Abbai Alanti Orbital Satellite (6) 4 30coldinfinity.wdfiles.com/local--files/start/B5W...
Transcript of Abbai Alanti Orbital Satellite (6) 4 30coldinfinity.wdfiles.com/local--files/start/B5W...
Abbai Alanti Orbital Satellite (6)Abbai Alanti Orbital Satellite (6)Abbai Alanti Orbital Satellite (6)Abbai Alanti Orbital Satellite (6)
Construction Points 582 Mass 7.2
Power Requirement 24 Ramming Value 14
F/A Silhouette 1 P/S Silhouette 1
Laser Config Dmg Rng RoF Acc DF Pwr
Combat LaserCombat LaserPierce 3d10
+20–1/3h 1+2 –2 + 0/0/0 7
Snap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot III
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Gravitic Config Dmg Rng RoF Acc DF Pwr
Shield ProjectorShield ProjectorBurst 0 –3/h 1+0 +0 0/0/0 4
Shield Booster II (2 points)Shield Booster II (2 points)Shield Booster II (2 points)Shield Booster II (2 points)Shield Booster II (2 points)Shield Booster II (2 points)Shield Booster II (2 points)
4 30
Core Armor/StructureArmor/StructureArmor/Structure DataG Encap Shield (2 pwr)Sensors (4 pwr)
Combat Laser
Particle ImpederQuad ArrayShield ProjectorReactor
0 2 2/2
4 16 8/63 7
2 6 DT3 8 DT2 10 DT4 24 24
4 30
Core Armor/StructureArmor/StructureArmor/Structure DataG Encap Shield (2 pwr)Sensors (4 pwr)
Combat Laser
Particle ImpederQuad ArrayShield ProjectorReactor
0 2 2/2
4 16 8/63 7
2 6 DT3 8 DT2 10 DT4 24 24
4 30
Core Armor/StructureArmor/StructureArmor/Structure DataG Encap Shield (2 pwr)Sensors (4 pwr)
Combat Laser
Particle ImpederQuad ArrayShield ProjectorReactor
0 2 2/2
4 16 8/63 7
2 6 DT3 8 DT2 10 DT4 24 24
4 30
Core Armor/StructureArmor/StructureArmor/Structure DataG Encap Shield (2 pwr)Sensors (4 pwr)
Combat Laser
Particle ImpederQuad ArrayShield ProjectorReactor
0 2 2/2
4 16 8/63 7
2 6 DT3 8 DT2 10 DT4 24 24
4 30
Core Armor/StructureArmor/StructureArmor/Structure DataG Encap Shield (2 pwr)Sensors (4 pwr)
Combat Laser
Particle ImpederQuad ArrayShield ProjectorReactor
0 2 2/2
4 16 8/63 7
2 6 DT3 8 DT2 10 DT4 24 24
4 30
Core Armor/StructureArmor/StructureArmor/Structure DataG Encap Shield (2 pwr)Sensors (4 pwr)
Combat Laser
Particle ImpederQuad ArrayShield ProjectorReactor
0 2 2/2
4 16 8/63 7
2 6 DT3 8 DT2 10 DT4 24 24
Abbai Bimith DefenderAbbai Bimith DefenderAbbai Bimith DefenderAbbai Bimith Defender
Construction Points 1948 Mass 25.7
Power Requirement 45 (1) Ramming Value 51
F/A Silhouette 5 P/S Silhouette 7
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (5 pwr)
4 12 TL 44 16 8/34 46 46
4 20 10/12
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterParticle Impeder #1
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
Hangar (1 op)
3 6 33 6 3
2 6
3 8
3 8
0 2 3/3
4 2
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterParticle Impeder #2
Quad Array #3
G Hybrid Arc Shield #2 (1 pwr)
3 10 5
2 6
3 8
0 2 3/3 Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #4
Quad Array #5
Quad Array #6
G Hybrid Arc Shield #4 (1 pwr)
3 8 43 8 4
2 6
3 8
3 8
0 2 3/3
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterParticle Impeder #3
Quad Array #4
G Hybrid Arc Shield #3 (1 pwr)
3 10 5
2 6
3 8
0 2 3/3
32 4
36 4
32 4
40 4 40 4
Abbai Bisaria Escort Frigate (2)Abbai Bisaria Escort Frigate (2)Abbai Bisaria Escort Frigate (2)Abbai Bisaria Escort Frigate (2)
Construction Points 1153 Mass 12.7
Power Requirement 28 (1) Ramming Value 25
F/A Silhouette 2 P/S Silhouette 4
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
EM Config Dmg Rng RoF Acc DF Pwr
Comm DisruptorComm DisruptorBurst 0 –1/2h 1+2 –2 + 0/0/0 3
Comm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption II
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 9 TL 44 18 9/24 28 284 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard Thruster
Comm Disruptor
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
Hangar (1 op)
3 6 33 6 33 10 53 10 5
3 6
2 8
2 8
0 2 3/3
3 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #1
Particle Impeder #2G Hybrid Arc Shield #2 (1 pwr)G #4 Hybrid 2 Narrow (3 pwr)
3 10 53 10 5
2 6
2 6
0 1 2/2
0 1
4 15
4 18
4 15
4 15
4 18
4 15
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 9 TL 44 18 9/24 28 284 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard Thruster
Comm Disruptor
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
Hangar (1 op)
3 6 33 6 33 10 53 10 5
3 6
2 8
2 8
0 2 3/3
3 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #1
Particle Impeder #2G Hybrid Arc Shield #2 (1 pwr)G #4 Hybrid 2 Narrow (3 pwr)
3 10 53 10 5
2 6
2 6
0 1 2/2
0 1
Abbai Fetula Warrant Cutter (2)Abbai Fetula Warrant Cutter (2)Abbai Fetula Warrant Cutter (2)Abbai Fetula Warrant Cutter (2)
Construction Points 1112 Mass 13.9
Power Requirement 26 Ramming Value 28
F/A Silhouette 3 P/S Silhouette 5
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
EM Config Dmg Rng RoF Acc DF Pwr
Comm DisruptorComm DisruptorBurst 0 –1/2h 1+2 –2 + 0/0/0 3
Comm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption II
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 9 TL 44 18 9/24 26 264 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterComm Distruptor #1
Comm Distruptor #2
Quad Array #1
G Hybrid Arc Shield #1 (1 pwr)
Hangar (2 ops)
3 6 33 6 33 10 53 10 5
3 6
3 6
2 8
0 2 3/3
2 6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #1
Particle Impeder #2
Quad Array #2
Quad Array #3
G Hybrid Arc Shield #2 (1 pwr)
3 10 53 10 5
2 6
2 6
2 8
2 8
0 1 2/2
4 16
4 22
4 16
4 16
4 22
4 16
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 9 TL 44 18 9/24 26 264 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterComm Distruptor #1
Comm Distruptor #2
Quad Array #1
G Hybrid Arc Shield #1 (1 pwr)
Hangar (2 ops)
3 6 33 6 33 10 53 10 5
3 6
3 6
2 8
0 2 3/3
2 6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #1
Particle Impeder #2
Quad Array #2
Quad Array #3
G Hybrid Arc Shield #2 (1 pwr)
3 10 53 10 5
2 6
2 6
2 8
2 8
0 1 2/2
Abbai Kotha Medium FighterAbbai Kotha Medium FighterAbbai Kotha Medium Fighter
Construction Points 161
Mass Per Vessel 1.0
Ramming Value 8
Silhouette 1/2/4
3
3
3
3
Rating #1 #2 #3 #4 #5 #6InitiativeSpeedVector 1Vector 2Z-Axis VectorManeuver (P/R/T)Evasive ManeuversTotal Thrust UsedWEAPONS:UPBUPB
3/6/12
+ + + + + ++ + + + + +
811
Notation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fire1+01+0
Particle Config Dmg Rng RoF Acc DF
Ultralight Particle BeamUltralight Particle Beam
Burst 1d6+1 –2/h 1+0 +0 0/0/0
Burst 1d6+1 –2/h 1+0 +0 0/0/0
9
9
9
9
9
9
9
9
9
9
9
9
1
Gravitic Hybrid Encap Shield 1/1
9
9
9
9
9
9
9
9
9
9
9
9
2
9
9
9
9
9
9
9
9
9
9
9
9
3
9
9
9
9
9
9
9
9
9
9
9
9
4
9
9
9
9
9
9
9
9
9
9
9
9
5
9
9
9
9
9
9
9
9
9
9
9
9
6
Abbai Lakara CruiserAbbai Lakara CruiserAbbai Lakara CruiserAbbai Lakara Cruiser
Construction Points 1839 Mass 27.6
Power Requirement 49 (1) Ramming Value 55
F/A Silhouette 6 P/S Silhouette 6
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (5 pwr)
5 12 TL 45 20 10/35 50 50
5 20 10/10
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterParticle Impeder #1
Quad Array #3
G Hybrid Arc Shield #2 (1 pwr)
4 12 6
2 6
3 8
0 2 3/3 Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterJump Drive (4 pwr)G Hybrid Arc Shield #4 (1 pwr)
4 10 54 10 5
4 20 5/1
0 2 3/3
Laser Config Dmg Rng RoF Acc DF Pwr
Combat LaserCombat LaserPierce 3d10
+20–1/3h 1+2 –2 + 0/0/0 7
Snap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot III
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterParticle Impeder #2
Quad Array #4
G Hybrid Arc Shield #3 (1 pwr)
4 12 6
2 6
3 8
0 2 3/3
4 36
5 36
4 36
4 444 44Forward Armor/StructureArmor/StructureArmor/Structure Data
Forward ThrusterForward Thruster
Combat Laser #1
Combat Laser #2
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
Hangar #1 (1 op)
4 6 34 6 3
3 7
3 7
3 8
3 8
0 2 3/3
3 2
Abbai Lokita CarrierAbbai Lokita CarrierAbbai Lokita CarrierAbbai Lokita Carrier
Construction Points 1680 Mass 29.3
Power Requirement 45 (1) Ramming Value 59
F/A Silhouette 6 P/S Silhouette 6
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (5 pwr)
5 12 TL 45 20 10/35 46 46
5 20 10/10
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Combat Laser #1
Combat Laser #2
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
Hangar #1 (1 op)
4 6 34 6 3
3 7
3 7
3 8
3 8
0 2 3/3
3 2
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterParticle Impeder #1G Hybrid Arc Shield #2 (1 pwr)
Hangar #2 (6 ops)
4 12 6
2 6
0 2 3/3
3 6 Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterJump Drive (4 pwr)G Hybrid Arc Shield #4 (1 pwr)
Quad Array #3
4 10 54 10 5
4 20 5/1
0 2 2/2
3 8
Laser Config Dmg Rng RoF Acc DF Pwr
Combat LaserCombat LaserPierce 3d10
+20–1/3h 1+2 –2 + 0/0/0 7
Snap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot III
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterParticle Impeder #2G Hybrid Arc Shield #3 (1 pwr)
Hangar #3 (6 ops)
4 12 6
2 6
0 2 3/3
3 6
4 36
5 36
4 36
4 444 44
Abbai Lyata Police Corvette (2)Abbai Lyata Police Corvette (2)Abbai Lyata Police Corvette (2)Abbai Lyata Police Corvette (2)
Construction Points 812 Mass 9.3
Power Requirement 22 Ramming Value 19
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Laser Config Dmg Rng RoF Acc DF Pwr
Combat LaserCombat Laser
Pierce 3d10+20
–1/3h 1+2 –2 + 0/0/0 7
Snap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot III
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3
Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterAft ThrusterAft ThrusterAft Thruster
Combat Laser
Particle Impeder #1
Particle Impeder #2
Quad Array
G Hybrid Arc Shield (1 pwr)BridgeEngine
Hangar (1 op)
ReactorSensors
2 4 22 4 23 4 23 4 22 4 23 8 42 4 2
3 7
2 6
2 6
2 8
0 1 2/2
4 9 TL 44 16 8/2
4 1
4 22 224 16 8/10
4 36 4 36
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterAft ThrusterAft ThrusterAft Thruster
Combat Laser
Particle Impeder #1
Particle Impeder #2
Quad Array
G Hybrid Arc Shield (1 pwr)BridgeEngine
Hangar (1 op)
ReactorSensors
2 4 22 4 23 4 23 4 22 4 23 8 42 4 2
3 7
2 6
2 6
2 8
0 1 2/2
4 9 TL 44 16 8/2
4 1
4 22 224 16 8/10
Abbai Marata Diplomatic TransportAbbai Marata Diplomatic TransportAbbai Marata Diplomatic TransportAbbai Marata Diplomatic Transport
Construction Points 1927 Mass 32.4
Power Requirement 43 (1) Ramming Value 65
F/A Silhouette 7 P/S Silhouette 7
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (5 pwr)
Cargo Hold #1Cargo Hold #2
5 16 TL 45 18 9/35 44 44
5 20 10/10
5 125 12
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterParticle Impeder #1
Particle Impeder #2
Particle Impeder #3
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
4 6 34 6 3
3 6
3 6
3 6
3 8
3 8
0 2 4/4
4 444 44
4 34
5 32
4 34
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Quad Array #3
G Hybrid Arc Shield #2 (1 pwr)
Hangar #1 (6 ops)
4 10 5
3 8
0 2 4/4
3 9
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterParticle Impeder #4
Particle Impeder #5
Particle Impeder #6G Hybrid Arc Shield #4 (1 pwr)
4 18 9
3 6
3 6
3 6
0 2 4/4
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Quad Array #4
G Hybrid Arc Shield #3 (1 pwr)
Hangar #2 (6 ops)
4 10 5
3 8
0 2 4/4
3 9
Abbai Miliani CarrierAbbai Miliani CarrierAbbai Miliani CarrierAbbai Miliani Carrier
Construction Points 1725 Mass 30.1
Power Requirement 43 (1) Ramming Value 60
F/A Silhouette 7 P/S Silhouette 7
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
4 12 TL 44 16 8/34 44 444 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Combat Laser
Particle Impeder #1
Particle Impeder #2
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
3 6 33 6 3
3 7
2 6
2 6
3 8
3 8
0 2 3/3
3 403 40
3 30
4 28
3 30
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Quad Array #3
G Hybrid Arc Shield #2 (1 pwr)
Hangar #1 (6 ops)
4 10 5
3 8
0 2 3/3
3 13
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterParticle Impeder #3
Particle Impeder #4G Hybrid Arc Shield #4 (1 pwr)
3 16 8
2 6
2 6
0 2 3/3
Laser Config Dmg Rng RoF Acc DF Pwr
Combat LaserCombat LaserPierce 3d10
+20–1/3h 1+2 –2 + 0/0/0 7
Snap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot III
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Quad Array #4
G Hybrid Arc Shield #3 (1 pwr)
Hangar #1 (6 ops)
4 10 5
3 8
0 2 3/3
3 13
Abbai Pirocia Starbase [page 1/2]Abbai Pirocia Starbase [page 1/2]Abbai Pirocia Starbase [page 1/2]Abbai Pirocia Starbase [page 1/2]
Construction Points 5209 Mass 116.3
Power Requirement 244 Ramming Value 233
F/A Silhouette 15 P/S Silhouette 15
Core Sectionson Page 2Reactors: Limited Circuits
Forward Armor/StructureArmor/StructureArmor/Structure Data
Combat Laser #1
Combat Laser #2
Particle Impeder #1
Particle Impeder #2
Quad Array #1
Quad Array #2
Shield Projector #1Cargo Bay
Hangar #1 (6 ops)
ReactorG #1 Hybrid 4 Standard (7 pwr)
4 7
4 7
4 6
4 6
4 8
4 8
4 10
4 25
4 14
4 38 38
0 2
Forward/Starboard
Armor/StructureArmor/
StructureArmor/
StructureData
Combat Laser #5
Combat Laser #6
Particle Impeder #5
Particle Impeder #6
Quad Array #5
4 7
4 7
4 6
4 6
4 8
Quad Array #6Shield Projector #3Cargo BayReactorG #3 Hybrid 4 Standard (9 pwr)
4 8
4 10
4 254 38 38
0 3
Forward/Port
Armor/StructureArmor/
StructureArmor/
StructureData
Combat Laser #3
Combat Laser #4
Particle Impeder #3
Particle Impeder #4
Quad Array #3
4 7
4 7
4 6
4 6
4 8
Quad Array #4Shield Projector #2Cargo BayReactorG #2 Hybrid 4 Standard (7 pwr)
4 8
4 10
4 254 38 38
0 2
Aft/Port Armor/StructureArmor/
StructureArmor/
StructureData
Combat Laser #7
Combat Laser #8
Particle Impeder #7
Particle Impeder #8
Quad Array #7
Quad Array #8
4 7
4 7
4 6
4 6
4 8
4 8
Shield Projector #4Cargo Bay
Hangar #2
ReactorG #4 Hybrid 4 Standard (7 pwr)
4 10
4 25
4 14
4 38 38
0 2
Aft/Starboard
Armor/StructureArmor/
StructureArmor/
StructureData
Combat Laser #9
Combat Laser #10
Particle Impeder #9
Particle Impeder 10
Quad Array #9
Quad Array #10
4 7
4 7
4 6
4 6
4 8
4 8
Shield Projector #5Cargo BayHangar #3(6 ops)ReactorG #5 Hybrid 4 Standard (7 pwr)
4 10
4 25
4 14
4 38 38
0 2
Aft Armor/StructureArmor/StructureArmor/Structure Data
Combat Laser #11
Combat Laser #12
Particle Impeder #11
Particle Impeder #12
Quad Array #11
Quad Array #12
Shield Projector #6Cargo BayReactorG #6 Hybrid 4 Standard (7 pwr)
4 7
4 7
4 6
4 6
4 8
4 8
4 10
4 254 40 40
0 2
Central Core Armor/StructureArmor/StructureArmor/Structure DataReactor 5 16 16
Starboard Core Armor/StructureArmor/StructureArmor/Structure DataBridge 5 24 TL 4
Port Core Armor/StructureArmor/StructureArmor/Structure DataBridge 5 24 TL 4
Forward Core Armor/StructureArmor/StructureArmor/Structure Data
Sensors (5 pwr) 5 20 10/10
Abbai Pirocia Starbase [page 2/2]
5 405 40
4 90
5 40
5 40
5 40
4 90
4 90
4 90
4 90
4 90
Laser Config Dmg Rng RoF Acc DF Pwr
Combat LaserCombat LaserPierce 3d10
+20–1/3h 1+2 –2 + 0/0/0 7
Snap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot III
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 3Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Gravitic Config Dmg Rng RoF Acc DF Pwr
Shield Projector 3Shield Projector 3
Burst 0 –3/h 1+0 +0 0/0/0 4Shield Booster II (3 points)Shield Booster II (3 points)Shield Booster II (3 points)Shield Booster II (3 points)Shield Booster II (3 points)Shield Booster II (3 points)Shield Booster II (3 points)
Aft Core Armor/StructureArmor/StructureArmor/Structure Data
Sensors (5 pwr) 5 20 10/10
Abbai Shyarie Jammer FrigateAbbai Shyarie Jammer FrigateAbbai Shyarie Jammer FrigateAbbai Shyarie Jammer Frigate
Construction Points 1098 Mass 16
Power Requirement 36 Ramming Value 32
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
EM Config Dmg Rng RoF Acc DF Pwr
Comm DisruptorComm DisruptorBurst 0 –1/2h 1+2 –2 + 0/0/0 3
Comm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption IIComm Disruption II
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle ImpederBurst 0 — 1+0 — –3/0/0 2
Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
16 4
22 4
16 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (5 pwr)
5 9 TL 44 18 9/24 36 36
4 2 10/10
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterComm Disruptor #1
Comm Disruptor #2
Comm Disruptor #3
Particle Impeder #1
Particle Impeder #2G Hybrid Arc Shield #1 (1 pwr)
Hangar (1 op)
3 6 33 6 33 10 53 10 5
3 6
3 6
3 6
2 6
2 6
0 1 2/2
3 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #3
Particle Impeder #4
Comm Disruptor #4
Comm Disruptor #5G Hybrid Arc Shield #2 (1 pwr)G #3 Hybrid 2 Narrow (3 pwr)
3 10 53 10 5
2 6
2 6
3 6
3 6
0 1 2/2
0 1
Abbai Skiatha Escort ScoutAbbai Skiatha Escort ScoutAbbai Skiatha Escort ScoutAbbai Skiatha Escort Scout
Construction Points 1890 Mass 31.1
Power Requirement 61 (1) Ramming Value 62
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 2Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (6 pwr)
Hangar (6 ops)
5 9 TL 45 20 10/25 62 62
5 24 12/10
5 15
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Quad Array #1
G Hybrid Arc Shield #1 (1 pwr)
5 6 35 6 3
3 8
0 1 3/3
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Quad Array #2
Particle Impeder #1G Hybrid Arc Shield #2 (1 pwr)
4 12 6
3 8
3 6
0 1 3/3Aft Armor/StructureArmor/StructureArmor/Structure Data
Aft ThrusterAft ThrusterAft ThrusterAft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)
Quad Array #4
G Hybrid Arc Shield #1 (1 pwr)
3 4 23 4 23 4 23 4 23 4 23 4 2
4 20 5/1
3 8
0 1 3/3
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Quad Array #3
Particle Impeder #2G Hybrid Arc Shield #2 (1 pwr)
4 12 6
3 8
3 6
0 1 3/3
4 484 48
5 42
5 40
4 44
Abbai Tiraca Attack Frigate (2)Abbai Tiraca Attack Frigate (2)Abbai Tiraca Attack Frigate (2)Abbai Tiraca Attack Frigate (2)
Construction Points 1150 Mass 13
Power Requirement 37 (1) Ramming Value 26
F/A Silhouette 2 P/S Silhouette 4
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Particle Config Dmg Rng RoF Acc DF Pwr
Particle ImpederParticle Impeder
Quad ArrayQuad Array
Burst 0 — 1+0 — –3/0/0 2Electronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic WarfareElectronic Warfare
Burst 1d10+4
–2/h 4+0 +5 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterStarboard ThrusterBridgeEngineReactorSensors (6 pwr)
Hangar (1 op)
3 10 53 10 55 9 TL 44 18 9/24 38 384 16 8/8
3 1
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Combat Laser
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
3 6 33 6 3
3 7
2 8
2 8
0 1 3/3
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #1
Particle Impeder #2G Hybrid Arc Shield #2 (1 pwr)
3 10 53 10 5
2 6
2 6
0 1 3/3
4 15
4 18
4 15
Laser Config Dmg Rng RoF Acc DF Pwr
Combat LaserCombat LaserPierce 3d10
+20–1/3h 1+2 –2 + 0/0/0 7
Snap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot IIISnap Shot III
4 15
4 18
4 15
Core Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterStarboard ThrusterBridgeEngineReactorSensors (6 pwr)
Hangar (1 op)
3 10 53 10 55 9 TL 44 18 9/24 38 384 16 8/8
3 1
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Combat Laser
Quad Array #1
Quad Array #2
G Hybrid Arc Shield #1 (1 pwr)
3 6 33 6 3
3 7
2 8
2 8
0 1 3/3
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterParticle Impeder #1
Particle Impeder #2G Hybrid Arc Shield #2 (1 pwr)
3 10 53 10 5
2 6
2 6
0 1 3/3
Alacan Atrimis Light Cruiser (2215)Alacan Atrimis Light Cruiser (2215)Alacan Atrimis Light Cruiser (2215)Alacan Atrimis Light Cruiser (2215)
Construction Points 1120 Mass 24.2
Power Requirement 19 (1) Ramming Value 48
F/A Silhouette 5 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 3 Slide 6
Particle Config Dmg Rng RoF Acc DF Pwr
Light Particle Beam Burst
1d10+4 –2/h 1+0 +3 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 8 TL3
5 16 8/3
5 20 20
5 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Assault Laser
Laser Cutter #1
Laser Cutter #2
Light Particle Beam #1
Light Particle Beam #2
3 6 3
3 6 3
3 6
3 8
3 8
2 2
2 2
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Class-SO Rack #1
3 8 4
4 3
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft Thruster
Class-SO Rack #3
Class-SO Rack #4
Light Particle Beam #3
Light Particle Beam #4
Hangar (6 ops)
3 8 4
3 8 4
4 3
4 3
2 2
2 2
3 26
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Class-SO Rack #2
3 8 4
4 3
4 36
5 28
4 36
4 40 4 40
Laser Config Dmg Rng RoF Acc DF Pwr
Assault Laser
Laser Cutter
Slash 103d10+4 –1/3h 1+1 –3 + 0/0/0 4
Slash 10 4d10+2
–1/2h 1+2 –2 + 0/0/0 4
Missiles Mag Boost RoF Acc Pwr
Class-SO Rack 12 — 1+2 +2 0
Alacan Atrimis Light Cruiser (2230)Alacan Atrimis Light Cruiser (2230)Alacan Atrimis Light Cruiser (2230)Alacan Atrimis Light Cruiser (2230)
Construction Points 1129 Mass 24.4
Power Requirement 22 Ramming Value 49
F/A Silhouette 5 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 3 Slide 6
Particle Config Dmg Rng RoF Acc DF Pwr
Light Particle Beam Burst
1d10+4 –2/h 1+0 +3 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 8 TL3
5 16 8/3
5 22 22
5 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Combat Laser
Laser Cutter #1
Laser Cutter #2
Light Particle Beam #1
Light Particle Beam #2
3 6 3
3 6 3
3 7
3 8
3 8
2 2
2 2
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Class-SO Rack #1
3 8 4
4 3
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft Thruster
Class-SO Rack #3
Class-SO Rack #4
Light Particle Beam #3
Light Particle Beam #4
Hangar (6 ops)
3 8 4
3 8 4
4 3
4 3
2 2
2 2
3 26
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Class-SO Rack #2
3 8 4
4 3
Laser Config Dmg Rng RoF Acc DF Pwr
Combat Laser
Laser Cutter
Pierce3d10+20 –1/3h 1+2 –2 + 0/0/0 7
Slash 10 4d10+2
–1/2h 1+2 –2 + 0/0/0 4
Missiles Mag Boost RoF Acc Pwr
Class-SO Rack 12 — 1+2 +2 0
4 36
5 28
4 36
4 40 4 40
Balosian Brahassa CruiserBalosian Brahassa CruiserBalosian Brahassa CruiserBalosian Brahassa Cruiser
Construction Points 1594 Mass 32.1
Power Requirement 39 (1) Ramming Value 64
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
Standard Particle Beam Burst
1d10+6 –1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 12 TL2
5 20 10/3
5 40 40
5 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Ion Cannon #1
Ion Cannon #2
Standard Particle Beam #1
Standard Particle Beam #2
Hangar #1
Hangar #2
4 8 4
4 8 4
4 6
4 6
3 5
3 5
5 14
5 14
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Ion Cannon #3
Ion Cannon #4
Standard Particle Beam #3
Standard Particle Beam #4
3 8 4
4 6
4 6
3 5
3 5
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft Thruster
Ion Cannon #7
Standard Particle Beam #7
Standard Particle Beam #8
3 10 5
3 10 5
4 6
3 5
3 5
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Ion Cannon #5
Ion Cannon #6
Standard Particle Beam #5
Standard Particle Beam #6
3 8 4
4 6
4 6
3 5
3 5
5 60
5 60
4 52
4 36 4 36
Ionic Config Dmg Rng RoF Acc DF Pwr
Ion Cannon Slash 102d10+10 –1/4h 1+1 +2 0/–1/0 4
Balosian Erlassan Scout (2)Balosian Erlassan Scout (2)Balosian Erlassan Scout (2)Balosian Erlassan Scout (2)
Construction Points 1076 Mass 15.6
Power Requirement 18 Ramming Value 31
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Particle Config Dmg Rng RoF Acc DF Pwr
Standard Particle Beam Burst
1d10+6 –1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 12 TL2
4 20 10/3
4 18 18
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Ion Cannon #1
Ion Cannon #2
Standard Particle Beam #1
4 6 3
4 6 3
4 6
4 6
3 5
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Standard Particle Beam #5
Standard Particle Beam #6
4 6 3
4 4 2
4 4 2
4 6 3
4 8 4
4 8 4
3 5
3 5
3 5
3 5
3 5
4 48
4 48
4 50
Ionic Config Dmg Rng RoF Acc DF Pwr
Ion Cannon Slash 102d10+10 –1/4h 1+1 +2 0/–1/0 4 Core Armor/StructureArmor/StructureArmor/Structure Data
BridgeEngineReactorSensors (4 pwr)
5 12 TL2
4 20 10/3
4 18 18
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Ion Cannon #1
Ion Cannon #2
Standard Particle Beam #1
4 6 3
4 6 3
4 6
4 6
3 5
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Standard Particle Beam #5
Standard Particle Beam #6
4 6 3
4 4 2
4 4 2
4 6 3
4 8 4
4 8 4
3 5
3 5
3 5
3 5
3 5
4 48
4 48
4 50
Belt Alliance Close Escort (2226) (2)Belt Alliance Close Escort (2226) (2)Belt Alliance Close Escort (2226) (2)Belt Alliance Close Escort (2226) (2)
Construction Points 762 Mass 12.2
Power Requirement 10 Ramming Value 24
F/A Silhouette 2 P/S Silhouette 4
Acceleration 2 Pivot 1
Roll/Tumble 1 Slide 3
Particle Config Dmg Rng RoF Acc DF Pwr
Standard Particle Beam
Interceptor PrototypeInterceptor Prototype
Burst1d10+6 –1/h 1+0 +4 0/–2/–1 1
Burst 1d10+3
–2/h 1+0 +4 –2/0/0 1
Anti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive Fire
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)Cargo Hold
3 8 TL2
3 8 4/2
3 10 10
3 12 6/8
3 40
3 10
3 16
3 10
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterInterceptor Prototype #1
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
3 6 3
2 4
2 5
2 5
2 5
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Prototype #2
Standard Particle Beam #4
Standard Particle Beam #5
2 4 2
2 4 2
2 6 3
2 6 3
2 4
2 5
2 5
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)Cargo Hold
3 8 TL2
3 8 4/2
3 10 10
3 12 6/8
3 40
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterInterceptor Prototype #1
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
3 6 3
2 4
2 5
2 5
2 5
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Prototype #2
Standard Particle Beam #4
Standard Particle Beam #5
2 4 2
2 4 2
2 6 3
2 6 3
2 4
2 5
2 5
3 10
3 16
3 10
Belt Alliance Close Escort (2235) (2)Belt Alliance Close Escort (2235) (2)Belt Alliance Close Escort (2235) (2)Belt Alliance Close Escort (2235) (2)
Construction Points 770 Mass 12.2
Power Requirement 10 Ramming Value 24
F/A Silhouette 2 P/S Silhouette 4
Acceleration 2 Pivot 1
Roll/Tumble 1 Slide 3
Particle Config Dmg Rng RoF Acc DF Pwr
Standard Particle Beam
Interceptor Mk-IInterceptor Mk-I
Burst1d10+6 –1/h 1+0 +4 0/–2/–1 1
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive FireAnti-Fighter Limitation; Switching Delay; Ablative Defensive Fire
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)Cargo Hold
3 8 TL2
3 8 4/2
3 10 10
3 12 6/8
3 40
3 10
3 16
3 10
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterInterceptor Mk-I #1
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
3 6 3
2 4
2 5
2 5
2 5
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #2
Standard Particle Beam #4
Standard Particle Beam #5
2 4 2
2 4 2
2 6 3
2 6 3
2 4
2 5
2 5
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)Cargo Hold
3 8 TL2
3 8 4/2
3 10 10
3 12 6/8
3 40
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterInterceptor Mk-I #1
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
3 6 3
2 4
2 5
2 5
2 5
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #2
Standard Particle Beam #4
Standard Particle Beam #5
2 4 2
2 4 2
2 6 3
2 6 3
2 4
2 5
2 5
3 10
3 16
3 10
Belt Alliance Light Gunboat (2192) (4)Belt Alliance Light Gunboat (2192) (4)Belt Alliance Light Gunboat (2192) (4)Belt Alliance Light Gunboat (2192) (4)
Construction Points 522 Mass 5.4
Power Requirement 8 Ramming Value 11
F/A Silhouette 0 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Particle Config Dmg Rng RoF Acc DF Pwr
Blast Cannon, MediumBlast Cannon, Medium
Standard Particle Beam
Interceptor PrototypeInterceptor Prototype
Pulse5/5/1d5 5 –1/2h 1+1 –1 + 0/–1/0 2
Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Burst 1d10+3
–2/h 1+0 +4 –2/0/0 1
Anti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive Fire
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor PrototypeStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor PrototypeStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor PrototypeStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor PrototypeStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
Belt Alliance Light Gunboat (2235) (4)Belt Alliance Light Gunboat (2235) (4)Belt Alliance Light Gunboat (2235) (4)Belt Alliance Light Gunboat (2235) (4)
Construction Points 526 Mass 5.4
Power Requirement 8 Ramming Value 11
F/A Silhouette 0 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Particle Config Dmg Rng RoF Acc DF Pwr
Blast Cannon, MediumBlast Cannon, Medium
Standard Particle Beam
Interceptor Mk-IInterceptor Mk-I
Pulse5/5/1d5 5 –1/2h 1+1 –1 + 0/–1/0 2
Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)Limited Ammunition (20 rounds)
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive FireAnti-Fighter Limitation; Switching Delay;Ablative Defensive Fire
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-IStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-IStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-IStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
5 30
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-IStandard Particle Beam #1
Standard Particle Beam #2
Blast Cannon, MediumBridgeEngineReactorSensors (3 pwr)
3 6 3
3 6 3
3 6 3
3 6 3
2 4 DT
2 5
2 5
3 5
1 3 TL2
3 8 4/1
4 8 8
3 12 6/8
Centauri Altarian Destroyer (2)Centauri Altarian Destroyer (2)Centauri Altarian Destroyer (2)Centauri Altarian Destroyer (2)
Construction Points 1439 Mass 19.9
Power Requirement 30 Ramming Value 40
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst 2d10+2
–1/2h 1+1 –2 + 0/0/0 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon #3
Twin Array #4
Twin Array #5
Jump Drive (4 pwr)
5 10 5
5 10 5
3 8 4
3 8 4
4 7
3 6
3 6
3 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 12 TL2
5 20 10/3
6 30 30
5 16 8/8
4 60
4 54
4 60
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Matter Cannon #1
Matter Cannon #2
Twin Array #1
Twin Array #2
Twin Array #3
Hangar
4 6 3
4 6 3
4 7
4 7
3 6
3 6
3 6
5 7
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon #3
Twin Array #4
Twin Array #5
Jump Drive (4 pwr)
5 10 5
5 10 5
3 8 4
3 8 4
4 7
3 6
3 6
3 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 12 TL2
5 20 10/3
6 30 30
5 16 8/8
4 60
4 54
4 60
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Matter Cannon #1
Matter Cannon #2
Twin Array #1
Twin Array #2
Twin Array #3
Hangar
4 6 3
4 6 3
4 7
4 7
3 6
3 6
3 6
5 7
Centauri Altarian Magnus DL (2)Centauri Altarian Magnus DL (2)Centauri Altarian Magnus DL (2)Centauri Altarian Magnus DL (2)
Construction Points 1505 Mass 19.9
Power Requirement 34 Ramming Value 40
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Matter Config Dmg Rng RoF Acc DF Pwr
Matter CannonBurst 2d10
+2–1/2h 1+1 –2 + 0/0/0 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon #3
Twin Array #3
Twin Array #4
Jump Drive (4 pwr)
5 10 5
5 10 5
3 8 4
3 8 4
4 7
3 6
3 6
3 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 12 TL3
5 20 10/3
6 34 34
5 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Matter Cannon #1
Matter Cannon #2
Battle Laser
Twin Array #1
Twin Array #2
Hangar
4 6 3
4 6 3
4 7
4 7
3 6
3 6
3 6
5 7
Laser Config Dmg Rng RoF Acc DF Pwr
Battle LaserSlash 10
Pierce4d10+12
–1/4h 1+2 –4++ 0/0/0 6
4 60
4 54
4 60
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin Array
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon #3
Twin Array #3
Twin Array #4
Jump Drive (4 pwr)
5 10 5
5 10 5
3 8 4
3 8 4
4 7
3 6
3 6
3 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 12 TL3
5 20 10/3
6 34 34
5 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Matter Cannon #1
Matter Cannon #2
Battle Laser
Twin Array #1
Twin Array #2
Hangar
4 6 3
4 6 3
4 7
4 7
3 6
3 6
3 6
5 7
4 60
4 54
4 60
Centauri Amar Fast Carrier (2)Centauri Amar Fast Carrier (2)Centauri Amar Fast Carrier (2)Centauri Amar Fast Carrier (2)
Construction Points 1044 Mass 17.2
Power Requirement 16 (6) Ramming Value 34
F/A Silhouette 4 P/S Silhouette 4
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin Array
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Hangar #3 (1 op)
Jump Drive (4 pwr)
4 12 6
4 12 6
4 10 5
4 10 5
4 1
4 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 12 TL2
5 24 12/3
5 22 22
5 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Hangar #1 (6 ops)
Hangar #2 (6 ops)
4 8 4
4 8 4
4 6
4 6
4 6
4 6
4 6
4 6
4 42
4 32
4 40
4 42
4 32
4 40
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Hangar #3 (1 op)
Jump Drive (4 pwr)
4 12 6
4 12 6
4 10 5
4 10 5
4 1
4 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 12 TL2
5 24 12/3
5 22 22
5 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Hangar #1 (6 ops)
Hangar #2 (6 ops)
4 8 4
4 8 4
4 6
4 6
4 6
4 6
4 6
4 6
Centauri Balvarin CarrierCentauri Balvarin CarrierCentauri Balvarin CarrierCentauri Balvarin Carrier
Construction Points 1577 Mass 30.5
Power Requirement 24 (2) Ramming Value 61
F/A Silhouette 7 P/S Silhouette 7
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
Guardian ArrayGuardian Array
Twin ArrayTwin Array
Burst 1d10+15
–3/h 1+0 +8 – –3/0/0 2
Ablative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; Guardian
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
7 20 TL2
6 20 10/3
7 20 5/1
7 24 24
7 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterForward Thruster
Twin Array #1
Twin Array #2
Hangar #1 (6 ops)
6 6 3
6 4 2
6 6 3
3 6
3 6
7 14
5 455 45
6 40
7 39
6 40
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Guardian Array #1
Twin Array #3
Hangar #2 (6 ops)
5 5 5
3 4
3 6
5 12
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft Thruster
Twin Array #5
5 5 5
5 5 5
3 6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Guardian Array #2
Twin Array #4
Hangar #2 (6 ops)
5 5 5
3 4
3 6
5 12
Centauri Balvarix Strike CarrierCentauri Balvarix Strike CarrierCentauri Balvarix Strike CarrierCentauri Balvarix Strike Carrier
Construction Points 1452 Mass 31.2
Power Requirement 26 Ramming Value 62
F/A Silhouette 7 P/S Silhouette 7
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterForward Thruster
Twin Array #1
Twin Array #2
Hangar #1 (6 ops)
6 6 3
6 4 2
6 6 3
3 6
3 6
7 14
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Matter Cannon #1
Twin Array #3
Hangar #2 (6 ops)
5 5 5
4 7
3 6
5 12
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft Thruster
Twin Array #5
5 5 5
5 5 5
3 6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Matter Cannon #2
Twin Array #4
Hangar #2 (6 ops)
5 5 5
4 7
3 6
5 12
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
7 20 TL2
6 20 10/3
7 20 5/1
7 26 26
7 16 8/8
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst 2d10+2
–1/2h 1+1 –2 + 0/0/0 4
5 455 45
6 40
7 39
6 40
Centauri Centurion Attack CruiserCentauri Centurion Attack CruiserCentauri Centurion Attack CruiserCentauri Centurion Attack Cruiser
Construction Points 1516 Mass 25.8
Power Requirement 43 (1) Ramming Value 52
F/A Silhouette 5 P/S Silhouette 7
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7Forward Armor/StructureArmor/StructureArmor/Structure Data
Forward ThrusterForward Thruster
Battle Laser #1
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Hangar (1 op)
6 6 3
6 6 3
4 6
3 6
3 6
3 6
3 6
7 2
5 565 56
6 44
7 44
5 44
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (5 pwr)
7 18 TL 3
6 24 12/3
6 44 44
6 2010/10
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Battle Laser #2
Matter Cannon #1
5 10 5
4 6
4 7
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Battle Laser #3
Matter Cannon #2
5 10 5
4 6
4 7
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterJump Drive (4 pwr)
5 12 6
5 12 6
6 20 5/1
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst 2d10+2
–1/2h 1+1 –2 + 0/0/0 4
Laser Config Dmg Rng RoF Acc DF Pwr
Battle Laser Slash 10Pierce
4d10+12
–1/4h 1+2 –4++ 0/0/0 6
Centauri Covran ScoutCentauri Covran ScoutCentauri Covran ScoutCentauri Covran Scout
Construction Points 1576 Mass 22.6
Power Requirement 33 (1) Ramming Value 45
F/A Silhouette 4 P/S Silhouette 6
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 6
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineESS Device (4 pwr)Reactor
Sensors (4 pwr)
6 16 TL2
6 16 8/3
6 3 9
6 34 34
6 3216/16
Forward Armor/StructureArmor/StructureArmor/Structure DataForward Thruster
Guardian Array #1
Guardian Array #2
Twin Array #1
5 12 6
3 4
3 4
3 6
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster 5 8 4
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster 5 8 4
5 455 45
5 40
6 36
5 40
Aft Armor/StructureArmor/StructureArmor/Structure Data
Aft ThrusterAft Thruster
Guardian Array #3
Guardian Array #4
Twin Array #2
Jump Drive (4 pwr)
5 8 4
5 8 4
3 4
3 4
3 6
5 20 5/1
Particle Config Dmg Rng RoF Acc DF Pwr
Guardian ArrayGuardian Array
Twin ArrayTwin Array
Burst 1d10+15
–3/h 1+0 +8 – –3/0/0 2
Ablative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; Guardian
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Centauri Dargan Strike CruiserCentauri Dargan Strike CruiserCentauri Dargan Strike CruiserCentauri Dargan Strike Cruiser
Construction Points 1971 Mass 29.9
Power Requirement 50 Ramming Value 60
F/A Silhouette 5 P/S Silhouette 7
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineESS Device (4 pwr)Masking Sensor(2 pwr)Reactor
Sensors (5 pwr)
7 16 TL 4
6 24 12/3
6 3 9
6 8
6 50 50
6 2010/10
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Matter Cannon #1
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Hangar (6 ops)
5 6 3
5 6 3
3 7
3 6
3 6
3 6
3 6
6 14Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Battle Laser #1
Matter Cannon #2
5 10 5
3 6
3 7
5 525 52
5 44
7 49
5 44
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft Thruster
Twin Array #5
Jump Drive (4 pwr)
4 6 3
5 12 6
4 6 3
4 6
5 20 5/1
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst 2d10+2
–1/2h 1+1 –2 + 0/0/0 4
Laser Config Dmg Rng RoF Acc DF Pwr
Battle Laser Slash 10Pierce
4d10+12
–1/4h 1+2 –4++ 0/0/0 6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Battle Laser #2
Matter Cannon #3
5 10 5
3 6
3 7
Centauri Darkner Fast Attack Frigate (2)Centauri Darkner Fast Attack Frigate (2)Centauri Darkner Fast Attack Frigate (2)Centauri Darkner Fast Attack Frigate (2)
Construction Points 946 Mass 14.9
Power Requirement 29 (3) Ramming Value 30
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Hangar #1
Jump Drive (4 pwr)
4 12 6
4 12 6
4 10 5
4 10 5
4 1
4 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (4 pwr)
5 12 TL2
5 24 12/3
5 32 32
5 2010/12
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Battle Laser #1
Battle Laser #2
Matter Cannon #1
Matter Cannon #2
4 8 4
4 8 4
4 6
4 6
4 7
4 7
42 4
32 5
40 4
42 4
32 5
40 4
Laser Config Dmg Rng RoF Acc DF Pwr
Battle Laser Slash 10Pierce
4d10+12
–1/4h 1+2 –4++ 0/0/0 6
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst 2d10+2
–1/2h 1+1 –2 + 0/0/0 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Hangar #1
Jump Drive (4 pwr)
4 12 6
4 12 6
4 10 5
4 10 5
4 1
4 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (4 pwr)
5 12 TL2
5 24 12/3
5 32 32
5 2010/12
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Battle Laser #1
Battle Laser #2
Matter Cannon #1
Matter Cannon #2
4 8 4
4 8 4
4 6
4 6
4 7
4 7
Centauri Decurion Assault CruiserCentauri Decurion Assault CruiserCentauri Decurion Assault CruiserCentauri Decurion Assault Cruiser
Construction Points 1624 Mass 30.1
Power Requirement 27 (1) Ramming Value 60
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Laser Config Dmg Rng RoF Acc DF Pwr
Battle Laser Slash 10Pierce
4d10+12
–1/4h 1+2 –4++ 0/0/0 6
Particle Config Dmg Rng RoF Acc DF Pwr
Guardian ArrayGuardian Array
Twin ArrayTwin Array
Burst 1d10+15
–3/h 1+0 +8 – –3/0/0 2
Ablative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; GuardianAblative Defensive Fire; Guardian
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterJump Drive (4 pwr)
5 12 6
5 12 6
6 20 5/1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactor
Sensors (5 pwr)
Hangar #2 (1 op)
7 22 TL2
6 24 12/3
7 28 28
7 2010/10
7 4 KT
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Battle Laser
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
6 6 3
6 6 3
4 6
3 6
3 6
3 6
3 6
5 565 56
6 44
7 44
5 44
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Guardian Array #1
Hangar #1 (6 ops)
5 10 5
2 4
5 12 KT
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Guardian Array #2
Hangar #1 (6 ops)
5 10 5
2 4
5 12 KT
Centauri Emperor’s TransportCentauri Emperor’s TransportCentauri Emperor’s TransportCentauri Emperor’s Transport
Construction Points 1595 Mass 26.8
Power Requirement 25 (9) Ramming Value 54
F/A Silhouette 5 P/S Silhouette 7
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Hangar (6 ops)
6 6 3
6 6 3
3 6
3 6
3 6
3 6
7 14
56 556 5
42 5
40 7
40 5
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeBridge (Flag)EngineReactor
Sensors (5 pwr)
7 20 TL 2
9 16 TL 2
7 20 10/2
8 34 34
7 2010/10
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Twin Array #5
Twin Array #6
5 10 5
3 6
3 6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Twin Array #7
Twin Array #8
5 10 5
3 6
3 6
Forward Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)
5 6 3
5 4 2
5 4 2
5 6 3
6 20 5/1
Centauri Haven Patrol Boat (2)Centauri Haven Patrol Boat (2)Centauri Haven Patrol Boat (2)Centauri Haven Patrol Boat (2)
Construction Points 730 Mass 8.1
Power Requirement 16 Ramming Value 16
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst 2d10+2
–1/2h 1+1 –2 + 0/0/0 4
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
BridgeEngineReactorSensors (4 pwr)
Hangar (1 op)
2 4 2
2 4 2
2 10 5
2 10 5
2 8 4
2 8 4
3 7
2 6
2 6
2 6
2 6
4 8 TL2
3 20 10/2
4 16 16
3 16 8/10
4 1
4 33
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
BridgeEngineReactorSensors (4 pwr)
Hangar (1 op)
2 4 2
2 4 2
2 10 5
2 10 5
2 8 4
2 8 4
3 7
2 6
2 6
2 6
2 6
4 8 TL2
3 20 10/2
4 16 16
3 16 8/10
4 1
4 33
Centauri Kutai Gunship (2)Centauri Kutai Gunship (2)Centauri Kutai Gunship (2)Centauri Kutai Gunship (2)
Construction Points 996 Mass 17.2
Power Requirement 32 Ramming Value 34
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst 2d10+2
–1/2h 1+1 –2 + 0/0/0 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 16 TL2
6 16 8/4
6 32 32
6 16 8/8
5 52
6 36
5 48
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Matter Cannon #1
Matter Cannon #2
Matter Cannon #3
Matter Cannon #4
Twin Array #1
Hangar (1 op)
2 4 2
2 4 2
4 7
4 7
4 7
4 7
3 6
4 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon #5
Matter Cannon #6
Twin Array #2
4 4 2
4 4 2
4 4 2
4 4 2
4 8 4
4 8 4
4 7
4 7
3 6
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 16 TL2
6 16 8/4
6 32 32
6 16 8/8
5 52
6 36
5 48
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Matter Cannon #1
Matter Cannon #2
Matter Cannon #3
Matter Cannon #4
Twin Array #1
Hangar (1 op)
2 4 2
2 4 2
4 7
4 7
4 7
4 7
3 6
4 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Matter Cannon #5
Matter Cannon #6
Twin Array #2
4 4 2
4 4 2
4 4 2
4 4 2
4 8 4
4 8 4
4 7
4 7
3 6
Centauri Lias Supply ShipCentauri Lias Supply ShipCentauri Lias Supply ShipCentauri Lias Supply Ship
Construction Points 1223 Mass 34.2
Power Requirement 15 (1) Ramming Value 68
F/A Silhouette 8 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 12 TL2
5 16 8/4
5 16 16
5 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Twin Array #1
Twin Array #2
Cargo HoldCargo Hold
Hangar (1 op)
4 6 3
4 6 3
3 6
3 6
4 28
4 28
5 5
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterCargo Hold
4 8 4
4 40
5 485 48
5 44
5 44
5 44
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft Thruster
Twin Array #3
Twin Array #4
Jump Drive (4 pwr)
4 10 5
4 10 5
3 6
3 6
4 20 5/1
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterCargo Hold
4 8 4
4 40
Centauri Marcanos Civilian BaseCentauri Marcanos Civilian BaseCentauri Marcanos Civilian BaseCentauri Marcanos Civilian Base
Construction Points 2675 Mass 59.6
Power Requirement 58 Ramming Value 119
F/A Silhouette 12 P/S Silhouette 12
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeSensors (3 pwr)Sensors (3 pwr)ReactorHangar #1 (6 ops)Hangar #2 (6 ops)
5 25 TL2
5 12 6/6
5 12 6/6
5 10 10
5 14 —
5 14 —
Forward Armor/StructureArmor/StructureArmor/Structure DataCargo Hold #1
Launch Tube (H1)
Launch Tube (H2)
Plasma Accelerator #1
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Reactor
4 24
4 1
4 1
4 10
4 6
4 6
4 6
4 6
4 8 8
Fore/Port Armor/StructureArmor/StructureArmor/Structure DataCargo Hold #2
Launch Tube (H1)
Twin Array #5
Twin Array #6
Twin Array #17Reactor
4 24
4 1
4 6
4 6
5 6 DT
4 8 8
4 604 604 60
5 100
4 60
Aft Armor/StructureArmor/StructureArmor/Structure DataCargo Hold #4Plasma Accelerator #4
Twin Array #13
Twin Array #14
Twin Array #15
Twin Array #16
Reactor
4 24
4 10
4 6
4 6
4 6
4 6
4 8 8
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Fore/Starboard Armor/StructureArmor/StructureArmor/Structure DataCargo Hold #3
Launch Tube (H1)
Twin Array #7
Twin Array #8
Twin Array #18Reactor
4 24
4 1
4 6
4 6
5 6 DT
4 8 8
4 604 60
Aft/Port Armor/StructureArmor/StructureArmor/Structure Data
Launch Tube (H2)
Plasma Accelerator #2
Twin Array #9
Twin Array #10
Twin Array #19Reactor
4 1
4 10
4 6
4 6
5 6 KT
4 8 8
Aft/Starboard Armor/StructureArmor/StructureArmor/Structure Data
Launch Tube (H2)
Plasma Accelerator #3
Twin Array #11
Twin Array #12
Twin Array #20Reactor
4 1
4 10
4 6
4 6
5 6 KT
4 8 8
Plasma Config Dmg Rng RoF Acc DF Pwr
Plasma AcceleratorPlasma Accelerator
Burst 4d10+12
–1/h 1+2 –3 + 0/0/0 5
Rapid Fire IRapid Fire IRapid Fire IRapid Fire IRapid Fire IRapid Fire IRapid Fire I
Centauri Maximus Defense Frigate (2)Centauri Maximus Defense Frigate (2)Centauri Maximus Defense Frigate (2)Centauri Maximus Defense Frigate (2)
Construction Points 1117 Mass 9.3
Power Requirement 18 Ramming Value 19
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Guardian Array #1Guardian Array #2Guardian Array #3BridgeEngineSensors (4 pwr)Reactor
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
3 8 4
3 8 4
2 6
2 6
2 6
2 6
0 4 DT
0 4 DT
0 4 DT
4 8 TL2
4 20 10/2
5 16 8/8
5 18 18
4 1
Particle Config Dmg Rng RoF Acc DF Pwr
Guardian ArrayGuardian Array
Twin ArrayTwin Array
Burst1d10+5 –3/h 1+0 +8 – –3/0/0 2
Guardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive Fire
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
5 45
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Twin Array #1
Twin Array #2
Twin Array #3
Twin Array #4
Guardian Array #1Guardian Array #2Guardian Array #3BridgeEngineSensors (4 pwr)Reactor
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
3 8 4
3 8 4
2 6
2 6
2 6
2 6
0 4 DT
0 4 DT
0 4 DT
4 8 TL2
4 20 10/2
5 16 8/8
5 18 18
4 1
5 45
Centauri Mograth Frigate (2)Centauri Mograth Frigate (2)Centauri Mograth Frigate (2)Centauri Mograth Frigate (2)
Construction Points 919 Mass 9.9
Power Requirement 25 (1) Ramming Value 20
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Twin Array #1
Twin Array #2
Guardian Array
Matter Cannon #1
Matter Cannon #2
Plasma Stream
BridgeEngineSensors (4 pwr)Reactor
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
3 8 4
3 8 4
2 6
2 6
0 4 DT
3 7
3 7
3 9
5 8 TL2
4 20 10/2
5 16 8/8
5 26 26
4 1
Particle Config Dmg Rng RoF Acc DF Pwr
Guardian ArrayGuardian Array
Twin ArrayTwin Array
Burst1d10+5 –3/h 1+0 +8 – –3/0/0 2
Guardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive FireGuardian; Ablative Defensive Fire
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
5 50
Plasma Config Dmg Rng RoF Acc DF Pwr
Plasma StreamPlasma StreamSlash 5
3d10+4 –1/h 1+1 –3 + 0/0/0 7
Anti-Armor IIIAnti-Armor IIIAnti-Armor IIIAnti-Armor IIIAnti-Armor IIIAnti-Armor IIIAnti-Armor III
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst2d10+2 –1/2h 1+1 –2 + 0/0/0 4
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Twin Array #1
Twin Array #2
Guardian Array
Matter Cannon #1
Matter Cannon #2
Plasma Stream
BridgeEngineSensors (4 pwr)Reactor
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
3 8 4
3 8 4
2 6
2 6
0 4 DT
3 7
3 7
3 9
5 8 TL2
4 20 10/2
5 16 8/8
5 26 26
4 1
5 50
Centauri Mogratti Battle Frigate (2)Centauri Mogratti Battle Frigate (2)Centauri Mogratti Battle Frigate (2)Centauri Mogratti Battle Frigate (2)
Construction Points 896 Mass 9.9
Power Requirement 23 (1) Ramming Value 20
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Twin Array #1
Twin Array #2
Twin Array #3
Matter Cannon #1
Matter Cannon #2
Plasma AcceleratorBridgeEngineSensors (4 pwr)Reactor
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
3 8 4
3 8 4
2 6
2 6
2 6 DT
3 7
3 7
3 10
5 8 TL2
4 20 10/2
5 16 8/8
5 24 24
4 1
Particle Config Dmg Rng RoF Acc DF Pwr
Twin ArrayTwin ArrayBurst
1d10+4 –2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
5 50
Plasma Config Dmg Rng RoF Acc DF Pwr
Plasma AcceleratorPlasma Accelerator
Burst4d10+12 –1/h 1+2 –3 + 0/0/0 5
Rapid Fire IRapid Fire IRapid Fire IRapid Fire IRapid Fire IRapid Fire IRapid Fire I
Matter Config Dmg Rng RoF Acc DF Pwr
Matter Cannon Burst2d10+2 –1/2h 1+1 –2 + 0/0/0 4
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Twin Array #1
Twin Array #2
Guardian Array
Matter Cannon #1
Matter Cannon #2
Plasma AcceleratorBridgeEngineSensors (4 pwr)Reactor
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
3 8 4
3 8 4
2 6
2 6
0 4 DT
3 7
3 7
3 10
5 8 TL2
4 20 10/2
5 16 8/8
5 24 24
4 1
5 50
Centauri Sentri Medium FighterCentauri Sentri Medium FighterCentauri Sentri Medium Fighter
Construction Points 135
Mass Per Vessel 1.0
Ramming Value 8
Silhouette 1/2/4
3
3
3
2
Rating #1 #2 #3 #4 #5 #6Initiative
Speed
Vector 1
Vector 2
Z-Axis Vector
Maneuver (P/R/T)
Evasive Maneuvers
Total Thrust Used
WEAPONS:Lt. Particle Gun
Lt. Particle Gun
3/6/12
+ + + + + +
+ + + + + +
8
12
Notation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fire
1+0
1+0
Particle Config Dmg Rng RoF Acc DF
Light Particle GunLight Particle Gun
Burst 1d6+2
–2/h 1+0 +0 0/0/0
Burst 1d6+2
–2/h 1+0 +0 0/0/0
10
10
10
10
10
10
10
10
10
10
10
10
1
10
10
10
10
10
10
10
10
10
10
10
10
2
10
10
10
10
10
10
10
10
10
10
10
10
3
10
10
10
10
10
10
10
10
10
10
10
10
4
10
10
10
10
10
10
10
10
10
10
10
10
5
10
10
10
10
10
10
10
10
10
10
10
10
6
Corillani Nollita Tactical Frigate (2)Corillani Nollita Tactical Frigate (2)Corillani Nollita Tactical Frigate (2)Corillani Nollita Tactical Frigate (2)
Construction Points 939 Mass 9.9
Power Requirement 27 (1) Ramming Value 20
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Cannon
Plasma Cannon, Medium
Twin ArrayTwin Array
Slash 102d10+15 –1/2h 1+1 0 + 0/–1/0 7
Burst 3d10+4
–1/h 1+2 –5 ++ 0/0/0 3
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow TargetingSlow TargetingSlow TargetingSlow TargetingSlow TargetingSlow TargetingSlow Targeting
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterPort ThrusterStarboard ThrusterStarboard ThrusterParticle Cannon #1
Particle Cannon #2
Plasma Cannon, Medium #1
Plasma Cannon, Medium #2
Twin Array #1
Twin Array #2
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
3 6 3
3 6 3
3 8 4
3 8 4
3 4 2
3 4 2
3 4 2
3 4 2
3 8
3 8
3 5
3 5
2 6
2 6
4 9 TL2
3 16 8/2
3 28 28
3 12 6/6
1 1
4 60
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterPort ThrusterStarboard ThrusterStarboard ThrusterParticle Cannon #1
Particle Cannon #2
Plasma Cannon, Medium #1
Plasma Cannon, Medium #2
Twin Array #1
Twin Array #2
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
3 6 3
3 6 3
3 8 4
3 8 4
3 4 2
3 4 2
3 4 2
3 4 2
3 8
3 8
3 5
3 5
2 6
2 6
4 9 TL2
3 16 8/2
3 28 28
3 12 6/6
1 1
4 60
Corillani Orrono WatchcruiserCorillani Orrono WatchcruiserCorillani Orrono WatchcruiserCorillani Orrono Watchcruiser
Construction Points 1295 Mass 23.1
Power Requirement 31 (1) Ramming Value 46
F/A Silhouette 4 P/S Silhouette 6
Acceleration 3 Pivot 2
Roll/Tumble 3 Slide 6
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Cannon, LightPlasma Cannon, Medium
Twin ArrayTwin Array
Slash 102d10+8 –1/h 1+1 –1 + 0/–2/–1 4
Burst 3d10+4
–1/h 1+2 –5 ++ 0/0/0 3
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow TargetingSlow TargetingSlow TargetingSlow TargetingSlow TargetingSlow TargetingSlow Targeting
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)Reactor
Sensors (5 pwr)
4 16 TL2
4 24 12
4 20 5/1
4 32 32
5 2010/10
4 40
5 40
4 40
4 484 48
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterParticle Cannon, Light #1
Particle Cannon, Light #2
Twin Array #1
4 6 3
4 6 3
3 6
3 6
2 6Starboard Armor/StructureArmor/StructureArmor/Structure Data
Starboard ThrusterStarboard ThrusterPlasma Cannon, Medium #2
Twin Array #3
Hangar (1 op)
3 6 3
3 6 3
3 5
2 6
2 2
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterPort ThrusterPlasma Cannon, Medium #1
Twin Array #2
Hangar (1 op)
3 6 3
3 6 3
3 5
2 6
2 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft Thruster
Twin Array #4
4 8 4
4 8 4
4 8 4
2 6
Drazi Brostilli WarbaseDrazi Brostilli WarbaseDrazi Brostilli Warbase
Construction Points 3846
Mass 90.6
Power Requirement 128
Ramming Value 192
F/A Silhouette 12
P/S Silhouette 12
Forward Armor/StructureArmor/StructureArmor/Structure DataExternal Launcher #1
Particle Blaster #1
Particle Blaster #2
Particle Cannon #1Twin Array #1Cargo Hold #1Reactor #1
5 4
5 6
5 6
5 8
6 6 DT
5 20
5 32 32
Aft Armor/StructureArmor/StructureArmor/Structure DataExternal Launcher #4
Particle Blaster #7
Particle Blaster #8
Particle Cannon #4Twin Array #4Cargo Hold #4Reactor #8
5 4
5 6
5 6
5 8
6 6 KT
5 20
5 32 32
Forward/Port Armor/StructureArmor/StructureArmor/Structure DataExternal Launcher #2
Particle Blaster #3
Standard Particle Beam #1
Standard Particle Beam #2
Particle Cannon, Heavy #1Particle Repeater #1
Hangar #1 (6 ops)
Reactor #2Reactor #3
5 4
5 6
5 5
5 5
5 12
6 4 DT
5 8
5 32 32
5 32 32
Forward/Stbd Armor/StructureArmor/StructureArmor/Structure DataExternal Launcher #3
Particle Blaster #4
Standard Particle Beam #3
Standard Particle Beam #4
Particle Cannon, Heavy #2Particle Repeater #2
Hangar #2 (6 ops)
Reactor #4Reactor #5
5 4
5 6
5 5
5 5
5 12
6 4 DT
5 8
5 32 32
5 32 32
Aft/Port Armor/StructureArmor/StructureArmor/Structure Data
Particle Blaster #5
Particle Cannon #2
Particle Cannon, Heavy #3Twin Array #2Cargo Hold #2
Hangar #3 (6 ops)
Reactor #6
5 6
5 8
5 12
6 6 DT
5 20
5 8
5 32 32
Aft/Starboard Armor/StructureArmor/StructureArmor/Structure Data
Particle Blaster #6
Particle Cannon #3
Particle Cannon, Heavy #4Twin Array #3Cargo Hold #3
Hangar #4 (6 ops)
Reactor #7
5 6
5 8
5 12
6 6 DT
5 20
5 8
5 32 32
Central Core Armor/StructureArmor/StructureArmor/Structure DataBridge #1Bridge #2
6 20 TL2
6 20 TL2
Starboard Core Armor/StructureArmor/StructureArmor/Structure DataSensors #2 (4 pwr) 6 16 8/8
Port Core Armor/StructureArmor/StructureArmor/Structure DataSensors #1 (4 pwr) 6 16 8/8
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Blaster
Particle Cannon
Particle Cannon, HeavyParticle Cannon, Heavy
Particle RepeaterParticle Repeater
Burst 1d10+12
–1/2h 1+1 –1 + 0/0/0 4
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Slash 10 6d10+60
–1/3h 1+3 0 + 0/0/0 9
Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Burst 2d10 –1/h 1+0 +3 0/–1/0 4
Gatling I (1 pwr); Cooldown IIGatling I (1 pwr); Cooldown IIGatling I (1 pwr); Cooldown IIGatling I (1 pwr); Cooldown IIGatling I (1 pwr); Cooldown IIGatling I (1 pwr); Cooldown IIGatling I (1 pwr); Cooldown II
Standard Particle Beam
Twin ArrayTwin Array
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Burst 1d10+4
–2/h 2+0 +5 0/–2/–1 2
Slow TargetingSlow TargetingSlow TargetingSlow TargetingSlow TargetingSlow TargetingSlow Targeting
5 120
6 40
5 120
6 406 40
5 120
5 120
5 120
5 120
Drazi Darkhawk Missile Cruiser (2)Drazi Darkhawk Missile Cruiser (2)Drazi Darkhawk Missile Cruiser (2)Drazi Darkhawk Missile Cruiser (2)
Construction Points 916 Mass 15.4
Power Requirement 9 (7) Ramming Value 31
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
5 36
5 36
5 36
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
5 16 16
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Class-S Rack #1
Class-S Rack #2
Particle Cutter
Standard Particle Beam #1
Standard Particle Beam #2
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 5
4 5
4 8
4 4
4 4
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster
Class-S Rack #3
Class-S Rack #4
5 10 10
4 5
4 5
Particle Config Dmg Rng RoF Acc DF Pwr
Particle CutterParticle Cutter
Standard Particle Beam
Track 2Burst
2d10+12
–1/2h 1+1 +3 0/0/0 3
Single ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingBurst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Missiles Mag Boost RoF Acc Pwr
Class-S Rack 20 — 1+1 +3 0
5 36
5 36
5 36
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
5 16 16
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Class-S Rack #1
Class-S Rack #2
Particle Cutter
Standard Particle Beam #1
Standard Particle Beam #2
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 5
4 5
4 8
4 4
4 4
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster
Class-S Rack #3
Class-S Rack #4
5 10 10
4 5
4 5
Drazi Eyehawk Scout Cruiser (2)Drazi Eyehawk Scout Cruiser (2)Drazi Eyehawk Scout Cruiser (2)Drazi Eyehawk Scout Cruiser (2)
Construction Points 904 Mass 14.5
Power Requirement 15 (3) Ramming Value 29
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
5 36
5 36
5 36
Particle Config Dmg Rng RoF Acc DF Pwr
Standard Particle Beam
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
5 36
5 36
5 36
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)Reactor
Sensors (5 pwr)
5 8 TL2
5 20 10/2
4 20 5/1
5 18 18
4 2010/10
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Hangar (1 op)
ESS Device (2 pwr)
4 10 5
4 10 5
4 10 5
4 4
4 4
4 4
4 4
4 2
4 2 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 20 10
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)Reactor
Sensors (5 pwr)
5 8 TL2
5 20 10/2
4 20 5/1
5 18 18
4 2010/10
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Hangar (1 op)
ESS Device (2 pwr)
4 10 5
4 10 5
4 10 5
4 4
4 4
4 4
4 4
4 2
4 2 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 20 10
Drazi Fanged Serpent Command FighterDrazi Fanged Serpent Command FighterDrazi Fanged Serpent Command Fighter
Construction Points 182
Mass Per Vessel 2.0
Ramming Value 12
Silhouette 2/4/8
4
4
4
3
Rating #1 #2 #3 #4 #5 #6Initiative
Speed
Vector 1
Vector 2
Z-Axis Vector
Maneuver (P/R/T)
Evasive Maneuvers
Total Thrust Used
WEAPONS:PPG 1
PPG 2
Particle Blaster
6/12/24
+ + + + + +
+ + + + + +
5
12
Notation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fire
1+0
1+0
1+2
20
20
20
20
20
20
20
20
20
20
20
20
1
Particle Config Dmg Rng RoF Acc DF
Paired Particle GunPaired Particle Gun
Particle BlasterParticle Blaster
Burst 1d6+5
–2/h 1+0 +0 0/0/0
Burst 1d6+5
–2/h 1+0 +1 0/0/1
Burst 1d10+12
–1/h 1+2 +0 0/0/0
Anti-CapitalAnti-CapitalAnti-CapitalAnti-CapitalAnti-CapitalAnti-Capital
20
20
20
20
20
20
20
20
20
20
20
20
2
20
20
20
20
20
20
20
20
20
20
20
20
3
20
20
20
20
20
20
20
20
20
20
20
20
4
20
20
20
20
20
20
20
20
20
20
20
20
5
20
20
20
20
20
20
20
20
20
20
20
20
6
Drazi Guardhawk Battle Escort (2)Drazi Guardhawk Battle Escort (2)Drazi Guardhawk Battle Escort (2)Drazi Guardhawk Battle Escort (2)
Construction Points 1217 Mass 15.9
Power Requirement 27 (5) Ramming Value 32
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
5 44
5 36
5 44
Particle Config Dmg Rng RoF Acc DF Pwr
Particle RepeaterParticle Repeater
Standard Particle Beam
Burst 2d10 –1/h 1+0 +3 0/–1/0 4
Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Burst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
4 20 5/1
5 32 32
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterParticle Repeater #1
Particle Repeater #2
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 4
4 4
4 4
4 4
4 4
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterParticle Repeater #3
Particle Repeater #4
5 20 10
4 4
4 4
5 44
5 36
5 44
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
4 20 5/1
5 32 32
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterParticle Repeater #1
Particle Repeater #2
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 4
4 4
4 4
4 4
4 4
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterParticle Repeater #3
Particle Repeater #4
5 20 10
4 4
4 4
Drazi Jumphawk Command Cruiser (2)Drazi Jumphawk Command Cruiser (2)Drazi Jumphawk Command Cruiser (2)Drazi Jumphawk Command Cruiser (2)
Construction Points 1023 Mass 17.7
Power Requirement 35 (3) Ramming Value 35
F/A Silhouette 4 P/S Silhouette 4
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Blaster
Particle Cannon
Standard Particle Beam
Burst 1d10+12
–1/2h 1+1 –1 + 0/0/0 4
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
5 12 TL2
5 20 10/2
4 20 5/1
5 38 38
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterParticle Cannon #1
Particle Cannon #2
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 8
4 8
4 4
4 4
4 4
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster
Particle Blaster #1
Particle Blaster #2
5 20 10
4 8
4 8
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
5 12 TL2
5 20 10/2
4 20 5/1
5 38 38
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterParticle Cannon #1
Particle Cannon #2
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 8
4 8
4 4
4 4
4 4
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster
Particle Blaster #1
Particle Blaster #2
5 20 10
4 8
4 8
5 44
5 36
5 44
5 44
5 36
5 44
Drazi Nightfalcon Heavy CarrierDrazi Nightfalcon Heavy CarrierDrazi Nightfalcon Heavy CarrierDrazi Nightfalcon Heavy Carrier
Construction Points 1347 Mass 28.6
Power Requirement 55 (1) Ramming Value 57
F/A Silhouette 7 P/S Silhouette 5
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 16 TL2
5 16 8/3
5 56 56
5 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterParticle Cannon #1
External Launcher #1
External Launcher #2
External Launcher #3
Hangar
4 8 4
4 8 4
4 8
4 2
4 2
4 2
4 12Port Armor/StructureArmor/StructureArmor/Structure Data
Port ThrusterParticle Cannon #2
Particle Cannon #3
Particle Cutter #1
Twin Array #1
4 10 5
4 8
4 8
4 8
3 6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterParticle Cannon #4
Particle Cannon #5
Particle Cutter #2
Twin Array #2
4 10 5
4 8
4 8
4 8
3 6
4 54
4 44
0 2
4 444 44
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Cannon
Particle CutterParticle Cutter
Twin ArrayTwin Array
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Track 2Burst
2d10+12
–1/2h 1+1 +3 0/0/0 3
Single ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterJump Drive (6 pwr)
4 16 8
5 20 5/1
Drazi Shodroma Armed Satellite (8)Drazi Shodroma Armed Satellite (8)Drazi Shodroma Armed Satellite (8)Drazi Shodroma Armed Satellite (8)
Construction Points 371 Mass 5.4
Power Requirement 14 Ramming Value 11
F/A Silhouette 1 P/S Silhouette 1
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Cannon, HeavyParticle Cannon, Heavy
Standard Particle Beam
Slash 10 6d10+60
–1/3h 1+3 0 + 0/0/0 9
Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Burst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Core Armor/StructureArmor/StructureArmor/Structure DataParticle Cannon, Heavy
Standard Particle Beam #1
Standard Particle Beam #2Sensors (3 pwr)Reactor
4 12
2 4
2 4
3 12 6/6
4 14 14
4 40
Drazi Solarhawk Battlecruiser (2)Drazi Solarhawk Battlecruiser (2)Drazi Solarhawk Battlecruiser (2)Drazi Solarhawk Battlecruiser (2)
Construction Points 1037 Mass 13.5
Power Requirement 17 (7) Ramming Value 27
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Particle Config Dmg Rng RoF Acc DF Pwr
Solar CannonSolar Cannon
Standard Particle Beam
Burst 1d5+12
–1/2h 1+2 0 + 0/0/0 3
Anti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIBurst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
5 24 24
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam
Solar Cannon #1
Solar Cannon #2
Solar Cannon #3
Solar Cannon #4
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 5
4 7
4 7
4 7
4 7
2 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 20 10
5 44
6 36
5 44
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
5 24 24
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam
Solar Cannon #1
Solar Cannon #2
Solar Cannon #3
Solar Cannon #4
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 5
4 7
4 7
4 7
4 7
2 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 20 10
5 44
6 36
5 44
Drazi Stareagle Frigate (4)Drazi Stareagle Frigate (4)Drazi Stareagle Frigate (4)Drazi Stareagle Frigate (4)
Construction Points 718 Mass 7.6
Power Requirement 11 (1) Ramming Value 15
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Blaster
Standard Particle Beam
Burst 1d10+12
–1/2h 1+1 –1 + 0/0/0 4
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Blaster
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 14 7
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 6
5 8 TL2
5 14 7/2
5 12 12
4 12 6/6
4 1
6 36
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Blaster
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 14 7
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 6
5 8 TL2
5 14 7/2
5 12 12
4 12 6/6
4 1
6 36
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Blaster
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 14 7
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 6
5 8 TL2
5 14 7/2
5 12 12
4 12 6/6
4 1
6 36
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Blaster
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 14 7
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 6
5 8 TL2
5 14 7/2
5 12 12
4 12 6/6
4 1
6 36
Drazi Star Snake Light FighterDrazi Star Snake Light FighterDrazi Star Snake Light Fighter
Construction Points 107
Mass Per Vessel 1.0
Ramming Value 4
Silhouette 1/2/4
1
1
1
1
Rating #1 #2 #3 #4 #5 #6Initiative
Speed
Vector 1
Vector 2
Z-Axis Vector
Maneuver (P/R/T)
Evasive Maneuvers
Total Thrust Used
WEAPONS:Lt Particle Blaster
Lt Particle Blaster
3/6/12
+ + + + + +
+ + + + + +
10
13
Notation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fire
1+0
1+0
Particle Config Dmg Rng RoF Acc DF
Light Particle BlasterLight Particle Blaster
Burst 1d3+5
–2/h 1+0 +0 0/0/0
Burst 1d3+5
–2/h 1+1 +1 0/0/1
8
8
8
8
8
8
8
8
8
8
8
8
1
8
8
8
8
8
8
8
8
8
8
8
8
2
8
8
8
8
8
8
8
8
8
8
8
8
3
8
8
8
8
8
8
8
8
8
8
8
8
4
8
8
8
8
8
8
8
8
8
8
8
8
5
8
8
8
8
8
8
8
8
8
8
8
8
6
Drazi Stormfalcon Heavy CruiserDrazi Stormfalcon Heavy CruiserDrazi Stormfalcon Heavy CruiserDrazi Stormfalcon Heavy Cruiser
Construction Points 1661 Mass 29.1
Power Requirement 53 (1) Ramming Value 58
F/A Silhouette 7 P/S Silhouette 5
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 16 TL2
5 16 8/3
5 54 54
5 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Particle Cutter
Solar Cannon #1
Solar Cannon #2
External Launcher
Hangar (6 ops)
4 8 4
4 8 4
4 8
4 7
4 7
5 2
4 14Port Armor/StructureArmor/StructureArmor/Structure Data
Port Thruster
Particle Blaster #1
Particle Cannon #1
Particle Repeater #1
Twin Array #1
4 10 5
3 6
3 8
3 4
3 6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Particle Blaster #2
Particle Cannon #2
Particle Repeater #2
Twin Array #2
4 10 5
3 6
3 8
3 4
3 6
4 48
5 50
0 5
4 504 50
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Blaster
Particle Cannon
Particle CutterParticle Cutter
Particle RepeaterParticle Repeater
Solar CannonSolar Cannon
Twin ArrayTwin Array
Burst 1d10+12
–1/2h 1+1 –1 + 0/0/0 4
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Track 2Burst
2d10+12
–1/2h 1+1 +3 0/0/0 3
Single ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingBurst 2d10 –1/h 1+0 +3 0/–1/0 4
Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Burst 1d5
+12–1/2h 1+2 0 + 0/0/0 3
Anti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIAnti-Armor I (2 pts); Anti-Hull I; Anti-Hull IIBurst 1d10
+4–2/h 2+0 +5 0/–2/–1 2
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterJump Drive (6 pwr)
4 16 8
5 20 5/1
Drazi Strikebird Carrier (2)Drazi Strikebird Carrier (2)Drazi Strikebird Carrier (2)Drazi Strikebird Carrier (2)
Construction Points 793 Mass 15.6
Power Requirement 21 (7) Ramming Value 31
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Cannon
Particle RepeaterParticle Repeater
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Burst 2d10 –1/h 1+0 +3 0/–1/0 4
Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 16 8/2
5 28 28
4 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Repeater
Particle Cannon #1
Particle Cannon #2
Hangar #1 (1 op)
Hangar #2 (6 ops)
Hangar #3 (6 ops)
4 8 4
4 8 4
4 8 4
4 4
3 8
3 8
4 1
4 6
4 6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 50
5 32
4 50
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 16 8/2
5 28 28
4 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Repeater
Particle Cannon #1
Particle Cannon #2
Hangar #1 (1 op)
Hangar #2 (6 ops)
Hangar #3 (6 ops)
4 8 4
4 8 4
4 8 4
4 4
3 8
3 8
4 1
4 6
4 6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 50
5 32
4 50
Drazi Strikehawk Battle Carrier (2)Drazi Strikehawk Battle Carrier (2)Drazi Strikehawk Battle Carrier (2)Drazi Strikehawk Battle Carrier (2)
Construction Points 796 Mass 14.1
Power Requirement 28 (6) Ramming Value 28
F/A Silhouette 3 P/S Silhouette 3
Acceleration 28 (6) Pivot 1
Roll/Tumble 2 Slide 4
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Blaster
Particle Cannon
Standard Particle Beam
Burst 1d10+12
–1/2h 1+1 –1 + 0/0/0 4
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
5 8 TL2
5 16 8/2
4 20 5/1
5 34 34
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Blaster #1
Particle Blaster #2
Particle Cannon #1
Particle Cannon #2
Standard Particle Beam #1
Standard Particle Beam #2
External Launcher (1 op)
Hangar (1 op)
4 8 4
4 8 4
4 8 4
4 6
4 6
4 8
4 8
4 4
4 4
4 2
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 40
5 32
4 40
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
5 8 TL2
5 16 8/2
4 20 5/1
5 34 34
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Blaster #1
Particle Blaster #2
Particle Cannon #1
Particle Cannon #2
Standard Particle Beam #1
Standard Particle Beam #2
External Launcher (1 op)
Hangar (1 op)
4 8 4
4 8 4
4 8 4
4 6
4 6
4 8
4 8
4 4
4 4
4 2
4 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 40
5 32
4 40
Drazi Sunhawk Battlecruiser (2)Drazi Sunhawk Battlecruiser (2)Drazi Sunhawk Battlecruiser (2)Drazi Sunhawk Battlecruiser (2)
Construction Points 956 Mass 15.7
Power Requirement 25 (3) Ramming Value 31
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
5 28 28
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Cutter
Standard Particle Beam #1
Standard Particle Beam #2
Particle Blaster #1
Particle Blaster #2
Particle Blaster #3
Particle Blaster #4
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 8
4 5
4 5
4 6
4 6
4 6
4 6
2 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 20 10
5 55
6 36
5 55
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Blaster
Particle CutterParticle Cutter
Standard Particle Beam
Burst 1d10+12
–1/2h 1+1 –1 + 0/0/0 4
Track 2Burst
2d10+12
–1/2h 1+1 +3 0/0/0 3
Single ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingBurst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 20 10/2
5 28 28
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Cutter
Standard Particle Beam #1
Standard Particle Beam #2
Particle Blaster #1
Particle Blaster #2
Particle Blaster #3
Particle Blaster #4
Hangar (1 op)
4 10 5
4 10 5
4 10 5
4 8
4 5
4 5
4 6
4 6
4 6
4 6
2 2
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 20 10
5 55
6 36
5 55
Drazi War Talon Escort (2)Drazi War Talon Escort (2)Drazi War Talon Escort (2)Drazi War Talon Escort (2)
Construction Points 1083 Mass 15.7
Power Requirement 18 (6) Ramming Value 31
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
4 16 8/2
5 24 24
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterParticle Repeater #1
Particle Repeater #2
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Standard Particle Beam #5
Standard Particle Beam #6
Hangar (6 ops)
4 8 4
4 8 4
4 8 4
4 4
4 4
4 5
4 5
4 5
4 5
4 5
4 5
4 7
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 50
5 32
4 50
Particle Config Dmg Rng RoF Acc DF Pwr
Particle RepeaterParticle Repeater
Standard Particle Beam
Burst 2d10 –1/h 1+0 +3 0/–1/0 4
Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Burst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
4 16 8/2
5 24 24
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard ThrusterParticle Repeater #1
Particle Repeater #2
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Standard Particle Beam #5
Standard Particle Beam #6
Hangar (6 ops)
4 8 4
4 8 4
4 8 4
4 4
4 4
4 5
4 5
4 5
4 5
4 5
4 5
4 7
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 50
5 32
4 50
Drazi Warbird Cruiser (2)Drazi Warbird Cruiser (2)Drazi Warbird Cruiser (2)Drazi Warbird Cruiser (2)
Construction Points 948 Mass 15.8
Power Requirement 38 (2) Ramming Value 32
F/A Silhouette 3 P/S Silhouette 3
Acceleration 2 Pivot 1
Roll/Tumble 2 Slide 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 16 8/2
5 40 40
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Repeater
Standard Particle Beam #1
Standard Particle Beam #2
Particle Cannon #1
Particle Cannon #2
Particle Cannon #3
Particle Cannon #4
Hangar (1 op)
4 8 4
4 8 4
4 8 4
4 4
4 5
4 5
4 8
4 8
4 8
4 8
4 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 50
5 32
4 50
Particle Config Dmg Rng RoF Acc DF Pwr
Particle Cannon
Particle RepeaterParticle Repeater
Standard Particle Beam
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Burst 2d10 –1/h 1+0 +3 0/–1/0 4
Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Cooldown II; Gatling I (1 power)Burst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 8 TL2
5 16 8/2
5 40 40
4 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterPort ThrusterStarboard Thruster
Particle Repeater
Standard Particle Beam #1
Standard Particle Beam #2
Particle Cannon #1
Particle Cannon #2
Particle Cannon #3
Particle Cannon #4
Hangar (1 op)
4 8 4
4 8 4
4 8 4
4 4
4 5
4 5
4 8
4 8
4 8
4 8
4 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft Thruster 5 16 8
4 50
5 32
4 50
Drazi Wareagle Frigate Leader (4)Drazi Wareagle Frigate Leader (4)Drazi Wareagle Frigate Leader (4)Drazi Wareagle Frigate Leader (4)
Construction Points 774 Mass 8.1
Power Requirement 10 Ramming Value 16
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Particle Config Dmg Rng RoF Acc DF Pwr
Particle CutterParticle Cutter
Standard Particle Beam
Track 2Burst
2d10+12
–1/2h 1+1 +3 0/0/0 3
Single ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingSingle ArmingBurst 1d10
+6–1/h 1+0 +4 0/–2/–1 1
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Cutter
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 16 8
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 8
5 12 TL2
5 16 8/2
5 10 10
4 12 6/6
4 1
5 36
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Cutter
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 16 8
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 8
5 12 TL2
5 16 8/2
5 10 10
4 12 6/6
4 1
5 36
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Cutter
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 16 8
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 8
5 12 TL2
5 16 8/2
5 10 10
4 12 6/6
4 1
5 36
Core Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterForward ThrusterPort ThrusterStarboard ThrusterStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Particle Cutter
BridgeEngineReactorSensors (3 pwr)
Hangar (1 op)
5 16 8
4 8 4
4 8 4
4 8 4
4 5
4 5
4 5
4 5
4 8
5 12 TL2
5 16 8/2
5 10 10
4 12 6/6
4 1
5 36
EA Apollo Bombardment CruiserEA Apollo Bombardment CruiserEA Apollo Bombardment CruiserEA Apollo Bombardment Cruiser
Construction Points 2412 Mass 38.1
Power Requirement 26 Ramming Value 76
F/A Silhouette 4 P/S Silhouette 12
Acceleration 6 Pivot 4
Roll/Tumble 4 Slide 9
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IIInterceptorMk-II
Standard Particle Beam
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Missiles Dmg Rng Max
Class B Basic 20 20 x3
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterClass-LMissile Rack #5
Class-LMissile Rack #6
Interceptor Mk-II #5
Interceptor Mk-II #6
Hangar (1 op)
4 12 6
4 12 6
4 5
4 5
2 4
2 4
4 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)Reload Rack
5 20 TL2
5 24 12/3
5 20 5/1
5 22 22
5 16 8/8
5 20 80/1
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterInterceptor Mk-II #1
Interceptor Mk-II #2
4 8 4
4 8 4
2 4
2 4
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterClass-LMissile Rack #1
Class-LMissile Rack #2
Class-LHMissile Rack #1
Interceptor Mk-II #3
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
4 12 6
4 5
4 5
4 5
2 4
2 5
2 5
2 5
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterClass-LMissile Rack #3
Class-LMissile Rack #4
Class-LHMissile Rack #2
Interceptor Mk-II #4
Standard Particle Beam #4
Standard Particle Beam #5
Standard Particle Beam #6
4 12 6
4 5
4 5
4 5
2 4
2 5
2 5
2 5
5 605 60
4 50
5 56
4 48
Missile Racks Mag Boost RoF Acc Pwr
Class-L RackClass-LH Rack
20 10 1+0 +3 0
20 10 1+0 +4 0
EA Artemis Escort Frigate (2)EA Artemis Escort Frigate (2)EA Artemis Escort Frigate (2)EA Artemis Escort Frigate (2)
Construction Points 1265 Mass 17.3
Power Requirement 27 (1) Ramming Value 35
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Medium Pulse CannonStandard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
6 40
6 45
6 40
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #2
Medium Pulse Cannon #5
Medium Pulse Cannon #6
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Hangar (1 op)
5 8 4
5 8 4
2 4
5 6
5 6
4 5
4 5
4 5
4 5
6 2
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 12 TL2
6 16 8/2
6 28 28
6 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Medium Pulse Cannon #1
Medium Pulse Cannon #2
Medium Pulse Cannon #3
Medium Pulse Cannon #4
5 6 3
5 6 3
5 8 4
5 8 4
2 4
5 6
5 6
5 6
5 6
6 40
6 45
6 40
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #2
Medium Pulse Cannon #5
Medium Pulse Cannon #6
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Hangar (1 op)
5 8 4
5 8 4
2 4
5 6
5 6
4 5
4 5
4 5
4 5
6 2
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 12 TL2
6 16 8/2
6 28 28
6 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Medium Pulse Cannon #1
Medium Pulse Cannon #2
Medium Pulse Cannon #3
Medium Pulse Cannon #4
5 6 3
5 6 3
5 8 4
5 8 4
2 4
5 6
5 6
5 6
5 6
EA Artemis Heavy Frigate (2)EA Artemis Heavy Frigate (2)EA Artemis Heavy Frigate (2)EA Artemis Heavy Frigate (2)
Construction Points 1196 Mass 19.9
Power Requirement 45 (3) Ramming Value 40
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Matter Config Dmg Rng RoF Acc DF Pwr
Railgun Burst 3d10+3
–1/2h 1+2 –2 + 0/0/0 6
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 12 TL2
6 16 8/2
6 48 48
6 12 6/6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #2
Railgun #5
Railgun #6
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Hangar (1 op)
5 8 4
5 8 4
2 4
5 9
5 9
4 5
4 5
4 5
4 5
6 2
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Railgun #1
Railgun #2
Railgun #3
Railgun #4
5 6 3
5 6 3
5 8 4
5 8 4
2 4
5 9
5 9
5 9
5 9
6 40
6 45
6 40
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 12 TL2
6 16 8/2
6 48 48
6 12 6/6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #2
Railgun #5
Railgun #6
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Hangar (1 op)
5 8 4
5 8 4
2 4
5 9
5 9
4 5
4 5
4 5
4 5
6 2
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Railgun #1
Railgun #2
Railgun #3
Railgun #4
5 6 3
5 6 3
5 8 4
5 8 4
2 4
5 9
5 9
5 9
5 9
6 40
6 45
6 40
EA Avenger Heavy Carrier BetaEA Avenger Heavy Carrier BetaEA Avenger Heavy Carrier BetaEA Avenger Heavy Carrier Beta
Construction Points 1597 Mass 39.3
Power Requirement 36 Ramming Value 79
F/A Silhouette 6 P/S Silhouette 10
Acceleration 6 Pivot 4
Roll/Tumble 4 Slide 9
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Burst1d10+5 –2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Plasma Config Dmg Rng RoF Acc DF Pwr
Light Plasma CannonMedium Plasma Cannon
Burst–1/2h
2d10+2 –1/h 1+1 –5 ++ 0/0/0 2
Burst–1/2h
3d10+4
–1/h 1+2 –5 ++ 0/0/0 3
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #7
Interceptor Mk-I #8
3 6 3
3 6 3
2 4
2 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (3 pwr)
4 20 TL2
4 12 6/4
4 20 5/1
4 36 36
4 12 6/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterInterceptor Mk-I #1
Interceptor Mk-I #2
Light Plasma Cannon #1
Light Plasma Cannon #2
Medium Plasma Cannon #1
Hangar #1 (1 op)
3 6 3
3 6 3
2 4
2 4
2 4
2 4
3 5
5 2
Port Armor/Struct
Armor/Struct
Armor/Struct
Data
Port ThrusterInterceptor Mk-I #3
Interceptor Mk-I #4
Light Plasma Cannon #3
Light Plasma Cannon #4
Medium Plasma Cannon #2
Hangar #2 (6 ops)
Hangar #3 (6 ops)
Hangar #4 (6 ops)
Hangar #5 (6 ops)
3 8 4
2 4
2 4
2 4
2 4
3 5
3 6
3 6
3 6
3 6
Starboard Armor/Struct
Armor/Struct
Armor/Struct
Data
Starboard ThrusterInterceptor Mk-I #5
Interceptor Mk-I #6
Light Plasma Cannon #5
Light Plasma Cannon #6
Medium Plasma Cannon #3
Hangar #6 (6 ops)
Hangar #7 (6 ops)
Hangar #8 (6 ops)
Hangar #9 (6 ops)
3 8 4
2 4
2 4
2 4
2 4
3 5
3 6
3 6
3 6
3 6
3 40
4 48
3 40
3 60 3 60
EA Avenger Heavy Carrier GammaEA Avenger Heavy Carrier GammaEA Avenger Heavy Carrier GammaEA Avenger Heavy Carrier Gamma
Construction Points 1678 Mass 39.3
Power Requirement 36 Ramming Value 79
F/A Silhouette 6 P/S Silhouette 10
Acceleration 6 Pivot 4
Roll/Tumble 4 Slide 9
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Light Pulse Cannon
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
8 –2/h 1+0 +3 0/–2/–1 2
Plasma Config Dmg Rng RoF Acc DF Pwr
Medium Plasma Cannon
Burst–1/2h
3d10+4 –1/h 1+2 –5 ++ 0/0/0 3
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #7
Interceptor Mk-I #8
4 8 4
4 8 4
2 4
2 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (3 pwr)
5 20 TL2
5 16 8/3
4 20 5/1
5 36 36
5 12 6/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterInterceptor Mk-I #1
Interceptor Mk-I #2
Light Pulse Cannon #1
Light Pulse Cannon #2
Medium Plasma Cannon #1
Hangar #1 (1 op)
4 6 3
4 6 3
2 4
2 4
2 4
2 4
3 5
5 2
Port Armor/Struct
Armor/Struct
Armor/Struct
Data
Port ThrusterInterceptor Mk-I #3
Interceptor Mk-I #4
Light Pulse Cannon #3
Light Pulse Cannon #4
Medium Plasma Cannon #2
Hangar #2 (6 ops)
Hangar #3 (6 ops)
Hangar #4 (6 ops)
Hangar #5 (6 ops)
3 8 4
2 4
2 4
2 4
2 4
3 5
3 6
3 6
3 6
3 6
Starboard Armor/Struct
Armor/Struct
Armor/Struct
Data
Starboard ThrusterInterceptor Mk-I #5
Interceptor Mk-I #6
Light Pulse Cannon #5
Light Pulse Cannon #6
Medium Plasma Cannon #3
Hangar #6 (6 ops)
Hangar #7 (6 ops)
Hangar #8 (6 ops)
Hangar #9 (6 ops)
3 8 4
2 4
2 4
2 4
2 4
3 5
3 6
3 6
3 6
3 6
4 40
5 48
4 40
4 60 4 60
EA Babylon 5 Battle StationEA Babylon 5 Battle StationEA Babylon 5 Battle StationEA Babylon 5 Battle Station
Construction Points 3922 Mass 107.1
Power Requirement 68 Ramming Value 214
F/A Silhouette 13 P/S Silhouette 17
Forward Armor/StructureArmor/StructureArmor/Structure DataEnergy MineInterceptor Mk-II #1
Interceptor Mk-II #2
Standard Particle Beam #1
Standard Particle Beam #2
Cargo Bay
Hangar #1 (1 op)
6 5 DT
5 4
5 4
5 4
5 4
5 25
5 8
Forward/Port Armor/StructArmor/StructArmor/Struct DataHeavy Pulse Cannon #1
Interceptor Mk-II #3
Interceptor Mk-II #4
Quad Particle Beam #1Cargo BayHangar #2 (12 ops)
6 6
5 4
5 4
5 8
5 25
6 26
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #3
Interceptor Mk-I #7
Interceptor Mk-I #8
Quad Particle Beam #3Cargo Bay
6 6
5 4
5 4
5 8
5 25
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #4
Interceptor Mk-I #9
Interceptor Mk-I #10
Quad Particle Beam #4Cargo Bay
6 6
5 4
5 4
5 8
5 25
5 965 96
5 90
5 96
6 98
5 96
5 90
5 96
5 96
5 96
5 96
Aft Armor/StructureArmor/StructureArmor/Structure DataEnergy MineInterceptor Mk-II #11
Interceptor Mk-II #12
Standard Particle Beam #3
Standard Particle Beam #4
Cargo Bay
6 5 KT
5 4
5 4
5 4
5 4
5 25
Forward/Starboard
Armor/StructArmor/StructArmor/Struct Data
Heavy Pulse Cannon #2
Interceptor Mk-II #5
Interceptor Mk-II #6
Quad Particle Beam #2Cargo BayHangar #2 (12 ops)
6 6
5 4
5 4
5 8
5 25
6 26
Central Core Armor/StructureArmor/StructureArmor/Structure DataFlag Bridge 6 27 TL2
Starboard Core Armor/StructureArmor/StructureArmor/Structure DataSensors (4 pwr) 6 16 8/8
Port Core Armor/StructureArmor/StructureArmor/Structure DataSensors (4 pwr) 6 16 8/8
Forward Core Armor/StructureArmor/StructureArmor/Structure DataReactor 6 68 68
Aft Core Armor/StructureArmor/StructureArmor/Structure DataCargo Bay 6 25
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IIInterceptorMk-II
Quad Particle BeamQuad Particle Beam
Standard Particle Beam
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Torpedo Tech Dmg Rng RoF Acc Pwr
Energy MineEnergy MinePlasma 30 40 1+1 +0 4
Wave Detonation (–1/hex, 1 hex)Wave Detonation (–1/hex, 1 hex)Wave Detonation (–1/hex, 1 hex)Wave Detonation (–1/hex, 1 hex)Wave Detonation (–1/hex, 1 hex)Wave Detonation (–1/hex, 1 hex)
EA Babylon 5 Diplomatic StationEA Babylon 5 Diplomatic StationEA Babylon 5 Diplomatic StationEA Babylon 5 Diplomatic Station
Construction Points 2472 Mass 100.7
Power Requirement 32 Ramming Value 201
F/A Silhouette 13 P/S Silhouette 17
Forward Armor/StructureArmor/StructureArmor/Structure DataInterceptor Mk-I #1
Standard Particle Beam #1
Cargo Bay
Hangar #1 (1 op)
Hangar #2 (12 ops)
3 4
3 4
3 40
3 8
4 26 DT
Forward/Port Armor/StructureArmor/StructureArmor/Structure DataInterceptor Mk-I #2
Quad Particle Beam #1Cargo Bay
3 4
3 8
3 40
Forward/Starboard
Armor/StructureArmor/StructureArmor/Structure Data
Interceptor Mk-I #3
Quad Particle Beam #2Cargo Bay
3 4
3 8
3 40
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataInterceptor Mk-I #4
Quad Particle Beam #3Cargo Bay
3 4
3 8
3 40
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataInterceptor Mk-I #5
Quad Particle Beam #4Cargo Bay
3 4
3 8
3 40
Forward Armor/StructureArmor/StructureArmor/Structure DataInterceptor Mk-I #6
Standard Particle Beam #2
Cargo Bay
3 4
3 4
3 40
4 964 96
4 90
4 96
5 98
4 96
4 90
4 96
4 96
4 96
4 96
Central Core Armor/StructureArmor/StructureArmor/Structure DataBridge 4 27 TL2
Port Core Armor/StructureArmor/StructureArmor/Structure DataSensors (4 pwr) 4 16 8/10
Forward Core Armor/StructureArmor/StructureArmor/Structure DataReactor 4 32 32
Aft Core Armor/StructureArmor/StructureArmor/Structure DataCargo Bay 4 40
Starboard Core Armor/StructureArmor/StructureArmor/Structure DataSensors (4 pwr) 4 16 8/10
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Quad Particle BeamQuad Particle Beam
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 4+0 +4 0/–2/–1 4
Slow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting ISlow Targeting I
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
EA Badger Long-Range FighterEA Badger Long-Range FighterEA Badger Long-Range Fighter
Construction Points 158
Mass Per Vessel 2.0
Ramming Value 10
Silhouette 2/4/8
2
3
2
3
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
15
Rating #1 #2 #3 #4 #5 #6Initiative
Speed
Vector 1
Vector 2
Z-Axis Vector
Maneuver (P/R/T)
Evasive Maneuvers
Total Thrust Used
WEAPONS:Uni-Pulse 1
Uni-Pulse 2
Basic Fighter Rack
6/12/24
+ + + + + +
+ + + + + +
8
10
Notation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fire
1+0
1+0
2+0
1 2 3 4 5 6
Particle Config Dmg Rng RoF Acc DF
Uni-Pulse CannonUni-Pulse Cannon
Burst 1d6+4
–2/h 1+0 +0 0/–1/0
Burst 1d6+4
–2/h 1+0 +0 0/–1/0
Missiles Mag Boost RoF Acc
Basic Fighter Rack
8 — 2+0 +0
EA Cronos Attack FrigateEA Cronos Attack FrigateEA Cronos Attack FrigateEA Cronos Attack Frigate
Construction Points 1696 Mass 19.9
Power Requirement 52 Ramming Value 40
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IIInterceptorMk-II
Standard Particle Beam
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
5 48
5 50
5 48
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterHeavy Pulse Cannon #3
Interceptor Mk-II #3
Interceptor Mk-II #4
Railgun #3
Railgun #4
5 6 3
5 6 3
5 6 3
5 8 4
5 8 4
5 6
2 4
2 4
4 9
4 9
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 12 TL2
5 18 9/2
5 52 52
5 16 8/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterHeavy Pulse Cannon #1
Heavy Pulse Cannon #2
Interceptor Mk-II #1
Interceptor Mk-II #2
Railgun #1
Railgun #2
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4
Hangar (1 op)
5 6 3
5 6 3
5 6
5 6
2 4
2 4
4 9
4 9
3 5
3 5
3 5
3 5
5 2
Matter Config Dmg Rng RoF Acc DF Pwr
Railgun Burst 3d10+3
–1/2h 1+2 –2 + 0/0/0 6
EA EarthForce OneEA EarthForce OneEA EarthForce OneEA EarthForce One
Construction Points 1190 Mass 28.1
Power Requirement 17 Ramming Value 56
F/A Silhouette 7 P/S Silhouette 5
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IIInterceptorMk-II
Standard Particle Beam
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterInterceptor Mk-II #1Secondary Bridge
Hangar #1 (6 ops)
Hangar #2 (6 ops)
4 8 4
4 8 4
2 4
5 12 TL2
5 7
5 7
5 605 50
5 48
5 5454
4 42
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (3 pwr)Diplomatic Quarters #1Diplomatic Quarters #2
5 16 TL2
6 16 8/4
5 20 5/1
5 18 18
5 12 6/6
5 21
5 21
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-II #2
Interceptor Mk-II #3
5 8 4
5 8 4
2 4
2 4
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterStandard Particle Beam #1
4 10 5
3 5
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterStandard Particle Beam #2
4 10 5
3 5
EA Explorer Survey ShipEA Explorer Survey ShipEA Explorer Survey ShipEA Explorer Survey Ship
Construction Points 2290 Mass 53.1
Power Requirement 41 (1) Ramming Value 106
F/A Silhouette 9 P/S Silhouette 11
Acceleration 9 Pivot 6
Roll/Tumble 7 Slide 14
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterHeavy Pulse Cannon #1
Heavy Pulse Cannon #2
Interceptor Mk-I #1
Interceptor Mk-I #2
Hangar #1 (2 ops)
3 12 6
3 12 6
4 6
4 6
2 4
2 4
6 10
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineESS DeviceJump Drive (4 pwr)Reactor
Sensors (5 pwr)
6 28 TL2
6 24 12/3
6 4 12
6 20 5/1
5 42 42
6 2010/10
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterAft ThrusterAft ThrusterInterceptor Mk-I #7
Interceptor Mk-I #8
4 4 2
4 4 2
4 4 2
4 4 2
4 4 2
4 4 2
2 4
2 4
6 55
6 55
6 45
6 45
6 45
6 55
6 55
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterInterceptor Mk-I #3
Interceptor Mk-I #4
Hangar #2 (2 ops)
3 6 8
4 2
4 2
6 10
Aft/Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterInterceptor Mk-I #5
Interceptor Mk-I #6
Hangar #3 (2 ops)
3 6 8
4 2
4 2
6 10
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Super-Dreadnought
Version
Forward/Port Armor/StructureArmor/StructureArmor/Structure DataStandard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
Standard Particle Beam #4Cargo Bay
2 5
2 5
2 5
2 5
5 40
Forward/Stbd Armor/StructureArmor/StructureArmor/Structure DataStandard Particle Beam #5
Standard Particle Beam #6
Standard Particle Beam #7
Standard Particle Beam #8Cargo Bay
2 5
2 5
2 5
2 5
5 40
EA Hermes Priority TransportEA Hermes Priority TransportEA Hermes Priority TransportEA Hermes Priority Transport
Construction Points 1151 Mass 22.4
Power Requirement 13 (1) Ramming Value 45
F/A Silhouette 5 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 3 Slide 6
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterInterceptor Mk-I #1
Standard Particle Beam #1
Standard Particle Beam #2
Hangar #1
Hangar #2
3 6 3
3 6 3
2 4
2 5
2 5
4 5
4 5
4 284 28
4 20
4 30
4 20
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 power)
4 16 TL2
4 20 10/2
4 14 14
4 12 6/8
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #2
Standard Particle Beam #5
Standard Particle Beam #6Jump Drive (4 pwr)
3 10 5
3 10 5
2 4
2 5
2 5
4 20 5/1
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterStandard Particle Beam #3Class-S Rack #1
3 8 4
2 5
3 5 DT
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterStandard Particle Beam #4Class-S Rack #2
3 8 4
2 5
3 5 DT
Missiles Mag Boost RoF Acc Pwr
Class-S Rack 20 — 1+1 +3 0
EA Hyperion Aegis CruiserEA Hyperion Aegis CruiserEA Hyperion Aegis CruiserEA Hyperion Aegis Cruiser
Construction Points 1699 Mass 29.9
Power Requirement 25 (1) Ramming Value 60
F/A Silhouette 5 P/S Silhouette 7
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7Forward Armor/StructureArmor/StructureArmor/Structure Data
Forward ThrusterForward ThrusterInterceptor Mk-II #1
Interceptor Mk-II #2
Standard Particle Beam #1
Standard Particle Beam #2Standard Particle Beam #3
3 6 3
3 6 3
2 4
2 4
2 5
2 5
2 5 DT
5 605 60
5 52
5 54
5 42
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
5 16 TL2
6 14 7/4
5 26 26
5 16 8/6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Class-A Rack #2
Standard Particle Beam #6
Standard Particle Beam #7
Hangar #2 (4 ops)
3 10 5
4 5
2 5
2 5
5 4
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Class-A Rack #1
Standard Particle Beam #4
Standard Particle Beam #5
Hangar #1 (4 ops)
3 10 5
4 5
2 5
2 5
5 4Aft Armor/StructureArmor/StructureArmor/Structure Data
Aft ThrusterAft ThrusterAft ThrusterInterceptor Mk-II #3
Interceptor Mk-II #4Standard Particle Beam #8Standard Particle Beam #9Jump Drive (4 pwr)
4 4 2
4 4 2
4 4 2
2 4
2 4
2 5 DT
2 5 DT
4 20 5/1
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IIInterceptorMk-II
Standard Particle Beam
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Missiles Mag Boost RoF Acc Pwr
Class-A Rack 20 — 1+0 +0 0
Missiles Dmg Rng Max
Class B Basic 20 20 x3
5 605 60
5 52
5 54
5 42
EA Hyperion Assault CruiserEA Hyperion Assault CruiserEA Hyperion Assault CruiserEA Hyperion Assault Cruiser
Construction Points 1452 Mass 30.8
Power Requirement 35 (1) Ramming Value 62
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterHeavy Plasma Cannon #1
Interceptor Mk-I #1
Interceptor Mk-I #2
Medium Plasma Cannon #1
Medium Plasma Cannon #2Standard Particle Beam #1
3 6 3
3 6 3
3 8
2 4
2 4
3 5
3 5
2 5 DT
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterHeavy Plasma Cannon #2
Hangar #1 (1 op)
3 8 4
3 8
5 8
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterHeavy Plasma Cannon #3
Hangar #2 (1 op)
3 8 4
3 8
5 8
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)Interceptor Mk-I #3
Interceptor Mk-I #4Standard Particle Beam #2Standard Particle Beam #3
4 4 2
4 4 2
4 4 2
4 20 5/1
2 4
2 4
2 5 DT
2 5 DT
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 16 TL2
6 12 6/4
5 36 36
5 12 6/6
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Plasma Config Dmg Rng RoF Acc DF Pwr
Heavy Plasma CannonMedium Plasma Cannon
Burst–1/2h
4d10+8
–1/h 1+2 –5 ++ 0/0/0 5
Burst–1/2h
3d10+4
–1/h 1+2 –5 ++ 0/0/0 3
EA Hyperion Command CruiserEA Hyperion Command CruiserEA Hyperion Command CruiserEA Hyperion Command Cruiser
Construction Points 1640 Mass 31.2
Power Requirement 43 (1) Ramming Value 62
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
5 605 60
5 52
5 54
5 42
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterHeavy Pulse Cannon #1
Heavy Pulse Cannon #2
Medium Pulse Cannon #1
Interceptor Mk-I #1
Interceptor Mk-I #2Standard Particle Beam #1
3 6 3
3 6 3
3 6
3 6
3 6
2 4
2 4
2 5 DT
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterHeavy Laser Cannon #1
Hangar #1 (4 ops)
3 10 5
4 8
5 4
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterHeavy Laser Cannon #2
Hangar #2 (4 ops)
3 10 5
4 8
5 4
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)Interceptor Mk-I #3
Interceptor Mk-I #4
Medium Pulse Cannon #2
Medium Pulse Cannon #3Standard Particle Beam #2Standard Particle Beam #3
4 4 2
4 4 2
4 4 2
4 20 5/1
2 4
2 4
3 6
3 6
2 5 DT
2 5 DT
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 24 TL2
6 14 7/4
5 44 44
5 24 6/6
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IInterceptorMk-I
Medium Pulse CannonStandard Particle Beam
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Laser Config Dmg Rng RoF Acc DF Pwr
Heavy Laser Cannon
Track 2Slash 10
4d10+20
–1/3h 1+3 –5 ++ 0/0/0 6
EA Hyperion Heavy CruiserEA Hyperion Heavy CruiserEA Hyperion Heavy CruiserEA Hyperion Heavy Cruiser
Construction Points 1786 Mass 31.6
Power Requirement 50 Ramming Value 63
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterMedium Plasma Cannon #1
Medium Plasma Cannon #2
Medium Pulse Cannon #1
Interceptor Mk-I #1
Interceptor Mk-I #2Standard Particle Beam #1
3 6 3
3 6 3
3 5
3 5
3 6
2 4
2 4
2 5 DTPort Armor/StructureArmor/StructureArmor/Structure Data
Port ThrusterHeavy Laser Cannon #1
Heavy Laser Cannon #2
Medium Pulse Cannon #2
Hangar #1 (4 ops)
3 10 5
4 8
4 8
3 6
5 4Aft Armor/StructureArmor/StructureArmor/Structure Data
Aft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)Interceptor Mk-I #3
Interceptor Mk-I #4Standard Particle Beam #2Standard Particle Beam #3
4 4 2
4 4 2
4 4 2
4 20 5/1
2 4
2 4
2 5 DT
2 5 DT
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 16 TL2
6 14 7/4
5 50 50
5 12 6/6
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Medium Pulse CannonStandard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Laser Config Dmg Rng RoF Acc DF Pwr
Heavy Laser Cannon
Track 2Slash 10
4d10+20
–1/3h 1+3 –5 ++ 0/0/0 6
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterHeavy Laser Cannon #3
Heavy Laser Cannon #4
Medium Pulse Cannon #3
Hangar #2 (4 ops)
3 10 5
4 8
4 8
3 6
5 4
Plasma Config Dmg Rng RoF Acc DF Pwr
Medium Plasma Cannon
Burst–1/2h
3d10+4
–1/h 1+2 –5 ++ 0/0/0 3
5 605 60
5 52
5 54
5 42
EA Hyperion Missile CruiserEA Hyperion Missile CruiserEA Hyperion Missile CruiserEA Hyperion Missile Cruiser
Construction Points 1503 Mass 32.6
Power Requirement 12 Ramming Value 65
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Class-S Rack
Interceptor Mk-I #1
Interceptor Mk-I #2Standard Particle Beam
Hangar (2 ops)
3 6 3
3 6 3
3 5
2 4
2 4
2 5 DT
5 4Port Armor/StructureArmor/StructureArmor/Structure Data
Port Thruster
Class-S Rack #1
Class-S Rack #2
Class-S Rack #3
3 10 5
3 5
3 5
3 5
Aft Armor/StructureArmor/StructureArmor/Structure Data
Aft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)Interceptor Mk-I #3
Interceptor Mk-I #4
4 4 2
4 4 2
4 4 2
4 20 5/1
2 4
2 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)Reload Rack
5 16 TL2
6 14 6/4
5 12 12
5 12 6/6
5 20 80/7
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Missiles Mag Boost RoF Acc Pwr
Class-S Rack 20 — 1+1 +3 0
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Class-S Rack #4
Class-S Rack #5
Class-S Rack #6
3 10 5
3 5
3 5
3 5
5 605 60
5 52
5 54
5 42
EA Hyperion Pulse CruiserEA Hyperion Pulse CruiserEA Hyperion Pulse CruiserEA Hyperion Pulse Cruiser
Construction Points 1675 Mass 31.1
Power Requirement 45 (1) Ramming Value 62
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterMedium Plasma Cannon #1
Medium Plasma Cannon #2
Medium Pulse Cannon #1
Interceptor Mk-I #1
Interceptor Mk-I #2Standard Particle Beam #1
3 6 3
3 6 3
3 5
3 5
3 6
2 4
2 4
2 5 DTPort Armor/StructureArmor/StructureArmor/Structure Data
Port ThrusterHeavy Pulse Cannon #1
Heavy Pulse Cannon #2
Medium Pulse Cannon #2
Hangar #1 (4 ops)
3 10 5
4 6
4 6
3 6
5 4 Aft Armor/StructureArmor/StructureArmor/Structure Data
Aft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)Interceptor Mk-I #3
Interceptor Mk-I #4Standard Particle Beam #2Standard Particle Beam #3
4 4 2
4 4 2
4 4 2
4 20 5/1
2 4
2 4
2 5 DT
2 5 DT
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 16 2
6 14 7/4
5 46 46
5 12 6/6
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IInterceptorMk-I
Medium Pulse CannonStandard Particle Beam
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterHeavy Pulse Cannon #3
Heavy Pulse Cannon #4
Medium Pulse Cannon #3
Hangar #2 (4 ops)
3 10 5
4 6
4 6
3 6
5 4
Plasma Config Dmg Rng RoF Acc DF Pwr
Medium Plasma Cannon
Burst–1/2h
3d10+4
–1/h 1+2 –5 ++ 0/0/0 3
5 605 60
5 52
5 54
5 42
EA Hyperion Rail CruiserEA Hyperion Rail CruiserEA Hyperion Rail CruiserEA Hyperion Rail Cruiser
Construction Points 1528 Mass 31.8
Power Requirement 50 Ramming Value 64
F/A Silhouette 6 P/S Silhouette 8
Acceleration 5 Pivot 3
Roll/Tumble 4 Slide 8
Forward Armor/StructureArmor/StructureArmor/Structure Data
Forward ThrusterForward Thruster
Railgun #1
Interceptor Mk-I #1
Interceptor Mk-I #2Standard Particle Beam #1
3 6 3
3 6 3
4 9
2 4
2 4
2 5 DTPort Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Railgun #2
Railgun #3
Medium Pulse Cannon #1
Hangar #1 (4 ops)
3 10 5
4 9
4 9
3 6
5 4Aft Armor/StructureArmor/StructureArmor/Structure Data
Aft ThrusterAft ThrusterAft ThrusterJump Drive (4 pwr)Interceptor Mk-I #3
Interceptor Mk-I #4Standard Particle Beam #2Standard Particle Beam #3
4 4 2
4 4 2
4 4 2
4 20 5/1
2 4
2 4
2 5 DT
2 5 DT
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 16 TL2
6 14 7/4
5 50 50
5 12 6/6
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Medium Pulse CannonStandard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Railgun #4
Railgun #5
Medium Pulse Cannon #2
Hangar #2 (4 ops)
3 10 5
4 9
4 9
3 6
5 4
Matter Config Dmg Rng RoF Acc DF Pwr
Railgun Burst 3d10+3
–1/2h 1+2 –2 + 0/0/0 6
5 605 60
5 52
5 54
5 42
EA Nova Starfury Heavy FighterEA Nova Starfury Heavy FighterEA Nova Starfury Heavy Fighter
Construction Points 114
Mass Per Vessel 1.0
Ramming Value 6
Silhouette 1/2/4
2
2
2
2
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
Rating #1 #2 #3 #4 #5 #6Initiative
Speed
Vector 1
Vector 2
Z-Axis Vector
Maneuver (P/R/T)
Evasive Maneuvers
Total Thrust Used
WEAPONS:Uni-Pulse 1
Uni-Pulse 2
6/12/24
+ + + + + +
+ + + + + +
6
10
Notation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fire
1+0
1+0
1 2
Particle Config Dmg Rng RoF Acc DF
Uni-Pulse CannonUni-Pulse Cannon
Burst 1d6+4
–2/h 1+0 +0 0/–1/0
Burst 1d6+4
–2/h 1+0 +0 0/–1/0
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
3 4 5 6
EA Nova Starfury Heavy FighterEA Nova Starfury Heavy FighterEA Nova Starfury Heavy Fighter
Construction Points 114
Mass Per Vessel 1.0
Ramming Value 6
Silhouette 1/2/4
2
2
2
2
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
Rating #1 #2 #3 #4 #5 #6Initiative
Speed
Vector 1
Vector 2
Z-Axis Vector
Maneuver (P/R/T)
Evasive Maneuvers
Total Thrust Used
WEAPONS:Uni-Pulse 1
Uni-Pulse 2
6/12/24
+ + + + + +
+ + + + + +
6
10
Notation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fireNotation: O = firing; S, AH or E = defensive fire; X = cannot fire
1+0
1+0
1 2
Particle Config Dmg Rng RoF Acc DF
Uni-Pulse CannonUni-Pulse Cannon
Burst 1d6+4
–2/h 1+0 +0 0/–1/0
Burst 1d6+4
–2/h 1+0 +0 0/–1/0
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
12
3 4 5 6
EA Olympus Corvette (2)EA Olympus Corvette (2)EA Olympus Corvette (2)EA Olympus Corvette (2)
Construction Points 1085 Mass 19.1
Power Requirement 30 Ramming Value 38
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Medium Pulse Cannon
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 16 TL2
6 16 8/2
5 30 30
5 16 8/8
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterInterceptor Mk-I #2Railgun #2
Class-S Rack #1
Class-S Rack #2
4 8 4
4 8 4
4 8 4
4 8 4
2 4
5 9 DT
3 5
3 5
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1Railgun #1Medium Pulse Cannon #1
Medium Pulse Cannon #2
Medium Pulse Cannon #3
Medium Pulse Cannon #4
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
2 4
4 9 DT
3 6
3 6
3 6
3 6
5 2
5 48
5 50
5 42
Matter Config Dmg Rng RoF Acc DF Pwr
Railgun Burst 3d10+3
–1/2h 1+2 –2 + 0/0/0 6
Missiles Mag Boost RoF Acc Pwr
Class-S Rack 20 — 1+1 +3 0
5 48
5 50
5 42
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (4 pwr)
6 16 TL2
6 16 8/2
5 30 30
5 16 8/8
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterInterceptor Mk-I #2Railgun #2
Class-S Rack #1
Class-S Rack #2
4 8 4
4 8 4
4 8 4
4 8 4
2 4
5 9 DT
3 5
3 5
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1Railgun #1Medium Pulse Cannon #1
Medium Pulse Cannon #2
Medium Pulse Cannon #3
Medium Pulse Cannon #4
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
2 4
4 9 DT
3 6
3 6
3 6
3 6
5 2
EA Olympus Gunship (2)EA Olympus Gunship (2)EA Olympus Gunship (2)EA Olympus Gunship (2)
Construction Points 1203 Mass 19.4
Power Requirement 53 (-5) Ramming Value 39
F/A Silhouette 3 P/S Silhouette 5
Acceleration 3 Pivot 2
Roll/Tumble 2 Slide 5
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Particle Cannon
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Slash 10 2d10+15
–1/2h 1+1 0 + 0/–1/0 7
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 16 TL3
6 16 8/2
5 48 48
5 12 6/6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterInterceptor Mk-I #2Particle Cannon #2Particle Cannon #3
Particle Cannon #4
4 8 4
4 8 4
4 8 4
4 8 4
2 4
4 8 DT
4 8
4 8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1Particle Cannon #1Medium Laser Cannon #1
Medium Laser Cannon #2
Medium Laser Cannon #3
Medium Laser Cannon #4
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
2 4
4 8 DT
3 6
3 6
3 6
3 6
5 2
Laser Config Dmg Rng RoF Acc DF Pwr
Medium Laser Cannon
Slash 10 3d10+12
–1/2h 1+2 –2 + 0/0/0 5
5 48
5 50
5 42
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 16 TL3
6 16 8/2
5 48 48
5 12 6/6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterInterceptor Mk-I #2Particle Cannon #2Particle Cannon #3
Particle Cannon #4
4 8 4
4 8 4
4 8 4
4 8 4
2 4
4 8 DT
4 8
4 8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1Particle Cannon #1Medium Laser Cannon #1
Medium Laser Cannon #2
Medium Laser Cannon #3
Medium Laser Cannon #4
Hangar (1 op)
3 6 3
3 6 3
3 10 5
3 10 5
2 4
4 8 DT
3 6
3 6
3 6
3 6
5 2
5 48
5 50
5 42
EA Omega Destroyer AlphaEA Omega Destroyer AlphaEA Omega Destroyer Alpha
Construction Points 2421
Mass 44.5
Ramming Value 89
Power Requirement 64
F/A Silhouette 8
P/S Silhouette 10
Acceleration 8
Pivot 5
Roll/Tumble 6
Slide 11
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterHeavy Laser Cannon #1
Heavy Laser Cannon #2
Interceptor Mk-II #1
Interceptor Mk-II #2
3 8 4
3 8 4
4 8
4 8
2 4
2 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 16 TL3
6 16 8/3
6 64 64
6 12 6/6
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterHeavy Laser Cannon #3
Heavy Laser Cannon #4
Interceptor Mk-II #5
Interceptor Mk-II #6
4 4 2
4 4 2
4 4 2
4 4 2
4 8
4 8
2 4
2 4
4 47
4 47
6 50
6 60
6 50
4 47
4 47
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IIInterceptorMk-II
Standard Particle Beam
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Laser Config Dmg Rng RoF Acc DF Pwr
Heavy Laser Cannon
Track 2Slash 10
4d10+20
–1/3h 1+3 –5 ++ 0/0/0 6
Forward/Port Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #1
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
4 6
2 5
2 5
2 5
Forward/Stbd Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #2
Standard Particle Beam #4
Standard Particle Beam #5
Standard Particle Beam #6
4 6
2 5
2 5
2 5
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataStandard Particle Beam #7
Standard Particle Beam #8
Standard Particle Beam #9
Interceptor Mk-II #3
Hangar #1 (6 ops)
Port Thruster
2 5
2 5
2 5
2 4
5 12
3 10 5
Aft/Starboard Armor/StructureArmor/StructureArmor/Structure DataStandard Particle Beam #10
Standard Particle Beam #11
Standard Particle Beam #12
Interceptor Mk-II #4
Hangar #1 (6 ops)
Starboard Thruster
2 5
2 5
2 5
2 4
5 12
3 10 5
EA Omega Destroyer BetaEA Omega Destroyer BetaEA Omega Destroyer Beta
Construction Points 2389
Mass 44.7
Ramming Value 89
Power Requirement 60
F/A Silhouette 8
P/S Silhouette 10
Acceleration 8
Pivot 5
Roll/Tumble 6
Slide 11
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterMedium Pulse Cannon #1
Medium Pulse Cannon #2
Medium Pulse Cannon #3
Medium Pulse Cannon #4
Interceptor Mk-II #5
Interceptor Mk-I #6
4 4 2
4 4 2
4 4 2
4 4 2
4 6
4 6
4 6
4 6
2 4
2 4
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IIInterceptorMk-II
Medium Pulse CannonStandard Particle Beam
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
4 47
4 47
6 50
6 60
6 50
4 47
4 47
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterHeavy Pulse Cannon #1
Heavy Pulse Cannon #2
Interceptor Mk-II #1
Interceptor Mk-II #2
3 8 4
3 8 4
4 6
4 6
2 4
2 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
6 16 TL3
6 16 8/3
6 60 60
6 12 6/6
Forward/Port Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #3
Standard Particle Beam #1
Standard Particle Beam #2
Standard Particle Beam #3
4 6
2 5
2 5
2 5
Forward/Stbd Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #4
Standard Particle Beam #4
Standard Particle Beam #5
Standard Particle Beam #6
4 6
2 5
2 5
2 5
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataStandard Particle Beam #7
Standard Particle Beam #8
Standard Particle Beam #9
Interceptor Mk-II #3
Hangar #1 (6 ops)
Port Thruster
2 5
2 5
2 5
2 4
5 12
3 10 5
Aft/Starboard Armor/StructureArmor/StructureArmor/Structure DataStandard Particle Beam #10
Standard Particle Beam #11
Standard Particle Beam #12
Interceptor Mk-II #4
Hangar #1 (6 ops)
Starboard Thruster
2 5
2 5
2 5
2 4
5 12
3 10 5
EA Oracle Scout CruiserEA Oracle Scout CruiserEA Oracle Scout CruiserEA Oracle Scout Cruiser
Construction Points 1552 Mass 28.9
Power Requirement 34 Ramming Value 58
F/A Silhouette 5 P/S Silhouette 7
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterStandard Particle Beam #5
Standard Particle Beam #6
Interceptor Mk-II #3
Interceptor Mk-II #4Class-S Rack
4 8 4
4 8 4
2 5
2 5
2 4
2 4
3 5 DT
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineESS Device (4 pwr)Jump Drive (4 pwr)ReactorSensors (3 pwr)
5 20 TL3
5 16 8/3
5 3 9
5 20 5/1
5 34 34
5 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterInterceptor Mk-I #1
Interceptor Mk-I #2
Standard Particle Beam #1
Standard Particle Beam #2Sensors (2 pwr)
Hangar (2 ops)
4 6 3
4 6 3
2 4
2 4
2 5
2 5
4 8 4/4
4 4
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterMedium Laser Cannon #1
Standard Particle Beam #3
3 10 5
4 6
4 5
4 554 55
4 48
5 48
4 48
Port Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterMedium Laser Cannon #2
Standard Particle Beam #4
3 10 5
4 6
4 5
Missiles Mag Boost RoF Acc Pwr
Class-S Rack 20 — 1+1 +3 0
Laser Config Dmg Rng RoF Acc DF Pwr
Medium Laser Cannon
Slash 10 3d10+12
–1/2h 1+2 –2 + 0/0/0 5
EA Orestes System Monitor GammaEA Orestes System Monitor GammaEA Orestes System Monitor GammaEA Orestes System Monitor Gamma
Construction Points 1436 Mass 31.5
Power Requirement 55 (1) Ramming Value 63
F/A Silhouette 7 P/S Silhouette 7
Acceleration 5 Pivot 3
Roll/Tumble 3 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterInterceptor Mk-I #2
Standard Particle Beam #3
Standard Particle Beam #4
4 10 5
2 4
3 5
3 5
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors (3 pwr)
5 16 TL2
5 10 5/4
5 56 56
5 12 6/8
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterHeavy Plasma Cannon #1
Heavy Plasma Cannon #2
Interceptor Mk-I #1
Railgun #1
Railgun #2
3 10 5
3 8
3 8
2 4
3 9
3 9Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterMedium Plasma Cannon #1
Medium Plasma Cannon #2Standard Particle Beam #1
Hangar #1 (3 ops)
3 6 3
3 5
3 5
3 5DT
5 7
5 605 60
5 45
5 60
5 40
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterMedium Plasma Cannon #3
Medium Plasma Cannon #4Standard Particle Beam #2
Hangar #2 (3 ops)
3 6 3
3 5
3 5
3 5DT
5 7
Plasma Config Dmg Rng RoF Acc DF Pwr
Heavy Plasma CannonMedium Plasma Cannon
Burst–1/2h
4d10+8
–1/h 1+2 –5 ++ 0/0/0 5
Burst–1/2h
3d10+4
–1/h 1+2 –5 ++ 0/0/0 3
Matter Config Dmg Rng RoF Acc DF Pwr
Railgun Burst 3d10+3
–1/2h 1+2 –2 + 0/0/0 6
EA Orestes System Monitor EpsilonEA Orestes System Monitor EpsilonEA Orestes System Monitor EpsilonEA Orestes System Monitor Epsilon
Construction Points 1535 Mass 31.4
Power Requirement 53 Ramming Value 63
F/A Silhouette 7 P/S Silhouette 7
Acceleration 5 Pivot 3
Roll/Tumble 3 Slide 8
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Medium Pulse CannonStandard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterInterceptor Mk-I #2
Medium Laser Cannon #1
Medium Laser Cannon #2
4 10 5
2 4
4 6
4 6
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorSensors
5 16 TL3
5 10 5/4
5 54 54
5 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterHeavy Laser Cannon #1
Heavy Laser Cannon #2
Interceptor Mk-I #1
Railgun #1
Railgun #2
3 10 5
4 8
4 8
2 4
4 9
4 9
Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterMedium Pulse Cannon #1
Medium Pulse Cannon #2Standard Particle Beam #1
Hangar #1 (3 ops)
3 6 3
4 6
5 6
3 5 DT
5 7
Laser Config Dmg Rng RoF Acc DF Pwr
Heavy Laser CannonMedium Laser Cannon
Track 2Slash 10
4d10+20
–1/3h 1+3 –5 ++ 0/0/0 6
Slash 10 3d10+12
–1/2h 1+2 –2 + 0/0/0 5
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterMedium Pulse Cannon #3
Medium Pulse Cannon #4Standard Particle Beam #2
Hangar #2 (3 ops)
3 6 3
4 6
5 6
3 5 DT
5 7
5 605 60
5 45
5 60
5 40
Matter Config Dmg Rng RoF Acc DF Pwr
Railgun Burst 3d10+3
–1/2h 1+2 –2 + 0/0/0 6
EA Orion StarbaseEA Orion StarbaseEA Orion StarbaseEA Orion Starbase
Construction Points 2834 Mass 96.2
Power Requirement 72 Ramming Value 192
F/A Silhouette 12 P/S Silhouette 12
6 856 85
4 80
6 85
4 80
4 80
4 80
4 80
4 80
Forward Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #1
Interceptor Mk-I #1
Interceptor Mk-I #2
Railgun #1
Class-B Rack #1
Hangar #1 (6 ops)
Hangar #2 (2 ops)
4 6
4 4
4 4
4 9
6 16
4 6
6 6 DT
Forward/Port Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #2
Interceptor Mk-I #3
Interceptor Mk-I #4
Railgun #2
Class-B Rack #2
Class-B Rack #3
Hangar #3 (6 ops)
4 6
4 4
4 4
4 9
4 15
4 15 DT
4 6
Forward/Stbd Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #3
Interceptor Mk-I #5
Interceptor Mk-I #6
Railgun #3
Class-B Rack #4
Class-B Rack #5
Hangar #4 (6 ops)
4 6
4 4
4 4
4 9
4 15
4 15 DT
4 6
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #4
Interceptor Mk-I #7
Interceptor Mk-I #8
Railgun #4
Class-B Rack #6
Hangar #5 (6 ops)
Cargo Bay
4 6
4 4
4 4
4 9
4 15
4 6
6 24
Aft/Starboard Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #5
Interceptor Mk-I #9
Interceptor Mk-I #10
Railgun #5
Class-B Rack #7
Hangar #6 (6 ops)
Cargo Bay
4 6
4 4
4 4
4 9
4 15
4 6
6 24
Central Core Armor/StructureArmor/StructureArmor/Structure DataBridgeReactor
6 27 TL2
6 74 74
Port Core Armor/StructureArmor/StructureArmor/Structure DataSensors 6 12 6/6
Stbd Core Armor/StructureArmor/StructureArmor/Structure DataSensors 6 12 6/6
Missiles Mag Boost RoF Acc Pwr
Class-B Rack 60 +10 1+0 +3 0
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Pulse Cannon
InterceptorMk-IInterceptorMk-I
Pulse6/5/1d5
15 –1/2h 1+2 –1 + 0/–1/0 4
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Matter Config Dmg Rng RoF Acc DF Pwr
Railgun Burst 3d10+3
–1/2h 1+2 –2 + 0/0/0 6
Aft Armor/StructureArmor/StructureArmor/Structure DataHeavy Pulse Cannon #6
Interceptor Mk-I #11
Interceptor Mk-I #12
Railgun #6
Class-B Rack #8
Hangar #7 (6 ops)
4 6
4 4
4 4
4 9
6 16
4 6
EA Orbital Satellite, Hvy Alpha (4)EA Orbital Satellite, Hvy Alpha (4)EA Orbital Satellite, Hvy Alpha (4)EA Orbital Satellite, Hvy Alpha (4)
Construction Points 1224 Mass 20
Power Requirement 27 (1) Ramming Value 40
F/A Silhouette 3 P/S Silhouette 3
6 60
Laser Config Dmg Rng RoF Acc DF Pwr
Heavy Laser Cannon
Track 2Slash 10
4d10+20
–1/3h 1+3 –5 ++ 0/0/0 6
Missiles Mag Boost RoF Acc Pwr
Class-B Rack 60 +10 1+0 +3 0
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IIInterceptorMk-II
Light Pulse Cannon
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
8 –2/h 1+0 +3 0/–2/–1 2
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Laser Cannon #1
Heavy Laser Cannon #2Interceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 8
3 8
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 28 28
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Laser Cannon #1
Heavy Laser Cannon #2Interceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 8
3 8
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 28 28
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Laser Cannon #1
Heavy Laser Cannon #2Interceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 8
3 8
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 28 28
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Laser Cannon #1
Heavy Laser Cannon #2Interceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 8
3 8
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 28 28
4 12 6/6
EA Orbital Satellite, Heavy Beta (4)EA Orbital Satellite, Heavy Beta (4)EA Orbital Satellite, Heavy Beta (4)EA Orbital Satellite, Heavy Beta (4)
Construction Points 1075 Mass 20
Power Requirement 24 Ramming Value 40
F/A Silhouette 3 P/S Silhouette 3
Missiles Mag Boost RoF Acc Pwr
Class-B Rack 60 +10 1+0 +3 0
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Particle CannonHeavy Particle Cannon
InterceptorMk-IIInterceptorMk-II
Light Pulse Cannon
Slash 10 6d10+60
–1/3h 1+3 0 + 0/0/0 9
Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)Cooldown I (2 turns)
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
8 –2/h 1+0 +3 0/–2/–1 2
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Particle CannonInterceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 12
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 24 24
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Particle CannonInterceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 12
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 24 24
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Particle CannonInterceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 12
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 24 24
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Class-B Rack #3
Class-B Rack #4
Heavy Particle CannonInterceptor Mk-II #1Interceptor Mk-II #2Light Pulse Cannon #1
Light Pulse Cannon #2
Light Pulse Cannon #3
Light Pulse Cannon #4ReactorSensors
3 15
3 15
3 15
3 15
3 12
2 4 DT
2 4 DT
2 4
2 4
2 4
2 4
4 24 24
4 12 6/6
EA Orbital Satellite (8)EA Orbital Satellite (8)EA Orbital Satellite (8)EA Orbital Satellite (8)
Construction Points 395 Mass 9.6
Power Requirement 8 Ramming Value 19
F/A Silhouette 1 P/S Silhouette 1
Missiles Mag Boost RoF Acc Pwr
Class-B Rack 60 +10 1+0 +3 0
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Light Pulse Cannon
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
8 –2/h 1+0 +3 0/–2/–1 2
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
6 60
Core Armor/StructureArmor/StructureArmor/Structure Data
Class-B Rack #1
Class-B Rack #2
Interceptor Mk-ILight Pulse Cannon #1
Light Pulse Cannon #2ReactorSensors
3 15
3 15
2 4 DT
2 4
2 4
4 8 8
4 12 6/6
EA Poseidon SupercarrierEA Poseidon SupercarrierEA Poseidon SupercarrierEA Poseidon Supercarrier
Construction Points 2883 Mass 59.9
Power Requirement 44 Ramming Value 120
F/A Silhouette 8 P/S Silhouette 12
Acceleration 9 Pivot 6
Roll/Tumble 7 Slide 14
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineJump Drive (4 pwr)ReactorSensors (4 pwr)
6 24 TL2
5 24 12/3
5 20 5/1
5 44 44
5 16 8/8
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterAft ThrusterAft ThrusterHeavy Interceptor Battery #3
Heavy Interceptor Battery #4
Medium Pulse Cannon #3
Medium Pulse Cannon #4
4 6 3
4 6 3
4 6 3
4 6 3
2 6
2 6
3 6
3 6
5 55
5 55
5 55
5 65
4 50
5 55
5 55
Aft/Port Armor/StructureArmor/StructureArmor/Structure DataPort ThrusterStandard Particle Beam #3
Hangar #6 (12 ops)
Hangar #7 (12 ops)
3 10 5
2 4
4 12
4 12
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterForward ThrusterHeavy Interceptor Battery #1
Heavy Interceptor Battery #2
Medium Pulse Cannon #1
Medium Pulse Cannon #2
Hangar #1 (2 ops)
4 6 3
4 6 3
4 6 3
2 6
2 6
3 6
3 6
5 4
Forward/Port Armor/StructureArmor/StructureArmor/Structure DataInterceptor Mk-II #1
Interceptor Mk-II #2
Interceptor Mk-II #3
Standard Particle Beam #1
Hangar #2 (12 ops)
Hangar #3 (12 ops)
2 4
2 4
2 4
2 4
4 12
4 12
Forward/Stbd Armor/StructureArmor/StructureArmor/Structure DataInterceptor Mk-II #4
Interceptor Mk-II #5
Interceptor Mk-II #6
Standard Particle Beam #2
Hangar #4 (12 ops)
Hangar #5 (12 ops)
2 4
2 4
2 4
2 4
4 12
4 12
Aft/Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard ThrusterStandard Particle Beam #4
Hangar #8 (12 ops)
Hangar #9 (12 ops)
3 10 5
2 4
4 12
4 12
Particle Config Dmg Rng RoF Acc DF Pwr
Heavy Interceptor Battery
Heavy Interceptor Battery
InterceptorMk-IIInterceptorMk-II
Burst 2d10+6
–2/h 1+0 +10 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive FireAnti-Fighter Limitation; Ablative Defensive FireAnti-Fighter Limitation; Ablative Defensive FireAnti-Fighter Limitation; Ablative Defensive FireAnti-Fighter Limitation; Ablative Defensive FireAnti-Fighter Limitation; Ablative Defensive FireAnti-Fighter Limitation; Ablative Defensive Fire
Burst 1d10+8
–2/h 1+0 +8 –4/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Medium Pulse CannonStandard Particle Beam
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
EA Sagittarius Missile CruiserEA Sagittarius Missile CruiserEA Sagittarius Missile CruiserEA Sagittarius Missile Cruiser
Construction Points 1870 Mass 27.8
Power Requirement 7 (+7) Ramming Value 56
F/A Silhouette 5 P/S Silhouette 7
Acceleration 4 Pivot 3
Roll/Tumble 3 Slide 7
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 2
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Aft Armor/StructureArmor/StructureArmor/Structure DataAft ThrusterAft ThrusterInterceptor Mk-I #2
4 8 4
4 8 4
2 4
Core Armor/StructureArmor/StructureArmor/Structure DataBridgeEngineReactorReload RackSensors (3 pwr)
5 16 TL2
5 16 8/3
5 14 14
5 20 80/8
5 12 6/6
Forward Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward Thruster
Class-L Rack #1
Class-L Rack #2
Class-L Rack #3
Class-L Rack #4
Interceptor Mk-I #1
Hangar (1 op)
3 6 3
3 6 3
3 5
3 5
3 5
3 5
2 4
5 2
Port Armor/StructureArmor/StructureArmor/Structure DataPort Thruster
Class-L Rack #5
Class-L Rack #6
Standard Particle Beam #1
3 8 4
3 5
3 5
2 5 DT
4 504 50
4 42
5 48
4 36
Starboard Armor/StructureArmor/StructureArmor/Structure DataStarboard Thruster
Class-L Rack #7
Class-L Rack #8
Standard Particle Beam #2
3 8 4
3 5
3 5
2 5 DT
Missiles Mag Boost RoF Acc Pwr
Class-L Rack 20 +10 1+0 +3 0
EA Tethys Light Escort Carrier (2)EA Tethys Light Escort Carrier (2)EA Tethys Light Escort Carrier (2)EA Tethys Light Escort Carrier (2)
Construction Points 732 Mass 9.9
Power Requirement 7 (1) Ramming Value 20
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Missiles Mag Boost RoF Acc Pwr
Class-A RackClass-A Rack20 — 1+0 +0 0
(use only antifighter missiles)(use only antifighter missiles)(use only antifighter missiles)(use only antifighter missiles)(use only antifighter missiles)
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Class-A Rack #1
Class-A Rack #2
Interceptor Mk-I #1
Interceptor Mk-I #2
Interceptor Mk-I #3
Standard Particle BeamBridgeEngine
Hangar #1 (2 ops)
Hangar #2 (2 ops)
ReactorSensors (3 pwr)
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
3 6
3 6
2 4
2 4
2 4
2 4
4 9 TL2
4 16 8/2
4 2
2 6
4 8 8
4 12 6/8
4 38
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Class-A Rack #1
Class-A Rack #2
Interceptor Mk-I #1
Interceptor Mk-I #2
Interceptor Mk-I #3
Standard Particle BeamBridgeEngine
Hangar #1 (2 ops)
Hangar #2 (2 ops)
ReactorSensors (3 pwr)
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
3 6
3 6
2 4
2 4
2 4
2 4
4 9 TL2
4 16 8/2
4 2
2 6
4 8 8
4 12 6/8
4 38
EA Tethys Laser Boat (2)EA Tethys Laser Boat (2)EA Tethys Laser Boat (2)EA Tethys Laser Boat (2)
Construction Points 863 Mass 9.9
Power Requirement 31 (1) Ramming Value 20
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Laser Config Dmg Rng RoF Acc DF Pwr
Light Laser CannonMedium Laser Cannon
Slash 10 2d10+7
–1/h 1+2 –3 + 0/0/0 3
Slash 10 3d10+12
–1/2h 1+2 –2 + 0/0/0 5
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterLight Laser Cannon #1
Light Laser Cannon #2
Interceptor Mk-I #1
Interceptor Mk-I #2
Medium Laser Cannon #1
Medium Laser Cannon #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
3 4
3 4
2 4
2 4
2 6
2 6
4 9 TL2
4 16 8/2
4 2
4 32 32
4 12 6/8
4 38
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterLight Laser Cannon #1
Light Laser Cannon #2
Interceptor Mk-I #1
Interceptor Mk-I #2
Medium Laser Cannon #1
Medium Laser Cannon #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
3 4
3 4
2 4
2 4
2 6
2 6
4 9 TL2
4 16 8/2
4 2
4 32 32
4 12 6/8
4 38
EA Tethys Missile Boat (2)EA Tethys Missile Boat (2)EA Tethys Missile Boat (2)EA Tethys Missile Boat (2)
Construction Points 923 Mass 9.9
Power Requirement 8 (4) Ramming Value 20
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Class-S Rack #1
Class-S Rack #2
Interceptor Mk-I #1
Interceptor Mk-I #2
Standard Particle Beam #1
Standard Particle Beam #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors (3 pwr)
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
3 5
3 5
2 4
2 4
2 4
2 4
4 9 TL2
4 16 8/2
4 2
4 12 12
4 12 6/8
4 38
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Standard Particle Beam
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Burst 1d10+6
–1/h 1+0 +4 0/–2/–1 1
Missiles Mag Boost RoF Acc Pwr
Class-S Rack 20 — 1+1 +3 0
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard Thruster
Class-S Rack #1
Class-S Rack #2
Interceptor Mk-I #1
Interceptor Mk-I #2
Standard Particle Beam #1
Standard Particle Beam #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors (3 pwr)
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
3 5
3 5
2 4
2 4
2 4
2 4
4 9 TL2
4 16 8/2
4 2
4 12 12
4 12 6/8
4 38
Missiles Dmg Rng Max
Class B Basic 20 20 x3
EA Tethys Police Cutter (2)EA Tethys Police Cutter (2)EA Tethys Police Cutter (2)EA Tethys Police Cutter (2)
Construction Points 794 Mass 9.4
Power Requirement 19 (1) Ramming Value 19
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Interceptor Mk-I #2
Light Pulse Cannon #1
Light Pulse Cannon #2
Medium Pulse Cannon #1
Medium Pulse Cannon #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
2 4
2 4
2 4
2 4
3 6
3 6
4 9 TL2
4 16 8/2
4 2
4 20 20
4 12 6/6
4 38
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Light Pulse CannonMedium Pulse Cannon
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
8 –2/h 1+0 +3 0/–2/–1 2
Pulse6/4/1d5
10 –1/h 1+1 0 + 0/–2/–1 3
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Interceptor Mk-I #2
Light Pulse Cannon #1
Light Pulse Cannon #2
Medium Pulse Cannon #1
Medium Pulse Cannon #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
2 4
2 4
2 4
2 4
3 6
3 6
4 9 TL2
4 16 8/2
4 2
4 20 20
4 12 6/6
4 38
EA Tethys Police Leader (2)EA Tethys Police Leader (2)EA Tethys Police Leader (2)EA Tethys Police Leader (2)
Construction Points 875 Mass 9.9
Power Requirement 23 (3) Ramming Value 20
F/A Silhouette 1 P/S Silhouette 1
Acceleration 1 Pivot 1
Roll/Tumble 1 Slide 2
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Interceptor Mk-I #2
Light Pulse Cannon #1
Light Pulse Cannon #2
Medium Laser Cannon #1
Medium Laser Cannon #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
2 4
2 4
2 4
2 4
3 6
3 6
4 12 TL2
4 16 8/2
4 2
4 26 26
4 12 6/6
4 38
Particle Config Dmg Rng RoF Acc DF Pwr
InterceptorMk-IInterceptorMk-I
Light Pulse Cannon
Burst 1d10+5
–2/h 1+0 +5 –3/0/0 1
Anti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching DelayAnti-Fighter Limitation; Ablative Defensive Fire;Switching Delay
Pulse6/4/1d5
8 –2/h 1+0 +3 0/–2/–1 2
Laser Config Dmg Rng RoF Acc DF Pwr
Medium Laser Cannon
Slash 10 3d10+12
–1/2h 1+2 –2 + 0/0/0 5
Core Armor/StructureArmor/StructureArmor/Structure DataForward ThrusterForward ThrusterAft ThrusterAft ThrusterPort ThrusterStarboard ThrusterInterceptor Mk-I #1
Interceptor Mk-I #2
Light Pulse Cannon #1
Light Pulse Cannon #2
Medium Laser Cannon #1
Medium Laser Cannon #2BridgeEngine
Hangar #1 (2 ops)
ReactorSensors
3 6 3
3 6 3
4 8 4
4 8 4
3 8 4
3 8 4
2 4
2 4
2 4
2 4
3 6
3 6
4 12 TL2
4 16 8/2
4 2
4 26 26
4 12 6/6
4 38