7. evaluation 3

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FMP Evaluation Edan Burrows

Transcript of 7. evaluation 3

Video Evaluation

FMP EvaluationEdan Burrows

Production Process Evaluation

ResearchThe research aloud me to find out what games were out that are similar to my idea and helped me see what worked well and what didnt to make my game the best it could be.It also helped me deign how I would make my game.

What were the strengths of your research? How did your research help your product?What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?

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Planning

In my planning I had an idea of what I wanted to do and how I wanted it to look. I wanted to add shadows to make it more realistic but when it came down to doing my actual product I changed my idea and just did the loading screen as we didnt have long to complete it and it would have taken me ages to make it all realistic how I actually wanted to do.

What were the strengths of your planning? How did your planning help your product?What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?

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Time ManagementI managed my time well I think I made the game to the dead line and I worked to my plan but did some of the stuff that were going to take two day to do I did them in one. I didnt get to add sound to my project because I didnt know what sounds to add.

Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?What would you have done if you had more time to produce your work?

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Technical Qualities

I made my game as the start game because I didnt have the time to create a realistic but I did add a skitch through the streets to add the skateboarding to my game to show what its about.There game has been spent a lot more time on to make it look real and make it better and make it good enough to put out as a game. If I had more time I would have been able to make my game better and more realistic.

Compare your work to similar existing products and discuss the similarities and differencesPut your final piece(s) in the centre of a page alongside an existing productUse text boxes and arrows

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Aesthetic QualitiesWhat I like about my game is that it flows really well and I like it because I made it and Im proud of it. I like the pan up to the loading screen. I think it was creative as the skater is getting pulled along the screen by a car witch isnt seen in games.

Does your work look good? Was it creative? What aspects of your games visuals do you like? What would you improve? How would you improve it?Discuss the strengths and weaknessesPut your final piece(s) in the centre of a page and analyse themUse text boxes and arrows

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Audience Appeal

An advantage is knowing the age range so you know how to make ur game friendly to that age range. Also it allows me to adapt my game to the type of people I want playing it and for them that will suite there life style. Another thing it allows is that can help decide if its for male or female or both.

How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Refer to your findings from your questionnaire.Put your final piece(s) in the centre of a page and analyse themUse text boxes and arrows

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Peer Feedback

Feedback 1What did you like about the product?What I liked about the product is the animations ran extremely smooth and the loading screen looked well done. With the main menu looking at a professional standard.What improvements could have been made to the product?I would of liked to see how the game ran and what the concept was behind it.

Feedback 2What did you like about the product?The movement and timing of the product was very good, the arrows animation works very nicely. It is a very well built up scene. What improvements could have been made to the product?More movement around the press start screen.

Feedback 3What did you like about the product?The animation was good and it flowed well. The colours complemented each other well.What improvements could have been made to the product?Could have added more options to the start screen to have the more to make it more of a video game style.

Peer Feedback SummaryWhat do you agree with from your peer feedback? I agree with the feed back and if I had to do this again I would have added what my peers said I could do to improve.What do you disagree with from your peer feedback?I dont disagree with anything said.

Peer Feedback SummaryI would have added more options to my start screen to make it more video game style by adding new game, options, setting witch will make my game better looking and give the user more to do and I would add some more movement to make it more interesting so then can be more entertained while playing the game.

What changes would you make to your product based upon your peer feedback and why?

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