Age3RMHispaniola.dmp

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hispaniola

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//==============================================================================// CXSDump//==============================================================================Main FunctionID=1.File Data:Files:2 files.Symbols:812 symbols.Variables: 76 variables.Functions:2 functions.RuleGroups: 0 groups.Rules:0 rules.Code: 13966 bytes (MAX=16384).6 Variable Types:Void (Value=1).Int(Value=2).Float(Value=4).Bool (Value=8).String (Value=16).Vector (Value=32).2 Files:Hispaniola.xs(ID= 0).C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries.xs (ID= 1).812 Symbols:EXTERN$cInvalidVector(ID= 0) SymType= 1, SymValue=-1.EXTERN$cOriginVector (ID= 1) SymType= 1, SymValue=-2.xsDisableRule(ID= 2) SymType= 0, SymValue=0.xsDisableSelf(ID= 3) SymType= 0, SymValue=1.xsEnableRule (ID= 4) SymType= 0, SymValue=2.xsIsRuleEnabled(ID= 5) SymType= 0, SymValue=3.xsSetRulePriority(ID= 6) SymType= 0, SymValue=4.xsSetRulePrioritySelf(ID= 7) SymType= 0, SymValue=5.xsSetRuleMinInterval (ID= 8) SymType= 0, SymValue=6.xsSetRuleMinIntervalSelf (ID= 9) SymType= 0, SymValue=7.xsSetRuleMaxInterval (ID=10) SymType= 0, SymValue=8.xsSetRuleMaxIntervalSelf (ID=11) SymType= 0, SymValue=9.xsEnableRuleGroup(ID=12) SymType= 0, SymValue=10.xsDisableRuleGroup (ID=13) SymType= 0, SymValue=11.xsIsRuleGroupEnabled (ID=14) SymType= 0, SymValue=12.xsVectorGetX (ID=15) SymType= 0, SymValue=13.xsVectorGetY (ID=16) SymType= 0, SymValue=14.xsVectorGetZ (ID=17) SymType= 0, SymValue=15.xsVectorSetX (ID=18) SymType= 0, SymValue=16.xsVectorSetY (ID=19) SymType= 0, SymValue=17.xsVectorSetZ (ID=20) SymType= 0, SymValue=18.xsVectorSet(ID=21) SymType= 0, SymValue=19.xsVectorLength (ID=22) SymType= 0, SymValue=20.xsVectorNormalize(ID=23) SymType= 0, SymValue=21.xsArrayCreateInt (ID=24) SymType= 0, SymValue=22.xsArraySetInt(ID=25) SymType= 0, SymValue=23.xsArrayGetInt(ID=26) SymType= 0, SymValue=24.xsArrayCreateFloat (ID=27) SymType= 0, SymValue=25.xsArraySetFloat(ID=28) SymType= 0, SymValue=26.xsArrayGetFloat(ID=29) SymType= 0, SymValue=27.xsArrayCreateBool(ID=30) SymType= 0, SymValue=28.xsArraySetBool (ID=31) SymType= 0, SymValue=29.xsArrayGetBool (ID=32) SymType= 0, SymValue=30.xsArrayCreateString(ID=33) SymType= 0, SymValue=31.xsArraySetString (ID=34) SymType= 0, SymValue=32.xsArrayGetString (ID=35) SymType= 0, SymValue=33.xsArrayCreateVector(ID=36) SymType= 0, SymValue=34.xsArraySetVector (ID=37) SymType= 0, SymValue=35.xsArrayGetVector (ID=38) SymType= 0, SymValue=36.xsArrayGetSize (ID=39) SymType= 0, SymValue=37.xsDumpArrays (ID=40) SymType= 0, SymValue=38.xsGetContextPlayer (ID=41) SymType= 0, SymValue=39.xsSetContextPlayer (ID=42) SymType= 0, SymValue=40.xsGetTime(ID=43) SymType= 0, SymValue=41.xsAddRuntimeEvent(ID=44) SymType= 0, SymValue=42.xsGetFunctionID(ID=45) SymType= 0, SymValue=43.rmEchoWarning(ID=46) SymType= 0, SymValue=44.rmEchoError(ID=47) SymType= 0, SymValue=45.rmEchoInfo (ID=48) SymType= 0, SymValue=46.rmRandFloat(ID=49) SymType= 0, SymValue=47.rmRandInt(ID=50) SymType= 0, SymValue=48.rmGetNomadStart(ID=51) SymType= 0, SymValue=49.rmGetIsFFA (ID=52) SymType= 0, SymValue=50.rmSetMapSize (ID=53) SymType= 0, SymValue=51.rmGetMapXSize(ID=54) SymType= 0, SymValue=52.rmGetMapZSize(ID=55) SymType= 0, SymValue=53.rmSetSeaLevel(ID=56) SymType= 0, SymValue=54.rmGetSeaLevel(ID=57) SymType= 0, SymValue=55.rmSetSeaType (ID=58) SymType= 0, SymValue=56.rmSetMapElevationParameters(ID=59) SymType= 0, SymValue=57.rmSetBaseTerrainMix(ID=60) SymType= 0, SymValue=58.rmAddMapTerrainByHeightInfo(ID=61) SymType= 0, SymValue=59.rmAddMapTerrainByAngleInfo (ID=62) SymType= 0, SymValue=60.rmSetMapElevationHeightBlend (ID=63) SymType= 0, SymValue=61.rmPlaceMapClusters (ID=64) SymType= 0, SymValue=62.rmSetMapClusteringPlacementParams (ID=65) SymType= 0, SymValue=63.rmSetMapClusteringObjectParams (ID=66) SymType= 0, SymValue=64.rmSetMapClusteringNoiseParams(ID=67) SymType= 0, SymValue=65.rmAreaFractionToTiles(ID=68) SymType= 0, SymValue=66.rmAreaTilesToFraction(ID=69) SymType= 0, SymValue=67.rmXFractionToTiles (ID=70) SymType= 0, SymValue=68.rmXTilesToFraction (ID=71) SymType= 0, SymValue=69.rmZFractionToTiles (ID=72) SymType= 0, SymValue=70.rmZTilesToFraction (ID=73) SymType= 0, SymValue=71.rmDegreesToRadians (ID=74) SymType= 0, SymValue=72.rmMetersToTiles(ID=75) SymType= 0, SymValue=73.rmTilesToMeters(ID=76) SymType= 0, SymValue=74.rmXMetersToFraction(ID=77) SymType= 0, SymValue=75.rmZMetersToFraction(ID=78) SymType= 0, SymValue=76.rmXFractionToMeters(ID=79) SymType= 0, SymValue=77.rmZFractionToMeters(ID=80) SymType= 0, SymValue=78.rmCreateArea (ID=81) SymType= 0, SymValue=79.rmSetAreaSize(ID=82) SymType= 0, SymValue=80.rmSetAreaEdgeFilling (ID=83) SymType= 0, SymValue=81.rmSetAreaLocation(ID=84) SymType= 0, SymValue=82.rmSetAreaLocPlayer (ID=85) SymType= 0, SymValue=83.rmSetAreaLocTeam (ID=86) SymType= 0, SymValue=84.rmBuildArea(ID=87) SymType= 0, SymValue=85.rmBuildAllAreas(ID=88) SymType= 0, SymValue=86.rmSetAreaTerrainType (ID=89) SymType= 0, SymValue=87.rmSetAreaMix (ID=90) SymType= 0, SymValue=88.rmPaintAreaTerrain (ID=91) SymType= 0, SymValue=89.rmPaintAreaTerrainByHeight (ID=92) SymType= 0, SymValue=90.rmPaintAreaTerrainByAngle(ID=93) SymType= 0, SymValue=91.rmSetAreaBaseHeight(ID=94) SymType= 0, SymValue=92.rmSetAreaWarnFailure (ID=95) SymType= 0, SymValue=93.rmSetAreaForestType(ID=96) SymType= 0, SymValue=94.rmSetAreaForestDensity (ID=97) SymType= 0, SymValue=95.rmSetAreaForestClumpiness(ID=98) SymType= 0, SymValue=96.rmSetAreaForestUnderbrush(ID=99) SymType= 0, SymValue=97.rmSetAreaWaterType (ID= 100) SymType= 0, SymValue=98.rmGetAreaClosestPoint(ID= 101) SymType= 0, SymValue=99.rmSetAreaCliffType (ID= 102) SymType= 0, SymValue=100.rmSetAreaCliffPainting (ID= 103) SymType= 0, SymValue=101.rmSetAreaCliffEdge (ID= 104) SymType= 0, SymValue=102.rmSetAreaCliffHeight (ID= 105) SymType= 0, SymValue=103.rmAddAreaCliffEdgeAvoidClass (ID= 106) SymType= 0, SymValue=104.rmRiverCreate(ID= 107) SymType= 0, SymValue=105.rmRiverSetConnections(ID= 108) SymType= 0, SymValue=106.rmRiverConnectRiver(ID= 109) SymType= 0, SymValue=107.rmRiverAddWaypoint (ID= 110) SymType= 0, SymValue=108.rmRiverSetBankNoiseParams(ID= 111) SymType= 0, SymValue=109.rmRiverSetShallowRadius(ID= 112) SymType= 0, SymValue=110.rmRiverAddShallow(ID= 113) SymType= 0, SymValue=111.rmRiverAddShallows (ID= 114) SymType= 0, SymValue=112.rmRiverAvoid (ID= 115) SymType= 0, SymValue=113.rmRiverBuild (ID= 116) SymType= 0, SymValue=114.rmRiverReveal(ID= 117) SymType= 0, SymValue=115.rmSetRiverFoundationParams (ID= 118) SymType= 0, SymValue=116.rmSetWorldCircleConstraint (ID= 119) SymType= 0, SymValue=117.rmSetAreaObeyWorldCircleConstraint (ID= 120) SymType= 0, SymValue=118.rmAddAreaTerrainLayer(ID= 121) SymType= 0, SymValue=119.rmSetAreaTerrainLayerVariance(ID= 122) SymType= 0, SymValue=120.rmSetAreaMinBlobs(ID= 123) SymType= 0, SymValue=121.rmSetAreaMaxBlobs(ID= 124) SymType= 0, SymValue=122.rmSetAreaMinBlobDistance (ID= 125) SymType= 0, SymValue=123.rmSetAreaMaxBlobDistance (ID= 126) SymType= 0, SymValue=124.rmSetAreaCoherence (ID= 127) SymType= 0, SymValue=125.rmSetAreaSmoothDistance(ID= 128) SymType= 0, SymValue=126.rmSetAreaHeightBlend (ID= 129) SymType= 0, SymValue=127.rmAreaID (ID= 130) SymType= 0, SymValue=128.rmAddAreaInfluencePoint(ID= 131) SymType= 0, SymValue=129.rmAddAreaInfluenceSegment(ID= 132) SymType= 0, SymValue=130.rmAddAreaRemoveType(ID= 133) SymType= 0, SymValue=131.rmAddAreaTerrainReplacement(ID= 134) SymType= 0, SymValue=132.rmSetAreaElevationType (ID= 135) SymType= 0, SymValue=133.rmSetAreaElevationMinFrequency (ID= 136) SymType= 0, SymValue=134.rmSetAreaElevationOctaves(ID= 137) SymType= 0, SymValue=135.rmSetAreaElevationPersistence(ID= 138) SymType= 0, SymValue=136.rmSetAreaElevationVariation(ID= 139) SymType= 0, SymValue=137.rmSetAreaElevationEdgeFalloffDist (ID= 140) SymType= 0, SymValue=138.rmSetAreaElevationNoiseBias(ID= 141) SymType= 0, SymValue=139.rmSetAreaReveal(ID= 142) SymType= 0, SymValue=140.rmSetGlobalSnow(ID= 143) SymType= 0, SymValue=141.rmSetGlobalRain(ID= 144) SymType= 0, SymValue=142.rmSetGlobalStormLength (ID= 145) SymType= 0, SymValue=143.rmSetWindMagnitude (ID= 146) SymType= 0, SymValue=144.rmTerrainInitialize(ID= 147) SymType= 0, SymValue=145.rmFillMapCorners (ID= 148) SymType= 0, SymValue=146.rmSetLightingSet (ID= 149) SymType= 0, SymValue=147.rmDoLightingFade (ID= 150) SymType= 0, SymValue=148.rmDoLightingEffect (ID= 151) SymType= 0, SymValue=149.rmSetGaiaCiv (ID= 152) SymType= 0, SymValue=150.rmAllocateSubCivs(ID= 153) SymType= 0, SymValue=151.rmSetSubCiv(ID= 154) SymType= 0, SymValue=152.rmGetCivID (ID= 155) SymType= 0, SymValue=153.rmAddMerc(ID= 156) SymType= 0, SymValue=154.rmSetPlayerLocation(ID= 157) SymType= 0, SymValue=155.rmSetPlayerPlacementArea (ID= 158) SymType= 0, SymValue=156.rmSetTeamSpacingModifier (ID= 159) SymType= 0, SymValue=157.rmSetPlacementTeam (ID= 160) SymType= 0, SymValue=158.rmSetPlacementSection(ID= 161) SymType= 0, SymValue=159.rmPlacePlayersCircular (ID= 162) SymType= 0, SymValue=160.rmPlacePlayersSquare (ID= 163) SymType= 0, SymValue=161.rmPlacePlayersLine (ID= 164) SymType= 0, SymValue=162.rmPlacePlayersRiver(ID= 165) SymType= 0, SymValue=163.rmPlacePlayer(ID= 166) SymType= 0, SymValue=164.rmSetPlayerArea(ID= 167) SymType= 0, SymValue=165.rmPlayerLocXFraction (ID= 168) SymType= 0, SymValue=166.rmPlayerLocZFraction (ID= 169) SymType= 0, SymValue=167.rmAddFairLoc (ID= 170) SymType= 0, SymValue=168.rmPlaceFairLocs(ID= 171) SymType= 0, SymValue=169.rmResetFairLocs(ID= 172) SymType= 0, SymValue=170.rmGetNumberFairLocs(ID= 173) SymType= 0, SymValue=171.rmFairLocXFraction (ID= 174) SymType= 0, SymValue=172.rmFairLocZFraction (ID= 175) SymType= 0, SymValue=173.rmSetPlayerResource(ID= 176) SymType= 0, SymValue=174.rmAddPlayerResource(ID= 177) SymType= 0, SymValue=175.rmMultiplyPlayerResource (ID= 178) SymType= 0, SymValue=176.rmGetPlayerName(ID= 179) SymType= 0, SymValue=177.rmGetPlayerTeam(ID= 180) SymType= 0, SymValue=178.rmGetPlayerCiv (ID= 181) SymType= 0, SymValue=179.rmGetPlayerCulture (ID= 182) SymType= 0, SymValue=180.rmGetNumberPlayersOnTeam (ID= 183) SymType= 0, SymValue=181.rmSetTeamArea(ID= 184) SymType= 0, SymValue=182.rmCreateBoxConstraint(ID= 185) SymType= 0, SymValue=183.rmCreatePieConstraint(ID= 186) SymType= 0, SymValue=184.rmCreateAreaOverlapConstraint(ID= 187) SymType= 0, SymValue=185.rmCreateAreaConstraint (ID= 188) SymType= 0, SymValue=186.rmCreateAreaDistanceConstraint (ID= 189) SymType= 0, SymValue=187.rmCreateAreaMaxDistanceConstraint (ID= 190) SymType= 0, SymValue=188.rmCreateEdgeConstraint (ID= 191) SymType= 0, SymValue=189.rmCreateEdgeDistanceConstraint (ID= 192) SymType= 0, SymValue=190.rmCreateEdgeMaxDistanceConstraint (ID= 193) SymType= 0, SymValue=191.rmCreateCliffEdgeConstraint(ID= 194) SymType= 0, SymValue=192.rmCreateCliffEdgeDistanceConstraint (ID= 195) SymType= 0, SymValue=193.rmCreateCliffEdgeMaxDistanceConstraint (ID= 196) SymType= 0, SymValue=194.rmCreateCliffRampConstraint(ID= 197) SymType= 0, SymValue=195.rmCreateCliffRampDistanceConstraint (ID= 198) SymType= 0, SymValue=196.rmCreateCliffRampMaxDistanceConstraint (ID= 199) SymType= 0, SymValue=197.rmCreateClassDistanceConstraint (ID= 200) SymType= 0, SymValue=198.rmCreateTypeDistanceConstraint (ID= 201) SymType= 0, SymValue=199.rmCreateTerrainDistanceConstraint (ID= 202) SymType= 0, SymValue=200.rmCreateTerrainMaxDistanceConstraint (ID= 203) SymType= 0, SymValue=201.rmCreateCornerConstraint (ID= 204) SymType= 0, SymValue=202.rmCreateTradeRouteDistanceConstraint (ID= 205) SymType= 0, SymValue=203.rmAddAreaConstraint(ID= 206) SymType= 0, SymValue=204.rmCreateHCGPConstraint (ID= 207) SymType= 0, SymValue=205.rmCreateHCGPSelfConstraint (ID= 208) SymType= 0, SymValue=206.rmCreateHCGPAllyConstraint (ID= 209) SymType= 0, SymValue=207.rmCreateHCGPEnemyConstraint(ID= 210) SymType= 0, SymValue=208.rmCreateMaxHeightConstraint(ID= 211) SymType= 0, SymValue=209.rmAddFairLocConstraint (ID= 212) SymType= 0, SymValue=210.rmAddObjectDefConstraint (ID= 213) SymType= 0, SymValue=211.rmDefineClass(ID= 214) SymType= 0, SymValue=212.rmAddAreaToClass (ID= 215) SymType= 0, SymValue=213.rmAddObjectDefToClass(ID= 216) SymType= 0, SymValue=214.rmClassID(ID= 217) SymType= 0, SymValue=215.rmConstraintID (ID= 218) SymType= 0, SymValue=216.rmCreateObjectDef(ID= 219) SymType= 0, SymValue=217.rmCreateStartingUnitsObjectDef (ID= 220) SymType= 0, SymValue=218.rmSetObjectDefMinDistance(ID= 221) SymType= 0, SymValue=219.rmSetObjectDefMaxDistance(ID= 222) SymType= 0, SymValue=220.rmSetObjectDefGarrisonSecondaryUnits (ID= 223) SymType= 0, SymValue=221.rmSetObjectDefGarrisonStartingUnits (ID= 224) SymType= 0, SymValue=222.rmSetObjectDefCreateHerd (ID= 225) SymType= 0, SymValue=223.rmSetObjectDefHerdAngle(ID= 226) SymType= 0, SymValue=224.rmSetObjectDefAllowOverlap (ID= 227) SymType= 0, SymValue=225.rmSetObjectDefForceFullRotation (ID= 228) SymType= 0, SymValue=226.rmAddObjectDefItem (ID= 229) SymType= 0, SymValue=227.rmAddObjectDefItemByTypeID (ID= 230) SymType= 0, SymValue=228.rmPlaceObjectDefAtLoc(ID= 231) SymType= 0, SymValue=229.rmPlaceObjectDefAtPoint(ID= 232) SymType= 0, SymValue=230.rmSetObjectDefTradeRouteID (ID= 233) SymType= 0, SymValue=231.rmPlaceObjectDefPerPlayer(ID= 234) SymType= 0, SymValue=232.rmPlaceObjectDefAtAreaLoc(ID= 235) SymType= 0, SymValue=233.rmPlaceObjectDefInArea (ID= 236) SymType= 0, SymValue=234.rmPlaceObjectDefAtRandomAreaOfClass (ID= 237) SymType= 0, SymValue=235.rmPlaceObjectDefInRandomAreaOfClass (ID= 238) SymType= 0, SymValue=236.rmCreateConnection (ID= 239) SymType= 0, SymValue=237.rmSetConnectionType(ID= 240) SymType= 0, SymValue=238.rmAddConnectionArea(ID= 241) SymType= 0, SymValue=239.rmSetConnectionPositionVariance (ID= 242) SymType= 0, SymValue=240.rmSetConnectionWidth (ID= 243) SymType= 0, SymValue=241.rmSetConnectionBaseHeight(ID= 244) SymType= 0, SymValue=242.rmSetConnectionCoherence (ID= 245) SymType= 0, SymValue=243.rmSetConnectionWarnFailure (ID= 246) SymType= 0, SymValue=244.rmSetConnectionHeightBlend (ID= 247) SymType= 0, SymValue=245.rmSetConnectionSmoothDistance(ID= 248) SymType= 0, SymValue=246.rmAddConnectionTerrainReplacement (ID= 249) SymType= 0, SymValue=247.rmSetConnectionTerrainCost (ID= 250) SymType= 0, SymValue=248.rmSetConnectionBaseTerrainCost (ID= 251) SymType= 0, SymValue=249.rmBuildConnection(ID= 252) SymType= 0, SymValue=250.rmAddConnectionToClass (ID= 253) SymType= 0, SymValue=251.rmAddConnectionConstraint(ID= 254) SymType= 0, SymValue=252.rmAddConnectionStartConstraint (ID= 255) SymType= 0, SymValue=253.rmAddConnectionEndConstraint (ID= 256) SymType= 0, SymValue=254.rmSetStatusText(ID= 257) SymType= 0, SymValue=255.sqrt (ID= 258) SymType= 0, SymValue=256.rmSetVPFile(ID= 259) SymType= 0, SymValue=257.rmCreateTrigger(ID= 260) SymType= 0, SymValue=258.rmSwitchToTrigger(ID= 261) SymType= 0, SymValue=259.rmTriggerID(ID= 262) SymType= 0, SymValue=260.rmSetTriggerPriority (ID= 263) SymType= 0, SymValue=261.rmSetTriggerActive (ID= 264) SymType= 0, SymValue=262.rmSetTriggerRunImmediately (ID= 265) SymType= 0, SymValue=263.rmSetTriggerLoop (ID= 266) SymType= 0, SymValue=264.rmAddTriggerCondition(ID= 267) SymType= 0, SymValue=265.rmSetTriggerConditionParam (ID= 268) SymType= 0, SymValue=266.rmSetTriggerConditionParamInt(ID= 269) SymType= 0, SymValue=267.rmSetTriggerConditionParamFloat (ID= 270) SymType= 0, SymValue=268.rmSetTriggerConditionParamArmy (ID= 271) SymType= 0, SymValue=269.rmAddTriggerEffect (ID= 272) SymType= 0, SymValue=270.rmSetTriggerEffectParam(ID= 273) SymType= 0, SymValue=271.rmSetTriggerEffectParamInt (ID= 274) SymType= 0, SymValue=272.rmSetTriggerEffectParamFloat (ID= 275) SymType= 0, SymValue=273.rmSetTriggerEffectParamArmy(ID= 276) SymType= 0, SymValue=274.rmCreateArmy (ID= 277) SymType= 0, SymValue=275.rmAddUnitsToArmy (ID= 278) SymType= 0, SymValue=276.rmGetNumberUnitsPlaced (ID= 279) SymType= 0, SymValue=277.rmGetUnitPlaced(ID= 280) SymType= 0, SymValue=278.rmGetUnitPlacedOfPlayer(ID= 281) SymType= 0, SymValue=279.rmDefineConstant (ID= 282) SymType= 0, SymValue=280.rmSetIgnoreForceToGaia (ID= 283) SymType= 0, SymValue=281.rmCreateGrouping (ID= 284) SymType= 0, SymValue=282.rmAddGroupingConstraint(ID= 285) SymType= 0, SymValue=283.rmPlaceGroupingAtLoc (ID= 286) SymType= 0, SymValue=284.rmPlaceGroupingAtPoint (ID= 287) SymType= 0, SymValue=285.rmPlaceGroupingInArea(ID= 288) SymType= 0, SymValue=286.rmSetGroupingMinDistance (ID= 289) SymType= 0, SymValue=287.rmSetGroupingMaxDistance (ID= 290) SymType= 0, SymValue=288.rmAddGroupingToClass (ID= 291) SymType= 0, SymValue=289.rmCreateTradeRoute (ID= 292) SymType= 0, SymValue=290.rmAddTradeRouteWaypoint(ID= 293) SymType= 0, SymValue=291.rmAddTradeRouteWaypointVector(ID= 294) SymType= 0, SymValue=292.rmAddRandomTradeRouteWaypoints (ID= 295) SymType= 0, SymValue=293.rmAddRandomTradeRouteWaypointsVector (ID= 296) SymType= 0, SymValue=294.rmCreateTradeRouteWaypointsInArea (ID= 297) SymType= 0, SymValue=295.rmGetTradeRouteWayPoint(ID= 298) SymType= 0, SymValue=296.rmBuildTradeRoute(ID= 299) SymType= 0, SymValue=297.rmSetHomeCityGatherPoint (ID= 300) SymType= 0, SymValue=298.rmSetHomeCityWaterSpawnPoint (ID= 301) SymType= 0, SymValue=299.rmGetLowHomeCityLevel(ID= 302) SymType= 0, SymValue=300.rmGetAverageHomeCityLevel(ID= 303) SymType= 0, SymValue=301.rmGetHighHomeCityLevel (ID= 304) SymType= 0, SymValue=302.rmGetHomeCityLevel (ID= 305) SymType= 0, SymValue=303.rmGetUnitPosition(ID= 306) SymType= 0, SymValue=304.rmSetMapType (ID= 307) SymType= 0, SymValue=305.rmIsMapType(ID= 308) SymType= 0, SymValue=306.rmEnableLocalWater (ID= 309) SymType= 0, SymValue=307.rmAddClosestPointConstraint(ID= 310) SymType= 0, SymValue=308.rmClearClosestPointConstraints (ID= 311) SymType= 0, SymValue=309.rmFindClosestPoint (ID= 312) SymType= 0, SymValue=310.rmFindClosestPointVector (ID= 313) SymType= 0, SymValue=311.rmFindCloserArea (ID= 314) SymType= 0, SymValue=312.rmAddAreaCliffWaypoint (ID= 315) SymType= 0, SymValue=313.rmAddAreaCliffRandomWaypoints(ID= 316) SymType= 0, SymValue=314.rmSetNuggetDifficulty(ID= 317) SymType= 0, SymValue=315.rmSetOceanReveal (ID= 318) SymType= 0, SymValue=316.EXTERN$cNumberPlayers(ID= 319) SymType= 1, SymValue=-3.EXTERN$cNumberNonGaiaPlayers (ID= 320) SymType= 1, SymValue=-4.EXTERN$cNumberTeams(ID= 321) SymType= 1, SymValue=-5.EXTERN$cFilename (ID= 322) SymType= 1, SymValue=-6.EXTERN$cCultureNature(ID= 323) SymType= 1, SymValue=-7.EXTERN$cCultureWesternEurope (ID= 324) SymType= 1, SymValue=-8.EXTERN$cCultureMediterranean (ID= 325) SymType= 1, SymValue=-9.EXTERN$cCultureEasternEurope (ID= 326) SymType= 1, SymValue=-10.EXTERN$cCultureStone (ID= 327) SymType= 1, SymValue=-11.EXTERN$cCultureGrass (ID= 328) SymType= 1, SymValue=-12.EXTERN$cCultureWood(ID= 329) SymType= 1, SymValue=-13.EXTERN$cCultureHide(ID= 330) SymType= 1, SymValue=-14.EXTERN$cCultureAztec (ID= 331) SymType= 1, SymValue=-15.EXTERN$cCultureSioux (ID= 332) SymType= 1, SymValue=-16.EXTERN$cCultureIroquois(ID= 333) SymType= 1, SymValue=-17.EXTERN$cCivNature(ID= 334) SymType= 1, SymValue=-18.EXTERN$cCivSpanish (ID= 335) SymType= 1, SymValue=-19.EXTERN$cCivBritish (ID= 336) SymType= 1, SymValue=-20.EXTERN$cCivFrench(ID= 337) SymType= 1, SymValue=-21.EXTERN$cCivPortuguese(ID= 338) SymType= 1, SymValue=-22.EXTERN$cCivDutch (ID= 339) SymType= 1, SymValue=-23.EXTERN$cCivRussians(ID= 340) SymType= 1, SymValue=-24.EXTERN$cCivGermans (ID= 341) SymType= 1, SymValue=-25.EXTERN$cCivOttomans(ID= 342) SymType= 1, SymValue=-26.EXTERN$cCivSPCAct1 (ID= 343) SymType= 1, SymValue=-27.EXTERN$cCivSPCAct2 (ID= 344) SymType= 1, SymValue=-28.EXTERN$cCivSPCAct3 (ID= 345) SymType= 1, SymValue=-29.EXTERN$cCivPirate(ID= 346) SymType= 1, SymValue=-30.EXTERN$cCivTheCircle (ID= 347) SymType= 1, SymValue=-31.EXTERN$cCivNativeAmerican(ID= 348) SymType= 1, SymValue=-32.EXTERN$cCivXPIroquois(ID= 349) SymType= 1, SymValue=-33.EXTERN$cCivXPSioux (ID= 350) SymType= 1, SymValue=-34.EXTERN$cCivXPAztec (ID= 351) SymType= 1, SymValue=-35.EXTERN$cCivXPSPC (ID= 352) SymType= 1, SymValue=-36.EXTERN$cCivAztecs(ID= 353) SymType= 1, SymValue=-37.EXTERN$cCivCaribs(ID= 354) SymType= 1, SymValue=-38.EXTERN$cCivCherokee(ID= 355) SymType= 1, SymValue=-39.EXTERN$cCivComanche(ID= 356) SymType= 1, SymValue=-40.EXTERN$cCivCree(ID= 357) SymType= 1, SymValue=-41.EXTERN$cCivIncas (ID= 358) SymType= 1, SymValue=-42.EXTERN$cCivIroquois(ID= 359) SymType= 1, SymValue=-43.EXTERN$cCivLakota(ID= 360) SymType= 1, SymValue=-44.EXTERN$cCivMaya(ID= 361) SymType= 1, SymValue=-45.EXTERN$cCivNootka(ID= 362) SymType= 1, SymValue=-46.EXTERN$cCivSeminoles (ID= 363) SymType= 1, SymValue=-47.EXTERN$cCivTupi(ID= 364) SymType= 1, SymValue=-48.EXTERN$cCivZapotec (ID= 365) SymType= 1, SymValue=-49.EXTERN$cCivHuron (ID= 366) SymType= 1, SymValue=-50.EXTERN$cCivCheyenne(ID= 367) SymType= 1, SymValue=-51.EXTERN$cCivKlamath (ID= 368) SymType= 1, SymValue=-52.EXTERN$cCivMapuche (ID= 369) SymType= 1, SymValue=-53.EXTERN$cCivNavajo(ID= 370) SymType= 1, SymValue=-54.EXTERN$cCivApache(ID= 371) SymType= 1, SymValue=-55.EXTERN$cCivLouverture(ID= 372) SymType= 1, SymValue=-56.EXTERN$cCivWashington(ID= 373) SymType= 1, SymValue=-57.EXTERN$cCivHidalgo (ID= 374) SymType= 1, SymValue=-58.EXTERN$cCivBonifacio (ID= 375) SymType= 1, SymValue=-59.EXTERN$cCivBolivar (ID= 376) SymType= 1, SymValue=-60.EXTERN$cCivSanMartin (ID= 377) SymType= 1, SymValue=-61.EXTERN$cCivSantander (ID= 378) SymType= 1, SymValue=-62.EXTERN$cCivOHiggins(ID= 379) SymType= 1, SymValue=-63.EXTERN$cConnectAreas (ID= 380) SymType= 1, SymValue=-64.EXTERN$cConnectPlayers (ID= 381) SymType= 1, SymValue=-65.EXTERN$cConnectAllies(ID= 382) SymType= 1, SymValue=-66.EXTERN$cConnectEnemies (ID= 383) SymType= 1, SymValue=-67.EXTERN$cMapSize(ID= 384) SymType= 1, SymValue=-68.EXTERN$cMapResources (ID= 385) SymType= 1, SymValue=-69.EXTERN$cElevNormal (ID= 386) SymType= 1, SymValue=-70.EXTERN$cElevFractalSum (ID= 387) SymType= 1, SymValue=-71.EXTERN$cElevTurbulence (ID= 388) SymType= 1, SymValue=-72.EXTERN$cClusterLand(ID= 389) SymType= 1, SymValue=-73.EXTERN$cClusterWater (ID= 390) SymType= 1, SymValue=-74.EXTERN$cClusterShallowWater(ID= 391) SymType= 1, SymValue=-75.EXTERN$cClusterEverywhere(ID= 392) SymType= 1, SymValue=-76.Hispaniola (ID= 393) SymType= 8, SymValue=0.mercenaries.xs (ID= 394) SymType= 8, SymValue=1.chooseMercs(ID= 395) SymType= 3, SymValue=0.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L0 (ID= 396) SymType= 4, SymValue=0.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L1 (ID= 397) SymType= 4, SymValue=1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR0 (ID= 398) SymType= 2, SymValue=0.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L2 (ID= 399) SymType= 4, SymValue=2.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L3 (ID= 400) SymType= 4, SymValue=3.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR1 (ID= 401) SymType= 2, SymValue=1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L4 (ID= 402) SymType= 4, SymValue=4.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L5 (ID= 403) SymType= 4, SymValue=5.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR2 (ID= 404) SymType= 2, SymValue=2.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L6 (ID= 405) SymType= 4, SymValue=6.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L7 (ID= 406) SymType= 4, SymValue=7.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR3 (ID= 407) SymType= 2, SymValue=3.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L8 (ID= 408) SymType= 4, SymValue=8.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L9 (ID= 409) SymType= 4, SymValue=9.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR4 (ID= 410) SymType= 2, SymValue=4.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L10 (ID= 411) SymType= 4, SymValue=10.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L11 (ID= 412) SymType= 4, SymValue=11.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR5 (ID= 413) SymType= 2, SymValue=5.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR6 (ID= 414) SymType= 2, SymValue=6.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L12 (ID= 415) SymType= 4, SymValue=12.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L13 (ID= 416) SymType= 4, SymValue=13.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR7 (ID= 417) SymType= 2, SymValue=7.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L14 (ID= 418) SymType= 4, SymValue=14.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L15 (ID= 419) SymType= 4, SymValue=15.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR8 (ID= 420) SymType= 2, SymValue=8.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L16 (ID= 421) SymType= 4, SymValue=16.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L17 (ID= 422) SymType= 4, SymValue=17.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR9 (ID= 423) SymType= 2, SymValue=9.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L18 (ID= 424) SymType= 4, SymValue=18.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L19 (ID= 425) SymType= 4, SymValue=19.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR10 (ID= 426) SymType= 2, SymValue=10.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L20 (ID= 427) SymType= 4, SymValue=20.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L21 (ID= 428) SymType= 4, SymValue=21.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR11 (ID= 429) SymType= 2, SymValue=11.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L22 (ID= 430) SymType= 4, SymValue=22.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L23 (ID= 431) SymType= 4, SymValue=23.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR12 (ID= 432) SymType= 2, SymValue=12.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L24 (ID= 433) SymType= 4, SymValue=24.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L25 (ID= 434) SymType= 4, SymValue=25.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR13 (ID= 435) SymType= 2, SymValue=13.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L26 (ID= 436) SymType= 4, SymValue=26.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L27 (ID= 437) SymType= 4, SymValue=27.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR14 (ID= 438) SymType= 2, SymValue=14.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR15 (ID= 439) SymType= 2, SymValue=15.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L28 (ID= 440) SymType= 4, SymValue=28.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L29 (ID= 441) SymType= 4, SymValue=29.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR16 (ID= 442) SymType= 2, SymValue=16.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L30 (ID= 443) SymType= 4, SymValue=30.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L31 (ID= 444) SymType= 4, SymValue=31.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR17 (ID= 445) SymType= 2, SymValue=17.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L32 (ID= 446) SymType= 4, SymValue=32.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L33 (ID= 447) SymType= 4, SymValue=33.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR18 (ID= 448) SymType= 2, SymValue=18.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L34 (ID= 449) SymType= 4, SymValue=34.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L35 (ID= 450) SymType= 4, SymValue=35.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR19 (ID= 451) SymType= 2, SymValue=19.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L36 (ID= 452) SymType= 4, SymValue=36.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L37 (ID= 453) SymType= 4, SymValue=37.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR20 (ID= 454) SymType= 2, SymValue=20.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L38 (ID= 455) SymType= 4, SymValue=38.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L39 (ID= 456) SymType= 4, SymValue=39.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR21 (ID= 457) SymType= 2, SymValue=21.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L40 (ID= 458) SymType= 4, SymValue=40.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L41 (ID= 459) SymType= 4, SymValue=41.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR22 (ID= 460) SymType= 2, SymValue=22.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L42 (ID= 461) SymType= 4, SymValue=42.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L43 (ID= 462) SymType= 4, SymValue=43.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR23 (ID= 463) SymType= 2, SymValue=23.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR24 (ID= 464) SymType= 2, SymValue=24.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L44 (ID= 465) SymType= 4, SymValue=44.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L45 (ID= 466) SymType= 4, SymValue=45.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR25 (ID= 467) SymType= 2, SymValue=25.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L46 (ID= 468) SymType= 4, SymValue=46.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L47 (ID= 469) SymType= 4, SymValue=47.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR26 (ID= 470) SymType= 2, SymValue=26.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L48 (ID= 471) SymType= 4, SymValue=48.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L49 (ID= 472) SymType= 4, SymValue=49.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR27 (ID= 473) SymType= 2, SymValue=27.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L50 (ID= 474) SymType= 4, SymValue=50.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L51 (ID= 475) SymType= 4, SymValue=51.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR28 (ID= 476) SymType= 2, SymValue=28.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR29 (ID= 477) SymType= 2, SymValue=29.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L52 (ID= 478) SymType= 4, SymValue=52.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L53 (ID= 479) SymType= 4, SymValue=53.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR30 (ID= 480) SymType= 2, SymValue=30.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR31 (ID= 481) SymType= 2, SymValue=31.main (ID= 482) SymType= 3, SymValue=1.Hispaniola$main1$TEMPVAR0(ID= 483) SymType= 2, SymValue=0.Hispaniola$main1$subCiv0 (ID= 484) SymType= 2, SymValue=1.Hispaniola$main1$subCiv1 (ID= 485) SymType= 2, SymValue=2.Hispaniola$main1$subCiv2 (ID= 486) SymType= 2, SymValue=3.Hispaniola$main1$L54 (ID= 487) SymType= 4, SymValue=54.Hispaniola$main1$L55 (ID= 488) SymType= 4, SymValue=55.Hispaniola$main1$TEMPVAR4(ID= 489) SymType= 2, SymValue=4.Hispaniola$main1$TEMPVAR5(ID= 490) SymType= 2, SymValue=5.Hispaniola$main1$L56 (ID= 491) SymType= 4, SymValue=56.Hispaniola$main1$L57 (ID= 492) SymType= 4, SymValue=57.Hispaniola$main1$TEMPVAR6(ID= 493) SymType= 2, SymValue=6.Hispaniola$main1$TEMPVAR7(ID= 494) SymType= 2, SymValue=7.Hispaniola$main1$TEMPVAR8(ID= 495) SymType= 2, SymValue=8.Hispaniola$main1$L58 (ID= 496) SymType= 4, SymValue=58.Hispaniola$main1$L59 (ID= 497) SymType= 4, SymValue=59.Hispaniola$main1$TEMPVAR9(ID= 498) SymType= 2, SymValue=9.Hispaniola$main1$TEMPVAR10 (ID= 499) SymType= 2, SymValue=10.Hispaniola$main1$TEMPVAR11 (ID= 500) SymType= 2, SymValue=11.Hispaniola$main1$L60 (ID= 501) SymType= 4, SymValue=60.Hispaniola$main1$L61 (ID= 502) SymType= 4, SymValue=61.Hispaniola$main1$TEMPVAR12 (ID= 503) SymType= 2, SymValue=12.Hispaniola$main1$TEMPVAR13 (ID= 504) SymType= 2, SymValue=13.Hispaniola$main1$whichVariation (ID= 505) SymType= 2, SymValue=14.Hispaniola$main1$TEMPVAR15 (ID= 506) SymType= 2, SymValue=15.Hispaniola$main1$L62 (ID= 507) SymType= 4, SymValue=62.Hispaniola$main1$L63 (ID= 508) SymType= 4, SymValue=63.Hispaniola$main1$playerTiles (ID= 509) SymType= 2, SymValue=16.Hispaniola$main1$L64 (ID= 510) SymType= 4, SymValue=64.Hispaniola$main1$L65 (ID= 511) SymType= 4, SymValue=65.Hispaniola$main1$L66 (ID= 512) SymType= 4, SymValue=66.Hispaniola$main1$L67 (ID= 513) SymType= 4, SymValue=67.Hispaniola$main1$size(ID= 514) SymType= 2, SymValue=17.Hispaniola$main1$TEMPVAR18 (ID= 515) SymType= 2, SymValue=18.Hispaniola$main1$TEMPVAR19 (ID= 516) SymType= 2, SymValue=19.Hispaniola$main1$TEMPVAR20 (ID= 517) SymType= 2, SymValue=20.Hispaniola$main1$TEMPVAR21 (ID= 518) SymType= 2, SymValue=21.Hispaniola$main1$TEMPVAR22 (ID= 519) SymType= 2, SymValue=22.Hispaniola$main1$TEMPVAR23 (ID= 520) SymType= 2, SymValue=23.Hispaniola$main1$TEMPVAR24 (ID= 521) SymType= 2, SymValue=24.Hispaniola$main1$TEMPVAR25 (ID= 522) SymType= 2, SymValue=25.Hispaniola$main1$TEMPVAR26 (ID= 523) SymType= 2, SymValue=26.Hispaniola$main1$TEMPVAR27 (ID= 524) SymType= 2, SymValue=27.Hispaniola$main1$numTries(ID= 525) SymType= 2, SymValue=28.Hispaniola$main1$classPlayer (ID= 526) SymType= 2, SymValue=29.Hispaniola$main1$TEMPVAR30 (ID= 527) SymType= 2, SymValue=30.Hispaniola$main1$classIsland (ID= 528) SymType= 2, SymValue=31.Hispaniola$main1$TEMPVAR32 (ID= 529) SymType= 2, SymValue=32.Hispaniola$main1$TEMPVAR33 (ID= 530) SymType= 2, SymValue=33.Hispaniola$main1$TEMPVAR34 (ID= 531) SymType= 2, SymValue=34.Hispaniola$main1$TEMPVAR35 (ID= 532) SymType= 2, SymValue=35.Hispaniola$main1$TEMPVAR36 (ID= 533) SymType= 2, SymValue=36.Hispaniola$main1$TEMPVAR37 (ID= 534) SymType= 2, SymValue=37.Hispaniola$main1$playerEdgeConstraint (ID= 535) SymType= 2, SymValue=38.Hispaniola$main1$TEMPVAR39 (ID= 536) SymType= 2, SymValue=39.Hispaniola$main1$playerConstraint (ID= 537) SymType= 2, SymValue=40.Hispaniola$main1$TEMPVAR41 (ID= 538) SymType= 2, SymValue=41.Hispaniola$main1$longPlayerConstraint (ID= 539) SymType= 2, SymValue=42.Hispaniola$main1$TEMPVAR43 (ID= 540) SymType= 2, SymValue=43.Hispaniola$main1$flagConstraint (ID= 541) SymType= 2, SymValue=44.Hispaniola$main1$TEMPVAR45 (ID= 542) SymType= 2, SymValue=45.Hispaniola$main1$nearWater10 (ID= 543) SymType= 2, SymValue=46.Hispaniola$main1$TEMPVAR47 (ID= 544) SymType= 2, SymValue=47.Hispaniola$main1$TEMPVAR48 (ID= 545) SymType= 2, SymValue=48.Hispaniola$main1$nearWaterDock (ID= 546) SymType= 2, SymValue=49.Hispaniola$main1$TEMPVAR50 (ID= 547) SymType= 2, SymValue=50.Hispaniola$main1$TEMPVAR51 (ID= 548) SymType= 2, SymValue=51.Hispaniola$main1$avoidTC (ID= 549) SymType= 2, SymValue=52.Hispaniola$main1$TEMPVAR53 (ID= 550) SymType= 2, SymValue=53.Hispaniola$main1$TEMPVAR54 (ID= 551) SymType= 2, SymValue=54.Hispaniola$main1$avoidTP (ID= 552) SymType= 2, SymValue=55.Hispaniola$main1$TEMPVAR56 (ID= 553) SymType= 2, SymValue=56.Hispaniola$main1$TEMPVAR57 (ID= 554) SymType= 2, SymValue=57.Hispaniola$main1$avoidCW (ID= 555) SymType= 2, SymValue=58.Hispaniola$main1$TEMPVAR59 (ID= 556) SymType= 2, SymValue=59.Hispaniola$main1$TEMPVAR60 (ID= 557) SymType= 2, SymValue=60.Hispaniola$main1$avoidLand (ID= 558) SymType= 2, SymValue=61.Hispaniola$main1$TEMPVAR62 (ID= 559) SymType= 2, SymValue=62.Hispaniola$main1$TEMPVAR63 (ID= 560) SymType= 2, SymValue=63.Hispaniola$main1$islandConstraint (ID= 561) SymType= 2, SymValue=64.Hispaniola$main1$TEMPVAR65 (ID= 562) SymType= 2, SymValue=65.Hispaniola$main1$fishVsFishID(ID= 563) SymType= 2, SymValue=66.Hispaniola$main1$TEMPVAR67 (ID= 564) SymType= 2, SymValue=67.Hispaniola$main1$TEMPVAR68 (ID= 565) SymType= 2, SymValue=68.Hispaniola$main1$fishLand(ID= 566) SymType= 2, SymValue=69.Hispaniola$main1$TEMPVAR70 (ID= 567) SymType= 2, SymValue=70.Hispaniola$main1$TEMPVAR71 (ID= 568) SymType= 2, SymValue=71.Hispaniola$main1$whaleVsWhaleID (ID= 569) SymType= 2, SymValue=72.Hispaniola$main1$TEMPVAR73 (ID= 570) SymType= 2, SymValue=73.Hispaniola$main1$TEMPVAR74 (ID= 571) SymType= 2, SymValue=74.Hispaniola$main1$fishVsWhaleID (ID= 572) SymType= 2, SymValue=75.Hispaniola$main1$TEMPVAR76 (ID= 573) SymType= 2, SymValue=76.Hispaniola$main1$TEMPVAR77 (ID= 574) SymType= 2, SymValue=77.Hispaniola$main1$whaleLand (ID= 575) SymType= 2, SymValue=78.Hispaniola$main1$TEMPVAR79 (ID= 576) SymType= 2, SymValue=79.Hispaniola$main1$TEMPVAR80 (ID= 577) SymType= 2, SymValue=80.Hispaniola$main1$forestObjConstraint (ID= 578) SymType= 2, SymValue=81.Hispaniola$main1$TEMPVAR82 (ID= 579) SymType= 2, SymValue=82.Hispaniola$main1$TEMPVAR83 (ID= 580) SymType= 2, SymValue=83.Hispaniola$main1$forestConstraint (ID= 581) SymType= 2, SymValue=84.Hispaniola$main1$TEMPVAR85 (ID= 582) SymType= 2, SymValue=85.Hispaniola$main1$TEMPVAR86 (ID= 583) SymType= 2, SymValue=86.Hispaniola$main1$avoidResource (ID= 584) SymType= 2, SymValue=87.Hispaniola$main1$TEMPVAR88 (ID= 585) SymType= 2, SymValue=88.Hispaniola$main1$TEMPVAR89 (ID= 586) SymType= 2, SymValue=89.Hispaniola$main1$avoidCoin (ID= 587) SymType= 2, SymValue=90.Hispaniola$main1$L68 (ID= 588) SymType= 4, SymValue=68.Hispaniola$main1$L69 (ID= 589) SymType= 4, SymValue=69.Hispaniola$main1$TEMPVAR91 (ID= 590) SymType= 2, SymValue=91.Hispaniola$main1$TEMPVAR92 (ID= 591) SymType= 2, SymValue=92.Hispaniola$main1$TEMPVAR93 (ID= 592) SymType= 2, SymValue=93.Hispaniola$main1$TEMPVAR94 (ID= 593) SymType= 2, SymValue=94.Hispaniola$main1$avoidRandomBerries (ID= 594) SymType= 2, SymValue=95.Hispaniola$main1$TEMPVAR96 (ID= 595) SymType= 2, SymValue=96.Hispaniola$main1$TEMPVAR97 (ID= 596) SymType= 2, SymValue=97.Hispaniola$main1$avoidRandomTurkeys (ID= 597) SymType= 2, SymValue=98.Hispaniola$main1$TEMPVAR99 (ID= 598) SymType= 2, SymValue=99.Hispaniola$main1$TEMPVAR100(ID= 599) SymType= 2, SymValue=100.Hispaniola$main1$avoidNugget (ID= 600) SymType= 2, SymValue=101.Hispaniola$main1$TEMPVAR102(ID= 601) SymType= 2, SymValue=102.Hispaniola$main1$TEMPVAR103(ID= 602) SymType= 2, SymValue=103.Hispaniola$main1$avoidSheep(ID= 603) SymType= 2, SymValue=104.Hispaniola$main1$TEMPVAR105(ID= 604) SymType= 2, SymValue=105.Hispaniola$main1$TEMPVAR106(ID= 605) SymType= 2, SymValue=106.Hispaniola$main1$avoidImpassableLand (ID= 606) SymType= 2, SymValue=107.Hispaniola$main1$TEMPVAR108(ID= 607) SymType= 2, SymValue=108.Hispaniola$main1$TEMPVAR109(ID= 608) SymType= 2, SymValue=109.Hispaniola$main1$shortAvoidImpassableLand (ID= 609) SymType= 2, SymValue=110.Hispaniola$main1$TEMPVAR111(ID= 610) SymType= 2, SymValue=111.Hispaniola$main1$TEMPVAR112(ID= 611) SymType= 2, SymValue=112.Hispaniola$main1$longAvoidImpassableLand (ID= 612) SymType= 2, SymValue=113.Hispaniola$main1$TEMPVAR114(ID= 613) SymType= 2, SymValue=114.Hispaniola$main1$TEMPVAR115(ID= 614) SymType= 2, SymValue=115.Hispaniola$main1$avoidWater2 (ID= 615) SymType= 2, SymValue=116.Hispaniola$main1$TEMPVAR117(ID= 616) SymType= 2, SymValue=117.Hispaniola$main1$TEMPVAR118(ID= 617) SymType= 2, SymValue=118.Hispaniola$main1$avoidWater8 (ID= 618) SymType= 2, SymValue=119.Hispaniola$main1$TEMPVAR120(ID= 619) SymType= 2, SymValue=120.Hispaniola$main1$TEMPVAR121(ID= 620) SymType= 2, SymValue=121.Hispaniola$main1$avoidWater20(ID= 621) SymType= 2, SymValue=122.Hispaniola$main1$TEMPVAR123(ID= 622) SymType= 2, SymValue=123.Hispaniola$main1$TEMPVAR124(ID= 623) SymType= 2, SymValue=124.Hispaniola$main1$avoidWater40(ID= 624) SymType= 2, SymValue=125.Hispaniola$main1$TEMPVAR126(ID= 625) SymType= 2, SymValue=126.Hispaniola$main1$TEMPVAR127(ID= 626) SymType= 2, SymValue=127.Hispaniola$main1$flagLand(ID= 627) SymType= 2, SymValue=128.Hispaniola$main1$TEMPVAR129(ID= 628) SymType= 2, SymValue=129.Hispaniola$main1$TEMPVAR130(ID= 629) SymType= 2, SymValue=130.Hispaniola$main1$flagVsFlag(ID= 630) SymType= 2, SymValue=131.Hispaniola$main1$TEMPVAR132(ID= 631) SymType= 2, SymValue=132.Hispaniola$main1$TEMPVAR133(ID= 632) SymType= 2, SymValue=133.Hispaniola$main1$avoidTradeRoute (ID= 633) SymType= 2, SymValue=134.Hispaniola$main1$TEMPVAR135(ID= 634) SymType= 2, SymValue=135.Hispaniola$main1$avoidSocket (ID= 635) SymType= 2, SymValue=136.Hispaniola$main1$TEMPVAR137(ID= 636) SymType= 2, SymValue=137.Hispaniola$main1$TEMPVAR138(ID= 637) SymType= 2, SymValue=138.Hispaniola$main1$avoidImportantItem (ID= 638) SymType= 2, SymValue=139.Hispaniola$main1$TEMPVAR140(ID= 639) SymType= 2, SymValue=140.Hispaniola$main1$TEMPVAR141(ID= 640) SymType= 2, SymValue=141.Hispaniola$main1$avoidAll(ID= 641) SymType= 2, SymValue=142.Hispaniola$main1$TEMPVAR143(ID= 642) SymType= 2, SymValue=143.Hispaniola$main1$TEMPVAR144(ID= 643) SymType= 2, SymValue=144.Hispaniola$main1$circleConstraint (ID= 644) SymType= 2, SymValue=145.Hispaniola$main1$TEMPVAR146(ID= 645) SymType= 2, SymValue=146.Hispaniola$main1$TEMPVAR147(ID= 646) SymType= 2, SymValue=147.Hispaniola$main1$IslandLoc (ID= 647) SymType= 2, SymValue=148.Hispaniola$main1$bigIslandID (ID= 648) SymType= 2, SymValue=149.Hispaniola$main1$TEMPVAR150(ID= 649) SymType= 2, SymValue=150.Hispaniola$main1$TEMPVAR151(ID= 650) SymType= 2, SymValue=151.Hispaniola$main1$TEMPVAR152(ID= 651) SymType= 2, SymValue=152.Hispaniola$main1$L70 (ID= 652) SymType= 4, SymValue=70.Hispaniola$main1$L71 (ID= 653) SymType= 4, SymValue=71.Hispaniola$main1$teamStartLoc(ID= 654) SymType= 2, SymValue=153.Hispaniola$main1$L72 (ID= 655) SymType= 4, SymValue=72.Hispaniola$main1$L73 (ID= 656) SymType= 4, SymValue=73.Hispaniola$main1$L74 (ID= 657) SymType= 4, SymValue=74.Hispaniola$main1$L75 (ID= 658) SymType= 4, SymValue=75.Hispaniola$main1$playerFraction (ID= 659) SymType= 2, SymValue=154.Hispaniola$main1$i (ID= 660) SymType= 2, SymValue=155.Hispaniola$main1$L76 (ID= 661) SymType= 4, SymValue=76.Hispaniola$main1$L77 (ID= 662) SymType= 4, SymValue=77.Hispaniola$main1$L78 (ID= 663) SymType= 4, SymValue=78.Hispaniola$main1$id(ID= 664) SymType= 2, SymValue=156.Hispaniola$main1$TEMPVAR157(ID= 665) SymType= 2, SymValue=157.Hispaniola$main1$TEMPVAR158(ID= 666) SymType= 2, SymValue=158.Hispaniola$main1$L79 (ID= 667) SymType= 4, SymValue=79.Hispaniola$main1$L80 (ID= 668) SymType= 4, SymValue=80.Hispaniola$main1$L81 (ID= 669) SymType= 4, SymValue=81.Hispaniola$main1$L82 (ID= 670) SymType= 4, SymValue=82.Hispaniola$main1$TEMPVAR159(ID= 671) SymType= 2, SymValue=159.Hispaniola$main1$caribsVillageID (ID= 672) SymType= 2, SymValue=160.Hispaniola$main1$caribsVillageType (ID= 673) SymType= 2, SymValue=161.Hispaniola$main1$L83 (ID= 674) SymType= 4, SymValue=83.Hispaniola$main1$L84 (ID= 675) SymType= 4, SymValue=84.Hispaniola$main1$TEMPVAR162(ID= 676) SymType= 2, SymValue=162.Hispaniola$main1$TEMPVAR163(ID= 677) SymType= 2, SymValue=163.Hispaniola$main1$L85 (ID= 678) SymType= 4, SymValue=85.Hispaniola$main1$L86 (ID= 679) SymType= 4, SymValue=86.Hispaniola$main1$TEMPVAR164(ID= 680) SymType= 2, SymValue=164.Hispaniola$main1$caribs2VillageID (ID= 681) SymType= 2, SymValue=165.Hispaniola$main1$caribs2VillageType (ID= 682) SymType= 2, SymValue=166.Hispaniola$main1$TEMPVAR167(ID= 683) SymType= 2, SymValue=167.Hispaniola$main1$TEMPVAR168(ID= 684) SymType= 2, SymValue=168.Hispaniola$main1$L87 (ID= 685) SymType= 4, SymValue=87.Hispaniola$main1$L88 (ID= 686) SymType= 4, SymValue=88.Hispaniola$main1$L89 (ID= 687) SymType= 4, SymValue=89.Hispaniola$main1$L90 (ID= 688) SymType= 4, SymValue=90.Hispaniola$main1$TEMPVAR169(ID= 689) SymType= 2, SymValue=169.Hispaniola$main1$caribs3VillageID (ID= 690) SymType= 2, SymValue=170.Hispaniola$main1$caribs3VillageType (ID= 691) SymType= 2, SymValue=171.Hispaniola$main1$L91 (ID= 692) SymType= 4, SymValue=91.Hispaniola$main1$L92 (ID= 693) SymType= 4, SymValue=92.Hispaniola$main1$TEMPVAR172(ID= 694) SymType= 2, SymValue=172.Hispaniola$main1$TEMPVAR173(ID= 695) SymType= 2, SymValue=173.Hispaniola$main1$L93 (ID= 696) SymType= 4, SymValue=93.Hispaniola$main1$L94 (ID= 697) SymType= 4, SymValue=94.Hispaniola$main1$TEMPVAR174(ID= 698) SymType= 2, SymValue=174.Hispaniola$main1$caribs4VillageID (ID= 699) SymType= 2, SymValue=175.Hispaniola$main1$caribs4VillageType (ID= 700) SymType= 2, SymValue=176.Hispaniola$main1$TEMPVAR177(ID= 701) SymType= 2, SymValue=177.Hispaniola$main1$TEMPVAR178(ID= 702) SymType= 2, SymValue=178.Hispaniola$main1$L95 (ID= 703) SymType= 4, SymValue=95.Hispaniola$main1$L96 (ID= 704) SymType= 4, SymValue=96.Hispaniola$main1$L97 (ID= 705) SymType= 4, SymValue=97.Hispaniola$main1$L98 (ID= 706) SymType= 4, SymValue=98.Hispaniola$main1$TEMPVAR179(ID= 707) SymType= 2, SymValue=179.Hispaniola$main1$caribs5VillageID (ID= 708) SymType= 2, SymValue=180.Hispaniola$main1$caribs5VillageType (ID= 709) SymType= 2, SymValue=181.Hispaniola$main1$L99 (ID= 710) SymType= 4, SymValue=99.Hispaniola$main1$L100(ID= 711) SymType= 4, SymValue=100.Hispaniola$main1$TEMPVAR182(ID= 712) SymType= 2, SymValue=182.Hispaniola$main1$TEMPVAR183(ID= 713) SymType= 2, SymValue=183.Hispaniola$main1$L101(ID= 714) SymType= 4, SymValue=101.Hispaniola$main1$L102(ID= 715) SymType= 4, SymValue=102.Hispaniola$main1$TEMPVAR184(ID= 716) SymType= 2, SymValue=184.Hispaniola$main1$caribs6VillageID (ID= 717) SymType= 2, SymValue=185.Hispaniola$main1$caribs6VillageType (ID= 718) SymType= 2, SymValue=186.Hispaniola$main1$TEMPVAR187(ID= 719) SymType= 2, SymValue=187.Hispaniola$main1$TEMPVAR188(ID= 720) SymType= 2, SymValue=188.Hispaniola$main1$smallCliffHeight (ID= 721) SymType= 2, SymValue=189.Hispaniola$main1$smallMesaID (ID= 722) SymType= 2, SymValue=190.Hispaniola$main1$TEMPVAR191(ID= 723) SymType= 2, SymValue=191.Hispaniola$main1$L103(ID= 724) SymType= 4, SymValue=103.Hispaniola$main1$L104(ID= 725) SymType= 4, SymValue=104.Hispaniola$main1$L105(ID= 726) SymType= 4, SymValue=105.Hispaniola$main1$L106(ID= 727) SymType= 4, SymValue=106.Hispaniola$main1$TEMPVAR192(ID= 728) SymType= 2, SymValue=192.Hispaniola$main1$TEMPVAR193(ID= 729) SymType= 2, SymValue=193.Hispaniola$main1$smallMesaConstraint (ID= 730) SymType= 2, SymValue=194.Hispaniola$main1$TEMPVAR195(ID= 731) SymType= 2, SymValue=195.Hispaniola$main1$TEMPVAR196(ID= 732) SymType= 2, SymValue=196.Hispaniola$main1$TCID(ID= 733) SymType= 2, SymValue=197.Hispaniola$main1$TEMPVAR198(ID= 734) SymType= 2, SymValue=198.Hispaniola$main1$L107(ID= 735) SymType= 4, SymValue=107.Hispaniola$main1$L108(ID= 736) SymType= 4, SymValue=108.Hispaniola$main1$TEMPVAR199(ID= 737) SymType= 2, SymValue=199.Hispaniola$main1$TEMPVAR200(ID= 738) SymType= 2, SymValue=200.Hispaniola$main1$startingUnits (ID= 739) SymType= 2, SymValue=201.Hispaniola$main1$playerGoldID(ID= 740) SymType= 2, SymValue=202.Hispaniola$main1$TEMPVAR203(ID= 741) SymType= 2, SymValue=203.Hispaniola$main1$TEMPVAR204(ID= 742) SymType= 2, SymValue=204.Hispaniola$main1$playerCrateID (ID= 743) SymType= 2, SymValue=205.Hispaniola$main1$TEMPVAR206(ID= 744) SymType= 2, SymValue=206.Hispaniola$main1$TEMPVAR207(ID= 745) SymType= 2, SymValue=207.Hispaniola$main1$TEMPVAR208(ID= 746) SymType= 2, SymValue=208.Hispaniola$main1$TEMPVAR209(ID= 747) SymType= 2, SymValue=209.Hispaniola$main1$playerBerriesID (ID= 748) SymType= 2, SymValue=210.Hispaniola$main1$TEMPVAR211(ID= 749) SymType= 2, SymValue=211.Hispaniola$main1$TEMPVAR212(ID= 750) SymType= 2, SymValue=212.Hispaniola$main1$playerTurkeyID (ID= 751) SymType= 2, SymValue=213.Hispaniola$main1$TEMPVAR214(ID= 752) SymType= 2, SymValue=214.Hispaniola$main1$TEMPVAR215(ID= 753) SymType= 2, SymValue=215.Hispaniola$main1$StartAreaTreeID (ID= 754) SymType= 2, SymValue=216.Hispaniola$main1$TEMPVAR217(ID= 755) SymType= 2, SymValue=217.Hispaniola$main1$TEMPVAR218(ID= 756) SymType= 2, SymValue=218.Hispaniola$main1$waterSpawnPointID (ID= 757) SymType= 2, SymValue=219.Hispaniola$main1$TEMPVAR220(ID= 758) SymType= 2, SymValue=220.Hispaniola$main1$L109(ID= 759) SymType= 4, SymValue=109.Hispaniola$main1$L110(ID= 760) SymType= 4, SymValue=110.Hispaniola$main1$L111(ID= 761) SymType= 4, SymValue=111.Hispaniola$main1$TCLoc (ID= 762) SymType= 2, SymValue=221.Hispaniola$main1$TEMPVAR222(ID= 763) SymType= 2, SymValue=222.Hispaniola$main1$TEMPVAR223(ID= 764) SymType= 2, SymValue=223.Hispaniola$main1$closestPoint(ID= 765) SymType= 2, SymValue=224.Hispaniola$main1$TEMPVAR225(ID= 766) SymType= 2, SymValue=225.Hispaniola$main1$forestTreeID(ID= 767) SymType= 2, SymValue=226.Hispaniola$main1$failCount (ID= 768) SymType= 2, SymValue=227.Hispaniola$main1$L112(ID= 769) SymType= 4, SymValue=112.Hispaniola$main1$L113(ID= 770) SymType= 4, SymValue=113.Hispaniola$main1$L114(ID= 771) SymType= 4, SymValue=114.Hispaniola$main1$forest(ID= 772) SymType= 2, SymValue=228.Hispaniola$main1$TEMPVAR229(ID= 773) SymType= 2, SymValue=229.Hispaniola$main1$TEMPVAR230(ID= 774) SymType= 2, SymValue=230.Hispaniola$main1$TEMPVAR231(ID= 775) SymType= 2, SymValue=231.Hispaniola$main1$L115(ID= 776) SymType= 4, SymValue=115.Hispaniola$main1$L116(ID= 777) SymType= 4, SymValue=116.Hispaniola$main1$L117(ID= 778) SymType= 4, SymValue=117.Hispaniola$main1$L118(ID= 779) SymType= 4, SymValue=118.Hispaniola$main1$TEMPVAR232(ID= 780) SymType= 2, SymValue=232.Hispaniola$main1$goldID(ID= 781) SymType= 2, SymValue=233.Hispaniola$main1$TEMPVAR234(ID= 782) SymType= 2, SymValue=234.Hispaniola$main1$TEMPVAR235(ID= 783) SymType= 2, SymValue=235.Hispaniola$main1$berriesID (ID= 784) SymType= 2, SymValue=236.Hispaniola$main1$TEMPVAR237(ID= 785) SymType= 2, SymValue=237.Hispaniola$main1$TEMPVAR238(ID= 786) SymType= 2, SymValue=238.Hispaniola$main1$turkeyID(ID= 787) SymType= 2, SymValue=239.Hispaniola$main1$TEMPVAR240(ID= 788) SymType= 2, SymValue=240.Hispaniola$main1$TEMPVAR241(ID= 789) SymType= 2, SymValue=241.Hispaniola$main1$nugget1 (ID= 790) SymType= 2, SymValue=242.Hispaniola$main1$TEMPVAR243(ID= 791) SymType= 2, SymValue=243.Hispaniola$main1$TEMPVAR244(ID= 792) SymType= 2, SymValue=244.Hispaniola$main1$nugget2 (ID= 793) SymType= 2, SymValue=245.Hispaniola$main1$TEMPVAR246(ID= 794) SymType= 2, SymValue=246.Hispaniola$main1$TEMPVAR247(ID= 795) SymType= 2, SymValue=247.Hispaniola$main1$sheepID (ID= 796) SymType= 2, SymValue=248.Hispaniola$main1$TEMPVAR249(ID= 797) SymType= 2, SymValue=249.Hispaniola$main1$TEMPVAR250(ID= 798) SymType= 2, SymValue=250.Hispaniola$main1$TEMPVAR251(ID= 799) SymType= 2, SymValue=251.Hispaniola$main1$whaleID (ID= 800) SymType= 2, SymValue=252.Hispaniola$main1$TEMPVAR253(ID= 801) SymType= 2, SymValue=253.Hispaniola$main1$TEMPVAR254(ID= 802) SymType= 2, SymValue=254.Hispaniola$main1$fishID(ID= 803) SymType= 2, SymValue=255.Hispaniola$main1$TEMPVAR256(ID= 804) SymType= 2, SymValue=256.Hispaniola$main1$TEMPVAR257(ID= 805) SymType= 2, SymValue=257.Hispaniola$main1$L119(ID= 806) SymType= 4, SymValue=119.Hispaniola$main1$L120(ID= 807) SymType= 4, SymValue=120.Hispaniola$main1$TEMPVAR258(ID= 808) SymType= 2, SymValue=258.Hispaniola$main1$randomTreeID(ID= 809) SymType= 2, SymValue=259.Hispaniola$main1$TEMPVAR260(ID= 810) SymType= 2, SymValue=260.Hispaniola$main1$TEMPVAR261(ID= 811) SymType= 2, SymValue=261.76 'Global (as in not in a function)' Variables:EXTERN$cInvalidVector(SymID= 0), VECTOR, Value=(-1.000000, -1.000000, -1.000000).EXTERN$cOriginVector (SymID= 1), VECTOR, Value=(0.000000, 0.000000, 0.000000).EXTERN$cNumberPlayers(SymID= 319), INT, Value=6.EXTERN$cNumberNonGaiaPlayers (SymID= 320), INT, Value=5.EXTERN$cNumberTeams(SymID= 321), INT, Value=2.EXTERN$cFilename (SymID= 322), STRING, Value=H.EXTERN$cCultureNature(SymID= 323), INT, Value=0.EXTERN$cCultureWesternEurope (SymID= 324), INT, Value=1.EXTERN$cCultureMediterranean (SymID= 325), INT, Value=2.EXTERN$cCultureEasternEurope (SymID= 326), INT, Value=3.EXTERN$cCultureStone (SymID= 327), INT, Value=4.EXTERN$cCultureGrass (SymID= 328), INT, Value=5.EXTERN$cCultureWood(SymID= 329), INT, Value=6.EXTERN$cCultureHide(SymID= 330), INT, Value=7.EXTERN$cCultureAztec (SymID= 331), INT, Value=8.EXTERN$cCultureSioux (SymID= 332), INT, Value=9.EXTERN$cCultureIroquois(SymID= 333), INT, Value=10.EXTERN$cCivNature(SymID= 334), INT, Value=0.EXTERN$cCivSpanish (SymID= 335), INT, Value=1.EXTERN$cCivBritish (SymID= 336), INT, Value=2.EXTERN$cCivFrench(SymID= 337), INT, Value=3.EXTERN$cCivPortuguese(SymID= 338), INT, Value=4.EXTERN$cCivDutch (SymID= 339), INT, Value=5.EXTERN$cCivRussians(SymID= 340), INT, Value=6.EXTERN$cCivGermans (SymID= 341), INT, Value=7.EXTERN$cCivOttomans(SymID= 342), INT, Value=8.EXTERN$cCivSPCAct1 (SymID= 343), INT, Value=9.EXTERN$cCivSPCAct2 (SymID= 344), INT, Value=10.EXTERN$cCivSPCAct3 (SymID= 345), INT, Value=11.EXTERN$cCivPirate(SymID= 346), INT, Value=12.EXTERN$cCivTheCircle (SymID= 347), INT, Value=13.EXTERN$cCivNativeAmerican(SymID= 348), INT, Value=14.EXTERN$cCivXPIroquois(SymID= 349), INT, Value=15.EXTERN$cCivXPSioux (SymID= 350), INT, Value=16.EXTERN$cCivXPAztec (SymID= 351), INT, Value=17.EXTERN$cCivXPSPC (SymID= 352), INT, Value=18.EXTERN$cCivAztecs(SymID= 353), INT, Value=19.EXTERN$cCivCaribs(SymID= 354), INT, Value=20.EXTERN$cCivCherokee(SymID= 355), INT, Value=21.EXTERN$cCivComanche(SymID= 356), INT, Value=22.EXTERN$cCivCree(SymID= 357), INT, Value=23.EXTERN$cCivIncas (SymID= 358), INT, Value=24.EXTERN$cCivIroquois(SymID= 359), INT, Value=25.EXTERN$cCivLakota(SymID= 360), INT, Value=26.EXTERN$cCivMaya(SymID= 361), INT, Value=27.EXTERN$cCivNootka(SymID= 362), INT, Value=28.EXTERN$cCivSeminoles (SymID= 363), INT, Value=29.EXTERN$cCivTupi(SymID= 364), INT, Value=30.EXTERN$cCivZapotec (SymID= 365), INT, Value=31.EXTERN$cCivHuron (SymID= 366), INT, Value=32.EXTERN$cCivCheyenne(SymID= 367), INT, Value=33.EXTERN$cCivKlamath (SymID= 368), INT, Value=34.EXTERN$cCivMapuche (SymID= 369), INT, Value=35.EXTERN$cCivNavajo(SymID= 370), INT, Value=36.EXTERN$cCivApache(SymID= 371), INT, Value=37.EXTERN$cCivLouverture(SymID= 372), INT, Value=38.EXTERN$cCivWashington(SymID= 373), INT, Value=39.EXTERN$cCivHidalgo (SymID= 374), INT, Value=40.EXTERN$cCivBonifacio (SymID= 375), INT, Value=41.EXTERN$cCivBolivar (SymID= 376), INT, Value=42.EXTERN$cCivSanMartin (SymID= 377), INT, Value=43.EXTERN$cCivSantander (SymID= 378), INT, Value=44.EXTERN$cCivOHiggins(SymID= 379), INT, Value=45.EXTERN$cConnectAreas (SymID= 380), INT, Value=0.EXTERN$cConnectPlayers (SymID= 381), INT, Value=1.EXTERN$cConnectAllies(SymID= 382), INT, Value=2.EXTERN$cConnectEnemies (SymID= 383), INT, Value=3.EXTERN$cMapSize(SymID= 384), INT, Value=0.EXTERN$cMapResources (SymID= 385), INT, Value=1.EXTERN$cElevNormal (SymID= 386), INT, Value=0.EXTERN$cElevFractalSum (SymID= 387), INT, Value=2.EXTERN$cElevTurbulence (SymID= 388), INT, Value=1.EXTERN$cClusterLand(SymID= 389), INT, Value=0.EXTERN$cClusterWater (SymID= 390), INT, Value=1.EXTERN$cClusterShallowWater(SymID= 391), INT, Value=2.EXTERN$cClusterEverywhere(SymID= 392), INT, Value=3.121 Labels:C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L0 (SymID= 396), Position=736.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L1 (SymID= 397), Position=273.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L2 (SymID= 399), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L3 (SymID= 400), Position=177.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L4 (SymID= 402), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L5 (SymID= 403), Position=256.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L6 (SymID= 405), Position=735.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L7 (SymID= 406), Position=526.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L8 (SymID= 408), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L9 (SymID= 409), Position=430.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L10 (SymID= 411), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L11 (SymID= 412), Position=509.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L12 (SymID= 415), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L13 (SymID= 416), Position=655.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L14 (SymID= 418), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L15 (SymID= 419), Position=734.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L16 (SymID= 421), Position=1462.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L17 (SymID= 422), Position=999.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L18 (SymID= 424), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L19 (SymID= 425), Position=903.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L20 (SymID= 427), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L21 (SymID= 428), Position=982.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L22 (SymID= 430), Position=1461.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L23 (SymID= 431), Position=1252.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L24 (SymID= 433), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L25 (SymID= 434), Position=1156.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L26 (SymID= 436), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L27 (SymID= 437), Position=1235.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L28 (SymID= 440), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L29 (SymID= 441), Position=1381.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L30 (SymID= 443), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L31 (SymID= 444), Position=1460.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L32 (SymID= 446), Position=2188.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L33 (SymID= 447), Position=1725.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L34 (SymID= 449), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L35 (SymID= 450), Position=1629.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L36 (SymID= 452), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L37 (SymID= 453), Position=1708.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L38 (SymID= 455), Position=2187.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L39 (SymID= 456), Position=1978.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L40 (SymID= 458), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L41 (SymID= 459), Position=1882.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L42 (SymID= 461), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L43 (SymID= 462), Position=1961.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L44 (SymID= 465), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L45 (SymID= 466), Position=2107.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L46 (SymID= 468), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L47 (SymID= 469), Position=2186.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L48 (SymID= 471), Position=2502.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L49 (SymID= 472), Position=2372.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L50 (SymID= 474), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L51 (SymID= 475), Position=2355.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L52 (SymID= 478), Position=-1.C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$L53 (SymID= 479), Position=2501.Hispaniola$main1$L54 (SymID= 487), Position=-1.Hispaniola$main1$L55 (SymID= 488), Position=2962.Hispaniola$main1$L56 (SymID= 491), Position=-1.Hispaniola$main1$L57 (SymID= 492), Position=2775.Hispaniola$main1$L58 (SymID= 496), Position=-1.Hispaniola$main1$L59 (SymID= 497), Position=2868.Hispaniola$main1$L60 (SymID= 501), Position=-1.Hispaniola$main1$L61 (SymID= 502), Position=2961.Hispaniola$main1$L62 (SymID= 507), Position=-1.Hispaniola$main1$L63 (SymID= 508), Position=3114.Hispaniola$main1$L64 (SymID= 510), Position=-1.Hispaniola$main1$L65 (SymID= 511), Position=3185.Hispaniola$main1$L66 (SymID= 512), Position=-1.Hispaniola$main1$L67 (SymID= 513), Position=3230.Hispaniola$main1$L68 (SymID= 588), Position=4437.Hispaniola$main1$L69 (SymID= 589), Position=4397.Hispaniola$main1$L70 (SymID= 652), Position=-1.Hispaniola$main1$L71 (SymID= 653), Position=5770.Hispaniola$main1$L72 (SymID= 655), Position=6210.Hispaniola$main1$L73 (SymID= 656), Position=6156.Hispaniola$main1$L74 (SymID= 657), Position=6134.Hispaniola$main1$L75 (SymID= 658), Position=6008.Hispaniola$main1$L76 (SymID= 661), Position=6472.Hispaniola$main1$L77 (SymID= 662), Position=6261.Hispaniola$main1$L78 (SymID= 663), Position=6501.Hispaniola$main1$L79 (SymID= 667), Position=-1.Hispaniola$main1$L80 (SymID= 668), Position=7044.Hispaniola$main1$L81 (SymID= 669), Position=-1.Hispaniola$main1$L82 (SymID= 670), Position=6863.Hispaniola$main1$L83 (SymID= 674), Position=-1.Hispaniola$main1$L84 (SymID= 675), Position=6727.Hispaniola$main1$L85 (SymID= 678), Position=-1.Hispaniola$main1$L86 (SymID= 679), Position=7043.Hispaniola$main1$L87 (SymID= 685), Position=-1.Hispaniola$main1$L88 (SymID= 686), Position=7547.Hispaniola$main1$L89 (SymID= 687), Position=-1.Hispaniola$main1$L90 (SymID= 688), Position=7366.Hispaniola$main1$L91 (SymID= 692), Position=-1.Hispaniola$main1$L92 (SymID= 693), Position=7230.Hispaniola$main1$L93 (SymID= 696), Position=-1.Hispaniola$main1$L94 (SymID= 697), Position=7546.Hispaniola$main1$L95 (SymID= 703), Position=-1.Hispaniola$main1$L96 (SymID= 704), Position=8092.Hispaniola$main1$L97 (SymID= 705), Position=-1.Hispaniola$main1$L98 (SymID= 706), Position=7869.Hispaniola$main1$L99 (SymID= 710), Position=-1.Hispaniola$main1$L100(SymID= 711), Position=7733.Hispaniola$main1$L101(SymID= 714), Position=-1.Hispaniola$main1$L102(SymID= 715), Position=8091.Hispaniola$main1$L103(SymID= 724), Position=8358.Hispaniola$main1$L104(SymID= 725), Position=8245.Hispaniola$main1$L105(SymID= 726), Position=8357.Hispaniola$main1$L106(SymID= 727), Position=8318.Hispaniola$main1$L107(SymID= 735), Position=8900.Hispaniola$main1$L108(SymID= 736), Position=8867.Hispaniola$main1$L109(SymID= 759), Position=10636.Hispaniola$main1$L110(SymID= 760), Position=9968.Hispaniola$main1$L111(SymID= 761), Position=10665.Hispaniola$main1$L112(SymID= 769), Position=11396.Hispaniola$main1$L113(SymID= 770), Position=10775.Hispaniola$main1$L114(SymID= 771), Position=11425.Hispaniola$main1$L115(SymID= 776), Position=11390.Hispaniola$main1$L116(SymID= 777), Position=11368.Hispaniola$main1$L117(SymID= 778), Position=-1.Hispaniola$main1$L118(SymID= 779), Position=11351.Hispaniola$main1$L119(SymID= 806), Position=-1.Hispaniola$main1$L120(SymID= 807), Position=13698.2 User Functions:void chooseMercs() ID=0. CodeOffset=0. 0 Parameters. 32 Variables (Parms AND Vars). V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR0, STRING, Value=MercJaeger. V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR1, STRING, Value=MercBlackRider. V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR2, STRING, Value=MercLandsknecht. V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR3, STRING, Value=MercBlackRider. V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR4, STRING, Value=MercJaeger. V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR5, STRING, Value=MercLandsknecht. V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR6, STRING, Value=MercLandsknecht. V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR7, STRING, Value=MercBlackRider. V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR8, STRING, Value=MercJaeger. V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR9, STRING, Value=MercHighlander. V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR10, STRING, Value=MercHackapell. V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR11, STRING, Value=MercSwissPikeman. V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR12, STRING, Value=MercHackapell. V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR13, STRING, Value=MercHighlander. V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR14, STRING, Value=MercSwissPikeman. V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR15, STRING, Value=MercSwissPikeman. V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR16, STRING, Value=MercHackapell. V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR17, STRING, Value=MercHighlander. V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR18, STRING, Value=MercBarbaryCorsair. V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR19, STRING, Value=MercMameluke. V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR20, STRING, Value=MercStradiot. V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR21, STRING, Value=MercMameluke. V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR22, STRING, Value=MercBarbaryCorsair. V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR23, STRING, Value=MercStradiot. V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR24, STRING, Value=MercStradiot. V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR25, STRING, Value=MercMameluke. V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR26, STRING, Value=MercBarbaryCorsair. V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR27, STRING, Value=MercRonin. V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR28, STRING, Value=MercManchu. V[29]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR29, STRING, Value=MercManchu. V[30]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR30, STRING, Value=MercRonin. V[31]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM2\mercenaries$chooseMercs0$TEMPVAR31, STRING, Value=Privateer.void main() ID=1. CodeOffset=2558. 0 Parameters. 262 Variables (Parms AND Vars). V[0]: Hispaniola$main1$TEMPVAR0, STRING, Value=. V[1]: Hispaniola$main1$subCiv0, INT, Value=0. V[2]: Hispaniola$main1$subCiv1, INT, Value=0. V[3]: Hispaniola$main1$subCiv2, INT, Value=0. V[4]: Hispaniola$main1$TEMPVAR4, STRING, Value=caribs. V[5]: Hispaniola$main1$TEMPVAR5, STRING, Value=subCiv0 is caribs . V[6]: Hispaniola$main1$TEMPVAR6, STRING, Value=caribs. V[7]: Hispaniola$main1$TEMPVAR7, STRING, Value=caribs. V[8]: Hispaniola$main1$TEMPVAR8, STRING, Value=subCiv1 is caribs . V[9]: Hispaniola$main1$TEMPVAR9, STRING, Value=caribs. V[10]: Hispaniola$main1$TEMPVAR10, STRING, Value=caribs. V[11]: Hispaniola$main1$TEMPVAR11, STRING, Value=subCiv2 is caribs . V[12]: Hispaniola$main1$TEMPVAR12, STRING, Value=caribs. V[13]: Hispaniola$main1$TEMPVAR13, STRING, Value=. V[14]: Hispaniola$main1$whichVariation, INT, Value=0. V[15]: Hispaniola$main1$TEMPVAR15, STRING, Value=Map Variation: . V[16]: Hispaniola$main1$playerTiles, INT, Value=0. V[17]: Hispaniola$main1$size, INT, Value=0. V[18]: Hispaniola$main1$TEMPVAR18, STRING, Value=Map size=. V[19]: Hispaniola$main1$TEMPVAR19, STRING, Value=m x . V[20]: Hispaniola$main1$TEMPVAR20, STRING, Value=m. V[21]: Hispaniola$main1$TEMPVAR21, STRING, Value=caribbean coast. V[22]: Hispaniola$main1$TEMPVAR22, STRING, Value=caribbean grass. V[23]: Hispaniola$main1$TEMPVAR23, STRING, Value=caribbean. V[24]: Hispaniola$main1$TEMPVAR24, STRING, Value=grass. V[25]: Hispaniola$main1$TEMPVAR25, STRING, Value=water. V[26]: Hispaniola$main1$TEMPVAR26, STRING, Value=caribbean. V[27]: Hispaniola$main1$TEMPVAR27, STRING, Value=water. V[28]: Hispaniola$main1$numTries, INT, Value=0. V[29]: Hispaniola$main1$classPlayer, INT, Value=0. V[30]: Hispaniola$main1$TEMPVAR30, STRING, Value=player. V[31]: Hispaniola$main1$classIsland, INT, Value=0. V[32]: Hispaniola$main1$TEMPVAR32, STRING, Value=island. V[33]: Hispaniola$main1$TEMPVAR33, STRING, Value=classForest. V[34]: Hispaniola$main1$TEMPVAR34, STRING, Value=importantItem. V[35]: Hispaniola$main1$TEMPVAR35, STRING, Value=natives. V[36]: Hispaniola$main1$TEMPVAR36, STRING, Value=classSocket. V[37]: Hispaniola$main1$TEMPVAR37, STRING, Value=canyon. V[38]: Hispaniola$main1$playerEdgeConstraint, INT, Value=0. V[39]: Hispaniola$main1$TEMPVAR39, STRING, Value=player edge of map. V[40]: Hispaniola$main1$playerConstraint, INT, Value=0. V[41]: Hispaniola$main1$TEMPVAR41, STRING, Value=stay away from players. V[42]: Hispaniola$main1$longPlayerConstraint, INT, Value=0. V[43]: Hispaniola$main1$TEMPVAR43, STRING, Value=long stay away from players. V[44]: Hispaniola$main1$flagConstraint, INT, Value=0. V[45]: Hispaniola$main1$TEMPVAR45, STRING, Value=flags avoid same. V[46]: Hispaniola$main1$nearWater10, INT, Value=0. V[47]: Hispaniola$main1$TEMPVAR47, STRING, Value=near water. V[48]: Hispaniola$main1$TEMPVAR48, STRING, Value=Water. V[49]: Hispaniola$main1$nearWaterDock, INT, Value=0. V[50]: Hispaniola$main1$TEMPVAR50, STRING, Value=near water for Dock. V[51]: Hispaniola$main1$TEMPVAR51, STRING, Value=Water. V[52]: Hispaniola$main1$avoidTC, INT, Value=0. V[53]: Hispaniola$main1$TEMPVAR53, STRING, Value=stay away from TC. V[54]: Hispaniola$main1$TEMPVAR54, STRING, Value=TownCenter. V[55]: Hispaniola$main1$avoidTP, INT, Value=0. V[56]: Hispaniola$main1$TEMPVAR56, STRING, Value=stay away from Trading Post Sockets. V[57]: Hispaniola$main1$TEMPVAR57, STRING, Value=SocketTradeRoute. V[58]: Hispaniola$main1$avoidCW, INT, Value=0. V[59]: Hispaniola$main1$TEMPVAR59, STRING, Value=stay away from CW. V[60]: Hispaniola$main1$TEMPVAR60, STRING, Value=CoveredWagon. V[61]: Hispaniola$main1$avoidLand, INT, Value=0. V[62]: Hispaniola$main1$TEMPVAR62, STRING, Value=ship avoid land. V[63]: Hispaniola$main1$TEMPVAR63, STRING, Value=land. V[64]: Hispaniola$main1$islandConstraint, INT, Value=0. V[65]: Hispaniola$main1$TEMPVAR65, STRING, Value=islands avoid each other. V[66]: Hispaniola$main1$fishVsFishID, INT, Value=0. V[67]: Hispaniola$main1$TEMPVAR67, STRING, Value=fish v fish. V[68]: Hispaniola$main1$TEMPVAR68, STRING, Value=fishMahi. V[69]: Hispaniola$main1$fishLand, INT, Value=0. V[70]: Hispaniola$main1$TEMPVAR70, STRING, Value=fish land. V[71]: Hispaniola$main1$TEMPVAR71, STRING, Value=land. V[72]: Hispaniola$main1$whaleVsWhaleID, INT, Value=0. V[73]: Hispaniola$main1$TEMPVAR73, STRING, Value=whale v whale. V[74]: Hispaniola$main1$TEMPVAR74, STRING, Value=HumpbackWhale. V[75]: Hispaniola$main1$fishVsWhaleID, INT, Value=0. V[76]: Hispaniola$main1$TEMPVAR76, STRING, Value=fish v whale. V[77]: Hispaniola$main1$TEMPVAR77, STRING, Value=HumpbackWhale. V[78]: Hispaniola$main1$whaleLand, INT, Value=0. V[79]: Hispaniola$main1$TEMPVAR79, STRING, Value=whale land. V[80]: Hispaniola$main1$TEMPVAR80, STRING, Value=land. V[81]: Hispaniola$main1$forestObjConstraint, INT, Value=0. V[82]: Hispaniola$main1$TEMPVAR82, STRING, Value=forest obj. V[83]: Hispaniola$main1$TEMPVAR83, STRING, Value=all. V[84]: Hispaniola$main1$forestConstraint, INT, Value=0. V[85]: Hispaniola$main1$TEMPVAR85, STRING, Value=forest vs. forest. V[86]: Hispaniola$main1$TEMPVAR86, STRING, Value=classForest. V[87]: Hispaniola$main1$avoidResource, INT, Value=0. V[88]: Hispaniola$main1$TEMPVAR88, STRING, Value=resource avoid resource. V[89]: Hispaniola$main1$TEMPVAR89, STRING, Value=resource. V[90]: Hispaniola$main1$avoidCoin, INT, Value=0. V[91]: Hispaniola$main1$TEMPVAR91, STRING, Value=avoid coin. V[92]: Hispaniola$main1$TEMPVAR92, STRING, Value=minegold. V[93]: Hispaniola$main1$TEMPVAR93, STRING, Value=avoid coin. V[94]: Hispaniola$main1$TEMPVAR94, STRING, Value=minegold. V[95]: Hispaniola$main1$avoidRandomBerries, INT, Value=0. V[96]: Hispaniola$main1$TEMPVAR96, STRING, Value=avoid random berries. V[97]: Hispaniola$main1$TEMPVAR97, STRING, Value=berrybush. V[98]: Hispaniola$main1$avoidRandomTurkeys, INT, Value=0. V[99]: Hispaniola$main1$TEMPVAR99, STRING, Value=avoid random turkeys. V[100]: Hispaniola$main1$TEMPVAR100, STRING, Value=turkey. V[101]: Hispaniola$main1$avoidNugget, INT, Value=0. V[102]: Hispaniola$main1$TEMPVAR102, STRING, Value=nugget avoid nugget. V[103]: Hispaniola$main1$TEMPVAR103, STRING, Value=abstractNugget. V[104]: Hispaniola$main1$avoidSheep, INT, Value=0. V[105]: Hispaniola$main1$TEMPVAR105, STRING, Value=sheep avoids sheep. V[106]: Hispaniola$main1$TEMPVAR106, STRING, Value=sheep. V[107]: Hispaniola$main1$avoidImpassableLand, INT, Value=0. V[108]: Hispaniola$main1$TEMPVAR108, STRING, Value=avoid impassable land. V[109]: Hispaniola$main1$TEMPVAR109, STRING, Value=Land. V[110]: Hispaniola$main1$shortAvoidImpassableLand, INT, Value=0. V[111]: Hispaniola$main1$TEMPVAR111, STRING, Value=short avoid impassable land. V[112]: Hispaniola$main1$TEMPVAR112, STRING, Value=Land. V[113]: Hispaniola$main1$longAvoidImpassableLand, INT, Value=0. V[114]: Hispaniola$main1$TEMPVAR114, STRING, Value=long avoid impassable land. V[115]: Hispaniola$main1$TEMPVAR115, STRING, Value=Land. V[116]: Hispaniola$main1$avoidWater2, INT, Value=0. V[117]: Hispaniola$main1$TEMPVAR117, STRING, Value=avoid water short. V[118]: Hispaniola$main1$TEMPVAR118, STRING, Value=Land. V[119]: Hispaniola$main1$avoidWater8, INT, Value=0. V[120]: Hispaniola$main1$TEMPVAR120, STRING, Value=avoid water long. V[121]: Hispaniola$main1$TEMPVAR121, STRING, Value=Land. V[122]: Hispaniola$main1$avoidWater20, INT, Value=0. V[123]: Hispaniola$main1$TEMPVAR123, STRING, Value=avoid water medium. V[124]: Hispaniola$main1$TEMPVAR124, STRING, Value=Land. V[125]: Hispaniola$main1$avoidWater40, INT, Value=0. V[126]: Hispaniola$main1$TEMPVAR126, STRING, Value=avoid water super long. V[127]: Hispaniola$main1$TEMPVAR127, STRING, Value=Land. V[128]: Hispaniola$main1$flagLand, INT, Value=0. V[129]: Hispaniola$main1$TEMPVAR129, STRING, Value=flag vs land. V[130]: Hispaniola$main1$TEMPVAR130, STRING, Value=land. V[131]: Hispaniola$main1$flagVsFlag, INT, Value=0. V[132]: Hispaniola$main1$TEMPVAR132, STRING, Value=flag avoid same. V[133]: Hispaniola$main1$TEMPVAR133, STRING, Value=HomeCityWaterSpawnFlag. V[134]: Hispaniola$main1$avoidTradeRoute, INT, Value=0. V[135]: Hispaniola$main1$TEMPVAR135, STRING, Value=trade route. V[136]: Hispaniola$main1$avoidSocket, INT, Value=0. V[137]: Hispaniola$main1$TEMPVAR137, STRING, Value=avoid socket. V[138]: Hispaniola$main1$TEMPVAR138, STRING, Value=classSocket. V[139]: Hispaniola$main1$avoidImportantItem, INT, Value=0. V[140]: Hispaniola$main1$TEMPVAR140, STRING, Value=secrets etc avoid each other. V[141]: Hispaniola$main1$TEMPVAR141, STRING, Value=importantItem. V[142]: Hispaniola$main1$avoidAll, INT, Value=0. V[143]: Hispaniola$main1$TEMPVAR143, STRING, Value=avoid all. V[144]: Hispaniola$main1$TEMPVAR144, STRING, Value=all. V[145]: Hispaniola$main1$circleConstraint, INT, Value=0. V[146]: Hispaniola$main1$TEMPVAR146, STRING, Value=semi-circle Constraint. V[147]: Hispaniola$main1$TEMPVAR147, STRING, Value=. V[148]: Hispaniola$main1$IslandLoc, INT, Value=0. V[149]: Hispaniola$main1$bigIslandID, INT, Value=0. V[150]: Hispaniola$main1$TEMPVAR150, STRING, Value=big lone island. V[151]: Hispaniola$main1$TEMPVAR151, STRING, Value=caribbean grass. V[152]: Hispaniola$main1$TEMPVAR152, STRING, Value=. V[153]: Hispaniola$main1$teamStartLoc, FLOAT, Value=0.000000. V[154]: Hispaniola$main1$playerFraction, FLOAT, Value=0.000000. V[155]: Hispaniola$main1$i, INT, Value=0. V[156]: Hispaniola$main1$id, INT, Value=0. V[157]: Hispaniola$main1$TEMPVAR157, STRING, Value=Player. V[158]: Hispaniola$main1$TEMPVAR158, STRING, Value=. V[159]: Hispaniola$main1$TEMPVAR159, STRING, Value=caribs. V[160]: Hispaniola$main1$caribsVillageID, INT, Value=0. V[161]: Hispaniola$main1$caribsVillageType, INT, Value=0. V[162]: Hispaniola$main1$TEMPVAR162, STRING, Value=caribs city. V[163]: Hispaniola$main1$TEMPVAR163, STRING, Value=native carib village 0. V[164]: Hispaniola$main1$TEMPVAR164, STRING, Value=caribs. V[165]: Hispaniola$main1$caribs2VillageID, INT, Value=0. V[166]: Hispaniola$main1$caribs2VillageType, INT, Value=0. V[167]: Hispaniola$main1$TEMPVAR167, STRING, Value=caribs2 city. V[168]: Hispaniola$main1$TEMPVAR168, STRING, Value=native carib village 0. V[169]: Hispaniola$main1$TEMPVAR169, STRING, Value=caribs. V[170]: Hispaniola$main1$caribs3VillageID, INT, Value=0. V[171]: Hispaniola$main1$caribs3VillageType, INT, Value=0. V[172]: Hispaniola$main1$TEMPVAR172, STRING, Value=caribs3 city. V[173]: Hispaniola$main1$TEMPVAR173, STRING, Value=native carib village 0. V[174]: Hispaniola$main1$TEMPVAR174, STRING, Value=caribs. V[175]: Hispaniola$main1$caribs4VillageID, INT, Value=0. V[176]: Hispaniola$main1$caribs4VillageType, INT, Value=0. V[177]: Hispaniola$main1$TEMPVAR177, STRING, Value=caribs4 city. V[178]: Hispaniola$main1$TEMPVAR178, STRING, Value=native carib village 0. V[179]: Hispaniola$main1$TEMPVAR179, STRING, Value=caribs. V[180]: Hispaniola$main1$caribs5VillageID, INT, Value=0. V[181]: Hispaniola$main1$caribs5VillageType, INT, Value=0. V[182]: Hispaniola$main1$TEMPVAR182, STRING, Value=caribs5 city. V[183]: Hispaniola$main1$TEMPVAR183, STRING, Value=native carib village 0. V[184]: Hispaniola$main1$TEMPVAR184, STRING, Value=caribs. V[185]: Hispaniola$main1$caribs6VillageID, INT, Value=0. V[186]: Hispaniola$main1$caribs6VillageType, INT, Value=0. V[187]: Hispaniola$main1$TEMPVAR187, STRING, Value=caribs6 city. V[188]: Hispaniola$main1$TEMPVAR188, STRING, Value=native carib village 0. V[189]: Hispaniola$main1$smallCliffHeight, INT, Value=0. V[190]: Hispaniola$main1$smallMesaID, INT, Value=0. V[191]: Hispaniola$main1$TEMPVAR191, STRING, Value=small mesa. V[192]: Hispaniola$main1$TEMPVAR192, STRING, Value=Caribbean. V[193]: Hispaniola$main1$TEMPVAR193, STRING, Value=canyon. V[194]: Hispaniola$main1$smallMesaConstraint, INT, Value=0. V[195]: Hispaniola$main1$TEMPVAR195, STRING, Value=avoid Small Mesa. V[196]: Hispaniola$main1$TEMPVAR196, STRING, Value=. V[197]: Hispaniola$main1$TCID, INT, Value=0. V[198]: Hispaniola$main1$TEMPVAR198, STRING, Value=player TC. V[199]: Hispaniola$main1$TEMPVAR199, STRING, Value=coveredWagon. V[200]: Hispaniola$main1$TEMPVAR200, STRING, Value=townCenter. V[201]: Hispaniola$main1$startingUnits, INT, Value=0. V[202]: Hispaniola$main1$playerGoldID, INT, Value=0. V[203]: Hispaniola$main1$TEMPVAR203, STRING, Value=player silver. V[204]: Hispaniola$main1$TEMPVAR204, STRING, Value=minegold. V[205]: Hispaniola$main1$playerCrateID, INT, Value=0. V[206]: Hispaniola$main1$TEMPVAR206, STRING, Value=starting crates. V[207]: Hispaniola$main1$TEMPVAR207, STRING, Value=crateOfFood. V[208]: Hispaniola$main1$TEMPVAR208, STRING, Value=crateOfWood. V[209]: Hispaniola$main1$TEMPVAR209, STRING, Value=crateOfCoin. V[210]: Hispaniola$main1$playerBerriesID, INT, Value=0. V[211]: Hispaniola$main1$TEMPVAR211, STRING, Value=player berries. V[212]: Hispaniola$main1$TEMPVAR212, STRING, Value=berrybush. V[213]: Hispaniola$main1$playerTurkeyID, INT, Value=0. V[214]: Hispaniola$main1$TEMPVAR214, STRING, Value=player turkeys. V[215]: Hispaniola$main1$TEMPVAR215, STRING, Value=turkey. V[216]: Hispaniola$main1$StartAreaTreeID, INT, Value=0. V[217]: Hispaniola$main1$TEMPVAR217, STRING, Value=starting trees. V[218]: Hispaniola$main1$TEMPVAR218, STRING, Value=TreeCaribbean. V[219]: Hispaniola$main1$waterSpawnPointID, INT, Value=0. V[220]: Hispaniola$main1$TEMPVAR220, STRING, Value=. V[221]: Hispaniola$main1$TCLoc, VECTOR, Value=(0.000000, 0.000000, 0.000000). V[222]: Hispaniola$main1$TEMPVAR222, STRING, Value=colony ship . V[223]: Hispaniola$main1$TEMPVAR223, STRING, Value=HomeCityWaterSpawnFlag. V[224]: Hispaniola$main1$closestPoint, VECTOR, Value=(0.000000, 0.000000, 0.000000). V[225]: Hispaniola$main1$TEMPVAR225, STRING, Value=. V[226]: Hispaniola$main1$forestTreeID, INT, Value=0. V[227]: Hispaniola$main1$failCount, INT, Value=0. V[228]: Hispaniola$main1$forest, INT, Value=0. V[229]: Hispaniola$main1$TEMPVAR229, STRING, Value=forest . V[230]: Hispaniola$main1$TEMPVAR230, STRING, Value=caribbean palm forest. V[231]: Hispaniola$main1$TEMPVAR231, STRING, Value=classForest. V[232]: Hispaniola$main1$TEMPVAR232, STRING, Value=. V[233]: Hispaniola$main1$goldID, INT, Value=0. V[234]: Hispaniola$main1$TEMPVAR234, STRING, Value=random gold. V[235]: Hispaniola$main1$TEMPVAR235, STRING, Value=minegold. V[236]: Hispaniola$main1$berriesID, INT, Value=0. V[237]: Hispaniola$main1$TEMPVAR237, STRING, Value=random berries. V[238]: Hispaniola$main1$TEMPVAR238, STRING, Value=berrybush. V[239]: Hispaniola$main1$turkeyID, INT, Value=0. V[240]: Hispaniola$main1$TEMPVAR240, STRING, Value=random turkeys. V[241]: Hispaniola$main1$TEMPVAR241, STRING, Value=turkey. V[242]: Hispaniola$main1$nugget1, INT, Value=0. V[243]: Hispaniola$main1$TEMPVAR243, STRING, Value=nugget easy. V[244]: Hispaniola$main1$TEMPVAR244, STRING, Value=Nugget. V[245]: Hispaniola$main1$nugget2, INT, Value=0. V[246]: Hispaniola$main1$TEMPVAR246, STRING, Value=nugget hard. V[247]: Hispaniola$main1$TEMPVAR247, STRING, Value=Nugget. V[248]: Hispaniola$main1$sheepID, INT, Value=0. V[249]: Hispaniola$main1$TEMPVAR249, STRING, Value=sheep. V[250]: Hispaniola$main1$TEMPVAR250, STRING, Value=sheep. V[251]: Hispaniola$main1$TEMPVAR251, STRING, Value=. V[252]: Hispaniola$main1$whaleID, INT, Value=0. V[253]: Hispaniola$main1$TEMPVAR253, STRING, Value=whale. V[254]: Hispaniola$main1$TEMPVAR254, STRING, Value=HumpbackWhale. V[255]: Hispaniola$main1$fishID, INT, Value=0. V[256]: Hispaniola$main1$TEMPVAR256, STRING, Value=fish Mahi. V[257]: Hispaniola$main1$TEMPVAR257, STRING, Value=FishMahi. V[258]: Hispaniola$main1$TEMPVAR258, STRING, Value=. V[259]: Hispaniola$main1$randomTreeID, INT, Value=0. V[260]: Hispaniola$main1$TEMPVAR260, STRING, Value=random tree. V[261]: Hispaniola$main1$TEMPVAR261, STRING, Value=treeCaribbean.0 Function Overloads:0 User Rule Groups:0 User Rules:317 Syscalls:void xsDisableRule( string= ) ID=0.void xsDisableSelf() ID=1.void xsEnableRule( string= ) ID=2.bool xsIsRuleEnabled( string= ) ID=3.void xsSetRulePriority( string=, int=0 ) ID=4.void xsSetRulePrioritySelf( int=0 ) ID=5.void xsSetRuleMinInterval( string=, int=0 ) ID=6.void xsSetRuleMinIntervalSelf( int=0 ) ID=7.void xsSetRuleMaxInterval( string=, int=0 ) ID=8.void xsSetRuleMaxIntervalSelf( int=0 ) ID=9.void xsEnableRuleGroup( string= ) ID=10.void xsDisableRuleGroup( string= ) ID=11.void xsIsRuleGroupEnabled( string= ) ID=12.floatxsVectorGetX(vector=(0.000000, 0.000000, 0.000000) ) ID=13.floatxsVectorGetY(vector=(0.000000, 0.000000, 0.000000) ) ID=14.floatxsVectorGetZ(vector=(0.000000, 0.000000, 0.000000) ) ID=15.vector xsVectorSetX(vector=(0.000000, 0.000000, 0.000000), float=0.000000 ) ID=16.vector xsVectorSetY(vector=(0.000000, 0.000000, 0.000000), float=0.000000 ) ID=17.vector xsVectorSetZ(vector=(0.000000, 0.000000, 0.000000), float=0.000000 ) ID=18.vector xsVectorSet( float=0.000000, float=0.000000, float=0.000000 ) ID=19.floatxsVectorLength(vector=(0.000000, 0.000000, 0.000000) ) ID=20.vector xsVectorNormalize(vector=(0.000000, 0.000000, 0.000000) ) ID=21.intxsArrayCreateInt( int=-1, int=0, string= ) ID=22.bool xsArraySetInt( int=-1, int=-1, int=-1 ) ID=23.intxsArrayGetInt( int=-1, int=-1 ) ID=24.intxsArrayCreateFloat( int=-1, float=0.000000, string= ) ID=25.bool xsArraySetFloat( int=-1, int=-1, float=-1.000000 ) ID=26.floatxsArrayGetFloat( int=-1, int=-1 ) ID=27.intxsArrayCreateBool( int=-1, bool=0, string= ) ID=28.bool xsArraySetBool( int=-1, int=-1, bool=0 ) ID=29.bool xsArrayGetBool( int=-1, int=-1 ) ID=30.intxsArrayCreateString( int=-1, string=, string= ) ID=31.bool xsArraySetString( int=-1, int=-1, string= ) ID=32.string xsArrayGetString( int=-1, int=-1 ) ID=33.intxsArrayCreateVector( int=-1,vector=(-1.000000, -1.000000, -1.000000), string= ) ID=34.bool xsArraySetVector( int=-1, int=-1,vector=(-1.000000, -1.000000, -1.000000) ) ID=35.vector xsArrayGetVector( int=-1, int=-1 ) ID=36.intxsArrayGetSize( int=-1 ) ID=37.void xsDumpArrays() ID=38.intxsGetContextPlayer() ID=39.void xsSetContextPlayer( int=-1 ) ID=40.intxsGetTime() ID=41.bool xsAddRuntimeEvent( string=, string=, int=-1 ) ID=42.intxsGetFunctionID( string= ) ID=43.void rmEchoWarning( string=None ) ID=44.void rmEchoError( string=None ) ID=45.void rmEchoInfo( string=None ) ID=46.floatrmRandFloat( float=0.000000, float=1.000000 ) ID=47.intrmRandInt( int=0, int=1 ) ID=48.bool rmGetNomadStart() ID=49.bool rmGetIsFFA() ID=50.bool rmSetMapSize( float=-1.000000, float=-1.000000 ) ID=51.intrmGetMapXSize() ID=52.intrmGetMapZSize() ID=53.void rmSetSeaLevel( float=0.000000 ) ID=54.floatrmGetSeaLevel() ID=55.bool rmSetSeaType( string= ) ID=56.bool rmSetMapElevationParameters( int=0, float=0.100000, int=4, float=0.100000, float=6.000000 ) ID=57.bool rmSetBaseTerrainMix( string= ) ID=58.bool rmAddMapTerrainByHeightInfo( string=, float=0.000000, float=0.000000, float=0.000000 ) ID=59.bool rmAddMapTerrainByAngleInfo( string=, float=0.0