A New Cartographic Research Agenda for Virtual Globes

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A New Cartographic A New Cartographic Research Agenda for Research Agenda for Virtual Globes Virtual Globes Session 4510: Virtual Globles: GIS for the Masses? Ming-Hsiang Tsou, Ph.D. Associate Professor E-mail: [email protected] April 17-21, San Francisco, CA The Department of Geography, San Diego State University AAG 2007 San Diego State University

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AAG 2007. San Diego State University. April 17-21, San Francisco, CA . A New Cartographic Research Agenda for Virtual Globes. Session 4510: Virtual Globles: GIS for the Masses? Ming-Hsiang Tsou, Ph.D. Associate Professor E-mail: [email protected]. - PowerPoint PPT Presentation

Transcript of A New Cartographic Research Agenda for Virtual Globes

Page 1: A New Cartographic Research Agenda for Virtual Globes

A New Cartographic Research A New Cartographic Research Agenda for Virtual GlobesAgenda for Virtual Globes

Session 4510: Virtual Globles: GIS for the Masses?

Ming-Hsiang Tsou, Ph.D.Associate Professor

E-mail: [email protected]

April 17-21, San Francisco, CA

The Department of Geography, San Diego State University

AAG 2007San Diego State University

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Impacts of Virtual Globes for Impacts of Virtual Globes for Modern Cartography ResearchModern Cartography Research

Traditional 2D MapsTraditional 2D Maps 3D Virtual Globes3D Virtual Globes(link to video)

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Differences Differences (Virtual Globes vs. 2D maps)(Virtual Globes vs. 2D maps)

• 3D Representation. (Multiple perspectives)

• Virtual Reality. (more similar to the real world)

• More dynamic and interactive (multiple layers and hyperlinks to multimedia – pictures, sounds, animations, 3D buildings).

• Easy to get lost --- difficult to control viewed areas. (Too many controls/buttons) – Flying an airplane… users need some training.

San Diego State University

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• 3D Representation. (revisit Cartographic Design principles (such as Figure/Ground) in 3D environments)

• More dynamic and interactive (Need to define new rules for the dynamic layer managements)

• Virtual Reality. (display environment – super-large screen or CAVE environments. Super-small device for Pocket PC or cellular phone).

• Easy to get lost --- (Re-design the Graphic User Interface !!! Direct Manipulation !!! ).

New Directions for New Directions for Cartography ResearchCartography Research

San Diego State University

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Cartographic MatrixCartographic Matrix

For the Virtual Globes and the Internet-For the Virtual Globes and the Internet-based Cartographybased Cartography (i-Cartography)(i-Cartography)

(original presented in 2004 AAG (original presented in 2004 AAG meeting, Ming-Hsiang Tsou)meeting, Ming-Hsiang Tsou)

San Diego State University

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Basic Concepts • Formalize the cartographic design of Virtual

Globe Mapping with computational methods. (computational cartography?)

• Establish a coherent conceptual framework for dynamic multi-layer map display.

• Improve the 3D map representation in Internet GIS applications.

Figure / Background

San Diego State University

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The Cartographic Matrix • Inspired by Brain J. L. Berry’s geographic matrix (1964) and Bertin’s Visual

variables (1967).

• Map Layer: Column, Cartographic variables : Row

Map Layers Layer-sequence Color Size

Roads L (line) 3 Blue 1

Census Track O (polygons) 6 Sequence N/A

Destroyed-Home P (point) 1 Red 6

Highway L 2 Red 3

Fire Perimeters O 4 Cyan N/A

Aerial Photos I (images) 5 Index

(Band 4, 3, 1) N/A

ThematicMapping(Theme)

Sub-cartographic studies (Figure / Ground)

Symbol Types

Cartographic Variables

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Map Layers Layer-sequence Color Size

Roads L (line) 3 Blue 1Census Track O (polygons) 6 Sequence N/ADestroyed-Home P (point) 1 Red 6

Highway L 2 Red 3Fire Perimeters O 4 Cyan N/AAerial Photos I (images) 5 Index

(Band 4, 3, 1) N/A

Sub-cartographic studies (Color Scheme)

Symbol Types

Cartographic Variables

• Facilitate the cartographic design as an integrated unit (framework), rather than separated, isolated map layers.

• Explore the dynamic relationships between each layers for Internet mapping. (Is each layer independent or dependent to other layer?)

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Converting Cartographic Rules into Computer Algorithms

Statements:All point layers should be above all polygon layers.

First-Order Logic:

Computer Program: number layout sequences (1:top, 2:second..)

polylayer(x).number = i pointlayer(y).number = jIf (i < j) then {

polylayer(x).number = jpointlayer(y).number = i}

yx, Above( PointLayer(x), PolyLayer(y) )

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Cartographic Matrix for AnimationMap Layers Layer-sequence Color Size

Roads L (line) 3 Blue 1

Census Track O (polygons) 6 Sequence N/A

Destroyed-Home P (point) 1 Red 6

Highway L 2 Red 3

Fire Perimeters O 4 Cyan N/A

Aerial Photos I (images) 5

Index(Band 4, 3, 1)

N/A

Symbol Types

Day 1

Map Layers Layer-sequence Color Size

Roads L (line) 3 Blue 1

Census Track O (polygons) 6 Sequence N/A

Destroyed-Home P (point) 1 Red 6

Highway L 2 Red 3

Fire Perimeters O 4 Cyan N/A

Aerial Photos I (images) 5

Index(Band 4, 3, 1)

N/A

Symbol Types

Day 2

Map Layers Layer-sequence Color Size

Roads L (line) 3 Blue 1

Census Track O (polygons) 6 Sequence N/A

Destroyed-Home P (point) 1 Red 6

Highway L 2 Red 3

Fire Perimeters O 4 Cyan N/A

Aerial Photos I (images) 5

Index(Band 4, 3, 1)

N/A

Symbol Types

Day 3

Systematic Research Framework for future cartographic research

• Animation• 3D visualization• Color scheme• Figure/Ground• Layer transparency?• Sub-matrix?

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Map Display in Extra-large or Extra-small screens)

• Automatically transform cartographic matrix for different map display devices (PDA, Pocket PC, cellular phones, large multi-screens display…)

Map Layers

Layer-sequence Color Size

Roads L (line) 3 Blue 1

Census Track

O (polygons) 6 Sequenc

e N/ADestroyed-Home

P (point) 1 Red 6

Highway L 2 Red 3Fire Perimeters

O 4 Cyan N/A

Aerial Photos I (images) 5

Index(Band 4, 3, 1)

N/A

Symbol Types

Original matrix

*Mobile Device

Conversionmatrix

=

Map Layers

Layer-sequence Color Size

Roads L (line) 3 Blue 1

Census Track

O (polygons) 6 Sequenc

e N/ADestroyed-Home

P (point) 1 Red 6

Highway L 2 Red 3Fire Perimeters

O 4 Cyan N/A

Aerial Photos I (images) 5

Index(Band 4, 3, 1)

N/A

Symbol Types

Original matrix

*Large Screen

Conversionmatrix

=

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New Research Agenda for New Research Agenda for CartographyCartography

• Cartographic Matrix (computational cartography) –

– Dynamic map display/symbol changes– Display of extra-large, extra-small devices

• New methods for dissemination of maps and geospatial information (Virtual Globes in Video Games Console – Nintendo Wii).

• The design of direct manipulation user interfaces.

San Diego State University

Video Demo – Wii are the Masses!

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Wii DemoWii DemoVirtual GlobesVirtual Globes

San Diego State University

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Conclusion• New cartographic research directions needed

for the Virtual Globes

• Formalize cartographic rules with computational algorithms (Cartographic Matrix)

• New idea for the map user interface (Nintendo Wii Remote Example)

• Virtual Globes for the Masses!!! Internet GIS merged with Video Games!

San Diego State University

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Slides and Movies Slides and Movies download download

Thank You

Q & A

• http://map.sdsu.edu/movies.htm

• http://map.sdsu.edu (select the [movie download] in the home page)(select the [movie download] in the home page)

Ming-Hsiang Tsou, Ph.D.Associate Professor

E-mail: [email protected]