Alleria the Wind Runner

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Alleria the Windrunner By MiranaPotM As of version 6.59 http://planetdota.blogspot.com Table of Contents: -Are you for Alleria? -Writer's Foreword -Hero Stats and Overview -Pros and Cons -Skill description -Skill build -Item build -Strategy -Using Shackleshot -Using Powershot -Using Windrunner -Using Focus Fire -Special Strategies -Best Friends, Worst Enemies and Heroes you are worst enemy to -Replays -Last Word Are you for Alleria?

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Strategy Guide for Alleria the Wind Runner by MiranaPotM (As of version 6.59)

Transcript of Alleria the Wind Runner

Page 1: Alleria the Wind Runner

Alleria the WindrunnerBy MiranaPotM

As of version 6.59

http://planetdota.blogspot.com

Table of Contents:-Are you for Alleria?-Writer's Foreword-Hero Stats and Overview-Pros and Cons-Skill description-Skill build-Item build-Strategy-Using Shackleshot-Using Powershot-Using Windrunner-Using Focus Fire-Special Strategies-Best Friends, Worst Enemies and Heroes you are worst enemy to-Replays-Last Word

Are you for Alleria?

You are for Alleria if:-You love playing Aimers.-You like to play heroes that need practice but gives a lot of power for it.-You like to play heroes that can be Gankers and Supporters with same item build in same time.

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You are not for Alleria if you:-Don't have time to practice hero.-Feel best when playing heroes that do not need any practice and with that is easy to own.

Writer's Foreword:

Alleria is one of two new heroes introduced in 6.55 she is semi-DPS, Anti-DPS, ganking and supportive hero in same time. I fell in love with this hero and soon she became my favorite (after PoTM sure) there are a lot of peoples that still don't know to play her and i am here to show you how this hero should be played.

Hero Stats and Overview

Alleria, WindrunnerIn the valleys of Winterspring, deep within the verdant glades of the Forest of Trees, an elf with the power of the wind makes her home. She joined the Sentinel as a free agent shortly after the War of the Magi. Favored by the Goddess of Wind, Alleria received many blessings. Her arrows fly straight and true, piercing all enemies in a line. She can lace her arrow with wind and bind enemies together by creating ethereal shackles. Her footsteps are hastened by the currents of air. It is known that she can dispatch enemies at blinding speed by releasing a flurry of arrows. She is indeed a worthy enemy of the Scourge.

Range: 600 | | Move Speed: 295 | Primary: INTStr: 15 + 2.5 | Agi: 17 + 1.4 | Int: 22 + 2.6Damage: 44 - 56 | HP: 435 | Mana: 286HP Regen: 0.7 | Mana Regen: 0.89Attack Speed: 1.14 (+ 17% IAS) | Armor: 1.4

About stats: As you can see her MS is below normal (300) but with Windrunner her MS is crazy big.She have nice str gain for int hero, decent int gain and low agi gain.Her base dmg is strong and she have 600 range and we will use it well.

Pros and Cons:

Pros:-She is good ganker early and late game-Perfect cheaser-Nice harraser-Have nice controle of lane even 1v2-Have strong escape skill that can be used to avoid all attacks (not spells)-Have long disable

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Cons:-Her disable is hard to aim-Early game nukers own her-Item dependable-Her ulti reduce dmg but that can be easy fixed

Skill description:

Shackleshot

Alleria fires an enchanted arrow using wind magic that binds the target to an enemy unit or tree behind it.

Level 1 - 1.5 seconds shackleLevel 2 - 2.25 seconds shackleLevel 3 - 3 seconds shackleLevel 4 - 3.75 seconds shackle

Cooldown: 10Manacost: 90/100/110/120

Level 1: 90 mana, 14 sec cooldown.Level 2: 100 mana, 14 sec cooldown.Level 3: 110 mana, 14 sec cooldown.Level 4: 120 mana, 14 sec cooldown.

Powershot

Windrunner winds up her bow for up to 1 second to perform a single powerful shot. The arrow travels 1700 distance, dealing damage and destroying trees in its path. The damaged dealt is greatest to the first target it hits and is reduced by 10% with each other it passes through.

Level 1 - 120 initial damage.Level 2 - 200 initial damage.Level 3 - 280 initial damage.Level 4 - 360 initial damage.

Cooldown: 12Manacost: 90/100/110/120

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Level 1: 90 mana, 12 sec cooldown.Level 2: 100 mana, 12 sec cooldown.Level 3: 110 mana, 12 sec cooldown.Level 4: 120 mana, 12 sec cooldown.

Windrunner

Imbues her body with the essence of wind, increasing her movement speed by 50% and giving her the ability to evade all physical attacks for a short period of time. Additionally, the gusts of wind around her impairs the movement of nearby enemies, slowing their movement speed in a 300 AoE around her.

Level 1 - 8% slow, lasts 2.75 seconds.Level 2 - 16% slow, lasts 3.5 seconds.Level 3 - 24% slow, lasts 4.25 seconds.Level 4 - 30% slow, lasts 5 seconds.

Cooldown: 65/50/35/20Manacost: 100

Level 1: 100 mana, 65 sec cooldown.Level 2: 100 mana, 50 sec cooldown.Level 3: 100 mana, 35 sec cooldown.Level 4: 100 mana, 20 sec cooldown.

Focus Fire

Alleria channels wind throughout her body to surge an excess of adrenaline, giving her maximum attack speed. Damage is reduced in this state.

Level 1 - 50% reduced damage.Level 2 - 40% reduced damage.Level 3 - 30% reduced damage.

Cooldown: 60Manacost: 200/300/400

Level 1: 200 mana, 60 sec cooldown.Level 2: 300 mana, 60 sec cooldown.Level 3: 400 mana, 60 sec cooldown.

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Skill Build:

Offensive build:lvl 1-Windrunnerlvl 2-Powershotlvl 3-Powershotlvl 4-Shackleshotlvl 5-Powershotlvl 6-Shackleshotlvl 7-Powershotlvl 8-Shackleshotlvl 9-Shackleshotlvl 10-Focus Firelvl 11-Focus Firelvl 12-14-Windrunnerlvl 15-Statslvl 16-Focus Firelvl 17-25-Stats

About Build: This build is for more skilled Allerias that know to aim Shackleshot and that want to gank early game.Reason: Windrunner first to escape than max Powershot in every lvl so you can harras and Shackleshot as your only disable.Focus Fire in 10 and 11 because in that time it becomes useful and is good for tower finishing after it max Windrunner.

Defensive build:lvl 1-WR(windrunner)lvl 2-PS(powershot)lvl 3-PSlvl 4-WRlvl 5-PSlvl 6-WRlvl 7-PSlvl 8-WRlvl 9-SS (shackleshot)lvl 10-FF(focus fire)lvl 11-FFlvl 12-14-SSlvl 15-Statslvl 16-FFlvl 17-25-Stats

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Item Build

Core:

ORReason: Those are core items, Sobi Mast for mana regen you neeed on start and if you go Orchid it might be even more useful for you BoS to have max speed with Windrunner (skill) and Bracer because you get STR treads too late and need something for HP and Orchid for dmg and attack speed because Focus Fire will not always be there, this helps focus fire too in lvl 16 amplif dmg from Orchid will make dmg reduce from FF be 10% instead of 30% so i think it is rly good core item by the way it gives enoght mana regen to spam Powershot and easy to build up but there is Guinsoo too that gives nice int just as agi (IAS) and str (HP) and hex if some caster is owning take Orchid and shut him down but if DPS is owning take Guinsoo and own him with your team sure if you want you can get both Orchid and Guinsoo and str power treads because you need hp MS and AS to not be dependable of FF.Why Sobi Mask and not RoB or Bottle? Because you don't go mid you go to side lanes so Bottle will not do best but if you have team of all melee heroes you must go mid feel free to take it.And about RoB Sobi gives same regen for lower money so on start you can take more regen items.

Core 2:

Reason:This build is for people who prefer Deso as first item over Orchid or Guinsoo and it works fine start with 2 circlets to prepare for bracers and boost your mana and hp after it Phase Boots they give you all you need some DMG, Armor, MS and Phase witch is useful for escaping and chasing when creeps are blocking you after it 2 Bracers i take 2 because Deso have lower prize then Orchid or Guinsoo so you can by 2 after it Deso witch is best DPS item for Alleria and is very effective if you get it in time all have less then 10 armor and next item can be Orchid or Guinsoo just as items down there in after core.Credits for this build goes to Banjkan3.

After Core:

Alleria is a hero with many ways of playing so i will put here some items and why they are good and you will choose witch items you want to use:

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- Buriza: Crits from Buriza will now be about 600 with FF and that makes it perfect choise-problem is it relies on chanse.

- Helm of Dominator: Perfect goes with Buriza and your fast attacks from FF.

- Desolator: Nice item goes good with Alleria but not best-take it if no one in team does.

- Euls: This gives you all you need disable, MS, DMG nice item.

- Dagger: If you cant still aim good Shackleshot use this to get in position.

- Lothars: gives you dmg, AS and invis for nice SS aim take this if you have trax with lothars in team so you can attack thogater from invis.

- Monkey King Bar: Again a good item gives you AS and DMG just as mini stun (it's dmg is reduced too by FF)

- Shivas: This gives you armor, DMG and slow nice ganking item just as supporting item.

Bad Items:

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Mjollnir because chain lighting DMG has a cooldown (while all bounce) and it reduced by 30% of focus fire, Dagon gives you more burst DMG but less DPS for late game it is ok but only in EM and pubs, S&Y isn't good because you have slow with Windrunner (skill) bonus MS is nice just as HP but most of agi would be wasted so it is just too much for what it gives, Manta is not good because images do not burn mana low DPS with it good is that FF will empty mana pool fast as hell but if you want to be anti-mage better take Diffusal Blade, Skadi is ok for EM but in non-EM it is big no because it is overpiced for what it gives in non EM, Butterfly because it is overpiced for what it gives you have 100% evasion from Windrunner it gives you too much attack speed you don't need so much and just 30 DMG so it is big no, i saw some people get this for duble FF and 40 more DMG it is ok for EM or if you are Extra Rich but if not this is just NO.

Strategy:

Early Game:On the start of game you have to take lane, a lot of people prefer mid but i don't think it is best choice i would take any of side lanes.Why? Well there is more trees so more chance to Shackleshot and more place for cheasing this is what you don't have on mid.I prefer solo too Alleria with Powershot have a lot of early game power and with your 600 range you can solo without any problems.When you come to your lane start last hitting and deny and start harassing your enemies with normal attack and use Powershot as finisher (this is for low hp heroes) but if you get str with a lot of hp from lvl 3 start harassing him with your Powershot.No much to say just care if you want enemy to take full dmg make sure your Powershot hit him first but i prefer to you with Powershot get some creep kills too, you are item dependable and need to farm.Try to look for someone to gank too but make sure you brought Teleport Scroll from shop in lane so you can fast back to your lane and save tower (you took solo lane) but before you go to gank make sure you can gank that enemy or you will loose and monay and exp.

Mid Game:Now you should make combination of ganking and farming.When ganking you should gank with allys because you don't have enoght power to take enemy down on your own yet.Don't be one that always start and first go in fight let your allys start and you get there after Shackleshot (if possible) and try to save Powershot as finisher.When you don't gank you should farm i prefer farm in lanes for your Orchid to lvl 14 you should have it don't roam too much because you will loose a lot of exp and money so for late game you

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will be underleveled and outfarmed and that's not really good for hero like you.

Late Game:Here you are supporter/ganker you should have 2 items and here team fights starts to happen so here are your roles in team battles depending of your item build:Orchid+Guinsoo:Disable tank or carry silence and kill caster.Buriza+Orchid:Orchid and FF tank for max DMG on him.Deso+Orchid:Orchid and FF tank for max DMG on him.Euls:Wait for someone start running away than disable him and kill him (don't take if have Dagger or Guinsoo or lothars).Dagger:Get someone with low hp when he start running or aim good SS (don't take if have Guinsoo, Lothars or Euls usually it will be enoght to set up Shackleshot).Lothars:Same as dagger (don't take if have Dagger, Guinsoo or Euls).MKB+Orchid:Orchid and FF someone who can channel spells (ect. Rylai, Enigma).Guinsoo+Buriza/Deso/MKB:Disable tank and kill carry.Shivas: when their team have about half or red hp slow them so thay can't escape.Always remember you are not one that should start team battle because you don't have a lot of hp and you can die easy let others do it and keep distance.Even in late game don't try to gank alone because most of times you will fail.

Using Shackleshot:

Shackleshot is one of best disables in game just as one of hardest disables to aim.It deals no DMG but can get 2 enemies to be stunned for 3.75 sec witch is long stun.There is some items that might help you to aim it (dagger-Lothars) but when you practice it enoght you will not need these items to aim it.There are diffrent kinds of Shackleshot:Creep-Hero, Hero-Creep, Hero-Tree, Hero-Hero, Moving Shackleshot.And this is max casting range of Shackleshot:

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Long isn't it...

Creep-Hero:

This is shot when you hit creep and binds hero with the creep here is screenshot:

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Here i trowed Shackleshot on creep i took Jaina in it too.

Hero-Creep:

This is shot when you shackleshot hero for creep the one you will use most often:

Here i shacklshot Jain and binded her with creep and even creep died she is skill in shackleshot.Nearly same happen with Riki if you shackle him he will go in invis but still be stunned.

Hero-Tree:

This is shot when you bind hero to the tree:

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Hero-Hero and Moving Shackleshot:Hero-Hero is the most effective use of Shackleshot you bind 2 enemy heroes thogater, Moving shot is when you trow shackleshot on moving hero and it binds him for what you wanted him to and on this screenshot are show both and Moving and Hero-Hero Shackleshot:

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Here Chaos Knight started moving to Jaina when i trowed Shackleshot and lucky this shot binded him and Jaina thogater.

Using Powershot:

Powershot is one of best nukes in game it have 360 DMG 12 sec CD 1700 range and DMG everyone in row (10% DMG reduce per hit).There is 5 kinds of Powershot: Farming, Harrasing, Farm-Harras, Finishing and Treeshot.

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Farming:This kind of shot should be well aimed so it hits all creeps something like this:

Red is where i clicked to aim yellow where it moved.This shot hitted all creeps.

Harrasing:This of shot hits hero first so it gets full DMG on hero.

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Farm-Harras:This shot don't have to hit all creeps it is important to it hit 2 creeps and hero if it hits more creeps good but it must hit hero too.

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Finishing:This shot is to finish low hp heroes (1-270 hp) that dare to stay on lane.

Venge was on lane with 200 hp.

BOOM 200 gold more.

Treeshot:This shot cuts trees and can be used for attack and defence:

Attack Treeshot:

This shot makes your way through trees to attack:

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Here i used Powershot to make way through trees and attack QoP.She didn´t blink because she thought she could kill me but i used shackleshot and focus fire she starter running but i finished her.

Defend Treeshot:

This shot is for something like Hide and Seek in Screenshots i will show you what i mean.

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Here i got chased by furion and his necro demons i used Windrunner (skill) and Powershot to clear way through trees got to place he can't see me and TPed away.

NOTE:Powershot doesn't destroy Furion's trees:

Here i aimed Powershot on Furion's trees and nothing happened.

Using Windrunner:Windrunner is one powerful defencive and offencive skill most of people say it is just defencive skillbut no it is not now i will explane how:

Defencive Windrunner:Defencive Windrunner can be splited in Defencive while offencive Windrunner, Fleeing Windrunner and Ally saving windrunner and Avoid Windrunner.

Def while offen Windrunner:

This kind of Windrunner is used in battles while DPSes attack you.Cast it you will have 100%

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evasion for 5 sec while you attack.

Fleeing Windrunner:

This one is simple just cast Windrunner and run away...

Ally saving Windrunner:

When your ally start's running away use Windrunner and get close to enemy that is chasing your ally this will instantly drop enemies MS and maybe he will have low hp that you can kill him.

Avoid Windrunner:

Every aiming spell can be Dodged and if you have higher MS there is more chance you will dodge and aiming spells are:-Elune's Arrow-one of easiest to avoid with Windrunner due to it's low speed.-Hook (pudge)-little harder but avoidable.-Hook (clockwerk)-if he attack you with this no chance to avoid but if he use this to chase you when you are out of him range of sight use Windrunner he might think you go normal speed and miss him chasing hook.-Missle (clockwerk) just same as Hook.-Axe BM-One of easiest if not easiest to avoid just Windrunner and go back.-Dragon Slave-not so hard to avoid if you see Lina rise her hands in air like she is doing spell WR and run.-LSA-When you see Lina have 1 sec casting time on attack WR and move away because she casted LSA.-Eclipse-I know this skill isn't aim skill but it have 700 range AoE from that you can run away.-Carrion swamp-same as dragon slave.(can't remember more aim skills at the moment)

Offencive Windrunner:Offencive Windrunner can be splited in Chasing and Slowing Windrunner.

Chasing Windrunner:

As name says it is used to chase enemy and finish him off nothing more to say here.

Slowing Windrunner:

This one is as name says to slow it can be used in diffrent combos:First you can slow enemy for your allyes to get him.Secound you can use Powershot, Windrunner to slow Shackleshot and Focus Fire enemy-This combo is deadly.Windrunner slow AoE range:

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Here is slow range of Windrunner but i am not sure this screenshot can help you a lot count it as half of your attack range might be easier.

Using Focus Fire:6.57b:

Focus Fire in eyes of many peoples sux and is one of weakest ultimates but what i think is that this skill is really strong from lvl 16 or even 11 i heard in 6.58 it will be buffed 40%/35%/25% and if it is good now it will be even better after buff.Focus Fire in 3 sec deals big burst DMG and disable of Shackleshot gives enoght time to cast full Focus Fire.There is not much to tell about it.It is usefull for destroying towers and killing half HP heroes.This skill in combination with Orchid becomes really powerful because of bonus DMG of Orchid.Cooldown is low so feel free to use it whenever you think it will help this nearly makes sure kill is yours if you use it in team fight.More on how to combinate it with other skills in Special Strategies.

6.58:

Now Focus Fire is buffed A LOT now it is great skill without cap of 10 arrows actually you can do more then 20 arrows but you need more time to do it so if you don't have ally with disable you must take guinsoo so you can fully cast it on hero with your 7 sec disable.

Special Strategies:Here are strategies you can use in game.

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- -You have high base DMG and DMG of Powershot is high this is strong harrasing strategy

- - - - -Slow enemy use strategy 1 for taking down HP Shackleshot and again Powershot this is powerful strategy and it might kill your enemy.

- - - - - - -Sure death for your enemy (if he is agi or int with low armor and HP)

-There is two uses of this strategy:-Windrunner to chase and than finish enemy with Powershot (this is finishing strategy)-Windrunner to get out of sight of your enemy and then make your way through trees and TP to base.

Best Friends, Worst Enemies and Heroes you are worst enemy to:

Best Friends:

-Heroes with Disable:they can give you time to get in position for good Shackleshot.

-Tanks:you can deal more DMG while taking less DMG.

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-Skeleton King:He have disable and tanking hp good help to you.

-Traxex:your little sister if you both take Lothars hardly someone will be able to kill you 2 when

ganking thogater.

-Barathium:Permabash will get your target back to you so you can full Focus Fire and he is tank

too.

Worst Enemies:

Enchantress:She have all needed to counter you long range impetius, Untouchable, Heal and

Slow hardly you can kill her alone.

Burst DMG nukers/gankers:Hardly you can even react when they attack you.

Long Disabelers:Waste of Windrunner (skill) if they get you when you cast it...

Mirana Nightshade:She have Long Disable, she is burst DMG ganker and you can but hardly

get her when she leap, annoying...

Centaur:he is annoying because of his DMG reflecting skill you might loose a lot of life if FF

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him...

Heroes you are Worst enemy to:

-Low HP Int casters:With burst DMG and Orchid they have no chance on you.

-Low HP Agi DPSes:You have burst DMG for their Low HP and 5 sec 100% evasion their

chances on you are really low.

Replays:

Alleria 6-0Here i go 6-0 nice game i wanted to post other replay but i missed when posting so don't read description there i took 2x nulls because i felt like needig them (you can replace RoB and bracer with 2Nulls if you feel like doing it too) and i aimed for both Guinsoo and Orchid nice game.

6-0 AlleriaAgain 6-0 this time it is pub game where we have 2 leavers so they won but never killed me i aimed here for Guinsoo-Deso witch i haven't finished all in all you might learn something from this replay.

Last Words:Hope this guide helped you to learn how to play Alleria and how to use her skills to full power that's all have nice time playing Alleria.

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