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DIGITAL STRATEGY FOR PLAYGROUND SESSIONS SKILLSHARE ASSIGNMENT „HOW TO BECOME A GREAT DIGITAL STRATEGIST“ BY JULIAN COLE LIANE SIEBENHAAR @L7H #DIGISTRAT LESEPRÄSE

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Digital Strategy

Transcript of 121030digitalstrategy-121028163300-phpapp01

  • DIGITAL STRATEGYFOR PLAYGROUND SESSIONS

    SKILLSHARE ASSIGNMENTHOW TO BECOME A GREAT DIGITAL STRATEGIST BY JULIAN COLE

    LIANE SIEBENHAAR @L7H #DIGISTRAT

    LESEPRSE

  • 7 STRATEGIC QUESTIONS:

    #1 Where do we come from?

    #2

    #3

    #4

    #5

    #6

    #7

    Where do we want to go?

    Who are we talking to?

    What do we have to tell them?

    How do we have to tell them that?

    Where and when do we have to tell them that?

    How do we measure our success?

  • 1

    WHERE DO WE COME FROM?

  • Whilst the global physical music industry suffers its worst downturn in history, the global digital music industry has increased by 104% within the past 5 years. Its total turnover in 2011 is valued at $5,2 billion.

    Source: IFPI, Digital Music Report 2012

  • In fact digital is reinventing the whole music industry. With new age stars like Lykke Li. New age platforms like Spotify. New age games like Guitar Hero. New age apps like Tabs or new age videos like Allisnotlo.st.

    Source: New York Times & Mobiledia.com 2012

  • And Playground Sessions perfectly fits into this movement. It is an interactive piano learning software. A mix of Guitar Hero & Rosetta Stone that has the potential to revolutionize the way of learning piano forever.

    Source: Playground Sessions Brief, 2012

  • Its not only easy, fun and social, but also more affordable. Until now Playground Sessions has used self-taught pianist David Sides to promote the software. The problem: its brand awareness is still considerably low.

    Source: Playground Sessions Brief, 2012

  • 2

    WHERE DO WE WANT TO GO?

  • Now its time to set the second milestone. Our communication priority: create awareness for the game changer. Quantified: 5,000 new customers within 2013, converting from 750,000 website visitors. budget: $200,000

    Source: Playground Sessions Brief, 2012, Photo: Mortality

  • 3

    WHO ARE WE TALKING TO?

  • OUR PRIMARY TARGET GROUP:

    FIRST TIME TEENSESTIMATED US MARKET

    POTENTIAL: 5 MIO.

    Amy, 15, San Francisco. She still goes to school and lives with her parents. The most important thing in her life are her best girlfriends.

    With them she has enormous fun fashion blogging, chatting about boys and shooting music videos. Usually all ends up on Facebook.

    Amy always wanted to play an instrument. If she could play piano shed play her favorite song Apologize by OneRepublic or sing along.

    She has already searched for tutorials. But self teaching is frustrating & quickly gets boring. If she knew it, PS would be on top of her wish list.

    Source: Forsa/Statista, Asia Times, Twitter Advanced Search, Google Trends 2012, Photo: Flickr, Badjonni

  • OUR SECONDARY TARGET GROUP:

    TEEN PARENTSESTIMATED US MARKET

    POTENTIAL: 10 MIO.

    Joe & Sandy. They are both in their early 40s. He works full time as manager in a finance company. She part time in a home deco store.

    Both went to high school, have a good income, a flat and 2 cars and in their free time they like to spend time with their family and do sports.

    Joe is not so much into music. But Sandy played Piano herself. She thinks that Amy is old enough to decide what she wants to do.

    If Amy asked her for Piano software for $149 she would first have to research it, but quickly see the value in it and buy it as a gift.

    Source: Wikipedia, Average Joe, JVM-Wozi.de 2012, Photo: Flickr, Elmira College

  • THEIR MEDIA USAGE:

    Source: TNS Digital Life 2010, Verbraucheranalyse 2012 - German data, Photo: Flickr, Elmira College

    While their parents are more into traditional media our First Time Teens can be perfectly reached online. 70% really like to use the internet in their free time. With 34% most important to them is to connect with friends online.

    NEWSPAPER: 5% vs. 21%

    ONLINE: 70% vs. 33%

    MAGAZINES: 15% vs. 17%

    GO SHOPPING/OOH: 37% vs. 16%

    RADIO: 9% vs. 22%

    TV: 53% vs. 46%

    FIRST TIME TEENS TEEN PARENTSREALLY LIKE USING:

  • ROLES IN THE PURCHASE PROCESS:

    FIRST TIME TEENS

    Source: Statisticbrain 2012, Photo: Flickr, Badjonni, Elmira College

    TEEN PARENTSPriority at stage of purchase

    I EVALUATE & BUY

    I WISH & PLAY

    Priority at stage of awareness, consideration and preference

    COMMUNICA

    TION

    FOCUS!!!

    Furthermore, First Time Teens really are the ones who decide and wish for the product. Thus, our communication should be focused on them - but having their parents in the back of our minds for the buying moment.

  • 4

    WHAT DO WE HAVE TO TELL THEM?

  • OUR PROPOSITION:

    I wish I could play the piano. If it wasn't just so hard to learn

    There is a new interactive software. It makes it easy & fun to learn piano!

    Source: Photo: Fllickr, Badjonni

    BEFORE THE CAMPAIGN: AFTER THE CAMPAIGN:

  • OUR PROPOSITION:

    I wish I could play the piano. If it wasn't just so hard to learn

    There is a new interactive software. It makes it easy & fun to learn piano!

    Source: Photo: Fllickr, Badjonni

    BEFORE THE CAMPAIGN: AFTER THE CAMPAIGN:

    OUR PROPOSITION:

    WITH PLAYGROUND SESSIONS LEARNING THE PIANO IS LIKE A GAME!

  • OUR PROPOSITION:

    I wish I could play the piano. If it wasn't just so hard to learn

    There is a new interactive software. It makes it easy & fun to learn piano!

    Source: Photo: Fllickr, Badjonni

    BEFORE THE CAMPAIGN: AFTER THE CAMPAIGN:

    OUR PROPOSITION:

    WITH PLAYGROUND SESSIONS LEARNING THE PIANO IS LIKE A GAME!

    PS gamifies the learning process via points and a community competition which is a lot of fun.

    PS offers interactive lessons & bootcamp tutorials for Rookies that make it easy to learn.

    PS is supported by David Sides, a famous self-taught pianist who knows what's good or not.

    It enables our target group to fulfil their dream: to be able to play their favorite songs on the piano.

    It gives the perfect answer to our target group's wish of a way to learn the piano with ease & fun.

    It is a completely new concept that learning can be easy, fast and fun - just like a game.

    REASON TO BELIEVES:REASON FOR INTERESTS:

  • 5

    HOW DO WE HAVE TO TELL THEM THAT?

  • There are lots of comparable products. From online platforms to pro software. But most look unprofessional, cluttered, sterile & not like much fun. Furthermore, the majority use SEO only to get onto the shopping list.

  • We can use their lack of marketing power to profile Playground Sessions as the perception leader of the whole category. Therefore our communication has to be as attention catching and as much fun as our product itself.

    Source: Photo: Flickr, Navid J

  • CURTAINS UP FOR THE BIG IDEA.

  • Where can we find our target group right before X-Mas? In shopping centres. So why not go where our target group is and set up a Playground Sessions piano. But its not just any piano - its a Piano Gamestation.

    Source: Photo: Flickr, Liamfm, Elbfoto

  • THE IDEA: PIANO GAMESTATION

    We had a high-tech Piano that could navigate a videogame on a huge screen with selected keys, e.g. with a Piano triad.

    Suddenly someone, e.g. Santa joined playing to help with the game and it all sounded like a Piano concert. Also audience would appear.

    WHAT IF...

    The new pianists could share the filmed concert via FB or E- card & got more info on PS. And others could do the same on the PS website.

    PIANO GAMESTATION: PLAY & WIN THE GAME

    FILMED X-MAS SURPRISE CONCERT

    X-MAS E-CARDS:SHARE & SPREAD

    Just Played Piano with Santa

    Gallery & E-card-Generator

  • 6

    WHERE & WHEN DO WE HAVE TO TELL THEM THAT?

  • COMMUNICATIONS FRAMEWORK 1.CURRENT CONSUMER BEHAVIOUR DESIRED RESPONSEFIRST TIME TEENS DONTKNOW ABOUT PS PS GETS #1 IN THEIR WISHLIST

    LEARNING THE PIANO IS LIKE A GAME!C

    REA

    TIV

    EM

    EDIA

    AWARENESS FOR PS RESEARCH & DESIRE FOR PS CONVINCE MOM TO BUY PS

    STREET POSTERS TARGETED LOCAL FACEBOOK ADS BANNER PR ONLINE & OFFLINE WEBSITE/FB PAGE ANNOUNCEMENT SHOPPING CENTRE POS COMPUTER TERMINAL AT POS POSTCARDS

    GO TO PIANO GAMESTATION EVENT TO WIN CONCERT TICKETS.

    CHECK OUT PIANO GAMESTATION VIDEO GALLERY ON WEBSITE .

    SEND A PIANO GAMESTATION WISH E-CARD TO PARENTS .

    CRM WEBSITE POS

    FACEBOOK

    YOUTUBE

    BLOGS

    NEWS

    SEARCH

    EMAIL

    WOMFACEBOOK PAGE

    YOUTUBE CHANNEL WEBSITE

    EMAIL

    SHOW MOM AT POS

    PIANO GAMESTATION WEB GALLERY PROMOTED YT VIDEOS & BANNERS FACEBOOK ADS & SPONSORED POSTS PR ONLINE & OFFLINE OWNED SOCIAL SEARCH

  • PS DIGITAL ECOSYSTEM.

    AWARENESS FOR PS

    TARGETED LOCAL FACEBOOK ADSPLAY PIANO GAMESTATION TO WIN

    CONCERT TICKETS

    PR ONLINE & OFFLINEPLAY PIANO GAMESTATION TO WIN

    CONCERT TICKETS

    BANNER ADSPLAY PIANO GAMESTATION TO

    WIN CONCERT TICKETS

    WEBSITE & FACBOOK PAGEANNOUNCEMENT: PLAY PIANO GAME-

    STATION TO WIN CONCERT TICKETS

    POSTCARDSTAKE A POSTCARD TO REMEMBER THE WEBSITE & VIDEO LOCATION FOR LATER:

    DRIVE TO EVENT (2 WEEKS)

    PIANO GAMESTATION FILMED EVENT

    (DECEMBER 6TH)

    STREET POSTERSPLAY PIANO GAMESTATION TO WIN

    CONCERT TICKETS

    SHARE EXPERIENCE(DEC 6TH-12TH )

    SHARE EXPERIENCE RIGHT AT SHOPPING CENTRE SEND PIANO GAMESTATION VIDEO VIA COMPUTER TERMINAL TO FRIENDS.

    TWITTER HASHTAGOFFER A HASHTAG FOR PASSERSBY, WHEN THEY POST PICS #PIANOGAMESTATIONPIANO GAMESTATION STAYS FOR A

    WEEK. AFTER EVENT DAY YOU CAN PLAY AND SEND OUT E-CARDS FROM A

    COMPUTER TERMINAL.

  • PS DIGITAL ECOSYSTEM.

    RESEARCH & DESIRE FOR PS

    PROMOTED YT VIDEOS/BANNERSWATCH PIANO GAMESTATION BY PS,

    WHERE SHALL WE GO NEXT?

    WATCH THE VIDEO GALLERY ON SITE AND ENJOY PIANO GAMESTATION

    SEND A X-MAS E-CARD FROM SITE TO FRIENDS AND FAMILY

    RESEARCH PRODUCT INFORMATIONON THE WEBSITE AND SEE EXAMPLES

    PR ONLINE & OFFLINEWATCH PIANO GAMESTATION BY PS, WHERE SHALL IT GO NEXT?

    FACEBOOK ADS/SPONSORED POSTSWATCH PIANO GAMESTATION BY PS,

    WHERE SHALL WE GO NEXT?

    OWNED SOCIAL WATCH PIANO GAMESTATION BY PS, WHERE SHALL WE GO NEXT?

    PS WEBSITE (DEC 6TH +ONGOING)

    PIANO GAMESTATION GALLERYWATCH PIANO GAMESTATION BY

    PS, WHERE SHALL WE GO NEXT?

    SEARCHPIANO SOFTWARE, MUSIC GAME, PIANO TUTORIAL

  • PS DIGITAL ECOSYSTEM.

    CONVINCE MOM TO BUY IT

    SEND A WISH E-CARDTO PARENTS FOR THE SHOPPING LIST

    DO A TRIALWITH THE SOFTWARE FROM PS

    SHOW POS LOCATIONSTO GO AND CHECK THE PRODUCT OUT

    PS WEBSITE(DEC 6TH +ONGOING)

  • COMMUNICATIONS FRAMEWORK 2.CURRENT CONSUMER BEHAVIOUR DESIRED RESPONSETEEN PARENTS WHO WANT TO BUY A PRESENT PS GETS #1 ON THEIR SHOPPING LIST

    PLAYGROUNDSESSIONS IS WORTH BUYING FOR MY CHILD.C

    REA

    TIV

    EM

    EDIA

    AWARENESS FOR PS EVALUATION OF PS BUYING PS FOR THEIR CHILD

    HAVE A LOOK AT PIANO GAMESTATION VIDEO GALLERY ON WEBSITE AND RESEARCH THE PRODUCT THERE.

    GET THE TRIAL, GET CONVINCED THAT PS IS THE PERFECT GIFT AND VALUE FOR MONEY AT POS.

    WATCH PIANO GAMESTATION VIDEO - PLAY TO LEARN PIANO. ISNT IT A GREAT GIFT FOR X-MAS?!

    NEWS

    SEARCHEMAILWOM

    FACEBOOK

    PS WEBSITE WEBSITE TRIAL

    EMAIL

    POS

    BANNER PR ONLINE & OFFLINE EMAIL SEARCH OWNED MEDIA/SOCIAL

    WEBSITE WEBSITE POS CRM

  • PS DIGITAL ECOSYSTEM.

    AWARENESS FOR PS

    WATCH THE VIDEO GALLERY AND SEND AN E-CARD TO OTHER

    PARENTS.

    PS WEBSITE

    NEWSPAPER ONLINE AND OFFLINEPIANO GAMESTATION PLAY TO LEARN. ISNT

    IT A GREAT GIFT FOR X-MAS?!

    E-WISHCARD FROM CHILDWATCH PIANO GAMESTATION BY

    PS, CAN I GET IT AS A GIFT?

    SEARCHPLAY TO LEARN PIANO. ISNT IT A GREAT GIFT

    FOR X-MAS?!

    BANNER NYTPLAY TO LEARN PIANO. ISNT IT A GREAT

    GIFT FOR X-MAS?!

    OWNED MEDIA SOCIALPIANO GAMESTATION GETS POSTED ON

    FACEBOOK.

    POSPIANO GAMESTATION VIDEO AS AN

    ATTENTION CATCHER AT POS

  • PS DIGITAL ECOSYSTEM.

    EVALUATION OF PS

    DIG DEEPER INTO PRODUCT INFORMATION PART OF PLAYGROUND SESSIONS.

    PS WEBSITE

  • PS DIGITAL ECOSYSTEM.

    BUYING PS FOR CHILD

    GET A TRIALGET AN EMAIL AFTER TRIAL

    GET INFO WHERE POS WITH KEYBOARD BUNDLE IS

    PS WEBSITE

  • OVERVIEW YEARLY ACTIVITY.

    DEC JAN FEB MAR APR MAY JUN JUL AUG SEP OCTNOV

    PIANO GAMESTATIONEVENT #1

    PIANO GAME-STATIONEVENT #2

    MEDIA TO DRIVE TO WEBSITE GALLERY AND GENERATE TRIALS

    BUDGET: 200.000 PIANO GAMESTATION EVENTS: 100.000$ POSTERS & POSTCARDS: 5.000$ SEEDING: 10.000$ PR BLOGGER OUTREACH: 5.000$ BANNER: 20.000$ FACEBOOK ADS & SPONSORED STORIES: 20.000$ PROMOTED YT VIDEOS & BANNERS: 20.000$ SEARCH: 20.000$

    PIANO GAME-STATIONEVENT #3

  • 7

    HOW DO WE MEASURE OUR SUCCESS?

  • SUGGESTED MEASUREMENT:

    NOV 2012: T0 NOV 2013: T1

    GOOGLE SEARCH VOLUME WEBSITE TRAFFIC YOUTUBE VIEWS TWITTER FOLLOWERS FACEBOOK LIKES & SHARES COMMUNICATION SURVEY SOCIAL SENTIMENT CONVERSION RATE NUMBER OF TRIALS MONTHLY SALES

    AW

    AR

    ENSS

    TO

    AC

    TIO

    N

    GOOGLE SEARCH VOLUME WEBSITE TRAFFIC YOUTUBE VIEWS TWITTER FOLLOWERS FACEBOOK LIKES & SHARES COMMUNICATION SURVEY SOCIAL SENTIMENT CONVERSION RATE NUMBER OF TRIALS MONTHLY SALES

  • EXPECTED KPIS UNTIL NOV 2013:

    RETENTIONAWARENESS CONSIDERATION PREFERENCE PURCHASE750,000 qualified

    visitors to site 5,000 new customers

    10% Preference for PS among TG

    62.500,000 Impressions from Banners & FB Ads.

    +100% of FB Page Likes5 Uploaded YT Covers #playgroundsessions

    *CTR of 0.08%, CPC at 1,20$ and budget of 60K

    Search Volume Increase > at Launch

    5.000,000YouTube Views.

    Facebook likes and video shares

    Image as Inventor of the Category

    15,000 trials

  • VIELEN DANK!QUESTIONS @L7H