5. pre production

8
Pre-Production

Transcript of 5. pre production

Page 1: 5. pre production

Pre-Production

Page 2: 5. pre production

Style sheetI chose these colors as a scheme because they are all very dark colours and my game is going to be dark because it is a horror and survival genre video game.

I chose these fonts from DaFont to go in as my title text. I did this because they are very survival like conditions and it will make my game look even more interesting.

This is the age that the people will have to be to play my game. These age symbols are required to be on everything though so you now what you can and can not do. This age is reasonable for this game because it has blood and violence and I will probably put it on the casing.

A menu screen is one of the most important features in a game and I will definitely include one in mine.

Page 3: 5. pre production

Layout 1This is my storyline for my game the storyline includes 6 scenes which show at the start of the game. I will build all of these scenes on Photoshop and if I want I might even animate some of them they will be backgrounds and settings. I drew all of these and then I scanned them in using a scanner

Page 4: 5. pre production

Layout 2

This is my case design for the game designed in Photoshop. The title is in the font called BLAZED I downloaded this font from DaFont and made it very large so it is there and stands out well. The zombie in this was made pixel by pixel on a different Photoshop document and it was then placed in this one. The barcode and age logo which are at the bottom were copied of Google images and then were cut out with the magic wand tool. The city I drew all by myself and it is used as a setting.

Page 5: 5. pre production

Props & Locationsresources Software needed

Characters Photoshop and GIMP

Poster of video game Photoshop

Video game case Photoshop

storyboard Scanner and pencil

Music sound audition

fonts DaFont

Age ratings, warnings and bar codes Google images

Page 6: 5. pre production

Contingency PlanningPotential Issue Solution

The computer I chose to use might not be compatible with Photoshop.

Either complete something else in the mean time or log onto a different computer.

The quality of the pixel art might become bad as I put them on poster

If they do become bad quality make the poster small so the pixels aren’t blurred.

While drawing in pixels I may accidently go off line

use the undo button.

Page 7: 5. pre production

Health and SafetyPotential Issue How will the issue be

avoided?Eye strain Take regular breaks.

Brightness of the computer screen Turn the brightness of the computer down.

Back pain from sitting down Take regular breaks or get a chair which is adjustable.

Don’t spill food and drink on the computer eat and drink outside the room.

Page 8: 5. pre production

ScheduleDay Plan of Action Resources Required

Day 1 I will put together all of my ideas for a part of my product into a sheet

google images

Day 2 create a game cover from everything I have already made

Photoshop and Google images

Day 3 create my scenes from my game Photoshop

Day 4 create all the different characters Photoshop and GIMP

Day 5 Make some music and sound effects Audition

Day 6 Make a poster for the game of everything made

Photoshop

Day 7 Finish off everything to great standards Photoshop and PowerPoint

Day 8 Start evaluation PowerPoint