3D context-aware mobile maps for tourism - ENTER2011 PhD Workshop
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Transcript of 3D context-aware mobile maps for tourism - ENTER2011 PhD Workshop
Zornitza [email protected]
John Kent Institute in TourismBournemouth University, UK
3D Mobile, Context-Aware City Tourism Applications
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Maps – navigate, learn, rank and decideMaps – navigate, learn, rank and decide
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Maps – navigate, learn, rank and decideMaps – navigate, learn, rank and decide
3D maps are intuitive and immersive3D maps are intuitive and immersive
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Maps – navigate, learn, rank and decideMaps – navigate, learn, rank and decide
3D maps are intuitive and immersive3D maps are intuitive and immersive
3D mobile maps are now feasible3D mobile maps are now feasible
Problems even for experiences 3D usersProblems even for experiences 3D users
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User
DESKTOP USER
NetworkSystem
MOBILE USER
User
NetworkSystem
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User
DESKTOP USER
NetworkSystem
MOBILE USER
User
NetworkSystem
Context-aware system – uses context to provide relevant information and/or services to the user, where relevancy
depends on the user’s task.
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NetworkSystem
User
Weather
Current location
Reviewsby other
Groupinterests
Time ofyear
Events Interests
Duration of stay
Traffic
Dist. b/n loc.
MOBILE TOURIST
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NetworkSystem
User
Weather
Current location
Reviewsby other
Groupinterests
Time ofyear
Events Interests
Duration of stay
Traffic
Dist. b/n loc.
MOBILE TOURIST
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The relevant context is unknownThe relevant context is unknown
Its influence on the design of 3D mobile maps is unknown
Its influence on the design of 3D mobile maps is unknown
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Research Aim
The main aim of this study is toestablish a framework for effective design of
adaptive 3D map-based applicationson mobile devices.
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To identify the contextual parameters that influence the
use of 3D mobile maps
To develop a model reflecting the dependency b/n context
and map variables
To extend the model with alternative
design techniques
To develop a framework for effective design of 3D mobile
maps
Objectives
Research Aim
The main aim of this study is toestablish a framework for effective design of
adaptive 3D map-based applicationson mobile devices.
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Make sure that users get what they want and need
WHAT IS IT?WHAT IS IT? WHY?WHY?
HOWHOW?
Focuses on actual user needs, goals and abilities
Users can work in an efficient and easy way
Early focus on the users
Active involvement of users
Iterative design
2nd STAGE 3rd STAGE
1st STAGE
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ScenariosScenarios
On-line surveyOn-line survey
InterviewsInterviews
InterviewsInterviews
PrototypingPrototyping
Video conferencingVideo conferencing
Heuristic evaluationsHeuristic evaluations
Cognitive walkthroughCognitive walkthrough
Card sortingCard sortingPersonasPersonas
LiteratureLiterature
Participatory designParticipatory design
Heuristics, guidelinesHeuristics, guidelines
Test existing systemTest existing system
Field studyField study
On-site observationsOn-site observations
Usability testsUsability tests
Desktop sharingDesktop sharing
Screen loggingScreen logging
Goal settingGoal setting
WorkshopsWorkshops
Analyze Requirements Design Alternatives Evaluate Design
Previous Work and Projects
Heuristic evaluation to identify potential usability
problems
Field studiesto observe actual user
behaviour
Task analysis
SCENARIOS AND PERSONAS
Conceptual design guided by design principles and
heuristics
Prototyping with alternative design
techniques
Evaluation through field usability testing
Context sensitive task modeling
Framework
Analyze Requirements
Design Alternatives
Evaluate Design
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Identification of
user requirements for mobile context-aware
information systems for urban tourism.
Identification of novel
design techniques for mobile context-aware
information systems for urban tourism.
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Information systems development theory
with innovation in the overall design process
AcademiaAcademia IndustryIndustry End-usersEnd-users
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[email protected] Kent Institute in TourismBournemouth University, UK