Advanced video converter 4K MULTI CHANNEL UNIT KMU-100

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Advanced video converter 4K MULTI CHANNEL UNIT KMU-100 User guide www.datavideo.com www.kmu.hdpmedia.eu

Transcript of Advanced video converter 4K MULTI CHANNEL UNIT KMU-100

Page 1: Advanced video converter 4K MULTI CHANNEL UNIT KMU-100

Advanced video converter

4K MULTI CHANNEL UNIT

KMU-100

User guide

www.datavideo.com www.kmu.hdpmedia.eu

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� Table of contents:

System description 3

Functions and features of KMU-100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

How does KMU-100 operate? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

Capabilities, functionalities and applications 5

Image production and postproduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Creating a video wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

The highest quality in security systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Trigger – connecting a device triggering a specific KMU-100 4K . . . . . . . . . . . . . 9

Joystick – additional possibilities of controlling your virtual camera . . . . . . . . . . 10

Control application 11

App’s windows description: Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

App’s windows description: Channel 1 and Channel 2 . . . . . . . . . . . . . . . . . . . . 21

DV Link 31

Camera Control Unit RMC 180 with Joystick 35

Technical parameters 37

Service & Support 41

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System description

KMU-100 is an advanced video converter which allows conversion of UHD input signals into 4 different streams with resolution up to FullHD. Each device has two UHD inputs which are working simultaneously.

You can define 4 output windows on every UHD source signal. The resolution of a window in channel A can be up to 3860x2160, while channels B, C and D support resolution of windows up to 1920x1080 pixels. Every window can be animated. Animation is made by defining the Start and End positions, along with their transition mode (loop, ping-pong) During the animation, every window can change its size. This feature simulates the digital zoom

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� Functions and features of KMU-100

KMU-100 is an advanced video converter that allows processing and conversion of UHD signals (3840x2160), for example: 12G SDI or HDMI 2 0 into four or eight different high-quality streams, at resolutions up to FullHD. KMU has got two independent conversion channels!

This enables simultaneous and parallel processing of two UHD signal sources – 3840x2160, the input signals are converted into 8 3G SDI outputs, which can be additionally synchronized to a Genlock input.

This solution is ideal for professionals who deal with production and broadcasting of video materials using a variety of sources and signal types. It is perfect to apply both on the set and during the life coverage of events.

In addition, KMU-100 converter is really easy to use. A complete software is provided with the device, and the control over all its functions and parameters is exercised via a LAN connected computer with the application installed. The small size of the device, its user-friendly interface, and the support with DV Link platform also positively influence converter’s usability and user experience.

� How does KMU-100 operate?

KMU-100 is able to simultaneously convert signals from two video inputs with resolutions up to UHD (3840x2160). It supports a variety of video formats and enables the connection of signal sources in the form of SDI, HDMI, and DP, including 12G SDI and HDMI 2 0 technologies.

The output signals are as many as 8 channels. They are created for each channel by indicating an active area from the area of the device’s input signals. These areas are defined in the application installed on a computer connected to the KMU-100 device via LAN.

The definition of the area, which will determine the output content, is nothing more than a simple positioning of a rectangle in the MultiViewer preview for a given channel, and that, of course, against the background of the device’s input signal. Each of the rectangles is marked with a different border color. For one of the channels you can scale the signal from full 4K resolution to FullHD, and there is up and down scaling (zoom) possible for all other outputs. The output area (position of each rectangle) may be a function of a variable, which means in constant motion. For each rectangle, there are simple animations available, you just need to select one of the available modes. The scope of all the settings and the end positions are defined in the application in a user friendly interface.

The areas defined by the rectangles create 8 SDI outputs (2 x 4 or 1 x 8). Two multiviewer (HDMI or SDI) outputs are used for preview and for device’s configuration.

KMU-100 means multiple applications and uses, as this device allows for a variety of effects that will satisfy every professional engaged in production, broadcasting and also events’ live coverage with the use of audiovisual materials!

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Capabilities, functionalities and applications

KMU-100 – is a bridge connecting 4K technologies with current video systems solutions. This device has a very wide range of applications in virtually every area where the high quality image preview is required, – like sporting events, industrial automation, visual effects used during all kinds of live events or postproduction.

Below, you can find several applications shown as examples of possible uses of our device:

� Image production and postproduction

KMU-100’s capabilities are perfect for, among others, video image postproduction. The material is recorded with one or two video cameras at 4k resolution.

With KMU-100, you can not only change the composition, but also the shots. The end result will resemble the usage of several cameras, and, with your mixer’s help, the transitions between them will be smooth and natural. At the same time, this solution allows for the material to be realized by a single camera operator – thus allowing the reduction of production costs. And the resulting material will still be of a high quality and FullHD resolution, as if it was realized by several operators.

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� Creating a video wall

Video walls are a modern and increasingly popular solution used in entertainment, advertising, marketing, and special events. With its capability to separate the signal from 4K inputs, KMU-100 converter is an excellent tool for creating a video wall by multiplying the signal from one or two 4K sources.

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And a video wall created with two KMU-100 devices attains a resolution of 8K!

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� The highest quality in security systems

KMU is an invaluable tool in creating a top-notch security systems. It allows you to get eight 3G HD outputs from a single 4K camera.

As KMU-100 processes the signal in real time, you obtain the effect of 8 high-quality mobile video cameras – but without their actual movement.

This way, the converter provides both new opportunities and the possibilities to cut down the costs by reducing the number of actual video cameras and cables, while simultaneously increasing precision and quality in capturing all the important details.

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� Trigger – connecting a device triggering a specific KMU-100 4K

Thanks to the GPIO connector, you can connect to your converter the external devices that automatically trigger a specific KMU-100 4K Multi-camera unit process.

There are 8 inputs assigned for each of the windows, which means you also have 8 outputs at your disposal. Such functionality has a huge number of applications for various industries and types of recorded material.

For instance - in safety systems: when a person comes to a specific location, a signal can direct a camera to the specified area. Similarly, for example, in the amusement park - it may be used to automatically record ‚an adventure’ at the most important attractions as a souvenir for the participants. During a football match, the camera can automatically zoom to the goal, when a ball (or a player) is in the vicinity.

And during the fashion show, in a specific place of the catwalk a full figure of a model can be shown, from top to bottom, revealing all the details of presented creations. (picture below)

There are endless possibilities!

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� Joystick – additional possibilities of controlling your virtual camera

This functionality additionally significantly increases the utilization of KMU-100 4K Multi-camera unit converter’s capabilities. A joystick in the external RMC 180 panel allows the operator to control the virtual camera manually within the selected window. Thus, in each of the eight virtual camera windows, both the software settings - for automatic control, as well as the manual control - using a joystick, can be used

One of the effects possible to achieve in this manner is a dynamic shooting with keeping track of a chosen object or an important area. With the joystick, you can quickly and dynamically react to the occurring changes and capture all the relevant details.

All the position changes are shown in a graphic form at the MultiViewer outputs, which makes using the joystick function very simple here. RMC 180 panel allows you to control multiple KMU-100 functions without having to use the control software on your computer. Both in the case of operators’ preferences and in many fields of application, it will undoubtedly be appreciated by the users due to the speed and ease of use.

With such functionalities, KMU-100 4K Multi-camera unit with a single operator can act as almost an entire film studio. Shooting, for example, a concert may gain more dynamics and individual character. (picture below)

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Control application

It allows the device’s configuration and saving presets in the device’s internal memory.

While the KMU-100 control application is loading, a screen with a progress bar at the bottom is being displayed:

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� App’s windows description: Connections

This tab allows the definition of input signals connection to Channel 1 and Channel 2. There is also a possibility to use the signal from input 1 to process in Channel 2, and vice versa – use the signal from input 2 for processing in Channel 1

After selecting connection input interface, you will see a diagram with visualization of necessary cable connections.

The Connection screen window can be divided into 3 areas: 1 Menu area; 2 Graphics area and 3 Input/output signals area and 4 Presets area, as is shown in the picture below.

Presets area appears in Connection Screen area and also in Channel Screen window. The detailed description of Presets area can be found in Channel Screen window section.

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1. Menu area – when the Connection icon is orange, it indicates that you are working on this particular screen. Pressing the Channel 1 or Channel 2 icon will switch your display from Connection mode to channel 1 or channel 2 settings (processing) mode. The detailed explanation of the Menu area is in the further part of the manual.

2. Graphics area – displays the back wall of the KMU-100 device with all its available inputs and outputs in the form of a diagram. The active status and the introduced changes to the inputs and outputs are graphically shown on the screen in the form of emerging arrows / orange icons.

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In fact, the active inputs / outputs at the back wall of the KMU-100 device are indicated by glowing LEDs at each input / output. Color of the diode indicates the signal’s resolution. The LED lights up when a signal is connected to the input.

Below, you can see the image of KMU-100’s rear panel – arrows show locations of the LEDs.

These indicator LEDs are also shown as icons in the graphics area.

The LEDs’ colors indicating current signal format are described on the screen in the upper right part of the graphics area. The image below shows the LEDs descriptions

Here, you can see the LEDs on the graphics area – they are indicated by the red arrows

When you move the cursor over the input icon, a preview of the detected format is displayed in a nearby window. In this window, such properties as Format, Resolution, FPS and Mode are shown

– as you can see in the picture above.

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The other ports shown in the graphics area (the image below):

y 2 x Port HDMI Video Output HDMI type A connector with support for 1080p60 – for connecting two monitors displaying Channel 1 and Channel 2 images as MultiViewer;

y Port: Sync Input (Genlock) – allows the specification of the reference signal for output channels synchronization;

y Port: Ethernet RJ45 – for control, configuration and updates;

y Port: RS-232 – input for controlling configuration;

y Port: RS-422 – for controlling Unit RMC 180 with Joystick;

y GPIO interface – a universal input / output port for various applications;GPIO (General Purpose Input/Output) is an interface used for communication between KMU-100 system components and various peripheral devices. GPIO pins can be used either as inputs or as outputs. Thanks to GPIO Interface it is possible to broaden KMU-100 device’s functionalities resulting from cooperation with external devices. An external device can activate a trigger in KMU-100, that is windows’ motion control (a virtual camera). You can program up to 8 windows, each with a different type of motion (loop, ping-pong, zoom etc.).Signals’ definition on GPIO pins are shown in the image below.

GPI and GPO diagram: Connecting a transistor and electrical parameters. See the image below.

User can set the GPO output configuration in window Triggers (Menu > Configuration > Triggers).

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y Port: I Pass – PCI Express 4 lane generation 2, compatible with 8 and 16 lane PCI Express slots;

y DC power supply socket

3. Input/output signals area – allows you to configure the KMU-100 device: setting the inputs’ signal, setting the output signal, operate channels synchronization (Genlock) and Multiviewer monitors’ settings.

Setting the inputs’ signalYou can choose the input signal options from the drop-down lists below the Signal Input 1 and Signal Input 2 icons, as described below.

The Signal Input 1 drop-down list is shown in the image below:

There are 5 Signal Input 1 configuration options to choose from: 4x SDI, 1x SDI, HDMI, DP (Display Port) and Input Signal 2

When you select 4x SDI option, the appropriate graphics is shown in the graphics area. See the image below

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The DP (Display Port) input option is only available on the Signal Input 1 list (the image above)

After configuring Signal Input 1, you do the same with Signal Input 2. There are 4 options for Signal Input 2: 4x SDI, 1x SDI, HDMI and Input Signal 1

There is a possibility of not connecting any signal to the 2nd input, but rather selecting Input Signal 1 from the 1st input – then, in the processing of the whole device, a copy of the signal from input 1 will be regarded as input 2. This option of setting the signal from the other input is also available for input 1 (image below)

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With that, you will be able to double the number of windows on the same image – use 8 instead of 4.

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Setting the output signalThere are several output signal’s format options on the drop-down list below the Signal Output icon, as you can see in the image below:

After selecting connection input interface, you will see a diagram with visualization of necessary cable connections. This tab also defines the outputs’ resolutions. The available formats are:

y SD PAL/NTSC

y SD 16:9 PAL/NTSC

y 720p 50/59.94/60

y 1080i 50/59.94/60

y 1080p 25/29.97/60

y 1080p 50/50.94/60

GenlockGenlock allows the specification of the reference signal for output channels synchronization.

Two icons are used to enable Genlock and to terminate the process of output to input channels synchronization:

Enabled – turn Genlock on – off function, and Termination function – used to activate and deactivate Termination.

See the image below.

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Multiviewer Multiviewer monitors’ settings. You can choose the following options:

Use SDI Output – by enabling this icon you can also to connect the monitors to SDI inputs D and H instead only of to the HDMI inputs.

Swap – using these options allows you to set which preview will be displayed on which monitor (swap places).

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� App’s windows description: Channel 1 and Channel 2

Channel 1 (Channel 2 description is exactly the same).

This tab is used for defining the way the input signal is divided into 4 different outputs. Is it done by drawing 4 different windows: A, B, C and D. Content of the area bordered by each rectangle will be send to a corresponding output.

The Channel 1 screen window can be divided into 4 areas: 1 Menu area, 2 Central work area, 3 Settings (control) area of windows A, B, C or D and 4 Preview on the monitors area – Multiviewer 5 Presets (image below).

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1. Menu area – Channel 1 icon’s orange color indicates the work on this screen. Clicking the Channel 2 icon will switch the application’s screen to the settings of the second channel. Menu area is described in detail on page 28.

2. Central work area – allows the definition of windows which are connected with the outputs.

To improve UI clarity, every output is available in a separate tab: A Frame… D Frame

Window’s size and position can be set with mouse clicks (on central work area) or by writing the exact size/position in settings area located on the right side. Window’s size – can be indicated in the central work area by catching on any corner or edge of the window frame with the cursor. The window proportions are always retained – the rectangle is cut in 16:9 aspect ratio.

Size of Window A is unrestricted – you can select it up to the input’s format, even 4K. See the image below (current position and size)

Windows B, C and D support resolution up to 1080p and application does not allow to extend it more. A double click on the edited window will select it into max available size, the second double click will restore it to its previous size. Aspect ratio is defined by the output’s resolution and automatically applied to window’s definition.

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You can set a graphical background for the gray workspace of Central work area, which will help you with positioning of the windows.

By pressing the Load background icon, the background is loaded as a screenshot of an actual image from KMU-100 input (image below).

3. Settings area of windows A, B, C or D

Window’s selection – a window to work in is selected by switching on the appropriate A, B, C or D Frame button on the right side of the workspace. The selected window is indicated by the orange icon (image below)

So far we’ve covered windows A, B, C and D defined as fixed (stationary) in their Start positions. In addition, for each window A, B, C or D an animation can be defined.

Window’s animation is possible for every rectangle. You just need to select the size and position of Start rectangle and Stop rectangle The positions and the sizes of Start and Stop windows can be defined with cursor or by indicating the positions in the settings area: Current position and size and Destination position and size.

If you want to set the final window’s position exactly in the place the start window is, you need to use the From Current button. In the picture below, you can see Start window and Stop window overlapping (in identical positions).

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Stop rectangle is drawn in dash mode. In the picture below, you can see the Start rectangle indicated by a short arrow and the Stop rectangle – by a longer arrow.

Animation modes. You can select the animation mode in the settings area. The available options are: Off – no animation (default); Ping-Pong – cyclical passage Start-Stop, Stop-Start, Start-Stop and so on (swinging motion); Loop – cyclical passage Start-Stop, Start-Stop….

You will see the animation as a movement of the virtual camera window.

In addition to changing the window’s position, you can define change of its size – effectively realizing a zoom function (as in the picture with arrows: the Stop window has much smaller size than the Start window).

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For the selected animation, you can choose from three defined speed modes: slow, medium or fast. You can also set the exact speed with the slider. See the image below

After selecting the size and position of start and stop window, animation type and its speed, you can start the animation by clicking Play animation (as in the picture above).

4. Preview on the monitors area – Multiviewer

You can choose from among the following Multiviewer preview on the monitors’ modes: Preview, Animation, Quad view and Full preview.

Settings preview on the live input is possible only with the Multiviewer out There are four modes of Multiviewer outputs:

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Preview – Four rectangles in Start position visible on the live input. In the picture below, window A covers the entire screen

Animation preview – there are Start, Current and Stop rectangles visible on the live input, but only for the selected A, B, C or D tab. The picture below depicts the area of window A.

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Quad view – a preview of the content of four outputs (picture below)

Full preview – it allows you to see all the windows together with the defined animations. (Image below)

After setting the properties of windows, their positions, animation modes, etc., these settings can be saved to a file on your hard drive or directly to one of 4 KMU-100 device’s slots. KMU-100 has its own file format for saving user presets: * kmu100session

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Swap – using these options allows you to set which preview will be displayed on which Multiviewer monitor (swap places).

Function Swap is visible in the Channel Screen window (Channel 1 or Channel 2 icon is on), but also in the Connection Screen area (Connection icon is on).

3 Menu areaIn the upper left section of your screen, there is a Menu bar. You can find the three main options there: File, Options, and Help, along with the previously discussed buttons launching Connection, Channel 1 and Channel 2 screens. The table below shows the sub-options that show up when you click on the respective main options: File, Options, and Help.

File

NewCreate new KMU-100 settings (presets). Remember that whenever you launch KMU-100, it loads the last saved settings you worked on from the memory.

Load from file Load an existing *.kmu100session file from the computer’s hard drive.

Save to file Save the current project to *.kmu100session file on computer’s hard drive. There is no limit to the number of projects.

Exit Quit the application

OptionsLanguage Select the language

Configuration Additional application settings (see picture below)

HelpCheck update Check compliance with the latest available version of the software

About About KMU-100: End User License Agreement (EULA), Device, Version

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Configuration window (picture below)

There are following options in the Configuration window:

y Information about the device: allows you to set your own name of the device;

y 3G SDI output type: allows you to set type A or type B signal at the 3G SDI output;

y Firmware: allows you to check the current version of the software and download the latest one;

y Network configuration: allows you to choose between two modes of connection configuration: Automatic configuration or Static configuration. In the case of the latter, you have to manually enter the static parameters (IP address, IP mask, Gateway) obtained from your network administrator. Once entered the settings can be saved.

y Triggers: Function Triggers are used to triggered the animation by a signal from outside the KMU-100 device. By using Change icon user can select the type of trigger: a rising edge or a falling edge. (picture below)

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A rising edge (positive edge) is the transition from low to high. When an animation is rising edge-triggered, it becomes active when its clock signal goes from low to high, (eg. pressing a button) and ignores the high-to-low transition. A falling edge (negative edge) is the high to low transition. When an animation is falling edge-triggered, it becomes active when the clock signal goes from high to low ( eg. releasing a button) and ignores the low-to-high transition.

The user can select the first or second type of trigger, or both. The icons will be highlighted in orange.

In this window user can also set the GPO output configuration.

y Temperatures: the temperatures of FPGA and Main Board are monitored on an ongoing basis.

5 Presets areaPresets area is located at the bottom of the screen (see the image below).

By using the icons: Preset 1... 4 you can quickly load an existing preset file from one of the device’s four slots: Slot 1 to 4. By using Save Preset icon you can save the current project to a preset file in one of the device’s four slots: Slot 1 to 4. You can name your new preset as you want.

Presets area is visible in the Channel Screen window (Channel 1 or Channel 2 icon is on), but also in the Connection Screen area (Connection icon is on). This allows you to access the presets immediately at the device’s configuration stage.

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DV Link

A platform that unites all!

DV Link platform is a very simple and useful software developed for configuration, diagnostics and control of multiple devices (for example four KMU-100 converters) communicating through a common DVIP protocol.

A camera operator or operators can easily change the functions of each of the visible devices or a group by triggering the pre-defined presets, without the need to use the main application for KMU management. This way, DV Link application allows for quick reconfiguration of the equipment, for example for a specific or a following task.

DV Link platform connects multiple devices to control them in a single application.

We invite all the KMU-100 users to download the DV Link application for free.

The technical specifications, manual and the download link can be found on a subpage www kmu hdpmedia eu.

Launching DV Link applicationAfter downloading and installing DV Link application on your computer, you just need to click on the DV Link desktop icon.

While DV Link application is loading, a screen with a progress bar at the bottom is being displayed:

After loading the application, you can see the DV Link start screen (as in the picture below)

The window of DV Link application screen can be divided into 4 areas: 1 Menu area, 2 Available Networks area, 3 Available Devices area and 4 Single device’s control area (as in the image)

1 Menu areaA Menu bar is located in the upper left corner of the screen. You can find three main options there: File, Options and Help.

y File – this option allows you to quit the application;

y Options – this option contains the following sub-options:

> Language – allows you to select the language of the application.

y Help – this Menu option contains the following sub-options:

> Check update – checks compliance with the latest available version of the software,

> About – End User License Agreement (EULA), Version.

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2 Available Networks areaIn this area, the available networks are displayed.

After moving the cursor over and clicking on a given network icon, the available devices in this network will appear in the 3 Available Devices area.

After adding a couple of devices, you can easily navigate between them (in the image below, there are two KMU-100 devices with the names of Screen 1 and Screen 2 available in the network)

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After moving the cursor over and clicking on the KMU-100 device’s connect icon, the icon will change its color to orange. See the image below

The device will appear as visible in the 4 control area, along with its IP address (the image below)

For the selected KMU-100 device, you can load the presets with user settings from one of four device’s slots.

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You can also launch the KMU-100 control application for this device by clicking on the device’s icon. The image below shows launching of control application

In summary, from the DV Link application-level you search for the KMU-100 devices in the network, connect with them, choose the presets from the slots and launch the final KMU-100 application and operate thereon.

Good luck!

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Camera Control Unit RMC 180 with Joystick

Camera Control Unit RMC 180 with Joystick for KMU-100

Picture with KMU-100 active controls – Green color

CHA buttonsa. Select Start window A in KMU-100

b. Select Start window B in KMU-100

c. Select Start window C in KMU-100

d. Select Start window D in KMU-100

Press STR and then:a. Select Stop window A in KMU-100

b. Select Stop window B in KMU-100

c. Select Stop window C in KMU-100

d. Select Stop window D in KMU-100

Joystick:a. Move position of selected window

b. Turn right – zoom out

c. Turn left – zoom in

d. Speed – select windows movement speed

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Application of Camera Control Unit with Joystick allows you to control the movement of virtual camera windows in KMU-100, which greatly increases functionality of the device. In addition to using the presets for automatic control of windows’ movements, you now have the possibility to control the movement of a virtual camera manually – by the operator. The graphical LCD makes it easier to set the CCU keyboard.

Selecting a virtual camera window to controlControlling the CCU with Joystick, first you have to select the virtual camera window number. To do this, on the desktop press one of the four buttons: A, B, C or D, which corresponds to the number of camera window in the system, as shown in the picture above. The button will be highlighted to indicate that from now on this window is controlled with the Joystick. When changing the channel with STR button, you can choose the window of the next channel. This way you gain control over 8 windows.

Changing position of the virtual camera window To change the Tilt / Pan position of the virtual camera window, you have to pull the joystick respectively left / right and forward / backward. The speed of virtual camera window’s movement is proportional to the degree of the joystick’s tilt. Changing the Zoom is carried out by twisting the joystick left / right.

This way, the operator can continuously shoot / watch any chosen fragment of the image / scene. It allows for the smooth control over the virtual camera image during the live coverage. You shouldn’t unplug the CCU with Joystick (or plug) during the application’s operation.

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Technical parameters

KMU-100 is an advanced video converter which allows the conversion of 2 independent UHD input signals into 2 x 4 or 1 x 8 different streams with resolutions up to FullHD.

Connections

SDI Video Input y 2 x (1) – 10 bit HD, 3G levels A and B, 6G or 12G UHD switchable

y 6 x (2,3,4) – 10 bit HD, 3G levels A and B switchable. Usable as Quad SDI 4x3G SDI input for UHD

HDMI video Input y 2x HDMI type A connector with support for 2160p60

DisplayPort video Input y 1x DP 1.2 connector with support for 2160p60

SDI Video Output y 8 x – 10 bit SD, HD, 3G levels A and B switchable

HDMI video Output y 2x HDMI type A connector with support for 1080p60

SDI Audio Input y 16 channels in HD, 3G HD, and UHD.

SDI Audio Output y 16 channels in HD, 3G HD, and UHD.

Multi Rate support y SDI connections are switchable between standard definition, high definition and UltraHD.

Sync Input ( Genlock) y Blackburst or TriSync.

Computer interface y Ethernet RJ45 for control, configuration and updates

y RS-232 x 1 input for controlling configuration

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RMC 180 Control Panel interface y RS-422 x 1 channel for RMC 180 Control Panel

GPIO interface y 8 General Purpose Inputs

y 2 General Purpose Outputs

PCIe interface (future use) y PCI Express 4 lane generation 2, compatible with 8 and 16 lane PCI Express slots.

Software

Software Control A dedicated software control utility application for changing settings via Windows 7, Windows 8, and Windows 10 is included free of charge.

Physical Specifications 440 x 150 x 50 mm

Power Requirements

Power Supply Included external 12V / 5A power supply

Environmental Specifications

Operating Temperature 5° to 50 ° C (41° to 122° F)

Storage Temperature -20° to 45°C (-4° to 113°F)

Relative Humidity 0% to 90% non-condensing

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Processing

Two independent channels

Outputs definition Each channel has a definition of four rectangles indicating the way the input signal is divided into 4 different outputs. It is done by outlining 4 different windows: A, B, C and D (E, F, G and H). The content bordered by each window will be sent to a corresponding output.

Windows animationAnimation is possible for every rectangle. User selects the size and position of Start and Stop rectangle. Animation modes available: Ping-Pong – cyclic pass Start-Stop, Stop-Start, Start-Stop, Loop – cyclic pass Start-Stop, Start-Stop, Trig. Ping-Pong and Trig. Loop.

Trig. animation triggered by a signal from outside the KMU -100 device.

Multiviewer outputLive preview of the selected outputs:

y Preview – four rectangles in Start position on the live input,

y Animation preview – Start, Current and Stop rectangles visible on the live input, but only for the selected A, B, C or D tab,

y Quad view – preview of the content of four outputs,

y Full preview – all the rectangles are visible.

Standards

SD Format Support625/25 PAL, 525/29.97 NTSC

1 5 Gb/s HD Format Support720p50, 720p59.94, 1080p25,1080p29.97, 1080i50, 1080i59.94.

3 Gb/s HD Format Support1080p50, 1080p59.94 and 1080p60 levels A and B

Ultra HD Format Support2160p25, 2160p29.97, 2160p50, 2160p59.94.

SDI ComplianceSMPTE 259M, SMPTE 292M, SMPTE 296M, SMPTE 372M, SMPTE 425M, SMPTE2082-1

Audio Sampling Television standard sample rate of 48kHz and 24-bit HD, 20-bit SD.

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Video Sampling4:2:2

Color Precision10-bit

Color SpaceREC 601, REC 709

www kmu hdpmedia eu

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Service & Support