Altar of the Sea

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    ALTAR OF THE SEA==============

    Watch the scenes. Go up and take the first left you come across for a chest.Go back and follow the path and go down at the fork for another chest. Go backand follow the path and go through the black field for a chest. Go to thenext screen.

    Head through the black field for another chest. Follow the path for anotherchest. Keep going up. You'll find more dead bodies. The Gadorian Knighttells Shirley she's under arrest for firing the Nerifes Cannon at his country.Some Ferines try to block the soldiers, but are slain. When the soldiers goto kill the other woman, Shirley jumps in the way, only to be pushed out of theway by Fenimore.

    Go to the right for a chest and follow the path around for another chest.Go down and to the left. Go down and left again for another chest. Go upand follow the path and you'll eventually see a save point. Use it and followthe path to the next screen.

    The scene switches back to Shirley and Fenimore, with Fenimore offering Shirley

    one last bless. Shirley begs for someone to heal Fenimore, but no one goes into help her. Fenimore then dies. The scene switches back to Senel and someguards running away. Hey, remember that thing from the beginning of the game?

    -----------------------------

    O-----------------O| ZEPHYR MAMMON |O-----------------O----------O| HIT POINTS | 21,919 |O-----------------O----------O

    -Not that tough of a fight. It'll raise into the air and fall on your party,damaging you, but other than that, this is a simple fight. Don't worry about

    strengths and weakness's here, as the Mammon doesn't have any. Just attackuntil it falls.

    -----------------------------

    Run up the stairs to the Altar to find Maurits, Walter, and Shirley. Shirley'shair is glowing, and Maurits starts to laugh all evil like. Shirley's teriquesappears, and Walter and Maurits' hair begin to glow. Walter then steps up,wanting to finish this.

    You can't win this fight, so have fun whacking him until he unleashes an attackthat downs your entire party.

    After some talking, a purple flash comes over the screen, and the party isconfused on what happened. Soon, a blizzard will come and sweep the party tothe entrance. Grune appears. Some sentinels appear behind the party, and asthe party get ready to assault them, they find out one thing. They can't useEres anymore. The party then flees to Werites Beacon.

    ==============WERITES BEACON==============

    As they appear in town, it appears that no one else can use Eres. So this iswhat it means that Shirley took away the blessing of Nerifes. Moses runs offto his counterparts whereas Will and Jay are called to report to HerExcellency. Senel, Chloe, Norma, and Grune head off to Will's house, untilSenel collapses.

    Senel wakes up in the inn after a flashback of Shirley and Senel. After some

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    long talking, you'll regain control. Go down the stairs and make sure tosave your game. Exit the inn, and you'll find the Gadorian Knight again,arresting Chloe for treason and putting Senel under arrest as well. But beforethat happens, Curtis and his new temps, Poppo, Quppo, and Pippo appear andsing their little song. I think it's so cute how the otters lay on their backlike that.

    Now, head back to the park (northern part of town) and take the north pathat the four way intersection to find Will and Jay. Seems like they felt theyneeded to be here also. Moses then comes running in, saying he felt he neededto be here too.

    The party heads in, and hops onto the platform. The platform then starts goingdown. The party walks around in an unfamiliar place. The sky seems to beclosed. Looks like we may be inside of the Legacy. Senel's hands startglowing, and after a second of thought, he uses Demon Fist on Moses. Mosesfreaks out, and Norma tests out her Eres on Moses as well. Will, Jay, andChloe also prepare their Eres on Moses, but Moses begs for them to point itelsewhere. Poor guy. Just doesn't get any love. Seems like the party can useEres while inside the Legacy. Moses runs out to take on the sentinels, butcomes running back in saying his Eres stopped working again when he went back

    up to land.

    The party sits around and discusses what to do next. Grune then steps in andsays she'll fight alongside you. Grune joins the party now. The scene thenshifts to Walter, Maurits, and Shirley. Seems like Shirley knows that Seneland the others are down in "The Fallen Lands".

    Chapter 5 comes to a close.

    O-----------------------------O| Chapter 6: The Fallen Lands |O-----------------------------O

    (CH6)

    ==============THE QUIET LANDS==============

    Head on over to the save point and open the chest. You can use the elevatorto back up to Werites if you need to stock up on items. There's also some newgear at the armor shop.

    Our first destination is in the southern part of this place, the Fire Monument.

    ==============FIRE MONUMENT==============

    Norma will kick the switch here and a platform will appear before you. Beforeentering, turn off all fire based spells or Eres that your party members know.You don't want to get negative GRADE in every battle, do you?

    This place is very very linear. It's just one line going up with a few twistsand turns, but it's just like a straight path. Head up the ramps and down theramps and pick up the chests along the way until you reach a door. Watch thescene and use the save point here. Head on through the door.

    There are six swithces in this room. Go up and go right for a chest, and aswitch. Now go left for another chest and switch. Go back to the right andgo up. Go right again for another chest and switch, then left for another

    chest and switch. Go up once more and right and left for two more chests andswitches. Go examine the big door and it'll disappear. Enter and watch the

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    scene.

    Soon you'll be in this twisted space place, where a Gaet comes flying out andis ready to attack your party.

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    O--------------O| VOLCANO GAET |O--------------O----------O| HIT POINTS | 36,048 |O--------------O----------O

    -This guy is huge, but not that tough. Due to his size, it's easy to landyour hits on him, so make sure you don't hold anything back in this fight. Ifyou keep attacking it, he'll guard most of the time, taking his time away fromattacking you. With all that said, you shouldn't have any problems with thisfight.

    -----------------------------

    Watch the scene involving the crystals you found along the way, and you'll bewarped back to the beginning of the Monument. Poppo, Pippo, and Quppo thencome running in. They tell you they've made a camp. Well that's always a goodthing. Exit and head back to where you started in the Quiet Lands and downto the beach to find Coast.

    ==============COAST==============

    The party just collapses on the ground once they arrive. It's then darkoutside and they start talking, and a flashback of Senel and Shirley occur.Watch the scenes, and then you'll regain control. There's a merchant next to

    the save point here, so you can use him to stock up on items if needed.

    Exit Coast and head northeast for our next destination, the Ice Monument.

    ==============ICE MONUMENT==============

    Norma will kick the switch to make the platform appear. Walter then appears,ready to bring your party down. He unleashes an attack, which is somehowweakened down here rather than on the Legacy itself. The party gets ready tofight Walter, until Shirley's Teriques' appears and takes Walter away. Beforeentering the Monument, turn off all ice based spells or Eres your party membershave to avoid getting a lot of negative GRADE.

    Just like the Fire Monument, the Ice Monument is just one straight line to theend of the dungeon. However, avoid the ice spikes that pop out of the groundif you don't want to get hurt. As you trot along, open the chests and watchthe scenes as you run into the crystals. You'll soon find the door. Save yourgame and head on through.

    Like the Fire Monument, there are six chests and six switches here in the sameexact place. However, you don't want to hit all the switches this time, butgrab all the chests. In order to open the door at the top, you need to onlyactivate the switches on the left side of the room. Once you do so, the doorwill disappear and a cutscene will occur. You'll be in that space like placeagain, and another Gaet will appear.

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    O--------------O| GLACIER GAET |O--------------O----------O| HIT POINTS | 37,745 |O--------------O----------O

    -Just like the previous Gaet, this one is huge and easy to land hits on, but

    this one is a bit tricker. After some time, the Gaet will dive into theground. You'll know where it's going to appear because your party members willrun to the spot. Make sure to avoid that spot, because once it surfaces, itwill hit your party members with a tail attack that does some damage. He'llthen dive back under, and resurface. Also watch out for Freeze Lancer. Justkeep attacking him like you did with the other to prevent him from doing toomany attacks, though.

    -----------------------------

    Watch the scenes and you'll be back at the entrance of the Monument. Anothertablet will appear. You'll take it. Now exit and backtrack to the Coast.

    ==============COAST==============

    Your party will collapse again once they reach Coast. Jay brings up he knowswhere Shirley's hiding out, and Norma points out it's name, saying how toughit is to get inside of it. Watch the following scene and another flashbackwill occur of Senel and Shirley. The scene then shifts to Shirley, Walter,and Maurits. Walter wants to know why Shirley stopped him from finishing offSenel, and then Maurits explains why.

    Soon you'll regain control. Our next destination is in the southeast portionof the land, the Thunder Monument.

    ==============THUNDER MONUMENT==============

    You'll enter and a bolt of Lightning will crash down, scaring Moses and Chloe.As usual, Norma will kick the switch to get the platform up and running.Make sure to turn off all Electric type attacks that your party members possesssince you don't want a lot of negative GRADE.

    You'll come across black clouds. If you examine them, you'll be warped to adifferent place. Go to the one near you and take it for a chest. Go back andgo up the ramp and open the chests here and use the black cloud to warp again.You'll find another crystal. Go up for the next cloud and go down the rampto reach the next crystal. Go down the ramp and take the right warp here tofind the third Crystal. Take the warp back and use the left warp this time.Follow the path to reach the door.

    Some lightning will strike the ground here, and Chloe attempts to cling ontoSenel... only to find out Moses beat her to it. See? What'd I tell you?Senel's such a pimp with both genders.

    Save your game and head on through. As usual, grab the six chests. In orderto open the door at the top, you need to activate both switches on the firstand third floors. Do so and examine the door and it'll disappear. Watch thescenes and you'll be back in that space like place, where yet another Gaet willappear.

    -----------------------------

    O--------------O

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    | TEMPEST GAET |O--------------O----------O| HIT POINTS | 39,522 |O--------------O----------O

    -This is the same exact fight you had with the Glacier Gaet. The onlydifference is the amount of HP he has and that he'll cast Volt Arrow. Aside

    from his diving, this Gaet is a push over, so go ahead and wail on it.

    -----------------------------

    Watch the scenes and you'll be back at the entrance of the Monument withanother tablet at your feet. Head out and head back for Coast.

    ==============COAST==============

    Watch the scenes, where Jay reveals who he believes is watching over the partyand who led them here. Another scene occurs with Jay, with him saying he may

    be the one that has to take care of Shirely has he's had "experience" in thatdepartment.

    Save your game and head out for the final Monument, the Earth Monument, whichis in the western section of the Quiet Lands.

    ==============EARTH MONUMENT==============

    As usual, Norma will kick the switch to get the platform up and running, sohead inside. Watch the scene and advance through. This area is also linear,but there are no random encounters here. Avoid the moving black squares on the

    ground, so make sure to time yourself and not to hurry. Make your way to thecrystals and grab the chests along the way until you reach the door.

    Norma and Grune will try to cheer the party up by asking Nerfies what colorGrune's underwear is. And the answer is... Grune forgot to wear some underweartoday. Save your game and head on through.

    There are random encounters in this room. Grab all the chests as usual. Inorder to open the door at the top this time, you're going to need to activatethe right switches on the first and third rows, and the left switch on thesecond row. Once you do so, go examine the door and it'll disappear. You'llthen see the last crystal, and you'll be warped again. Watch the scene andyou'll be in the space like place again.

    -----------------------------

    O-----------------O| EARTHQUAKE GAET |O-----------------O----------O| HIT POINTS | 41,383 |O-----------------O----------O

    -This fight is the same as the previous ones. He's big, but not as mean. Theonly thing you'll need to watch out for is when he gets low on health, he'lluse an attack that comes out of his mouth. Guard against that and keepattacking him and you're good to go.

    -----------------------------

    Watch the scene and you'll be warped back to the beginning, and the finaltablet will appear right by your feet. You'll grab it. Exit and head back to

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    Coast.

    ==============COAST==============

    The party will discuss the Cataclysm, the event that almost sunk the entiremainland last time. Senel will claim he can get through to Shirley, but Jayquickly disagrees. Soon, a bright light will appear, and the party will wantto head off to it. Before going, make sure to rest, as your health won't berestored. Once ready, head directly east to the opposite shore to find theGeoglyph Area.

    ==============GEOGLYPH AREA==============

    Once you appear, you'll find this stone slab thing into the ground with fourempty slots. Jay points out that the tablets should probably go into that

    slot, so you're left to figure out the order. If Left is 1, and Right is 4,then the correct order to put the Tablets in the slots is 3, 2, 1, and 4. Justlike the order you found them.

    Soon, Will's nails start to glow. Nerfies wants to talk with Will, and thengrants him a great power in which he can feel in his body. Moses's nailsglow next, then Norma's, then Jay's, then Grune's, then Chloe's, then Sen...wait a minute, Senel's nails didn't glow? Seems like Nerifes has rejectedSenel. Senel then goes into temper tantrum mode and runs out into the oceanand starts yelling at it, and then the bright light suddenly disappears.The whole party is as shocked and confused as Senel is. Nothing else to dohere, so let's head back to Coast.

    ==============COAST==============

    One by one, your party members will say they have something to do and tellSenel to get some rest. Senel is then all alone. Go to the carpet and rest.The scene switches to the rest of your party gathered by the elevator. Jaypoints out if they can't convince Shirley, that he'll be the one to kill her,hence he'll put all the pressure on his shoulders.

    Senel thinks about Stella again, and Chloe comes in. Remember that book yougot back at the Hidden Fortress? Senel hands Chloe the book, telling her thathis name was in that book to capture Shirley, that he was a part of Vaclav'sarmy. He was recruited as a war orphan, and went into his first mission atthe age of 12, which was to abduct Shirley. Being 12, the Ferines didn't lookat him to be suspicious. Once he met Shirley and Stella, he spent time in thevillage, only to forget about his main objective. Shirley got sick afterfailing the Rite of Accession, and Stella and Senel went out to find an orethat was said to cure any disease. They found it, but they were followed,which is how Vaclav's army found the Ferines' village. The village was thenattacked, and that's when Senel came to realize that his Eres was just a loadof horsecrap. Apparently, Shirley didn't know about Senel's past, but Stellaknew, but entrusted Shirley to him anyways.

    Chloe slaps Senel, and claims that she knows why the Nerifes rejected him.She claims he doesn't even know himself and that he's clinging onto the pastinstead of looking ahead to the future, and is using Stella as an excuse.Chloe tells him that he knows he needs to help Shirley. Senel realizes thatChloe is right, and tells himself that he has to let go of the past, and press

    on, and that he'll get Shirley back to her old self. The ocean starts glowingagain, and Senel's nails start glowing, and then gets the blessing from

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    Nerifes.

    The party comes back, and Senel asks for one last chance to convince Shirley.He says if he can't, that he'll finish it by his own hand. Jay pinpoints apassageway in order to enter Mirage Palace, and then asks the party to meet himat the Elevator. Let's do so.

    ==============ELEVATOR==============

    Once you come in, Jay will fiddle around with a switch. A huge door willopen, showing some rails. Big whoop. Jay presses the switch again, and a hugetrain, known as a Tram, comes out, and the Oresoren come out of it. Awww.Otters riding in a train. How cute. They claim that you can easily enterMirage Palace this way. Watch the following scenes, and Chapter 6 will cometo a close.

    O-------------------------O

    | Chapter 7: Shining Blue |O-------------------------O

    (CH7)

    Enter Mirage Palace.

    ==============MIRAGE PALACE==============

    This is the final chapter of the main quest, so playtime is over. From thestart, go left for a chest, then right and up and follow this path. Go throughthe next black field down for a chest. Go up and left to reach the next

    screen.

    The black fields here are a shortcut and guard no chests. Either path youtake, follow it to the next screen. You'll find yourself in a new area.Watch the scene and save your game. Head up and left for a chest. Examine themonuments here to be warped. Examine the one near you for another chest.Examine it again and go back to the save point and go down for another chest.Use the monument to warp. Go all the way down to the next screen.

    Go down past the black field for a chest, then up for another. Go past thatchest for another, and examine the warp next to it. Grab the chest here andfollow the path to trigger a scene with Walter. Walter wants to leave, buthe has to guard Shirley, so two other Ferines decide to do the work for him.Senel will notice something coming, meaning it's time for another fight.

    -----------------------------

    O----------------O| ZEPHYR LUCIFER |O----------------O----------O| HIT POINTS | 33,162 |O----------------O----------O

    -This fight is pretty easy. His attacks aren't damaging at all, but since it'sof the Zephyr race, it'll drop down from the air and knock you on your back,which can get quite annoying. Other than that, just attack it and it'll fallquickly.

    -----------------------------

    The two Ferines controlling the Zephyr run off, leaving you to find your way

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    to Shirley. Go to the left to find a chest. Go back and then go up and leftfor another chest. Go back and then take the right path and follow it untilyou reach a heal point and save point. Make good use of them. Go up andleft and through the black field fo ra chest. Go down through another blackfield and then left to reach the next screen. Go up past the black field fora chest. Up again is another chest past a black field. Go back down andgo down the path here. Go through the next black field for another chest.

    Go up and follow the path and you'll eventually reach your next puzzle booth.

    Push the three blocks near you off the platform, and rearrange them so thatyou can stand on them and reach the crystal. Now rearrange the blocks so thatyou make a pathway to the other side where three more blocks await. Push thosedown and make an L shape to reach the other crystal. Now to reach the duct,take all six blocks and form a bridge on the left side of the room so you canrun across them to the duct.

    This part is a bit tricky. It's sort of like a maze. If you get lost, Willoffers his help. Just like the Forest of No Return, if you reject Will'shelp, Senel will earn a title at the end of the maze. To reach the exit, takethe left warp each time. However, to reach all the chests. Follow thesedirections. Use the first warp. From there, use the one on the left to find

    a chest. Use the right warp this time until you reach a red dot on the wall.Use the left warp for a chest, then the right for another chest. Use thebottom and then the top warp to get back at the beginning. Now use the leftwarp everytime to reach the exit.

    Go up and left past the black fields for two chests. Go to the right throughanother black field for two more chests, and then go up and left to reach thenext screen. Go right through a black field for a chest, then left throughanother one to find a chest. Make your way upwards, and go up the stairway.Use the heal point and save point, because after a huge stairway like that,you just know someone's waiting for you.

    Walter is there to greet you, but instead of open arms, he has his weapon readyfor you.

    -----------------------------

    O--------------O| WALTER |O--------------O----------O| HIT POINTS | 55,270 |O--------------O----------O

    -Finally, the showdown with Walter. Walter isn't going to play nice this time.The main thing you'll want to watch out for is his physical combos, whichcan leave marks if you don't guard. He also tends to use them a lot, so ifyou knock him down, stand back as he'll most likely try to combo you again.Try to keep him on one side of the screen, away from your magic users, becauseyou'll be needing to heal in this fight a couple of times. Cornering himsounds like the best solution, but there's a good chance your combo will breakoff and he'll combo you instead. Just wait for an opening to attack and do so.Just keep an eye on your HP and you should come out on top.

    -----------------------------

    Walter collapses, but gets his wings out and flies away to Shirley. Head upthrough the door to find the throne room, and Shirley. Walter lands and limpshis way to Shirley, only to collapse before reaching her. Watch the scenes,and you'll be in control again. Go through the door to the right of thethrone and witness the rising of the Wings of Light. Soon, the party sees alight heading into the Wings of Light, and the Oresoren appear, saying thatit's the Trail of the Heavens, a Oresoren legend. You'll soon appear by theTram, and Jay fiddles with a switch again, and a light appears that leads to

    the Wings of Light. The party is skeptical, but Jay tells them that he and theOresoren will test it out, and that it should take one night. So the only

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    thing to do now is go to Werites Beacon.

    ==============WERITES BEACON==============

    Norma wants to throw a party, and sets the location at the Fountain Plaza.Head for the Fountain, as all the stores are closed at night. Watch theseveral scenes, and then it'll be morning and you'll be by the Tram. TheOresoren give you one last chance to stock up on items before they bring youto the Wings of Light. Let's take their suggestion into consideration. Theweapon shop has one new weapon for Norma, and the armor shop has some new armorfor your party. Mimi is at the Bakery. Bake some breads that'll help healyour HP in large amounts, as the battles in the Wings of Light can get prettyheated. Once you're ready, head back to the Tram and talk with the Oresoren.Choose to go to the Wings of Light.

    ==============WINGS OF LIGHT

    ==============

    This is it. The final dungeon of the main quest. This is your last chance toget any supplies. The random fights in here can be pretty brutal, as some ofthe enemies have powerful spells capable of wiping out a single character.

    It would be a good idea to put Norma's Revive on one of the two availableshortcuts on your Eres menu. Use the save point here and take the elevator.Follow the path here and go through the black field when you see it for achest. Right and up lead to the next area.

    Go to the left for a chest and go up and right past the black field for anotherchest. Now go left through a black field for another chest, and go back anddown. Grab the chest here and go left and down to reach the next area. Go

    down and right and through the black fields for a chest, and then through theother set of black fields for another chest. Go back left and then continuegoing down and then turn to the right for yet another chest. Go back andfollow the path down here until you reach a puzzle booth.

    This is a pain in the ass. This puzzle booth is all about timing. You needto time it just right and shoot your Sorcerer's Ring off the moving reflectorsto hit all the switches. There are two other stairs in the back of the roomwhich are hard to see. You'll need to use those as well to reach one of thecrystals. Just time it right and shoot your ring so you light all the crystalsto open the duct.

    Go up and left past a black field for a chest. Go to the right and use theteleporter to get onto the green path. Follow it to reach the next screen.Take the teleporter down and follow the path until you reach a chest. Go backto the teleporter you just saw and take it and go up to reach the next screen.

    Go through the black field for a chest. Follow the path as it goes up and tothe left and go down to the next screen. Follow the path left for a blackfield and another chest. Follow the path as it bends up and around to theright and take the teleporter to the green path. Take the elevator.

    You'll find yourself in a new room. Go to the right and through the door tofind another elevator. There's a light here that's the same color as Shirley'sTeriques. We're almost there. Use the heal point and save point here. Followthe path to the next area. Go to the right and open the chest when you cometo it and keep going right. Once the path bends, take it and keep going toreach the next screen.

    Follow the path here and grab the chest when you come to it. Keep followingthe path until you see some blue metal again. Follow it to the next screen.

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    Keep going and going until you find a chest. Keep going to find another chest.Go down and left now.

    You'll eventually run into Walter, and it seems he has a new pet he wants youto play with.

    -----------------------------

    O----------------O| ROYAL AUTOMATA |O----------------O----------O| HIT POINTS | 41,875 |O----------------O----------O

    -Simple battle, really. Just keep attacking him and all he'll do is just fallon your party which is pretty weak at this point, so keep attacking it untilit falls.

    -----------------------------

    Walter then collapses, and dies. Go up for a chest, and go left and follow the

    path to the next screen. Go down to find a heal point and save point. Usethem both. Hopefully you've gotten everything you need. When you're ready,follow the bridge up. Figures that it'll take you about a few minutes to reachthe end of it. Talk about overdramatic.

    You'll enter where Shirley is, but Maurits is standing in your way. The stupidold fart wants to fight, so let's amuse him.

    -----------------------------

    O--------------O| MAURITS |O--------------O----------O| HIT POINTS | 31,724 |

    O--------------O----------O

    -KEEP YOUR HEALTH UP. This is very important. Maurits will come after youand do staff combos on you, which don't do much damage, but it's all he does.Remember, keep your health up at the end of the fight.

    -----------------------------

    Maurits claims his wounds are nothing and powers up. Seems like the old fartstill has some fight in him. It's time to get serious, though.

    -----------------------------

    O--------------O| MAURITS |O--------------O----------O| HIT POINTS | 33,217 |O--------------O----------O

    -Maurits isn't playing around this time. He'll still do his staff combo, whichis a bit more powerful, but what makes him dangerous is his ability to castIndignation and Aqua Laser which are powerful. Also, he'll use an area attackto knock down your characters or stun them momentarily, so you'll need to keepyour guard up. Don't rush into battle yet. Wait to see if he's going tocast a spell. If he is, get ready to dodge it if it's aimed for Senel. Ifnot, run in and combo him. This fight is about patience and strategy ratherthan brute force. If you rush in, your health will be drained quickly. Iknow it sounds odd, but it's the best way to fight him, and you'll surely comeout on top if you be calm and stay patient.

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    Maurits gets back up, then groans and falls back to the ground. You'll regaincontrol. If you don't feel very confident, go back out and save your game.Once ready, go up to Shirley. Shirley's Teriques binds your party. After sometalking, Chloe and the others use their blessings to free Senel. Senel slowlystaggers his way up to Shirley, embraces her, and says he trusts her. Shirleysuddenly returns to her former self. As they go back, a bolt of lightning hits

    Shirley. Seems like Maurits is at it again. Maurits then calls forth Nerfiesand then becomes engulfed in it. Maurits grabs Shirley and keeps her by him.Senel gets Shirley, and the Quiet Nerifes talks with Senel. Soon a rainbowcolor appears, and Senel seems to be weakened. Your other party members arise,ready to do battle.

    -----------------------------

    O--------------O| NERIFES |O--------------O----------O| HIT POINTS | 83,043 |O--------------O----------O

    -This is it. The final battle of the main quest. He's got a lot of HP toknock down, and him being difficult and stubborn doesn't add to the fun factorof this. Nerifes will cast spells such as Aqua Laser and Ray, and fall fromthe ceiling and land, making a huge area splash heavily damaging anyone in itsradius, and to make it worse, that's unguardable. Nerifes is like a rubberband. He can easily bend over to slap your characters, and he'll bounce arounda lot, shaking the screen, trying to make you lose track of him. After sometime, he'll form into a ball and float in the air. He's invincible like thisand will cast three spells before reforming. Needless to say, this fight istough and you'll need to have a healthy supply of Lemon Gels, Pineapple Gels,Miracle Gels, and perhaps Elixers. Make good use of your Climax Mode here anduse your Climax bottles if you need to. Keep your distance at certain timesand rush in to attack if he's being staggered. Although the AI isn't bright,that doesn't mean you have to rush in and attack with them. Attack him when

    it's safe, or else he'll combo you. Just keep your health up, avoid his magic,and above all else, be patient, and you'll come out of this fight victorious.

    -----------------------------

    I won't spoil the ending for you. Watch the credits, and you'll be able tosave your game, enabling you to do the character quests.

    Congratulations! You've beaten the main quest of Tales of Legendia. I hopeyou're ready for some more action in the character quests.

    O-------------------------------O| Character Quest: Introduction |O-------------------------------O

    (CQ1)

    ==============DOWN THE CLIFF==============

    The scene opens up with Senel and Shirley, ready to fight an Egg Bear. Finishit, and it'll get back up for another round. Finish it again, and it'll getback up for another round, then it'll fall for good. Senel will tell you tocheck in with Will. Grab the two chests here and exit to the south and headfor Werites Beacon.

    ==============WERITES BEACON

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    ==============

    You'll run into Harriet once you come into town, and as usual, she's in a pissymood. Senel asks where Will is and Harriet says he went to see Musette. Well,let's head to Musette's house. Once you go up her stairs leading to her house,Will comes out and greets you. Will tells Shirley Musette wants to see her.Senel discusses with Will about the Egg Bear that kept getting up. Will asks

    you to go to Port-On-Rage, as Chloe is supposed to be back today. There'ssome new items in the weapon/armor shop and the Synthesis shop is open in theItem shop. When ready, head for Port-On-Rage.

    ==============PORT-ON-RAGE==============

    The boat will be there when you arrive, and some people come off and walk byyou. Chloe then shows up and greets Senel and Shirley. Soon, some screamingoccurs and your party rushes off to see what's causing it. When you arrive,two Lizardmen are attacking a young woman. You'll get in a battle with them,so finish them. The two seems grateful and claim they're off to Werites

    Beacon since the young girl seems to be sick. Senel offers to escort them andthe man introduces himself as Arnold. Head back to Werites.

    ==============WERITES BEACON==============

    After some talking, an old man comes and pushes Chloe out of the way, and askswhere the Graveyard is. Shirley offers to escort him. Head to the Graveyardto find Norma. Apparently Norma knows who that man is, and throws a hissy fit,but she doesn't want to share who he is. Leave the Graveyard to find Normaagain, still pissy. All of a sudden, Curtis shows up. Sure didn't miss himone bit. He says he has something to show you, and wants you to go to the bar

    at the inn, and down the stairs you couldn't go down before... for sake oflove. Methinks he's had one too many self sessions with himself.

    Head for the inn and go down, and you'll find Giet. So that must mean Mosesis around here somewhere. The receptionist at the arena shoves Senel into thecage. Senel's opponent appears into the cage, who happens to be Moses. Seemslike Moses doesn't mind fighting Senel. Everyone cheers for Senel, and thenMoses complains he has no cheering crowd, until someone shouts out that Mosesneeds to die. Hmm... I wonder who that could be.

    -----------------------------

    O------------O| MOSES |O------------O----------O| HIT POINTS | 34,781 |O------------O----------O

    -Unlike the previous fight with Moses, there are two differences. One, he hasa lot, and I mean a lot more HP, and two, he's much easier this time around.The key to this fight is cornering him. Since Moses's attacks usually flythrough the air at a set angle, run at him and stay right by him and you'llavoid just about all of his attacks. Just knock his health down from thereuntil he goes down.

    -----------------------------

    Seems like Moses was tricked to fight in the arena as well. Jay comes downthe stairs. Seems like Jay was the one rooting against Moses. Gee, who

    would've guessed.

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    Going back to Will's house, Grune is outside and it seems she's plantingsomething into the ground. Head inside into Will's house. Will brings up thetopic of the monsters becoming more fierce and more violent. A huge earthquakethen appears and Curtis and Isabella appear, saying Musette wants them toinvestigate the cause of the earthquake and that they're probably coming fromLumen Spring. Senel then recieves the Sorcery Scanner, which can detect hiddenitems and rare monsters when used. Use the L2 button to use it. Check the

    inn to find Mimi, and then head out through the west exit to Fall ingwater.

    ==============FALLINGWATER==============

    Follow the path here and grab the chests. Along the way, Norma will point outsomething and use the Scanner to find an item on the ground. Continue on andshe'll use it again, but this time you'll have to fight a monster. Keep going.You'll run across the save point eventually. Save your game and use thescanner by the tree next to the save point to find an Elixer. Continue ondown the path until you reach Lumen Spring.

    ==============LUMEN SPRING==============

    Go south and you'll encounter a scene with that Egg Bear again. Only thistime, the Black Mist appears again, and it forms into a monster, which fuseswith the Egg Bear.

    -----------------------------

    O------------O| FIEND |O------------O----------O

    | HIT POINTS | 55,650 |O------------O----------O

    -This fight was the first time I actually got the Game Over screen. You needto be on your toes and quick with your attacks. His attacks hit you for highdamage and his combos do even more, making this fight a lot harder. HavingRevive on one of the shortcuts and spamming it will help greatly. Try to keepyour distance from him from time to time, especially when he's using an attackwhen a black aura like thing surrounds him. Keep an eye on your meleeattackers HP and use Climax mode when you feel you need to. If anybody dies,immediately revive them and heal them. You're going to need everyone alive totake him out as painlessly as possible, although I doubt you'll be able to winwithout enduring any pain. Just watch out for his attacks and combo him whenyou get an opening, and it'll fall eventually.

    -----------------------------

    The Egg Bear gets back up, but not before Moses and Giet attack it, knockingit back down. Your party will head back to town and you'll get a chance tosave your agme. Do so, and the scene will switch to Harriet at Vista Point,looking at some flowers. Shirley goes into Will's house to wake Senel up.Harriet starts yelling again, and wants to go to Musette's house. The startof our first character quest is about to begin.

    O-----------------------------------------------O| Character Quest: Will; A Flower And A Promise |O-----------------------------------------------O

    (CQ2)

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    ==============WERITES BEACON==============

    Harriet throws another hissy fit which seems to last all day. Watch thefollowing scenes, and Senel will hear a baby crying. He rushes off, and thefirst thing that comes out of Shirley's mouth is "It's not mine." It may be

    just me but I found that quite amusing. The baby was handed to Harriet bytwo strangers. Senel notices a note on the baby which reads that the parentsare going to kill themselves.

    Go outside and you'll run into Chloe and the young girl again. Senel andShirley are asked if the baby is theirs, and they quickly deny it. Senel askswhat they're doing, and Chloe says they're taking a walk, but it seems thatthe girl claims that it's a date. Hmm.. curious maybe? Who knows. Chloe willtell you she'll help you look for Will when she takes her back to the hospital.Then a few seconds later, Will appears. Damn, Chloe's pretty good at findingpeople. Watch the rest of the scene and Will brings up they're heading forthe Great Hollow. Guess we know where we have to go now. Stock up, and headout and take the duct to the Great Hollow.

    ==============GREAT HOLLOW==============

    The layout is the same as before, so you should know the way. However, thechests are restocked, so make sure to open them as you come across them. Whenyou reach the second floor, a scene will trigger with the baby crying and thenWill takes it and calms it down and explains to Harriet that babies are verysensitive to emotions and act accordingly to the persons emotions that'sholding it. Will claims Harriet was like that, always kicking Will andscreaming. Head for the next elevator that goes down, and you'll find thebabies parents, seemingly trapped by a monster. Time to get to work.

    -----------------------------

    O-------------O| ANCIENT PUP |O-------------O----------O| HIT POINTS | 59,488 |O-------------O----------O

    -Not a tough fight. Since he can fly, it can be a bit tricky to combo him.Once you knock him down to the ground, continue to unleash several attacks onhim so he doesn't get airborn again and you'll win easily.

    -----------------------------

    The parents thank the party and then Will gives a tear jerking speech on thejoys and responsibilties of being a parent. Will then does a happy dance bythe Ancient Pups body. Head to the left to find Poppo's Workshop. Grab thetwo chests here and use the right Oresoren to rest up. Head up to where youfought the Gaet earlier in the game and use the Scanner to find a Siren, arare monster. Take it out, and make your way back up the Grand Hollow and backto Werites Beacon.

    ==============WERITES BEACON==============

    Watch the scene involving Harriet, and Shirley goes to wake Senel up. Seemslike Senel sleeps everywhere in the house. Go to the Fountain Plaza to find

    Harriet. The rest of the party is there, and Harriet asks you to take her tothe Thunder Monument, where she can find a Lesser Pup for Will. The party

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    caves in, and we're set to go. Head up to the Lighthouse and ride theElevator down.

    ==============THE QUIET LANDS==============

    Before heading to the Thunder Monument, go to the Geoglyph Area and use theScanner a bit south of the stone slab, you'll find a weapon for Jay. Now let'shead to the Thunder Monument.

    ==============THUNDER MONUMENT==============

    Same layout, only the chests are restocked. Make your way through the twistsand turns and watch the scenes. Save your game when you get the chance andhead on through. You'll find the Lesser Pup, and it runs away. Your partychases after it, and finds it, but only to find something else as well.

    -----------------------------

    O------------O| FAFNIR |O------------O----------O| HIT POINTS | 69,475 |O------------O----------O

    -How well you fight against Dragon race enemies will determine the difficultyof this fight. If you can easily handle Dragons, this fight will be a sinch.If not, you'll be in for a rough ride. The Dragon will constantly use itscombo bite will take off nearly 2,000 HP if connected without you guarding.The best solution to this fight is to pincer it. That way, you can block its

    combo bite when it goes for you while your party attacks it from the back, orvice versa. Just keep an eye on your HP and guard when needed and you'll comeout on top.

    -----------------------------

    Harriet goes to pick up the Lesser Pup, and she gets it, but it puts up a fightand Harriet's hairpin falls out. The Fafnir wakes up again, and Shirley divesin front of Harriet and gets biten instead. Harriet examines her hairpin, onlyto find it broken. Norma heals Shirley. Make sure to grab the six chests inthis room before heading back to Werites Beacon.

    ==============WERITES BEACON==============

    Will's standing outside the Lighthouse, which can only mean that Will is superpissed off. Will grabs Harriet and brings her to his house. Senel feelspretty bad and goes off to Will's house to explain what happened.

    Upon entering, Will is scolding Harriet, and then Will notices Shirley's woundand just automatically blames Harriet for it. Harriet explains how it happensand Will just becomes even more furious, calling her hairpain a little thing.Harriet then just explodes at him, and says that he should've died instead ofher mother and then runs off. Watch the long scenes and morning will come.Will asks Senel for his help and asks him to go to the Waterways with him.Your party will gather. Get any items you need, and head for the Waterways viaDuct.

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    ==============WATERWAYS==============

    I was hoping that I would never have to come back to this god forsaken dungeonagain. And to make this visit even worse, there are Mandrake type of enemiesin here that will cast Big Bang and Extension which can do 1,000 or more damage

    to those caught in it. Now then, let's begin.

    Go to the left to find a save point. Follow this path through the black fieldsfor chests. Once you can't go any further, backtrack to the save point andgo right and down and follow thi spath to reach the next screen. A goldenEgg Bear notices the party runs off, and Will isn't even phased by it. Seemslike he's pretty determined. Grune notes that something smells awful, and theparty immediately turns to Moses. Poor Moses, always being blamed foreverything. Such is the life of a bandit, though.

    Go the way Will went after the scene to the next screen. Go down the stairspast the black field here to enter the lower part of the previous area for achest. Make your way to the next screen and track through the black fieldsfor two chests. Go back the way you came and head up the stairs and follow

    the path as it bends to the right. Use the heal point and save point here.Open the door near it and use the Scanner on the symbol on the floor to findthat golden Egg Bear. Once it's done, head back out and continue around thepath. Open the chest when you come to it. Go down some more stairs and go tothe left and up some more stairs.

    Keep following the path. Open the chest you come across and go right at thefork and then up for a chest. Go back and go all the way to the right foranother chest. Head back to the left to find another chest and go up thestairs here and into the puzzle booth.

    The puzzle booth is the same as before, so solve it as you did before. Exitthe puzzle booth and go down past a black field. Go up and right. Go all theway to the right for anotehr chest. Go back to the path and head for the chest

    past the black fields. Go down through another black field for another chest.Go down and left for another heal point and save point. You'll find someblack mist, which suddenly forms into Will.

    -----------------------------

    O-------------O| DARK WILL |O-------------O----------O| HIT POINTS | 43,776 |O-------------O----------O

    -This fight can be pretty brutal. Dark Will casts most of the spells that yourWill can cast, and can instantly break your guards with a thrust of hishammer. His spells land for good damage, as do his attacks. However, he'llspend most of his time casting, so use that to your advantage to attack him.At all costs, keep him away from your magic users (espeically Norma) and dodgehis spells the best you can. Keep at it to win.

    -----------------------------

    Watch the scenes and you'll get the chance to save. Do so.

    You'll be back in Werites Beacon, and Musette tells you that Harriet ismissing. Will has a clue where she might be and the party decides to stalk...I mean follow him. The scene switches to the Vista Point with Harriet sittingdown, looking out into the sky. Will comes in and sits next to her. Willtells Harriet what her mother was like before she was born, about how she usedto come here all the time, after a fight, or when she was happy. Soon, it gets

    darker, and Will tells Harriet he wants to show her something, a flower thathe and Amelia discovered. He tells her not to cry once he tells her the name.

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    A cutscene occurs with the flowers blooming. A faint voice of Ameila comesup, and counts to three. Once it hits three, Will tells Harriet the name ofthe flower, which is Harriet, and Harriet then starts to cry. Soon, theyreturn home, and Harriet tells Will to let her go in first and not to come inuntil she says it's okay to. When she tells him to come in, she opens the doorand says the one thing Will wanted to hear; "Welcome home, Dad." Awww.

    Save again. Watch the long, several scenes, involving Norma's teachers grave.Soon, Norma asks you to meet at the Fountain Plaza. When you arrive, she asksyou to help her find the Everlight. The party agrees after a bit, and thegame switches over to Norma's quest.

    O-----------------------------------------O| Character Quest: Norma; Chasing A Dream |O-----------------------------------------O

    (CQ3)

    Leave town and head for the Man-Eating Ruins. But as you leave town, Normahas a flashback of when she was younger and with her teacher, Sven. Seems likeNorma was a uptight snobby kid back then, nothing like the Norma we know.

    ==============MAN-EATING RUINS==============

    You should remember the way to go, and where the chests are in here, so goahead and follow the path, getting the chests along the sides as you advanceto the next screen. As you go up the ramp, Norma will point out a trap. Shefiddles around with it, and a clicking noise occurs, which opens a trap doorunderneath Moses, sending him to the bottom. Poor Moses. He just doesn't getany love at all, does he?

    Head up to the next screen. Again, you should know your way to the save point

    and where all the chests are. Just a quick reminder, anything that's emptybehind a black field usually contains something. Use the Scanner in thosespaces. Make your way to the save point and head on up. Remember this room?Use the Scanner on the red circle in the middle of the room to fight two raremonsters. Continue up and Norma will look for the Everlight, but insteadtriggers another switch.

    -----------------------------

    O------------O| BLOODY BED |O------------O----------O| HIT POINTS | 11,459 |O------------O----------O

    O------------O| MINDFLAYER |O------------O----------O| HIT POINTS | 40,315 |O------------O----------O

    -This fight is pretty simple. The only threat is the Bloody Bed, which canuse FOE's to weaken your party or inflict them with a status effect. Once theBed is gone, the Mindflayer is easy to take down. It staggers everytime youhit it, meaning if you keep hitting it, it won't be able to cast any spells.So just corner it and keep attacking and it'll go down rather quickly.

    -----------------------------

    After that's gone, make your way back to town, and Norma will want to go to theIce Monument.

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    ==============ICE MONUMENT==============

    You know how to get there, and it's the same as last time, one straight path.

    Grab the chests along the way and use the save point when you come across it.Head into the next room and grab the six chests in here. Go up to where thatdoor used to be and go through to find your next opponent.

    -----------------------------

    O------------O| BEAR FIEND |O------------O----------O| HIT POINTS | 80,406 |O------------O----------O

    -This Fiend attacks the same way as the last one did, so make sure to keep onguard. His attacks and combos still hurt you a lot, and his skill that shoots

    a black aura at you still hurts as well. Having Norma spam Revive is a goodway of dealing with this fight, so make sure to have it on a Shortcut. Fromtime to time, the Fiend will dash forward, knocking down anyone in its way.This also hurts, so make good use of that guard button, and kill this Fiendthe same way you killed the last.

    -----------------------------

    Norma fiddles around the center, and hits a switch, which sends multiple icespikes up, puncturing her body. It also seems that those ice spikes containedsome kind of strong poison. Norma will leave the party now, so if you had herin your party like I did, replace her with anyone you want. I prefer Moses.

    Head back to town.

    ==============WERITES BEACON==============

    You'll run into Arnold and the party will explain what happened, and Senel asksif he can make an antidote for Norma. Senel asks the others to take Norma toher room at the inn while Senel goes to the hospital. Do so.

    Arnold will make the antidote soon, and tells you that the effects of thePoison will still come back from time to time. Head to the inn to find Norma.Senel goes in to check on Norma, but being the stubborn girl she is, she fledout the window, but left behind her notebook, which Senel and Shirley take alook at. After some talking, the party decides to go find Norma. The partystill hasn't found Norma, and then they run into the old geezer that Normadoesn't like. He pinpoints she's probably at the Graveyard, so go there andyou'll stumble across Norma. Take her back to the inn. After some morescenes, it seems Norma has run off again. Zamaran tells you that she'sprobably run off to the Crystal Forest. Well, let's go.

    ==============CRYSTAL FOREST==============

    Again, you should know where to go and where all the chests are, and always usethe scanner in empty places behind black fields. Now then, make your way tothe next screen here, opening the chests as you come across them. Keep going,

    opening the chests along the way until you find a new path through a crackedcrystal. Save your game outside of it, and head inside. Follow the path to

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    find Norma. It just seems that Norma is only sleeping. Silly girl. Aftersome scenes, Norma will be back in your party, and you can change your partybefore the fight.

    -----------------------------

    O------------O

    | DARK NORMA |O------------O----------O| HIT POINTS | 52,619 |O------------O----------O

    -Simple fight. Her physical attacks don't hurt much, and if you keep hittingher, she won't be able to cast any spells. So just corner her and hit heruntil her health falls to zero.

    -----------------------------

    Norma asks Moses to throw one of his spears into the blue flames, and when hedoes, it burns up. Norma opens a path. Take it and you'll run into five moreRelares. She reads then, and runs through one of them, opening another path.

    Take it and go find Norma, staring at a crystal like object. There's somewriting on the wall that Shirley reads. Seems like it's from Sven. Norma goesto get Zamaran to bring back to the room. Once he arrives, Norma asks for herwish to be granted, and a scene occurs with Zamaran's sight coming back to him.It seems that was what Sven wanted, and Norma was carrying out his wish. TheEverlight then crumbles. Everyone goes back to town and Norma runs off toSven's grave. Save your game. An earthquake occurs, which throws Senel out ofbed, but he's still sleeping. Grune comes in to wake him up. She thenthreatens that if he doesn't wake up, that she'll just go to sleep. Senelwakes up and sits on the bed with Grune sleeping on it. Shirley then comes into wake Senel up... but the picture doesn't seem quite right with her. My my,if that isn't terrible timing, I don't know what is. Shirley says that Senelshould go to Will's house. Let's do so.

    O----------------------------O| Character Quest: Interlude |O----------------------------O

    (CQ4)

    As you exit the house, a strange, scary looking man asks directions torwardsthe Graveyard. I mean, he really is scary, especially when he's got thatcreepy smirk on his face. Head over to Will's house and Csaba and Moses willbe talking about how some of the other bandits have been getting injured latelyand Csaba wonders if it's Giet doing it. Head into Will's house. He asks youto go to the Village of Ferines with him since he has a meeting with Mauritsthere. Let's do so.

    ==============VILLAGE OF THE FERINES==============

    Go into the Village and you'll get quite the warm welcome; the Ferines runningaway from you, and Thyra being a little brat. Maurits tells her that heinvited Shirley and the others here, and she runs off. Enter Maurits tent.Maurits realizes that peace between the Orerines and Ferines is a possibilityand wants to make it happen. Thyra then comes running in and runs her mouthagain. Thyra runs off again and Shirley chases after her. Soon, Shirley runsacross a grave that seems to belong to Fenimore. Shirley makes a little speechahd then you'll regain control. Talk to the Merchant out here. He sellsUnicorn Horns which are used for Synthesizing. You should have enough Gald bynow, so go ahead and buy 15.

    Head to the northern section of town to find Shirley. An earthquake occurs and

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    the party hears Thyra screaming. Run off to the entrance to find a Galf. TheBlack Mist appears again, and the party is left to fight it.

    -----------------------------

    O------------O| GALF FIEND |

    O------------O----------O| HIT POINTS | 84,191 |O------------O----------O

    -Like the other Fiends, this one is strong, but has an FOE this time, which canmake this battle even tougher, so equip the necessary accessories to neglectwhichever status effect you get. Have Norma spam revive and avoid it's blackaura attack, and block it's combos. Use Climax mode if needed. Just use thesame strategy as the other Fiends, except stay clear of the FOE.

    -----------------------------

    Watch the following scenes and you'll be in Werites Beacon. Chloe will havea nightmare about the night her parents died, and when her revenge for Stingle

    occured. Elsa walks into Chloe's room when morning comes and tells her thatArnold hasn't come back yet from finding medicinal herbs. Harriet goes to wakeSenel up and tells him that Chloe has asked for the party to meet at Will'shouse. Go there, and Chloe will explain the situation, and adds that Elsa hasrun off on her own. The party agrees to help look for them.

    O----------------------------------------------O| Character Quest: Chloe; A Place To Call Home |O----------------------------------------------O

    (CQ5)

    ==============

    HIDDEN FORTRESS==============

    Same as always, the path and chest locations remain the same, so make your wayto the puzzle booth.

    This puzzle booth is pretty simple once you get the overview of it down. Allyou have to do is clear the several blocks at the bottom out of the way toget to the exit. Make sure to activate the crystals first, though.

    After the scene, use the save point to the left and go through the door at thenorth. Same layout and chest locations, so get them and go through the nextdoor. Repeat for this room and go through the next door. You'll run intoArnold. Senel and Will examine him and they find a Tattoo on him. A tattoo?Could it be...? Chloe quickly draws her sword, and the party notices a Gaetnear the back of the room.

    -----------------------------

    O--------------O| CHARIOT GAET |O--------------O----------O| HIT POINTS | 124,610 |O--------------O----------O

    -Hot damn would you look at that HP total. He fights like the other Gaets,meaning his primary attack will be to spin around a few times, so block thisand run away when he's about to body slam your party. Other than that, simplefight.

    -----------------------------

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    After the scene, you'll need to get back to Werites on your own. Do so.

    ==============WERITES BEACON==============

    Arnold will thank your party for coming to help him and Elsa. Chloe tellsArnold she has something she wants to ask him, but Elsa seems to have beenextremely weakened from that journey, so Arnold asks if she can ask later. Jaywill bring up that there has been something bothering him, and that you shouldgo to Will's house.

    Upon arriving, they discuss Arnold, and who he might really be. After somescenes, Shirley will rush to Senel, saying Chloe hasn't returned yet. Headto the Graveyard. You'll find Chloe, talking to herself, until a bandit comesout. This infuriates Chloe, and she draws her sword, and knocks him to theground, with an intent to kill him quickly, but most likely with as much painas possible. The black mist appears around Chloe, and Senel and Shirley rushin, and the mist disappears. Senel explains to Chloe that killing him wouldn't

    solve any of her problems.

    Norma goes into Senel's house to wake him up and tells him to go to theHospital. Do so and you'll find Arnold. Elsa seems to be in bad shape andArnold suggest to get to the main source of the illness. He'll ask the partyto go to the Earth Monument to get one of the ingredients. So let's make ourway to the Earth Monument.

    ==============EARTH MONUMENT==============

    Same thing, the path remains the same and the chests remain in the same place.

    Just remember to avoid the red squares. Make your way to the door and use thesave point. Head on through and grab the six chests in this room and advanceup to find our next foe.

    -----------------------------

    O--------------O| SPIDER FIEND |O--------------O----------O| HIT POINTS | 96,649 |O--------------O----------O

    -He has the same attack pattern as the other Fiends before him, so guard whenneeded and have Norma spam Revive. This battle while take quite awhile.

    -----------------------------

    Will takes what they came for, and you're left to go back to Werites Beaconby foot.

    ==============WERITES BEACON==============

    When you enter the hospital, Harriet gives you two letters from Arnold; one forWill, and the other for Chloe. Chloe doesn't hesitate in crumpling hers up.Will claims that Arnold left instructions on making the medicine. Mosessuggests to use healing magic to calm down the illness until the antidote can

    be made. Grune likes this idea, and embraces Moses. Moses then lets loose hisinstincts in his pants that Jay told him to keep there.

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    The party decides to wait until morning, and Chloe seems to have run off.Moses comes back and Senel asks if he saw Chloe. He says that he saw herheading for the Graveyard. Head there and you'll find Chloe. Chloe explainssome of her past to Senel, and claims that his kindness is only hurting hermore and more, and then she draws her sword, warning Senel to get out of theway. Of course, Senel refuses, and Chloe attacks him. Senel dodges, and

    Chloe goes for another attack.

    -----------------------------

    O------------O| CHLOE |O------------O----------O| HIT POINTS | 60,405 |O------------O----------O

    -This fight can be tough, depending on how you approach it. If you runstraight in to attack her, you'll easily lose this fight. The best way to winthis fight is to watch her attack patterns. She'll usually use Sword Rain:Alpha on you, which will guard break you. When a red exclaimation point

    appears above her head, she's about to do a special move. Dodge this andshe'll be vulnerable, so rush in and use a Wyrm Rush followed by a Wyrm Crush.Another option would to equip Beast and Land Slide, and knock her down, andthen grab her. Either way you fight this, you need to stay on her toes andavoid her attacks the best you can.

    -----------------------------

    Chloe falls, but suddenly gets up and stabs Senel. Senel falls over, but getsback up, begging for Chloe not to leave. Chloe then walks by him, and Senelcollapses on the ground. Shirley looks for Senel, only to find him laying onthe ground.

    Senel wakes up at his house, and attempts to go out to find Chloe, but his

    wounds are still there, but he claims he'll be alright. Shirley indicates thatthe rest of the party is at the hospital, so let's head there. Some talkingoccurs, and we're left to go to the Forest of No Return.

    ==============FOREST OF NO RETURN==============

    Well, here we are again. I'll post the directions in line breaks. I'll makea line break whenever you reach a new screen.

    From the save point, go left.

    Go up when you get the chance for a chest, then go all the way down.

    Go right for a chest, and keep going to the right.

    Go right for a chest, then return to the fork and go down and left.

    Go up until the second fork, then go left and up. Go right through the blackfield and use your scanner a bit northeast of the field. Go back and go uptowards the blue butterflies.

    Go up the first fork then to the right at the next one.

    Go right.

    Go up.

    Go left.

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    Use your scanner in one of the craters to find some Elven Boots. Go down.

    Go left.

    Use the heal point here and go left.

    Go left and down from the merchant, then go right for a chest and keep goingright.

    Grab the chest and go right for a chest. Go back and go down.

    At the fork, go left, down, and left.

    Use the heal point and save point. Go down and left for a chest. Go back tothe fork and go down and to the left.

    You'll eventually find Chloe, and an injured Arnold. The mist is still aroundChloe and soon forms into a younger version of her. Senel talks some senseinto Chloe and she fights off the mist and turns her sword on the young versionof herself. The mist then reforms into Chloe's current form, and our next

    opponent is right in front of us.

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    O------------O| DARK CHLOE |O------------O----------O| HIT POINTS | 66,226 |O------------O----------O

    -This is a very tough fight. Dark Chloe fights the exact same way the realChloe did when you fought her, but only this time, this Chloe is a lot strongerand doesn't stagger a whole lot. You'll need to know when to rush in toattack and when to stay back. Having Norma use Revive all the time is great,

    but use items so that she'll cast magic every now and then to stagger her.Once you see Dark Chloe stagger, run in and quickly get a combo off, and beforethe combo breaks, use Climax mode to damage her some more. If you do this, youcan deal a great amount of damage to her, and possibly get over 100 hits ifyou haven't yet. Just make sure to heal your other characters yourself if youneed to, and keep her away from Norma or any of your other spell casters.Once Climax mode comes to an end, give yourself some space, and keep usinghealing items until she staggers again, then run in and combo her again. Makesure to have a healthy supply of Life Bottles, Lemon Gels, and Pineapple Gelson hand, because having your other characters use their Eres will help a greatdeal in this fight.

    -----------------------------

    Chloe wanders off again, and Senel says he'll go get her. It starts rainingand Senel goes to find her. Senel gives a heart warming speech, and a nicecutscene occurs with Chloe resting on Senel's back. Soon, Senel and Chloearrive back in town. Chloe tells everyone she's leaving, until Shirley stepsin and slaps her straight across the face. After some more talking, you'llbe able to save.

    Watch the following scene and you'll need to go to the hospital. Do so andyou'll run into that creepy man that tells you something odd, and thendisappears. Watch the scene here and Csaba will run in, telling Moses thatsome more of their men was attacked. Csaba indicates that everyone is thinkingthat Giet's the one doing it, but Moses sticks up for Giet. With that, Moses'character quest begins.