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28 th January 2008 The Jitty. Why do we use the Internet? Communication Information Entertainment...
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Transcript of 28 th January 2008 The Jitty. Why do we use the Internet? Communication Information Entertainment...
28th January 2008
The Jitty
Why do we use the Internet?
• Communication
• Information
• Entertainment
• Escapism
• Attention seeking
• Genuinely seeking help
• Showcasing/promoting your talents
• Discussion and Debate
• Procrastination
The Risks?
• Identity theft • Cyber bullying • Harassment • Grooming • IT security • Inappropriate content • Phishing • Mis-information and hearsay • The party that got out of hand
What have we learnt?
• There is no anonymity
• Don’t display anything that you wouldn’t want on the front page of a newspaper
• Don’t make yourself uniquely identifiable on the internet
• People are not always who they seem
• If it’s too good to be true, then it probably is.
• Pictures
•Music
•Travels
•Friends
OVER 100 MILLION
58 MILLION
We Can See You..!
• Personal information
• Date of birth
• Address
• Phone number
Insert random screen shot here!!
• Private? (insert msn smiley here)
• Messaging
• Friend request
Maybe have picture of Tom from myspace or a ‘insert email to add’ shot
• Self confidence
• Self – image
• Risk to themselves
• Who exactly are you?
• Identity theft
So how can we learn from this? Well here's a few pointers:
• make your profile as private as possible• keep as much personal info off your profile as
possible• be sure of who your talking to, if you really feel
the need to talk to people you don't know, be very careful what you say to them and how much you reveal about yourself
• don't pretend to be someone you're not, if people don't accept you for who you are they're not worth your attention
Gaming
• X-Fire. • MMO. • Machinima. • Why people play (and for how long)?• Social Structure • Social interaction within games. Live text-
based chat and voice chat. • Competitive gaming, leagues,
tournaments.
Gaming
• Discrimination in a seemingly anonymous environment.
• How it is hard to moderate all forms of chat within games.
Online Chat
• No guarantee of who you are talking to
• People from all over the world have access
• Onlookers may be online who are not involved in the conversation
• Chat room often links to profile page, which might include personal information.
• No option to save conversation
Instant Messaging• Slightly more private – need to have persons email address for conversation
• Option to save conversation
BUT
• Can have multiple people talking in one conversation – risk of bullying
• File transfer – risk of viruses
• Lack of moderation
• Profile pictures, commonly links to social networking profiles
• Webcam / Video / Phone conversations
Security Passwords
• Alphanumeric advised
• Do not use any personal information, which might be easily guessed for example:– Name– Date of birth– Children’s name– Favourite Celebrity
• Some websites disallow such passwords, others don’t
Peer mentoring
• Because the best messengers can be the young people themselves.
Any Questions?
Thank you for your time