3D Scan and Augmented Reality for Cultural Heritage€¦ · Augmented Reality for Cultural Heritage...
Transcript of 3D Scan and Augmented Reality for Cultural Heritage€¦ · Augmented Reality for Cultural Heritage...
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LOGO IMPRESA/ENTE
3D Scan and
Augmented Reality for
Cultural Heritage
Carlo Battini, DICCA - University of Genoa Andrea Caridi, Darts Engineering
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Introduction
• 3D scanning makes it possible to obtain high-resolution digital reproductions of monuments, historic buildings and works of art
• High-resolution 3D models can be useful, not only in cataloging, preservation and dissemination, but also in the touristic context, thanks to Augmented Reality
• In this presentation we will see how 3D scanning and Augmented Reality can work together, also showing a demo on a famous chapel in Florence
Objective of the Presentation
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Santa Maria Novella
Basilica di Santa Maria Novella
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Santa Maria Novella
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Santa Maria Novella
Cappellone degli Spagnoli
It is situated at the north side of the green
Cloister (Chiostro Verde)
It was commissioned by Buonamico (Mico)
Guidalotti as his funerary chapel.
• 1343 – 1355: built by Friar Iacopo Talenti
• 1365 – 1367: Andrea Bonaiuti painted the
surfaces
• 1540: the chapel was called "Spanish
Chapel", because Cosimo I assigned it to
Eleonora of Toledo and her Spanish
retinue
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Santa Maria Novella
Cappellone degli Spagnoli
• The frescoes on the other walls
represent scenes from the lives
of Christ and Saint Peter on the
entry wall (mostly ruined due to
the later installation of a choir),
The Triumph of Saint Thomas
Aquinas and the Allegory of
Christian Learning on the left
wall, and the large "Crucifixion
with the Way to Calvalry and the
Descent into Limbo" on the
archway of the altar wall
• The four-part vault contains scenes of
Christ's resurrection, the navicella, the
ascension, and Pentecost
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Santa Maria Novella
Cappellone degli Spagnoli
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Santa Maria Novella
Cappellone degli Spagnoli
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Santa Maria Novella
Cappellone degli Spagnoli
• Intensity map
multi-hue
• Points:
169’820’663
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Santa Maria Novella
Cappellone degli Spagnoli
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Santa Maria Novella
• Cappellone degli Spagnoli
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Santa Maria Novella
• Cappellone degli Spagnoli
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Santa Maria Novella
• Cappellone degli Spagnoli
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Santa Maria Novella
• Cappellone degli Spagnoli
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Santa Maria Novella
Cappellone degli Spagnoli
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Santa Maria Novella
Cappellone degli Spagnoli
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AR in Cultural Heritage
• Belvedere: – AR geo-localised information on POI
– 3D reproduction of the territory
• City Centers and Monuments: – POIs’ 3D reproduction in AR
– Distributed museum organized in categories
• Natural parks and marine reserves: – User GPS position retrieving
– AR reproduction of sea floor, flora and fauna
• Typical products: – Automatic recognition of products
– Commercial and technique information in AR
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New Frontiers: 3d Tracking
• Details’ description
• 3d reconstruction
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Open Sky AR Museums
• Information based on: – GPS position
– Image recognition
– 3d tracking
• Superimpositions on the target: – 2d in depth information
– 3d objects
• Examples: – Architectural details
– Fountains
– Votive aedicule
– Low reliefs
– Trompe l'oeil
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Sustainability
• Integrated touristic ecosystem (App + CMS): – Information about museums, POIs and handicraft
– Advertisement and m-Marketing
=> optimisation of visit planning and costs
• Tailor made touristic experiences: – Best experience to valorise a particular asset
– Development of ad-hoc m-Tourism solutions
=> maximisation of visit enjoyment
• Complementarity between physical and virtual: – Maps, guides, orientation tables
– Augmented Reality App
=> added value and immersive visit
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Scan 3D + AR
An example: Cappellone degli Spagnoli
• Frame the 2D plant of the chapel and explore it in 3D,
thanks to Augmented Reality!
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Strengths
• ICT solution for a Mobile Smart Tourism: – Valorisation of touristic-cultural resources
– Improvement of the accessibility of cultural heritage
• Valorisation of reliable data: – Contents created and validated with professional instruments
• Success and optimisation of the touristic experience: – Complete, multimedia and interactive visit assistance ecosystem
– Multilingual and personalised information
– Qualified virtual guide
• Exploitation of mature and promising technologies: – Contactless technologies and image recognition to access services
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Opportunities and Results
• Opportunities: – Digitalisation of the tourism resources
– Incentive to the sustainable tourism
– Increasing of the quality of services
– Global vision of the territory and its history, traditions and culture
• Possible results: – Approach young people to culture
– Optimisation of visits planning
– New interests to citizens
– Increase the flux of international tourism
– Creation of an integrated system of culture and tourism
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Conclusions
Proposal:
• Obtain a high-resolution 3D scanning of local POIs
• Design Augmented Reality (and, in general, immersive)
experiences using the obtained models
• Implement an innovative project for the valorization of the
territory
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Thank You
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LOGO IMPRESA/ENTE