4.2 Operating Aircraft Carriers - trainworld.ustrainworld.us/NF2/English/menu/carrier.pdf · 4.2...

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4.2 Operating Aircraft Carriers Aircraft Carriers are very useful weapons in the war because they can carry many aircraft to different parts of the world. Aircraft Carriers do not have strong firepower but, rather, have powerful air strike capabilities. Operating Aircraft Carriers is a little different from operating other ships. Navy FIELD Manual 4.2.1 The Purchase and Set Up of Aircraft Carriers urchasing an aircraft carrier involves the the picture is the fter buying a ship, you need to buy You can buy planes the same way you bought weapons. Simply identify the number of planes you want and click on the ‘Set’ button to finish. Remember to buy a variety of planes. You don’t want to be stuck with just one type in battle. 54 P same process as buying other ships. Just click on the ship you want to buy and then click the OK button. (The Aircraft Carrier in British Colossus) A aircraft. In the front, you see the icons spy plane, combat plane, torpedo bombers and dive-bombers. You can click on each icon to buy the type of plane you want. Be careful not to exceed the ship’s capacity.

Transcript of 4.2 Operating Aircraft Carriers - trainworld.ustrainworld.us/NF2/English/menu/carrier.pdf · 4.2...

Page 1: 4.2 Operating Aircraft Carriers - trainworld.ustrainworld.us/NF2/English/menu/carrier.pdf · 4.2 Operating Aircraft Carriers ... time the release of bombs well because once the bombers

4.2 Operating Aircraft Carriers

Aircraft Carriers are very useful weapons in the war because they can carry many aircraft to different parts of

the world. Aircraft Carriers do not have strong firepower but, rather, have powerful air strike capabilities.

Operating Aircraft Carriers is a little different from operating other ships.

N a v y F I E L D M a n u a l

4.2.1 The Purchase and Set Up of Aircraft Carriers

urchasing an aircraft carrier involves the

the picture is the

fter buying a ship, you need to buy

You can buy planes the same way you

bought weapons. Simply identify the

number of planes you want and click on the

‘Set’ button to finish. Remember to buy a

variety of planes. You don’t want to be

stuck with just one type in battle.

5 4

P

same process as buying other ships. Just

click on the ship you want to buy and then

click the OK button.

(The Aircraft Carrier in

British Colossus)

A

aircraft. In the front, you see the icons spy

plane, combat plane, torpedo bombers and

dive-bombers. You can click on each icon

to buy the type of plane you want. Be

careful not to exceed the ship’s capacity.

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N a v y 5 5

fter loading all of the plans, you need to

here are a few things to remember before

mounted on

econd: The flight number order is set by

Third: You can operate two separate flight formations when you m o of pilots with the same duty. For

r

4.

et’s talk about how to use aircraft. If you

A

buy weapons for each type of plane. You

can load weapons for your aircraft the same

way you did for the warship. Having too

many torpedoes and shells on board is not

recommended.

T

you mount sailors (pilots).

First: All of the pilots must be

the assistant mounts like in the picture.

This means that the number of assistant

mounts is the number of flight formations.

(Colossus has six assistant mounts. It can

have up to six flight formations.)

S

the order of the assistant mounts. If you

mount a torpedo bomber pilot on the first

assistant mount then the torpedo bomber

will be the first in the flight formation in

battle.

ount tw

example, if you mount two dive bombers, then you can operate two flight formations of dive bombers.

Fourth: In order to operate a flight formation, you have to have a pilot on the ship at the same time. Fo

example, if you want to operate dive bomber then a dive bomber pilot has to be on the mount at the same time.

2.2 Operating Flight Formations

L

F I E L D M a n u a l

operate an Aircraft Carrier, you have to

use a different interface. A window with

an aircraft in it is the ‘Formation

Interface’. The six gauges on the top of

the formation interface represent each

flight formation.

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N a v y F I E L D M a n u a l 5 6

Flight Formation Interface

Time Gauge

: This gauge represents one flight formation. Since there are six flight formations on the ship, six

gauges will appear in the window. You can prepare the flight formations for take off by clicking

on the little pedal by the side of the gauge. If the flight formation is ready to go, the green button

will be displayed. You can launch the flight formation by clicking on the green button(s).

Aircraft

This displays information about the aircraft in the current formation.

-Fly Distance: This represents the maximum fly distance of the aircraft. The aircraft will run

out of fuel and crash if this mark is exceeded.

-Main Weapon: This indicator displays the type of weapon on the airplane.

-Attack Power: This represents the aircraft’s power to attack an enemy’s airplane.

-Dodge Ability: This gauges the aircraft’s ability to dodge an enemy attack.

-Striking Power: This signifies the power to strike enemy ships. (This signal is only available

on Torpedo and Dive bombers)

Deck

: Maximum number of aircraft able to depart at the same time.

Cargo

: Number of aircraft in cargo.

Ready

: Number of aircraft that are prepared to depart.

Ready & Return Button

: Click the “Ready” button to prepare the aircraft to depart. This button also allows you to have

your aircraft return from engagement)

Find Button

: Click this button to find the aircraft that have departed from the ship.

Here are the steps you need to know to

launch your aircraft. First, you need to set

the number of aircraft that will launch by

clicking on the arrow button in the

formation window. You cannot set the

number above the maximum number of

planes on deck. After that, click the

‘Ready’ button and the time gauge will be

ready.

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Once the time gauge is set, the green

button will turn on, indicating that the

flight formation is ready for take off. You

can click the green button when you are

ready for the flight formation to taxi

down the flight deck. A second flight

formation cannot take off until the first

one is safely in the air.

4.2.3 Controlling Flight Formations

You need to control the aircraft by

formation. It is not possible to control

each plane individually. You can select a

formation to control by dragging it or

pressing the number key you want to

control.

You can move the formation by clicking

the left mouse button on the location point.

If you want to control the aircraft carrier,

you can drag the ship or double click on it.

N a v y F I E L D M a n u a l 5 7

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N a v y F I E L D M a n u a l 5 8

et’s talk about how to use a Dive Bomber.

our chances of hitting a ship increase the

L

When you find an enemy ship, click on the

right mouse button to move the dive

bombers to the ship. The dive bombers will

dive automatically once the approach a ship.

Once the dive bombers start their dive and

they are over the ship, click the right mouse

button to have them drop their bombs.

Y

closer you are to the ship. Nearing a ship

also makes you more vulnerable to enemy

anti-aircraft attack. Therefore, the timing of

your attack is very important. You have to

time the release of bombs well because once

the bombers get too close to the ship, they

will automatically pull up to avoid anti-

aircraft fire and you will have missed your

chance to bomb the enemy.

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N a v y F I E L D M a n u a l 5 9

.2.4 Operating Aircraft Manually

ou also have the ability to drop bombs

4. .5 Operating Torpedo Bomber

perating a torpedo bomber is almost the

nce your aircraft is at a low altitude, you

4

Y

from aircraft manually. To do this, press the

“;” key and left mouse click on the point

where you want it to go. Once you decide

on a given target, press the “.” Key and your

bomb will be dispensed. Bombs can be

dropped on any target using these functions.

2

O

same as operating a dive bomber. In order to

drop a torpedo, you have to fly at a very low

altitude. You can adjust your altitude by

pressing the “.” key.

O

need to position your aircraft in close

proximity to the enemy ship (please look at

the picture on the left). Carefully calculate

the ship’s speed and your air speed to reach

the optimal drop point.

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N a v y F I E L D M a n u a l 6 0

nce you get close to the enemy ship, you can

ull's eye~!!”

.2.6 Operating Fighter

eparting and returning fighters follows the

O

drop your torpedoes. Aiming your torpedoes

at the side of the enemy ship will have the best

results (See the picture on the left). Again,

press the “.” key to drop your torpedo.

“B

4

D

same process as the other planes. The primary

job of fighter aircraft is defending the allied

ships from enemy dive and torpedo bombers.

You do not have to give orders to fighter aircraft

as they will automatically attack the enemy

when they are in sight.

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N a v y F I E L D M a n u a l 6 1

.2.7 Basic Information about Aircraft4

Required Space: This represents the required space needed to load a plane on the ship.

Durability : This is the damage point of the plane.

AP Defense : This is the Armor Piercing Defense against an enemy’s AP attack,

HE Defense : This is a High Explosive Defense against enemy’s HE attack.

Speed : This signifies the speed of an aircraft in Km/h.

Sight Range :This is the sight range of an aircraft in pixel. The aircraft will reveal this range

Armanment: This is the striking power of the aircraft.

Offensive Power : This is the attack power of the basic machine gun equipped on the aircraft.

Ready Time : This is the time of the aircraft ready time.

of war-fog.