6 H UMAN F ACTORS T O A CCEPTABILITY O F W EARABLE C OMPUTER C HERRYLYN B UENAFLOR AND H EE -C HEOL...
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Transcript of 6 H UMAN F ACTORS T O A CCEPTABILITY O F W EARABLE C OMPUTER C HERRYLYN B UENAFLOR AND H EE -C HEOL...
6 HUMAN FACTORS TO ACCEPTABILITY OF WEARABLE COMPUTER
CHERRYLYN BUENAFLOR AND HEE-CHEOL KIM
Archana Prakash
Shyam Sajan
WEARABLE COMPUTERS …??
Computers integrated into clothing and accessories as wearable
Electronic devices that function as a computer and can be worn carried or attached to body
Example: Life Shirt System
PAPER
The paper focuses on variables that influences the technological factors which is as crucial to acceptance as human factors .
Aims to help researchers, device designers, and developers evaluate the acceptability and usability of their devices
CONTENTS
uses
Six human factors.
Importance.
Understanding Human Needs.
WEARABLE COMPUTERS …..??
It should be able to perform two functions: first, as a computer second, as a garment or accessory, and these will both
affect users’ preferences of the device. The fulfillment of these preferences or requirements will
then lead to acceptance.Wireless interoperability between sensors is
referred to as wireless sensor network (WSN) which can be a body-area network (BAN) for sensors within the body, or personal area network (PAN) for communication with other mobile devices that belong to the user
Healthcare: wellness wear systems for obesity control, stress management, and chronic prevention and care, and biomedical monitoring by personal area networks.
Entertainment: The MP3-playing jacket with embedded or detachable mp3, and wearable technique sensing emotional context .
6 HUMAN FACTORS
Abraham Maslow’s hierarchy of needs
FUNDAMENTAL NEEDS
Individual will strive to fulfill the most basic needs (lower level) before the higher level needs
Public are strongly attracted by smart clothes with functions such as
analyzing the air, monitoring sports activity regulating body temperature functions that would respond to emergency .
These features satisfy the lowest human needs such as physiological and safety needs
COGNITIVE APPROACH
User’s perception affects acceptance Any negative perception presents a barrier
Perceived usefulness Degree to which individual believes that
using a particular system will enhance their performance
Ease of use The degree to which an individual
believes using a particular system would entail little physical and mental effort
SOCIAL ASPECT
‘social’ describes the nature of interactions between people, or the relationship between people
Personal privacy Social influences Culture Physical Aspect Physical comfort and safety Aesthetic and appearance Mobility
CULTURE
Culture is developed through socialization. Culture has impact on behaviour, belief and
thoughts. Culture has impact on the acceptance of
technology
PHYSICAL ASPECT
Physical comfort and safetyo Comfort simply means he absence of
burden.o Size and weight of the device affect comfort.o Radio waves and sensors are harm to
humans.Aesthetic and appearanceo Pleasant appearance can improve self
confidence.o Smaller and less obtrusive systems are
mostly acceptable
MOBILITY
Mobility can affect acceptance Size ,weight, placement and attachment to
the body are considerable factors
DEMOGRAPHIC FACTORS
Age It can influence physical experience
emotional and social factors. Some elder people are not accustomed to
the technology. Gender Both men and women are equally interested
in technology Mens use technology more than womens.
TECHNICAL EXPERIENCE
Experience improves confidence. Experience can reduce the anxiety level.
SUMMARY AND CONCLUSION
Fundamental needs-It need to be first fulfilled.
Cognitive activity-Perception of humans Social aspect- social interaction Physical aspect- comfort safety appearance Demographic characters- age and gender