A Brief Introduction to Educational Technology - Part 2
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A Brief Introduction to Educational TechnologyPart 2 – The Modern WorldMike Sharples, Institute of Educational Technology
Educational change
“A mid-nineteenth-century surgeon is magically transported through time to a modern operating theatre. Once there, he finds himself completely at a loss to know what to do or how to help.
In contrast, a mid-nineteenth-century teacher is transported through the years to a modern classroom. Once there, he picks up seamlessly where his modern peer left off.”
Tim Bush, precis of Seymour Papert “The Children’s Machine”, 1994
http://blogs.msdn.com/b/ukfe/archive/2012/10/24/it-s-the-difference-between-technology-for-learning-and-technology-in-learning.aspx
Education 1904-1994Same technology, similar activity
1904
1954
1994
1904
1954
1994
Entertainment 1904-1994New technologies, new activities
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Modern classroom 2004New technology, but same pedagogy
6
Modern classroom 2016New technologies, new pedagogies
Education is changing
New technologiesNew pedagogiesNew science of learning
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New technologies
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Constructive and collaborative Distant and interactive
Massive and social Personal and sensing
New technologies for learning
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New technology can augment learning
For example, ‘smart earpieces’ for learning in context:
who/what am I looking at?what is s/he saying?
http://www.telegraph.co.uk/technology/2016/05/17/groundbreaking-gadget-claims-to-fit-in-your-ear-and-translate-fo/
New technologies for learning
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New technology can augment learning
For example, ‘smart earpieces’ for learning in context:
who/what am I looking at?what is s/he saying?
…and can disrupt traditional education
http://www.monorean.com/
Early signals
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As educational technologists we should watch for early signs of new and disruptive technology
“Instinctively [Jed] switched over to his miniputer to review the situation.
It was a simple thing to do. Many of the parts of the miniputer were synthetic bio-chemical units, their “controls” built into Jed’s aural cavity; he “switched on” by simple neural impulse. At once the mighty resources of the machine, equal to the libraries of the world, billowed like a curtain on the fringes of his brain. The machine responded like an electroencephalograph to the minute impulses of his brain, and flicked over at his command to the particular section of knowledge that he wanted to consult.
Its “voice” came into his mind, filling it with relevant words, figures, and pictures.”
Extract from a short story by Brian Aldiss, ‘The Thing Under the Glacier’, Daily Express Science Annual, 1963.
1963Smart earpiece for learningcontrolled by neural impulses
Early signals
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As educational technologists we should watch for early signs of new and disruptive technology
Explore educational benefits
Discuss risks and disruptions
“Learners can command an increasing range of mobile technologies that have the potential to support learning anytime anywhere, but also to disrupt the carefully managed environment of the classroom.”
Sharples, M. (2002) Disruptive Devices: Mobile Technology for Conversational Learning. International Journal of Continuing Engineering Education and Lifelong Learning, 12, 5/6, pp. 504-520.
Future Technology Workshop
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A structured group method to systematically envision and explore future technologies and activities
CURRENT TECHNOLOGY
FUTURE TECHNOLOGY
CURRENT ACTIVITY
1. Everyday technology-mediated activity
2. Familiar activities supported by new technologies
FUTURE ACTIVITY
3. New activities that current technology might support
4. New activities with new technologies.
The present
The future (evolution of technology)
The future (evolution of practices) The future (disruptive
innovation)Vavoula, G.N. & Sharples, M. (2007) Future Technology Workshop: A collaborative method for the design of new learning technologies and activities. International Journal of Computer Supported Collaborative Learning, 2,4, 393-419.
Challenge
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Identify technologies that may enhance or disrupt education in 2020
Discuss their benefits and risks
New pedagogies
Pedagogy: Theory and practice of teaching, learning and assessment
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www.open.ac.uk/innovating
Innovating pedagogy
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Rhizomatic learning Peer learning through networkingPersonal inquiry Personally-meaningful investigationsFlipped classroom Study content online, discuss in classroomCrossover learning Connecting informal and classroom learningLearning to learn Learning how to become an effective learnerGeo-learning Learning about the landscape/environmentLearning through gaming Learning by playing educational gamesLearning by storytelling Using narrative to guide learningThreshold concepts Focusing on topics that are difficult to teachComputational thinking Learning to abstract, plan, design, debugContext-based learning Learning by interaction with real objects & locationsIncidental learning Learning from everyday incidentsLearning by making Learning by creating and sharing objectsBricolage Learning by creative play with objectsEmbodied learning Learning with and about your bodyDynamic assessment Discovering and overcoming learning difficulties
Example: Crossover Learning
●How do the learning activities of informal and classroom learning differ in: initiation, support, goals, activities, outcomes?
●What are the benefits of connecting formal and informal learning?
●How can educational technologies support this pedagogy?
Connecting informal and classroom learning
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Learner-initiated Teacher-initiatedLearner-managed
Informal learning (e.g. internet browsing)
Self-managed learning (e.g. homework)
Teacher-managed
Non-formal learning (e.g. evening classes, MOOCs)
Formal learning (e.g. schools)
Crossover learning: MyArtSpace
●Need: to make school museum visits more effective
●Aim: connect learning in museums and classrooms
●Change from worksheet exercise to inquiry-led learning
●Children as collectors and curators ●3000 children over 1 year in three
museums during 2006-7●Greater engagement (from 20 minutes for
previous visits to 90 minutes with MyArtSpace)
●Students brought back to the classroom rich resources from their visit
Learning between classroom, museum and home
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Vavoula, G., Sharples, M., Rudman, P., Meek, J., & Lonsdale, P. (2009) Myartspace: Design and evaluation of support for learning with multimedia phones between classrooms and museums. Computers and Education, 53, 2, 286-299.
Prepare a question in the classroom
Create and collect evidence in the museum
View and share in the classroom
Present a personal perspective
New science of learning“Insights from many different fields are converging to create a new science of learning that may transform educational practice”
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A.N. Meltzoff, P. K. Kuhl, J. Movellan, & T. J.Sejnowski (2009) Foundations for a New Scienceof Learning, Science 325 (5938), 284.
Neural learning●Learning supported by brain circuits that link
perception and action
Computational learning●Infer structural models from the environment●Learn from probabilistic input
Social learning●Learning by imitation●Shared attention●Intersubjectivity
Developmental learning●Behavioural and cognitive development●Neural plasticity
Contextual and temporal learning●Learning within and across contexts●Cycle of engagement and reflection
Insights from neuroscience
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Timing Spacing between stimuli is important in creating Long Term Memories
Spaced learning
Neural plasticity The brain can re-organise itself by forming new connections, throughout a lifetime
Environmental enrichmentCritical periodsResilience: learning to respond positively to environmental challenges
Stress Moderate levels of stress is associated with performance – but ‘moderate’ differs among individuals
Challenge-based learningLearning self-regulation of emotions
Example: Spaced learning
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http://www.innovationunit.org/sites/default/files/Spaced_Learning-downloadable_1.pdf
Kelley, P., & Whatson, T. (2013). Making long-term memories in minutes: a spaced learning pattern from memory research in education. Frontiers in Human Neuroscience, 7, 589.
Based on behavioural and laboratory studies of how Long Term Memories are encoded (DNA synthesis in the synapses of the brain)
Three short learning episodes spaced by 10 minutes of physical activity (e.g. clay modelling)
A controlled study found similar learning outcomes from one hour of spaced learning compared to a four-month course of classroom teaching
Studies are now being repeated in 15 schools
Teacher-led presentation
Students recall key concepts
10 minuteactive break
10 minuteactive break
Students apply
knowledge
Insights from behavioural sciences
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Positive reinforcement
Positive behaviour that is rewarded tends to be repeated
Behaviour modification
Example: GloyoChanging children’s handwashing behaviour
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●An interactive toy that teaches children how to wash their hands properly.
●Mobile hand washing device shaped like a ‘yo-yo’●Designed in collaboration with young children●One side contains lotion for washing hands●Other side has UV light to detect where lotion has not
been washed off●Images showing 6 steps to wash●Positive reinforcement of correct behaviour●A one-year trial saw sustained improvement in hand
washing.http://news.bbc.co.uk/local/nottingham/hi/people_and_places/newsid_8816000/8816165.stm
Randle, J., Metcalfe, J., Webb, H., Luckett, J. C. A., Nerlich, B., Vaughan, N., ... & Hardie, K. R. (2013). Impact of an educational intervention upon the hand hygiene compliance of children. Journal of Hospital Infection, 85(3), 220-225.http://bit.ly/2efmOIf
Insights from cognitive sciences
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Feedback Giving immediate feedback is successful for easy learning tasks and when the student is building knowledge. Both positive and negative feedback can help learning. Feedback must be relevant and lead to action.
Assessment for learning
Mastery learning
Constructivist learning
Students who actively explore a topic, then receive instruction perform better than students who are instructed first, then explore
Productive failureLearning by constructing
Context and learning
We understand new topics in the context of what we already know
Case-based learningLearning from examples
Language Language enables cognition Learning multiple languages
Meta-language and metacognition
Example: productive failure
●Learners explore a complex problem and try to generate solutions
●Teacher explains how to find the answer, using the student solutions as examples
●In productive failure, students are primed to understand the lecture
●In lecture-first, students are limited to memorise, recall and apply the formulas they had seen
●A study of students learning a complex topic of combinatorics on an interactive tabletop
●Students who explored first then watched a lecture performed significantly better than lecture-first
●Learning by productive failure has been implemented in over 26 Singapore schools
Learning by exploring complex problems
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Students explore a problem, producing a
range of answers
Teacherexplains the
correct answer using students’
solutions as examples
Productive failure
Teacher presents the
topic and shows how to solve
problems
Students try to solve problems
related to the topic
Lecture-first teaching
www.manukapur.com/research/productive-failure/
Schneider, B., & Blikstein, P. (2016). Flipping the Flipped Classroom: A Study of the Effectiveness of Video Lectures Versus Constructivist Exploration Using Tangible User Interfaces. IEEE Transactions on Learning Technologies, 9(1), 5-17.
Insights from social sciences
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Cooperative learning
People learn best when they learn together
For groups to work:• shared goals • each person knows how and when to
contribute • everyonemakes an appropriate
contribution • share rewards in a fair way• opportunity to reflect on progress and
to discuss contributions
Cooperative learning
Jigsaw learning
Team-based learning
Zone of proximal development
Learners should work in a zone where they can be helped: between what they can already do unaided, and what is far too difficult
ScaffoldingPeer learning
Learning organisations
Organisations (such as schools and businesses) are learning systems
Organisational learningDouble-loop learning
Example: FutureLearn
●Which pedagogies improve with scale?
●FutureLearn platform designed to support learning as conversation
●The more people who exchange ideas and perspectives, the better the learning experience
●Conversations linked to content●Peer review and small group
discussions●Social network techniques to
manage the massive scale of conversation
Social learning at massive scale
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www.futurelearn.com
Ferguson, R. & Sharples, M. (2014). Innovative pedagogy at massive scale: Teaching and learning in MOOCs. In C. Rensing, S. de Freitas, T. Ley & P. J. Muñoz- Merino (Eds.) Open Learning and Teaching in Educational Communities, proceedings of 9th European Conference on Technology Enhanced Learning (EC-TEL 2014), Graz, Austria, September 16-19. Heidelberg: Springer, pp. 98-111.
Designing learning with technology
“A systematic but flexible methodology aimed to improve educational practices through iterative analysis, design, development, and implementation, based on collaboration among researchers and practitioners in real-world settings, and leading to contextually-sensitive design principles and theories”
Design-Based Research
Wang, F., & Hannafin, M. J. (2005). Design-based research and technology-enhanced learning environments. Educational Technology Research and Development, 53(4), 5-23.
Educational theory
Educational practice
Design experiment
Expanded theory
New technology in
practice
Design experiment
guides
informs
guides
Comparison of DBR with laboratory experimental research
Experimental studies Design-based studies
Laboratory studies Real world situations that contain limitations, complexities, dynamics
Aimed at testing hypotheses Aimed at designing new interventions and generating hypothesis
Usually single dependent variable Multiple dependent variables (though not all are investigated)
Control of variables, through specification of fixed procedures
Iterative and flexible revisions of the research design
Normally isolated from the social world Normally involve social interactions
Researchers are the decision makers Partners contribute to the decision making
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Evaluating educational technology innovations
“a serious investigation of the impacts of technology on student learning will require multiple studies and more than one methodological approach…
For many policymakers, the decision to be made is not whether to invest in technology or not, but rather how best to integrate technology with local educational goals…
In many cases, technology-based interventions seek to foster analytic, problem-solving, or design skills that are not covered by conventional achievement tests. Using an outcome measure that has nothing to do with the intervention under study can easily mask real impacts on learning.”
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Evaluating educational technology innovations
Method Context ResultsDesign experiment Design-based
researchTheory developmentEducational technology requirements
Controlled intervention study
Hypothesis testing Comparative effectiveness of educational interventions
Systematic review Increasing predictive power
Effect size of type of interventionComparison with average effect size of 0.4
Observation Learning in situ Understanding the learning processCritical incident analysis
Learning in situ Analysis of incidents in terms of breakdowns and breakthroughs, to inform design
Ethnographic study Learning in situ Scientific description of learning activities and cultures
Interaction analysis Learning practices Corpus of learners’ interactionsActivity analysis Learning analytics Learner behaviour and performanceSurvey New learning
interventionInsight into learners’ intentions, experiences, and difficulties
Learning design
Improved Educational
Practices
Objectives and strategies for
institutional change
Learning Analytics
Agile development
Institutional innovationDouble loop organisational learning
Learning design
Improved Educational
Practices
Objectives and strategies for
institutional change
Theories of effective education
Theory-informed
innovation
Learning Analytics
Design-based research
Agile development
Educational evaluation and insight
Institutional innovationDouble loop organisational learning
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What next?Scalable and sustainable learning systems
Beyond MOOCs
Intelligent tutoring systemsA tutor for every learner
Personalised and social learning at massive scaleHow to combine the learning benefits of social and personal learning
Orchestration outside the classroomFacilitating informal learning
Lifelong professional developmentConnecting learning in workplaces and classrooms
Distributed accreditationBlockchain technologies for education
Formative analyticsBig data analytics to support learning
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Which future?
?
?
“The best way to predict the future is to invent it” Quote attributed to Alan Kay
?
http://www.k-12techdecisions.com/article/the_education_of_the_future_how_far_can_we_go
http://government-2020.dupress.com/category/education/
?
http://www.lockheedmartin.com/us/who-we-are/community/education.html
https://www.stem.org.uk/heated/uk-universities-set-offer-degree-credit-through-moocs-first-time