2011 Team A_Mosh

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project report 25 2011 Asian Smart Living Summer School 24 While pondering and discussing the meaning of Neverland as we strolled through the city, we were all of a sudden hit by the realization that no one was farther away from Neverland than the people in our group. We discovered that all of our lives were lled with pressure and that each and every one of us worked just like ants. We were all suering from something more than just lost time; we had all lost our passion for life. Two major questions emerged for us to address: 1. How could we eectively relieve the pressure in our lives? 2. How do we re-light our passion for life when we are so busy with our work? Mosh Mentor / Yen Ching Chiuan (Singapore) Coach / Joyce Huang (Taiwan) Mentoring Assistant / Jill Wang (Taiwan) Team members / Ting Yu Chen (Taiwan), Airi Sasaki (Japan / Finland), Tung Yao Tsai (Taiwan), Chi Hua Wu (Taiwan) & Clement Zheng (Singapore) TEAM1 2011 ASIAN SMART LIVING SUMMER SCHOOL

Transcript of 2011 Team A_Mosh

project report 25 2011 Asian Smart Living Summer School24

While pondering and discussing the meaning of Neverland as we strolled through the city, we were all of a sudden hit by the realization that no one was farther away from Neverland than the people in our group. We discovered that all of our lives were filled with pressure and that each and every one of us worked just like ants. We were all suffering from something more than just lost time; we had all lost our passion for life. Two major questions emerged for us to address:

1. How could we effectively relieve the pressure in our lives?2. How do we re-light our passion for life when we are so busy with our work?

Mosh

Mentor / Yen Ching Chiuan (Singapore)Coach / Joyce Huang (Taiwan)Mentoring Assistant / Jill Wang (Taiwan)Team members / Ting Yu Chen (Taiwan), Airi Sasaki (Japan / Finland), Tung Yao Tsai (Taiwan), Chi Hua Wu (Taiwan) & Clement Zheng (Singapore)

TEAM12011 ASIAN SMART LIVING SUMMER SCHOOL

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DEFINEAfter we finished the field trips and interviews, we sat down and shared our observations. Each person first presented a list of keywords based on the trip of the day (e.g., peaceful, relaxing, delightful), then we thought about the symbolic meanings of Neverland and who the people were that needed Neverland the most. Finally, we concurred that Neverland was not a place or environment, but an attitude. More, it was even a lifestyle that was stress-free, peaceful and passionate. We, therefore, focused our thinking in this direction.

Through brainstorming, we found that people who needed to change their lifestyles the most were white-collar professionals. In order to get to know more about our target subjects, we started from the point of view of these professionals and wrote down the problems that they might face on post-its and finished an empathy map. We found that white-collar professionals have their entire lives dominated by their work. Under such heavy pressure in life, it is very easy to suffer either mental or physical harm.

We spent three days visiting Dharma Drum Mountain (Fagushan), Yishanli in Tamsui, and Xinpu in Xinchu for discovery. At Dharma Drum Mountain, we experienced the meaning of “Chan” (Zen). In Yishanli, we talked to the elders in the community and learned that they lived pressure-free lives. And at the persimmon workshop in Xinpu, we observed the persistence and wisdom the local people have for their work.

DISCOVER

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After we clearly defined our target subject, we began thinking about any possible creative solutions. During this development stage, we each first quickly described different ideas or theories, and then paired up to discuss in more depth and to fuse our ideas and let them brew until they were concepts which

could actually generate results. If we were ever stuck or at an impasse, we switched partners and started a new discussion. Our ideas became something like cells – combining and dividing, and then combining and dividing again.

In the end, we came up with a lot of outlandish ideas, with the only goal of these crazy ideas being to find the “extraordinary out of the ordinary.” Since we would not be able to change the work of the professionals, we could instead transform their boring daily routines into surprising and exciting missions or games. Moreover, we could help them find alternative and out-of-the-ordinary lifestyles to break them out of the rut of their ordinary existences.

In the preceding development stage, we presented many outlandish ideas, which led to the decision for us to develop games they could incorporate into their lives. This actually gave birth to the idea to create a gaming application for mobile phones. In the design, we first defined the users by personas, then we planned a complete application service for mobile phones through service blueprints to elevate the feasibility of the service. Finally we drew the storyboard for the entire service through visualized graphic simulation, and we delivered the service flow with a short film.

DEVELOP

DELIVER

Life is difficult, why not get yourself some

Download Mosh to your smart phone.

Dr. Ernie is a young and stressful emergency room doctor.

HOW MOSH WORKS

The champion can get a reward from the sponsor, which is related to the weekly theme.

Sign in with your email account. Then you can start to watch, rate and share the video you like.

One day, he saw a funny video on the Internet.

The sponsor can use the opportunity to advertise their products.

Rankings will be set every two weeks.

After watching the video he had a feeling of release.

We also have a partnership with the government to improve the quality of employees’ lives.

SCENARIO

FINAL PRESENTATION