2d BROADCAST GRAPHICS SOLUTION - RT · PDF fileStunning broadcast graphics, ... Plus a...
Transcript of 2d BROADCAST GRAPHICS SOLUTION - RT · PDF fileStunning broadcast graphics, ... Plus a...
RT Software tOG-2d Pro Overview
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
tOG-2d Pro is a fully self contained broadcast graphics solution running on a low cost
broadcast specification workstation platform. It includes an editor for creation of 2d
based templates and a playout interface for selecting, populating, previewing and
controlling graphics to air. Output options include SDI SD, HD and UHD formats.
The system can handle live multiple video inputs, allowing live video from external
sources to be incorporated into graphics, as well as the system to be used as a linear
keyer to provide composited video and graphics output direct to the desk / TX.
Straps, tickers, tables & charts, full forms, promos, bugs, and squeeze backs are all
supported and possible - meaning the system can be used for traditional overlay style
graphics as well as “channel branding” and playout center graphics. Its rich
functionality means your on-air graphics will meet or exceed the quality of traditional,
expensive, discrete devices.
Capable and intuitive, it is a feature rich product that is compatible with industry
standard 2d creation tools (Adobe CS Tools) and exceeds industry expectations for live
real time graphics. In addition, 3d pre-rendered backdrops can be used within the
graphics to create the illusion of live 3d graphics. Quality, ease of use and the ability to
handle the most complex graphics scenarios come as standard.
tOG-2d Pro is also a future proof investment, as upgrading to 3d graphics (tOG-3d Pro)
is only the difference in price between the licenses, and users will take with them some
of the look, feel and methodology learnt on the 2d system into the 3d design world.
2d BROADCAST GRAPHICS SOLUTION
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
INTRODUCTION
tOG-2d Pro
Is a refreshingly simple - yet powerful - approach to
on air graphics. It combines our 2d graphics editor,
in use with major OEMs such as Snell, with our
proven tOG-Live rendering engine and tOG-Playout
control solution. It is template based, yet flexible in
that user definable elements within the template are
made available to operators through the Playout
interface.
This means styles and page layouts can be created in
advance - preserving channel quality - but fresh
content and data can be added on or near to TX.
The system offers multiple control options, ranging
from fully automated with inputs and control
coming from 3rd party systems, manual control via a
directly connected console or increasingly via web
based control.
This brochure will highlight aspects of the product
we feel are important with regard to:
Quality
Ease of use
Architecture
Plus a comprehensive list of specifications and a
summary of benefits.
RT Software Infrastructure Products
Graphics are not an island - Integrate tOG-2d Pro
content with a range of infrastructure products
that provide an end to end workflow demanded
by modern broadcasters.
Media Watcher – Automates ingest of data and
assets into the tOG graphics workflow.
tOG-Repository – Controlled distribution of assets
and stacks from design stations to render stations
via an industrial strength asset repository to
ensure that only the latest version of a graphic
goes to air/
tOG-Data Server – Manage your network based
graphics infrastructure from one central location
by granting control and edit permissions to users
and applications.
tOG-Web Control – Flexible gallery playout using a
dynamic and configurable interface accessible
from any network connected device through a
web browser.
Avid Editor and tOG Avid Plugin – Integration with
Avid Media Composer, achieve brand consistency
by using your on air graphics in the edit suite.
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
COMPREHENSIVE 2d EDITOR This intuitive editor is packed with features allowing you to create
outstanding stock graphics for PC based playout and automation systems
extremely quickly. Its features include:
Familiar GUI for designers: Designers familiar with 2d design and CG
applications will feel immediately at home with the preview window,
scrubable timeline, keyframeable graphics, curves and scenegraph editors.
Quick tools (Tickers and Clock): Using our broadcast specific nodes high
quality stock graphics such as tickers or crawls, and clocks can be created
extremely efficiently and quickly. Tickers are just a few mouse clicks away.
Playout test button for previewing graphics at any time during the design
cycle.
Links – A link contains the source and destination nodes and attributes and
the mapping between them. A classic use is to link the size and position of
a square geometry to a text's position and size. The geometry will the fit the
text exactly whatever the contents of the text. This is the only way to fit
geometry to a text (short of using user code) where the contents of the text
is dynamic (eg. in a ticker).
Data handling: Setup fields to retrieve content from Live data at TX via the
Playout interface and / or external systems.
System Tools: Drag and Drop, Cut and Paste, Undo/Redo, Shortcuts,
Housekeeping, Performance and Diagnostic tools are all present and
correct.
tOG-Repository can be used for version management, version control and
distribution to playout devices.
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
INTEGRATED PLAYOUT CONTROL The intuitive playout interface included with tOG-2d Pro is quick and easy to
use, requiring a minimum of user training. Users can tab between the Editor
and Playout to make last minute design changes- even when on air. Playout
features include:
Graphics Select Tray: All graphics available to the operator appear here with
a name and a thumbnail for easy selection, just drag and drop into the
stack window to create a rundown.
Stack Window: Selected graphics appear in a queue here ready for use. Any
graphic in the stack can be populated with user data and QA’d.
User input Window: User data is input here to allow last minute input of
content such as text, images or clips.
Preview Window: Check your graphics prior to TX.
Take: Will by default play out the next graphic in the stack, or a selected
graphic to if rundown order changes.
Animate Method Select Tray: If a graphic includes multiple animation,
methods they can be selected here.
Data handling: Live data is passed into the graphic template prior to TX
either from the data inputs on the Playout interface, from a database or
from an external source over a network connection.
Options are available to provide external network based control in a variety
of ways including:
Separate PC with its own tOG-Control application
tOG-Web Control for control through an HTML5 browser
Third party control applications
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
HIGHEST QUALITY GRAPHICS
There are many years of broadcast expertise built into tOG-Edit 2d. Particular
attention has been put into ensuring graphics of the highest quality are
achievable, not just by the sheer graphics rendering performance of the
proven tOG engine, but also through smart use of multiple channels of video
and clips, audio functionality and allowing use of content originated outside
of our “world”.
Support for design tools: tOG-Edit 2d has excellent compatibility with the
design tools in use at most broadcasters - namely the Adobe Creative Suite
(Photoshop, Illustrator, After Effects and Premier). So the bulk of the graphics
design work can be achieved with familiar, industry leading tools.
Geometric text: Import TrueType Fonts into tOG either as geometry or
bitmaps. Geometric fonts give you the advantage that they do not pixilate
when they are scaled or zoomed. This can even be done dynamically using
animations.
Video capability: Support for up to 2 video input channels, multiple clips
within templates and built in editable DVE effects.
Layers: Run multiple graphics simultaneously, for example a breaking news
ticker over squeeze back with a persistent bug.
The capability of the rendering engine: The design visions achievable in tOG-
2d Pro are made real in the tOG rendering engine on the playout solution.
Field rate rendering, anti-aliasing and extruded text combine with sheer
rendering grunt giving more polygons with more textures and more fills.
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
ARCHITECTURE AND WORKFLOW
Typical Workflow
Either on a standalone lower spec edit station pc or the TX system, designers author
templates to the specifications required by the project and incorporating the networks'
brand guidelines. This would involve use of approved graphical assets such as .ttf fonts for
static and dynamic text along with movie files or stills to act as backgrounds. Inputs for
dynamic content, such as text, bitmap, or video clips are added during the template
creation process from within the tOG-2d editor.
The resulting graphics templates are saved within a tOG-2d project, specific to a particular
Network, channel, program or user. This is then accessed on the TX system by the included
playout interface, a custom web control interface or third party automation solution. In
the case of control by third party applications, RT Software’s infrastructure tools including
tOG-Repository and Media Watcher ensure a smooth and reliable connection.
Rules for dynamic content within a graphic template are set during the creation stage. This
content can come from internal or external databases, data feeds or input by a playout
operator when the graphic is selected.
In the manual playout environment, the templates created in tOG 2d are selected, stacked,
updated if required and sent to air. Full preview of coming next graphics is provided in the
control interface and is also available on a DVI output.
Any graphic can consist of a combination of fields which automatically retrieve data from
an external source and those with manual inputs for manual gallery entry in order to
provide maximum flexibility, quality assurance and ability to make last minute changes.
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
Working with external content
tOG Edit Architecture Features
FEATURE SET
In the following tables the key features of tOG-2d Pro are summarized. This is
not an exhaustive list, so if your requirement needs something that is not listed
here, then please contact us and we be pleased to advise you.
Hardware and Operating Systems
Philosophy Broadcast quality workstation hardware from leading manufactures (HP, Dell,
SuperMicro are all supported.
Operating Systems Windows 7 64bit Pro - See RTSW Web Site for full details
Qualified Hardware RTSW qualifies hardware that is guaranteed to work - See RTSW Web Site
Font support Import native True Type Fonts (.ttf) or Unicode Fonts as either scalable geometry
or textured text bitmaps.
Image Support
Includes tga + alpha (recommended), png + alpha (recommended), tif + alpha,
bmp no alpha, and jpg no alpha.
Max size is 2048 x 2048.
Video Standards PAL, NTSC, 720p, 1080i (Intra frame is preferred)
Clip Support
All popular video clip formats are supported natively with the included ffmpeg
codecs (see http://ffmpeg.org/general.html#Video-Codecs). For broadcast use,
we recommend that MPEG 4 encoded files with a bitrate of at least 5000Kbit/s
are used.
The following wrappers are supported. Quicktime (mov), avi, mxf, and mp4
Video file formats include WMV1/2/3, Mpeg4 pt2, mpeg1, mpeg2, H264,
HuffyYUV, MJpeg, FLV, VC-1, DV25/50/100, and YUV420/2 (raw)
The Clip formats for alpha include QuickTime rle (QT Animation), HuffyYUV,
uncompressed RGBA, PNG single movie file (MNG), TGA Sequence, PNG
Sequence, and TMV (Tog internal format).
Recommended codecs with alpha channels for Quicktime wrapped movies
include Animation, PNG, TGA, and Planar rgb.
Internal video channels There are two video channels available.
Base architecture OpenGL2.0 compliant real time rendering environment with scenegraph
hierarchy editing.
Operating system Windows 7 64bit Pro
Native primitive support Inbuilt 2d primitives including squares, triangles, ellipse and circles,
Project level Features Preferences (local settings - video, audio), undo/redo, performance analysis,
debug, project cleanup, etc
Linked Object Values Link animation and/or data inputs on object values.
Graphics Transitions Assigned layers Logic can be applied to control transitions from graphic to
graphic. Unlimited Layers.
Data Inputs Data can be entered manually near to air by an operator, automatically
retrieved from local or external databases or provided by a feed.
Asset management Handled externally with tOG-Repository. Easy import / export of graphics from
one project / system to another.
Independent Layers 2d scenes can be built of independent layers that can be individually ordered.
Texture Maps Multi-Channel support for Colour and Alpha
Rendering features Graphics are rendered at fields rate and anti-aliased,
Styles Typically used to link fonts, font colour, font effect into a house or graphic style
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
Ticker and Crawl tools Facilitated by the Ticker Node
Clocks System time (with an offset), elapsed time, countdown, external and multiple clocks
are all supported.
Graphics Nodes available
within Edit Includes – Audio, Alpha, Clip plane, Clock, Roller, Text, Ticker, Transform, Video
Screen
Output
Audio Features
Graphics Design Features Graphics Design Features (cont…)
FEATURE SET (CONT…)
Interaction Traditional 2d preview window with full on-screen manipulation and selection of
objects.
Materials Control of colour rgb/hsv and control of transparency.
Shader Editor For control of materials.
Images X, y position
Scale size and mip mapping level
TimeLine
The timeline view gives the user complete control over animation sequencing and
timing.Ability to set start/stop/duration of individual animations
Ability to cut/paste/copy
Animators
Keyframe animation of objects on scene. Ability to set duration and ease in / ease
out.Create and control animations on all values that appear within the editors.
Use bi-cubic spline, ramp, cyclic or step animators that can repeat or be dynamic
for both start or end values.
Methods Provision of on / off methods
Inputs Associate external data with node and animator attributes with data values being
passed from the playout system via MOS.
Text Tools
Comprehensive text tools, including:
x, y size
Controls for horizontal and vertical alignment
Character/word/line spacing and autowrap.
Styles including underline, bold and drop shadow
Shading lighting and texturing.
Text Overrun Prevention using a max x or y size.
Multi-Language Facilitated by left to right, right to left, and vertical text options for languages
such as Cyrillic, Chinese/Japanese and Arabic.
Audio Node
in tOG-Edit
Set up, animate and control audio (volume and mute) in a frame accurate manner
across 16 channels of audio in and out.
Embedded audio in clips Mono, stereo and 5.1 surround are supported. These can be 16/24/32 bit at 48 KHz.
Audio files Mono and stereo .wav files are supported. These can be PCM 16/24/32 bit at 48
KHz .
Multi channel input with
audio
2 channels of video are implemented at present with 16 audio channels per video
channel (32 channels of audio in total).
Video Output SDI SD, HD or upgradable to UHD
Preview Output Not supported
Control Manual, network, third party or GPI
Stunning broadcast graphics,
innovative interaction and control
© RT Software Limited 2016 www.rtsw.co.uk
RT Software tOG-2d Pro Overview
SUMMARY
Tel: +44 (0)20 7384 2711
Email: [email protected]
For more information, please contact us:
RT Software Ltd
Unit 6, Hurlingham
Business Park
Sullivan Road
London, SW6 3DU
UK
EASE OF USE QUALITY ARCHITECTURE
tOG-2d Pro is an intuitive graphics solution, packed
with features allowing the creation of outstanding
stock graphics extremely quickly and linking to data
sources for dynamic content. It is a fully self
contained solution offering creation and playout
capabilities from one system.
tOG renders more polygons, with more materials
and with more effects in a like for like comparison
than anyone in the industry. As a result higher
quality, more engaging and complex graphics can
be reliably produced in real time.
Engineered to deliver. High volume playout graphics
including channel bugs and idents, lower thirds and
straps, snipes, tickers and squeeze backs are all
achievable in a robust and high quality manner.
tOG-2d Pro offers a unique option in broadcast graphics. Being 2d based it offers a
simplicity not possible on other graphics solutions. Yet it still offers the powerful data
handling and control capabilities of such systems. Furthermore, the system can be upgraded
to 3d at any time should this be required - with no hardware changes necessary and only a
modest increase in licence fee.
Welcome to an easier world of playout graphics.