11 Lecture in calculus Stretches Rotation Translation Simultaneous inequalities Differential...

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11 Lecture in calculus Stretches Rotation Translation Simultaneous inequalities Differential equations Curvilinear coordinates Series

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11 Lecture in calculusStretchesRotation

TranslationSimultaneous inequalities

Differential equationsCurvilinear coordinates

Series

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Sign for the presentations

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Stretch mistake

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Computer graphics

Computer graphics are pictures created using computers and the representation of image data by a computer specifically with help from specialized graphic hardware and software.The interaction and understanding of computers and interpretation of data has been made easier because of computer graphics. Computer graphic development has had a significant impact on many types of media and have revolutionized animation, movies and the video game industry.

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Rotation

A rotation is a circular movement of an object around a center (or point) of rotation. A three-dimensional object always rotates around an imaginary line called a rotation axis. If the axis passes through the body's center of mass, the body is said to rotate upon itself, or spin. A rotation about an external point, e.g. the Earth about the Sun, is called a revolution or orbital revolution, typically when it is produced by gravity.

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Translation

In Euclidean geometry, a translation is a function that moves every point a constant distance in a specified direction. (Also in Euclidean geometry a transformation is a one to one correspondence between two sets of points or a mapping from one plane to another.(master math Geometry, Debra Anne, Ross) A translation can be described as a rigid motion: other rigid motions include rotations and reflections. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system.

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Two-dimensional inequalities

Two-dimensional inequalities are expressions in two variables

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Curvature

In mathematics, curvature is any of a number of loosely related concepts in different areas of geometry. Intuitively, curvature is the amount by which a geometric object deviates from being flat, or straight in the case of a line, but this is defined in different ways depending on the context. There is a key distinction between extrinsic curvature, which is defined for objects embedded in another space (usually a Euclidean space) in a way that relates to the radius of curvature of circles that touch the object, and intrinsic curvature, which is defined at each point in a Riemannian manifold. This article deals primarily with the first concept.

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Curvature (continued)

The canonical example of extrinsic curvature is that of a circle, which everywhere has curvature equal to the reciprocal of its radius. Smaller circles bend more sharply, and hence have higher curvature. The curvature of a smooth curve is defined as the curvature of its osculating circle at each point.

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(continued) Curvature

More commonly this is a scalar quantity, but one may also define a curvature vector that takes into account the direction of the bend as well as its sharpness. The curvature of more complex objects (such as surfaces or even curved n-dimensional spaces) is described by more complex objects from linear algebra, such as the general Riemann curvature tensor.The remainder of this article discusses, from a mathematical perspective, some geometric examples of curvature: the curvature of a curve embedded in a plane and the curvature of a surface in Euclidean space.

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Cylindrical coordinate system

A cylindrical coordinate system is a three-dimensional coordinate system that specifies point positions by the distance from a chosen reference axis, the direction from the axis relative to a chosen reference direction, and the distance from a chosen reference plane perpendicular to the axis. The latter distance is given as a positive or negative number depending on which side of the reference plane faces the point.The origin of the system is the point where all three coordinates can be given as zero. This is the intersection between the reference plane and the axis.

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Cylindrical coordinate system (continued)

The axis is variously called the cylindrical or longitudinal axis, to differentiate it from the polar axis, which is the ray that lies in the reference plane, starting at the origin and pointing in the reference direction.The distance from the axis may be called the radial distance or radius, while the angular coordinate is sometimes referred to as the angular position or as the azimuth. The radius and the azimuth are together called the polar coordinates, as they correspond to a two-dimensional polar coordinate system in the plane through the point, parallel to the reference plane. The third coordinate may be called the height or altitude (if the reference plane is considered horizontal), longitudinal position, or axial position.

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(continued) Cylindrical coordinate system

Cylindrical coordinates are useful in connection with objects and phenomena that have some rotational symmetry about the longitudinal axis, such as water flow in a straight pipe with round cross-section, heat distribution in a metal cylinder, electromagnetic fields produced by an electric current in a long, straight wire, and so on.It is sometimes called "cylindrical polar coordinate" and "polar cylindrical coordinate", and is sometimes used to specify the position of stars in a galaxy ("galactocentric cylindrical polar coordinate").

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Spherical coordinate systemIn mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a point is specified by three numbers: the radial distance of that point from a fixed origin, its polar angle measured from a fixed zenith direction, and the azimuth angle of its orthogonal projection on a reference plane that passes through the origin and is orthogonal to the zenith, measured from a fixed reference direction on that plane.The radial distance is also called the radius or radial coordinate. The polar angle may be called co-latitude, zenith angle, normal angle, or inclination angle.

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Spherical coordinate system (continued)

A number of different spherical coordinate systems following other conventions are used outside mathematics. In a geographical coordinate system positions are measured in latitude, longitude and height or altitude. There are a number of different celestial coordinate systems based on different fundamental planes and with different terms for the various coordinates. The spherical coordinate systems used in mathematics normally use radians rather than degrees and measure the azimuthal angle counter-clockwise rather than clockwise. The inclination angle is often replaced by the elevation angle measured from the reference plane. Elevation angle of zero is at the horizon.

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(continued) Spherical coordinate system

The concept of spherical coordinates can be extended to higher-dimensional spaces and are then referred to as hyperspherical coordinates.

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(continued) Spherical coordinate system

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Differential equation

A differential equation is a mathematical equation that relates some function with its derivatives. In applications, the functions usually represent physical quantities, the derivatives represent their rates of change, and the equation defines a relationship between the two. Because such relations are extremely common, differential equations play a prominent role in many disciplines including engineering, physics, economics, and biology.

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Differential equation (continued)

In pure mathematics, differential equations are studied from several different perspectives, mostly concerned with their solutions — the set of functions that satisfy the equation. Only the simplest differential equations are solvable by explicit formulas; however, some properties of solutions of a given differential equation may be determined without finding their exact form.

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(continued) Differential equation

If a self-contained formula for the solution is not available, the solution may be numerically approximated using computers. The theory of dynamical systems puts emphasis on qualitative analysis of systems described by differential equations, while many numerical methods have been developed to determine solutions with a given degree of accuracy.

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(continued) Differential equation

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Separable differential equation

In mathematics, a separable differential equation refers to one of two related types of differential equation that can be attacked by a method of separation of variables.

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Exponential growth

Exponential growth occurs when the growth rate of the value of a mathematical function is proportional to the function's current value. Exponential decay occurs in the same way when the growth rate is negative. In the case of a discrete domain of definition with equal intervals it is also called geometric growth or geometric decay (the function values form a geometric progression).

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Partial derivative

In mathematics, a partial derivative of a function of several variables is its derivative with respect to one of those variables, with the others held constant (as opposed to the total derivative, in which all variables are allowed to vary). Partial derivatives are used in vector calculus and differential geometry.

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Taylor series

In mathematics, a Taylor series is a representation of a function as an infinite sum of terms that are calculated from the values of the function's derivatives at a single point.The concept of a Taylor series was discovered by the Scottish mathematician James Gregory and formally introduced by the English mathematician Brook Taylor in 1715. If the Taylor series is centered at zero, then that series is also called a Maclaurin series, named after the Scottish mathematician Colin Maclaurin, who made extensive use of this special case of Taylor series in the 18th century.

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Taylor series (continued)

It is common practice to approximate a function by using a finite number of terms of its Taylor series. Taylor's theorem gives quantitative estimates on the error in this approximation. Any finite number of initial terms of the Taylor series of a function is called a Taylor polynomial. The Taylor series of a function is the limit of that function's Taylor polynomials, provided that the limit exists. A function may not be equal to its Taylor series, even if its Taylor series converges at every point. A function that is equal to its Taylor series in an open interval (or a disc in the complex plane) is known as an analytic function in that interval.

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Truncation error

In numerical analysis and scientific computing, truncation error is the error made by truncating an infinite sum and approximating it by a finite sum.

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Fourier series

Fourier series (English pronunciation: /ˈfɔərieɪ/) is a way to represent a wave-like function as the sum of simple sine waves. More formally, it decomposes any periodic function or periodic signal into the sum of a (possibly infinite) set of simple oscillating functions, namely sines and cosines (or, equivalently, complex exponentials). The Discrete-time Fourier transform is a periodic function, often defined in terms of a Fourier series. The Z-transform, another example of application, reduces to a Fourier series for the important case |z|=1. Fourier series are also central to the original proof of the Nyquist–Shannon sampling theorem. The study of Fourier series is a branch of Fourier analysis.

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Fourier transform

The Fourier transform expresses a function of time (or signal) in terms of the amplitude (and phase) of each of the frequencies that make it up. This is similar to the way in which a musical chord can be expressed as the amplitude (or loudness) of the notes that make it up. The resulting function, a (complex) amplitude that depends on frequency, is called the frequency domain representation of the function. The term Fourier transform refers both to the operation that associates to a function its frequency domain representation, and to the frequency domain representation itself.

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Fourier transform (continued)

For many functions of practical interest, there is an inverse Fourier transform, so it is possible to recover the original function of time from its Fourier transform. The standard case of this is the Gaussian function, of substantial importance in probability theory and statistics as well as in the study of physical phenomena exhibiting normal distribution (e.g., diffusion). With appropriate normalizations, the Gaussian goes to itself under the Fourier transform. Joseph Fourier introduced the transform in his study of heat transfer, where Gaussian functions appear as solutions of the heat equation.

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Fourier transform (continued)When functions are recoverable from their Fourier transforms, linear operations performed in one domain (time or frequency) have corresponding operations in the other domain, which are sometimes easier to perform. The operation of differentiation in the time domain corresponds to multiplication by the frequency, so some differential equations are easier to analyze in the frequency domain. Also, convolution in the time domain corresponds to ordinary multiplication in the frequency domain. Concretely, this means that any linear time-invariant system, such as an electronic filter applied to a signal, can be expressed relatively simply as an operation on frequencies. So significant simplification is often achieved by transforming time functions to the frequency domain, performing the desired operations, and transforming the result back to time. Harmonic analysis is the systematic study of the relationship between the frequency and time domains, including the kinds of functions or operations that are "simpler" in one or the other, and has deep connections to almost all areas of modern mathematics.

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Fourier transform

The Fourier transform can be formally defined as an (improper) Riemann integral, making it an integral transform, although that definition is not suitable for many applications requiring a more sophisticated integration theory. It can also be generalized to functions on Euclidean space, sending a function of space (a scalar field) to a function of momentum. This idea makes the spatial Fourier transform very natural in the study of waves, as well as in quantum mechanics, where it is important to be able to represent wave solutions either as functions of space or as functions of momentum (or both, as appears in the description of wave fronts). Still further generalization is possible to functions on groups, which notably includes the discrete Fourier transform and circular Fourier transform (that is, Fourier series).

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Signal processing

Signal processing is an enabling technology that encompasses the fundamental theory, applications, algorithms, and implementations of processing or transferring information contained in many different physical, symbolic, or abstract formats broadly designated as signals and uses mathematical, statistical, computational, heuristic, and linguistic representations, formalisms, and techniques for representation, modelling, analysis, synthesis, discovery, recovery, sensing, acquisition, extraction, learning, security, or forensics.

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Pattern recognition

Pattern recognition is a branch of machine learning that focuses on the recognition of patterns and regularities in data, although is in some cases considered to be nearly synonymous with machine learning. Pattern recognition systems are in many cases trained from labeled "training" data (supervised learning), but when no labeled data are available other algorithms can be used to discover previously unknown patterns (unsupervised learning).

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Pattern recognition (continued)The terms pattern recognition, machine learning, data mining and knowledge discovery in databases (KDD) are hard to separate, as they largely overlap in their scope. Machine learning is the common term for supervised learning methods and originates from artificial intelligence, whereas KDD and data mining have a larger focus on unsupervised methods and stronger connection to business use. Pattern recognition has its origins in engineering, and the term is popular in the context of computer vision: a leading computer vision conference is named Conference on Computer Vision and Pattern Recognition. In pattern recognition, there may be a higher interest to formalize, explain and visualize the pattern; whereas machine learning traditionally focuses on maximizing the recognition rates. Yet, all of these domains have evolved substantially from their roots in artificial intelligence, engineering and statistics; and have become increasingly similar by integrating developments and ideas from each other.

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(continued) Pattern recognition

In machine learning, pattern recognition is the assignment of a label to a given input value. In statistics, discriminant analysis was introduced for this same purpose in 1936. An example of pattern recognition is classification, which attempts to assign each input value to one of a given set of classes (for example, determine whether a given email is "spam" or "non-spam"). However, pattern recognition is a more general problem that encompasses other types of output as well. Other examples are regression, which assigns a real-valued output to each input; sequence labeling, which assigns a class to each member of a sequence of values (for example, part of speech tagging, which assigns a part of speech to each word in an input sentence); and parsing, which assigns a parse tree to an input sentence, describing the syntactic structure of the sentence.

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Pattern recognition (continued)Pattern recognition algorithms generally aim to provide a reasonable answer for all possible inputs and to perform "most likely" matching of the inputs, taking into account their statistical variation. This is opposed to pattern matching algorithms, which look for exact matches in the input with pre-existing patterns. A common example of a pattern-matching algorithm is regular expression matching, which looks for patterns of a given sort in textual data and is included in the search capabilities of many text editors and word processors. In contrast to pattern recognition, pattern matching is generally not considered a type of machine learning, although pattern-matching algorithms (especially with fairly general, carefully tailored patterns) can sometimes succeed in providing similar-quality output to the sort provided by pattern-recognition algorithms.Pattern recognition is studied in many fields, including psychology, psychiatry, ethology, cognitive science, traffic flow and computer science.