Alternate Reality Games
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Transcript of Alternate Reality Games
ALTERNATEREALITY
GAMESand why you should care
A Story Margaret’s Honey website gets “hacked” Interested visitors talk to Dana, the webmaster,
about what’s going on Visitors find garbled “mayday” messages,
fragments of a story in embedded code and corrupted images
Ongoing blog/email contact with Dana, mysterious artificial intelligences deepen mystery
A Story, Cont.
A Story, Cont.
Players come across puzzles hidden in the site, leading to more messages
Players are lead to payphones across US Over 12 weeks thousands of players
congregate at phones to hear story fragments, talk to an AI, and perform missions
What’s in a name?
alternate alternate reality? no games? no actually, sort of
Pervasive Gaming(in a nutshell)
(Social) Play Narrative Technology Cross Media & Common Modalities
Pervasive Gaming(in pictures)
cyberspace in-between meatspace
also:
Interesting Numbers
Tie-Ins / Marketing Art of the Heist: 45mil impressions The Beast: 1mil players I Love Bees: 2mil players
Independent Chasing the Wish: 3k players MetaCortechs: 12k players Perplex City: 40k players
The Technology(in a nutshell)
Web (2.0 and otherwise) Blogs, Flickr, Youtube, Twitter, Forums, Websites, etc.
Email, IM, IRC Mobile
SMS, Location/Context-Sensing Telephony
Phones, Asterisk ?
Play
traditional MMO
Pervasive Play
Low barrier Constructive Dynamic Flexible Scalable Community
Narrative
Pervasive Narrative
Immersive Dynamic Flexible
All Together Now Actors inhabit same
space as player collaboration
The Technology(in pictures)
The Technology(in pictures)
Why is this so cool?
Immersive! Novel Meatspace is fun Dynamic - constant improvement Flexible - constant surprise Agile development
Why is this so powerful?
Collective intelligence Collective empowerment Reality <--> Game
“To make people believe is to make them act”
TorGame(long-lasting meatspace)
TorGame(long-lasting meatspace)
TorGame(long-lasting meatspace)
TorGame(long-lasting meatspace)
World Without Oil(preparing for the future by having fun)
World Without Oil(preparing for the future by having fun)
World Without Oil(preparing for the future by having fun)
World Without Oil(preparing for the future by having fun)
The Future
The future of entertainment? Integration with traditional entertainment
media Integration of more recent technology Problem solving Greater emphasis on social networks