2015 06 The City at Eye Level, Stipo, Future of Places Stockholm
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Transcript of 2015 06 The City at Eye Level, Stipo, Future of Places Stockholm
International learning communityStrategies for the City at Eye Level
85 co-authors, open source 35 cases internationally Criteria & 101 lessons for good
plinths Methods for planning, users,
property, management, revitalizing
90 Co-authors w Elijah Agevi w Mishkat Ahmed-Raja w Cecilia Andersson w Hans Appelboom w Emiel Arends w Frank van Beek w Frank Belderbos w Rogier van den Berg w Emily Berwyn w Willemijn de Boer w Nick Broad w Alessandra Cianchetta w Jose Chong w Mikael Colville-Andersen w Ciaran Cuffe w Richard Dobson w Vivian Doumpa w René Dutrieux w Paul Elleswijk w Gábor Everraert w Jos Gadet w Adriaan Geuze w Jan Gehl w Meredith Glaser w Arjan Gooijer w Peter Groenendaal w Sander van der Ham w Samar Héchaimé w Jeniffer Heemann w Mattijs van ’t Hoff w Paolo Horn Regal w Nel de Jager w Jeroen Jansen w Max Jeleniewski w Lotte Johansen Kaefer w Birgit Jürgenhake w Tanja Karg w Hans Karssenberg w Fred Kent w Berry Kessels w Joep Klabbers w Martin Knuijt w Lars Korn w Willem van Laar w Tine van Langelaar w Jeroen Laven w Willie Macrae w Kathy Madden w Camilla Meier w Thomas Melin w Norman Mintz w Eri Mitsostergiou w Thaddeus Muller w Peter Nieland w Renee Nycolaas w Kris Opbroek w Henk Ovink w Francisco Pailliè Pérez w Gerard Peet w Laura Petrella w Elizabeth Peyroux w Levente Polyák w Stefanie Raab w Solvejg Reigstad w Marlies Rohmer w Anna Robinson w Ben Ruse w Petra Rutten w Wies Sanders w Ton Schaap w Lai Shouhua w Filip Smits w Alexander Stahle w Stefan van der Spek w Jan van Teeffelen w Wouter Tooren w Marat Troina w Eric van Ulden w Gert Jan te Velde w Mark van de Velde w Tasmi Quazi w Klaas Waarheid w Robin von Weiler w Kees Went w Jouke van der Werf w Tony Wijntuin w John Worthington w Xu Yunfei w Arin van Zee w Kim Zweerink
SOFTWARE
ORGWAREHARDWARE
Pedestrian FlowsExperience
Placemaking
Programme
Wayfinding
Markets as Places
Plinths
Flexibility
The Hybrid SpaceStreets as
Places
The Sound ScapeResidential
Plinths
Long term Strategy
Street Coalitions
PlaceManagement
Reuse Vacant Plinths
Costs & Benefits
Quick Wins Experiment
SOFTWARE
ORGWAREHARDWARE
Pedestrian FlowsExperience
Plinths
The Hybrid Space
Long term Strategy
Quick Wins Experiment
Developer: short term profit focus
Cities“pavement focus
Building owner:“single tenant focus”
Users:“shut out street, blinds, fear”
Architects:“building focus
WHY GOOD PLINTHS ARENOT SELF-EVIDENT?
Hybride zones
HOW WE CAN GET IT RIGHT
Developer: longer term value focus
Cities“city at eye level focus
Building owner:“multi tenant focus”
Users:“connect with the street, hybrid zone”
Architects:“street focus
Los Angeles “Great Streets Toolbox”
Chicago “Complete Streets”
Toronto “Pedestrian Strategy”
Dublin “Your City Your Space, Public Realm Strategy”
Paris “La Rue en Partage”
Stockholm “Walkable City”
Rotterdam “Plinth Strategy”
UN Habitat “Streets as Places”
Good buildings:
1. Many units 4-10 m, variety functions and reasons to visit
2. Veranda feeling, rich material, vertical orientation, not too much glass
3. Flexibility, plinth height > 4m, flexible land use plan
4. Good hybrid zone, transition private to public
Good streets:
5. Coalitions / street management
6. Green, density, clear entrances, wayfinding
7. Pleasure to walk in, balance car-pedestrians, comfort (wind, sun, sound, sitting)
8. Definition: height > half width, congruent street sides, tree canopy
Good contex:
9. Analyze the Pedestrian flows
10. Long term strategy and active partners
11. Analyze the position in the urban fabric: history, fine grid, networks
12. Public realm: connections to parks and plazas
CRITERIA FOR GREAT ‘PLINTHS’: THREE LEVELS
Good buildings:
1. Many units 4-10 m, variety functions and reasons to visit
2. Veranda feeling, rich material, vertical orientation, not too much glass
3. Flexibility, plinth height > 4m, flexible land use plan
4. Good hybrid zone, transition private to public
Good streets:
5. Coalitions / street management
6. Green, density, clear entrances, wayfinding
7. Pleasure to walk in, balance car-pedestrians, comfort (wind, sun, sound, sitting)
8. Definition: height > half width, congruent street sides, tree canopy
Good contex:
9. Analyze the Pedestrian flows
10. Long term strategy and active partners
11. Analyze the position in the urban fabric: history, fine grid, networks
12. Public realm: connections to parks and plazas
CRITERIA FOR GREAT ‘PLINTHS’: THREE LEVELS
Good buildings:
1. Many units 4-10 m, variety functions and reasons to visit
2. Veranda feeling, rich material, vertical orientation, not too much glass
3. Flexibility, plinth height > 4m, flexible land use plan
4. Good hybrid zone, transition private to public
Good streets:
5. Coalitions / street management
6. Green, density, clear entrances, wayfinding
7. Pleasure to walk in, balance car-pedestrians, comfort (wind, sun, sound, sitting)
8. Definition: height > half width, congruent street sides, tree canopy
Good contex:
9. Analyze the Pedestrian flows
10. Long term strategy and active partners
11. Analyze the position in the urban fabric: history, fine grid, networks
12. Public realm: connections to parks and plazas
CRITERIA FOR GREAT ‘PLINTHS’: THREE LEVELS
Good buildings:
1. Many units 4-10 m, variety functions and reasons to visit
2. Veranda feeling, rich material, vertical orientation, not too much glass
3. Flexibility, plinth height > 4m, flexible land use plan
4. Good hybrid zone, transition private to public
Good streets:
5. Coalitions / street management
6. Green, density, clear entrances, wayfinding
7. Pleasure to walk in, balance car-pedestrians, comfort (wind, sun, sound, sitting)
8. Definition: height > half width, congruent street sides, tree canopy
Good contex:
9. Analyze the Pedestrian flows
10. Long term strategy and active partners
11. Analyze the position in the urban fabric: history, fine grid, networks
12. Public realm: connections to parks and plazas
CRITERIA FOR GREAT ‘PLINTHS’: THREE LEVELS
SOFTWAREPedestrian Flows
Quality of shops, cafes, culture
Experience
ORGWARETools
Portfolio Management
Street Coalitions
HARDWAREBuildingStreet
Hybrid Zone
STREET WORKSHOPS
“PLINTH STRATEGY IS MUCH MORE THAN JUST FILLING AN EMPTY SPACE. IT’S ABOUT DEVELOPINGA STRATEGY THAT IS BASED ON CO-CREATION, FLEXIBILITY, CREATIVITY, PLACEMAKING,UNDERSTANDING THE ECONOMY AND BASIC URBAN DESIGN PRINCIPLES.”
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