AiRaid: Rise of the Undead
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Transcript of AiRaid: Rise of the Undead
Is an AR first person shooter app
… or better vacuum blaster
Rise of the Undead …
Goal:Survive for 2 mins....by sucking them all up
Camera
OpenGL1.1 graphics
Compass
Accelerometer
POWERVR SDK
Active and passive audio
Location
What we used
SensorManager class provides support for;– Acceleration– Magnetic (Compass)– Proximity– Tilt (Accelerometer)
– Weather (via WeatherSensor class)– GPS (via LocationProvider class)
Sensor support in bada
Sensor management
...in code
...ctd
AiRaid Initialization
EGL Initialization
EGL Initialization ctd
Graphics LayeringSimple layered architecture– Use a form as a container to an overlay panel
control, which is used to render the live video– Associate a Panel with the overlay panel which acts
the native window surface to which graphics are drawn
...in code
Game Engine
Build online community– via Facebook
Looking ahead..
Develop AiRaid library– motivate the generation of
further AR applications based on the AiRaid framework
– have others benefit from our experience
Layar & Wikitude– Converging of local
information via third party provided AR layers
Commercial Awareness
– Provides an open platform through which users can access many layers
Your AiRaid is open......
facebook.com/AiRaidApp