Agile experience design part 2
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Transcript of Agile experience design part 2
AGILE EXPERIENCE DESIGN
PART TWO
Jimmy Campos Blanco
Software Engineer
@JimACampos
Topics
● Agile principles
● Get ready to go
● Agile Discovery
● Envisioning success
● Elaboration, ready, steady, build
What problem are we trying to solve?
● What market opportunity are we trying to exploit?
● What will make our idea a fantastic product?
● What will the solution look like?
● How will we build it?
What problem are we trying to solve?
● What market opportunity are we trying to exploit?
● What will make our idea a fantastic product?
● What will the solution look like?
● How will we build it?
Implementation
● Patterns and libraries
● Technology constraints
● Nonfunctional requirements
● The Wall
Idea Generation
● Fluency – Flexibillity - Originallity – Elaboration
● Brainstorming
● How might we?
● What if?
● Role-play
● Open ideas