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    Earning and ConsumptionPatterns in Emerging Markets

    Income often unpre-dictable and irregular

    Resistance to highup-front payments

    Discomfort with fixedmonthly payments

    Desire the best for

    their families

    * Excluding W. Europe and North America

    Growth of mobile phone user base*

    Millionmobliepho

    nes

    484m

    1,025m

    1600

    1400

    1200

    1000

    800

    600

    400

    200

    0

    Prepaid

    Subscription2000 2001 2002 2003 2004 2005 2006 2007 2008 2009

    Economic Realities Drive Business Models InEmerging Markets

    10USA

    85Indonesia

    60China

    65India

    70Russia

    80Thailand

    % Prepaid cellular phone users

    92Philippines

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    Clear and Growing Demand for Affordability

    Approach so far: lower cost & thus price Only major approach to date

    Using existing HW, SW, ODM, OEM, etc chains & designs

    Puts most of the load on HW chain

    Alternative approaches

    Spread cost over timeMicrofinancing

    Payments tied to related service

    Purchase as needed/affordedPrepayment

    Subsidize purchase

    SubscriptionSubsidization

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    Income,a

    ccesstoelectricity,phone

    Estimated worldpopulation in 2008

    HighIncome(250MHHs)

    MediumIncome

    (500M HHs)

    LowIncome(550MHHs)

    Subscription, Prepaid and Subsidized MustBe Tailored To Customer Needs AndExpectations

    Subscription Computing

    Prepaid Computing

    Subsidized Computing

    Classical (a la carte) Computing

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    Subscription Computing Model

    Income,

    accesstoelectricity,phone

    Estimated worldpopulation in 2008

    Subscription Computing

    Implementation partner: Fixed-line Telco

    PC sold through telco at subsidized up-front price (could be $0)

    Fixed monthly payment for PC andbroadband (~$20 per month for 24 m.)

    Convenience of one provider/monthly bill

    HighIncome(250MM

    HHs)

    MediumIncome(500MM

    HHs)

    Low

    Income(550MM

    HHs)

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    Prepaid Computing Model

    Income,

    accesstoelectricity,phone

    Estimated worldpopulation in 2008

    Prepaid Computing

    Implementation partner: OEM

    PC sold through traditional channels at

    reduced up-front price (40-60% full price) Flexible payments enabled through

    prepaid cards (~$.40-$1.00 per hour)

    Cards must be purchased until targethours are achieved (~800-1,200 hours)

    HighIncome(250MM

    HHs)

    MediumIncome(500MM

    HHs)

    Low

    Income(550MM

    HHs)

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    Up-front payment by consumer

    $267 $444 $622

    Cost/hour ofusage

    $0.22 N/A 3,400 2,120

    $0.44 2,340 1,700 1,060

    $0.88 1,170 850 N/A

    $1.32 780 560 N/A

    Values in green cells represent hours of use until consumerno longer needs to purchase prepaid cards

    Microsoft: Prepaid Market Trial Structure in Brazil

    Full RetailPrice =~$800

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    Market A($0.22/hr)

    Market B

    ($0.44/hr) Market C

    ($0.88/hr) Market D

    ($1.32/hr)

    $622

    $444

    $267

    0

    50

    100

    150

    200

    250

    300

    350

    400

    450

    Microsoft: Sales In Prepaid Market Trial in Brazil

    Up-front

    price

    Hourly price

    Full RetailPrice =~$800

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    Subsidized Computing Model: Providing theGreatest Affordability?

    Income,

    accesstoelectricity,phone

    Estimated worldpopulation in 2008

    HighIncome(250MM

    HHs)

    MediumIncome(500MM

    HHs)

    Low

    Income(550MM

    HHs)

    Subsidized Computing

    Implementation partner: Service Provider

    Subsidized business model should providethe greatest degree of affordability

    Possible subsidizing services:AdvertisingBankingOther

    Key questions not yet answered:What will target markets accept? How much subsidization can services provide? How will physical products be tracked?

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    Have to Get Several Things Right

    Challenge: Creating alternative business models to meetthe billion customers core needs

    Affordability Relevance Usability Availability

    Affordability via sustainable business model

    Relevance: Core application valued by target market

    Usability: Product offering must match above seamlessly Large screens for entertainment Secure control for pre-paid & subsidized Ease of use for first time users

    Availability: Industry Structure (mfg, distribution, support,financing, etc) must tie with above Non-standard vendor-customer relationships Alternative payment/timing/valuation approaches New partners in the supply/support chain

    Financial institutions, Telcomms, Secure Distribution, etc

    Technology designed with the complete system in mind

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    Thank You