1 k2.2.1 adventure one cpu po and the humanoid transformer machine

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The TekNoMan Chronicles, Adventure One: CPU-PO and the Truly Amazing Humanoid Transformer-like Machine. Adventure #1: The Amazing Humanoid Transformer-like Machine. 1

Transcript of 1 k2.2.1 adventure one cpu po and the humanoid transformer machine

The TekNoMan Chronicles, Adventure One:

CPU-PO and the Truly Amazing Humanoid Transformer-like

Machine.Adventure #1: The Amazing Humanoid

Transformer-like Machine. 1

owner
quizzesTEKS for TechApps and curricactivities for each gradevocabulary words

Quick Links

• Click here to begin the Adventure One, Part One.• Click here for the STEM Man Project• Click here to see TechApps TEKS for thei Grade.• Click here to see Foundation Curriculum TEKS for th

is Grade.• Click here for Teacher Notes, Tools Needed, and Re

sources. Awards, and Kung Fu Komputer Points

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Project and Teach.The material in these lessons may be above the reading and comprehension levels of most Kindergarten students and, thus, is more suitable for First and Second Grades.

For Kindergarten students and for those with limited reading skills or who speak another language, we have designed a series of projectable lessons that are more age appropriate. The lessons for all grades, K-2, can be projected in a classroom or other venue while the teacher reads the text.

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Would you like to have me, CPU-PO, read the words to you?If you have chosen an avatar to represent you in this adventure, you may choose to have him or her read the text (words) to you.

You may need help from your teacher or Mom and Dad to make it work.

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Steps.

We will now show you the steps you must follow to activate Read Out Loud.

What is a “step?”

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What is a Step?

When you walk, you take one step at a time.

Usually, the steps are forward.

They allow you to move from one area to another.

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TEKS KTA 1(D) Create and execute steps to accomplish a task. TEKS KTA 1(E) Evaluate and modify steps to accomplish a task.

What is a Step? (continued)

When you perform an action, you also take one step at a time.

Each step takes you closer to completing your goal.

You will learn how to use steps as you study in school.

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Read, Watch, or Listen

For each new lesson, you will have the option to read whats on your screen, watch and then follow a demonstration, or listen to your teacher, parents, or avatar read the words to you.

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Steps needed to have me, your guide and avatar, read out loud:Step #1: Open the Acrobat (pdf) version of the course.

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Press the Enter or Return key to see the next step.

Steps needed to have me, your guide and avatar, read out loud:Step #1: Open the Acrobat (pdf) version of the course.

Step #2: Go to the toolbar and select (click on) View.

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Press the Enter or Return key to see the next step.

Steps needed to have me, your guide and avatar, read out loud:Step #1: Open the Acrobat (pdf) version of the course.

Step #2: Go to the toolbar and select (click on) View.

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Step #3: When the drop down menu appears, move your cursor down to Activate Read Out Loud and click on it.

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Press the Enter or Return key to watch me do it.

Here is the path to activate Read Out Loud:

To start the read Out Loud feature, go to View on the Menu bar, follow the pop up menu down to Read Out Loud, and click on the Read Out Loud option.

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Path to Read Out Loud (continued):

To tell your avatar what to read, go again to View, Read Out Loud and select either Read This Page Only or Read to the End of Document.

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How many steps did we use?Count them:

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1. 2.. 3.

Earning Certificates and Kung Fu Komputing Belts.To help reward you for your efforts to learn about computers, we have provided your teacher with two fun things:1. Certificates that you can mount on your wall at home.2. Points that you can earn as you work to become a black belt Kung Fu Komputing champion.

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Or, not.

Before you can earn certificates and belts, you MUST be the best possible student possible.

You cannot cheat, disturb your classmates, or misuse your computer.

You must obey ALL of the rules OR we have instructed your teacher to cancel all rewards programs. Can you do this?

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Quick Links

• Click here to begin the Adventure One, Part One.• Click here for the STEM Man Project• Click here to see TechApps TEKS for thei Grade.• Click here to see Foundation Curriculum TEKS for th

is Grade.• Click here for Teacher Notes, Tools Needed, and Re

sources. Awards, and Kung Fu Komputer Points

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Adventure One, Part One:

CPU-PO and the Truly Amazing Humanoid

Transformer-like MachineOr…Why Computers are Like

People and How They Can Change from One Tool to Another.

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Welcome to Cyber LandI am CPU-PO, otherwise known as the brains of this operation, and I will be your guide for our CyberLand and CyberSpace adventures.

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Do you have a favorite superhero?I, CPU-PO, have many superheroes, like my parents, our policemen and firemen, and the members of our Army, Navy, Marines, Air Force and Coast Guard.

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My favorite superhero?

There is one person I have chosen as my vbsh (very best superhero) and I have chosen him or her to represent me as my avatar and lead you on these adventures.

Can you guess who it is?

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Your teacher!Your teacher is one of the most important people you will ever know.

He or she will help you learn all about things like math and science as well as how to be safe and get along with other people.

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Your teacher!Your teacher is not a cartoon character or a make believe movie character but, rather a real life person like my other superheroes.

Listen now as your teacher uses his or her voice to translate my computereze language and lead you on the best, most fun adventures of your lives.

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Before you begin…

Please be sure that you have watched or read the first chapter in this story, called The Adventure Begins, and have done each of the steps required.

I’ll repeat them on the next slide.

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Before you begin:

• Did you learn how to start (boot) and shut down your computer (I’ll bet you already know)?

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TEKS 6A.

Before you begin:

• Did you learn how to start (boot) and shut down your computer (I’ll bet you already know)?

• Create a desktop folder where you can store all your fun projects?

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Before you begin:

• Did you learn how to start (boot) and shut down your computer (I’ll bet you already know)?

• Create a desktop folder where you can store all your fun projects?

• Learn how to open a word processing program, enter your name, and then name and save it?

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Word!

• And, of course, don’t forget your new vocabulary words.

• Look for the yellow underlined text and then carefully write it in your Word! List.

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TEKS 6A.

What will You Learn?

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What will you learn?You are going to learn all about computers in this course.

By the time you finish these lessons, you will know more about computers than an eight grader and your parents combined!

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You will learn how to:

Use your computer to practice using the alphabet and to write letters.

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You will also learn how to:Use your computer to learn how to count and do math problems like adding, subtracting, multiplying, and dividing.

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Perhaps, you will learn how to become a movie producer!

Did you know that you can use your computer to make a book or movie just like the one you are viewing now?

As you learn more and more about computers, we’ll show you how.

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You will also learn how to:

Use your computer to find information about almost everything and use your new knowledge to get A’s on your report card.

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A+

Yes, you will!By the end of this course, you will know all of this and more.

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Answer These Questions:

We titled this first adventure the amazing humanoid transformer like machine. Why?

Humanoid means human-like. Why is it like a human? Why might we compare a computer to a human?

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Answer This Question:

Why a transformer? Well, it not really a transformer. The transformers you might be familiar with change shapes, like robots that transform to cars or buildings.

Why did we make this analogy?

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Wait for it!

In the next part of this first adventure, we are going to ask this question: How is a computer used?

After you complete the lesson, we will once again ask you “why did we compare a computer to a transformer?”

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More Questions

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What are computer “parts?”In Adventure 5, I will ask people if they could name and spell all of the parts of their computer.

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In Adventure 7, C.P.U.P.O and the Computer Doctor, I will ask if the people we meet know how to care for their computer. In Adventures 8 and 10, I will ask how to avoid possible danger when using one.

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What else will you learn and do?At the end of this adventure, I will introduce you to Dr. Kneau, our renowned (there’s another new word for your list) Scientist and Math genius.

Dr. Kneau will show you some fun projects you can do in school or at home- like make an electric motor, robot, or solar powered toy car.

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So, again…What must you do before beginning?Its simple: Just have your teacher or parent present the chapter called The Adventure Begins.

Complete each step necessary for getting you ready for these adventures.

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What should you do if you don’t understand something the first time you hear it?

No worries, mate. No one ever does.

To make sure you fully understand, we will present each new lesson several times and show you examples on your computer.

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What should you do if you don’t understand something the first time you hear it? (continued)

1. Watch the demonstration over and over until it makes sense.

2. Try it on your own computer or one in the lab.

3. Ask questions. If something isn’t clear, ask your teacher.

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Are you ready?

Lets play a game to see if you really are ready.

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Challenge #1:

What does it mean if you encounter (come across) a word that is in a different color and underlined? Think about your answer.

Press the Enter or Return key when you are ready to see the correct answer.

An underlined word is a new word for your vocabulary list.

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Challenge #2:

Where is your vocabulary list found?

Press the Enter or Return key to see the answer.

In the desktop folder named “Projects.”

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TEKS 6A.

Challenge #3:

How do you create a desktop folder for a PC?

Press the Enter or Return key to see the answer.

Right click on your screen and choose New, then Folder.

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How do you do?If you answered all of the questions correctly, you are ready to begin Adventure #1: CPU-PO and the Amazing Humanoid Transformer-like Machine.

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What is a computer?

Do you know what a computer is?

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TA TEKS 6A.

My Quest: Define Computer.

As I traveled across cyber land, I had a goal: learn what a computer is and how it is used.

So, as I met new people, I asked them two questions: 1. What is a computer? And, 2) How is a computer used at home or in school?

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My first human was a teenager named Andy Apathy.

I asked him what a computer was. He said: “It’s a game machine and that’s all I care about.”

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My second human was a teacher named Ana Logg.

She told me that a computer was a tool that students could use to find information and enhance their learning.

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My third human was our famous scientist, Doctor Kneau.

For him a computer was also a tool, but a very powerful one that enabled him to assemble much data and make many calculations.

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TA TEKS 6A.

My fourth human was a lady who told me that a computer was a machine used to communicate with her friends, parents, and children.

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Were these people smarter than a First

Grader?Lets find out.

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Wow! Four different answers. Who was correct?As you study, you will learn the answer.

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This is the end of projection #1.

Discuss the questions that CPU-PO asked and the answers he

received.

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Projection Lesson #2: Where Are Computers

Found or Used?

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Where can you find computers?

Can you think of all the places a computer can be found?

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How is a computer used?In Part One of my adventure, I asked people to tell me what a computer is.

Often they answered by telling me how they used it: for communication, research, organization, writing, and so on.

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Do you have a computer at home?

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What do you use it for?

Playing games?

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Emailing grandparents and friends?

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Planning family events like vacations?

What is a computer? Really?Is it a game machine?

Is it machine for talking to friends and relatives?

Is it a tool for organizing and planning?

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A computer is ALL that-and more!Each of these uses is correct.

A computer is a tool for education, work, and communication (that is, talking to others).

It can also be used to play games.

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So, what is a computer and how is it used?A computer is one of the most powerful tools for work, school, communication, and fun ever devised.

And, they can be found in one form or another in many of the things we use each day.

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Computers Everywhere!In this course, we are going to teach you all about computers, and how they can help you at school and at home.

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Computers Everywhere!But first, I am going to show you a few examples of where you can find computers in places you never imagined.

Watch the next three slides.

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Computers can be found at school.

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Computers can be found at home.

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Computers can be found in Mom’s or Dad’s business.

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Computers are Everywhere!I showed you a few examples of where you can find computers.

Now, I will invite you to play a game called, of course, Find the Computer.

Its sort of like an Easter egg hunt. I hide them, you find them. Are you ready?

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Find the Hidden ComputersWith your teacher or parent as a guide, see if you can spot the computers that are hidden in each of these pictures.

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Did you find the hidden computers?Probably not. We tricked you! You can’t actually see them. That’s why we call them “hidden.”

Computers are used in all of these places and a lot more:– Cars. – ATM machines.– Microwave ovens.– Refrigerators. – Cell phones.– And, even toys.

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Activity: Find the Hidden ComputersFor your homework assignment, ask your mom or dad to help you find more hidden computers. Except, this time, you need to also find out HOW they are used. Here are a few examples:

– Airplanes.– Telephones.– Cruise ships.– Toys.– Kitchen appliances.

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Count Them!How many examples of places computers are used can you count on this screen?

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There are 6:

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1.

2.

3.

4. 5.

6.

How Did You Do?Can you see how a computer can be used to teach

you how to count? Be prepared to show your classmates all the places you found computers. See who is the winner: the one who found and reported

the most.

Your teacher may reward you with a certificate.

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This is the end of Projection #2.

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Lesson #3: How Do Computers Work?

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How Do Computers Work?Now that you have seen all the places a computer may be used, let’s learn more how they work.

As you learn about each part, I will teach you how to spell its name.

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How Do Computers Work?Once again, I asked people I met if they know how computers work.

Bad news! Only one person, our scientist, Doctor Kneau, knew.

Do you know? No?

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Computers are like people.Did you know that computers are a lot like people? They work like people or animals in some ways.

Go to the next slide and I’ll tell you how.

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Computers are like people because:People have brain and I, CPU-PO, am the brain ofthe computer.

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Computers are like people because:People live inside houses. My fellow partsand I also have a house. We call it a case.

C A S E

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TA TEKS 6A.

Computers are like people because:We both have “ears” to hear sounds. You have real ears to hear sounds like voices and music. And, if you attach a microphone to my computer, the computer has a way of hearing also.

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Why are Computers like people?Probably because they were designed by people to perform people-like tasks.

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Do you like robots?A robot is a computerized device that can be very much like a person or an animal.

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Do you like robots?Did you know that you cannot design, build, or program a robot unless you know how to use a computer?

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Did You Get it?Here’s a game you can play to see how well you learned about people and computers.

For each correct answer, give yourself one (1) Kung Fu Komputer point.

Ready? Press the Enter or Return key.

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Question #1:

What part of a computer helps it to hear?

1. Case.2. Microphone.3. Printer.

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Question #2:

What part of a computer is called the “brain?”

1. CPU.2. Microphone.3. Printer.

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Question #3:

What part of a computer is like its house?

1. Case.2. Microphone.3. Printer.

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Did you answer the questions correctly?Give yourself one point for each correct answer.

Open your desktop folder, access and open the Kung Fu Komputer file, and enter the number of points you earned.

Save the file.

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Adventure One, Part Two:

How Else are Computers Like People?

Lets learn are new words and then see.

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New Word: FunctionFunction means a job or task.

You have jobs or functions like eating, sleeping, and studying.

Computers have jobs, also. Lets learn about them.

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TA TEKS 6A.

New Word: InputOn the next slide, I am going to use a new word: Output. I’ll spell it for you:

I N P U T

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TA TEKS 6A.

Input means to “put in.”

I N P U T

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Input ToolsComputers use special tools (also called “devices”) to input or put in information (also called data).

The computers “ears” (the microphone) is a type of input device. What does it put in?

Where does it put it? We’ll show you soon.

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New Word: ProcessOn the next slide, I am going to use a new word: Process. I’ll spell it for you:

P R O C E S S

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TA TEKS 6A.

What does process mean?Process means to change. Its like, well, changing a diaper. Take the dirty one and change it to a clean one. (No, your computer can’t do that. Sorry!)

P R O C E S S

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Who is in charge of processing?That would be me: CPU-PO. I am a processing device.

My initials “C P U” stand for Central Processing Unit.

What does the PO stand for? I don’t really know.

Maybe they’ll tell me when I get to the Third Grade!

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TA TEKS 6A.

New Word: OutputNow, I am going to use another new word: Output. I’ll spell it for you:

O U T P U T

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TA TEKS 6A.

New Word: Output• Output means to “put something out.”

• Let’s see how we output in computing.

O U T P U T

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When your computer outputs, it take the processed data and changes it to something you can see or work with.

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StoreWhen you put your socks and clean underwear in a drawer, you are storing them. Later, when you need them, you can open your storage place.

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TA TEKS 6A.

StoreLike people, computers store things too.

Your computer can store data, lots of data, in a very small area of the system.

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StoreThis data is “invisible.” That means that it can’t be seen unless it is shown or displayed on an output device.

Aren’t you glad you don’t have to find and wear invisible underwear!?

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Can you spell Store?We’ll do it for you. Press Enter or Return key 6 times slowly and watch the screen and repeat the letters you see:

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S. T. O. R. E.

STORE.

What did you learn?Computers have 4 jobs of functions:1. Inputting.2. Processing.3. Outputting.4. Storing.

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Did Ya Get it?See how much you remembered about computer functions.

For each correct answer, give yourself one (1) Kung Fu Komputer point.

Ready? Press the Enter or return key.

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TA TEKS 6A.

Question #1:

Entering data is called:1. Inputting.2. Processing.3. Outputting.4. Storing.

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Question #1:

Entering data is called:1. Inputting.

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Question #2:

Changing data is called:1. Inputting.2. Processing.3. Outputting.4. Storing.

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Question #2:

Changing data is called:1. Inputting.2. Processing.3. Outputting.4. Storing.

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Question #3:

Making data available for viewing is called:1. Inputting.2. Processing.3. Outputting.4. Storing.

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Question #3:

Making data available for viewing is called:1. Inputting.2. Processing.3. Outputting.4. Storing.

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Question #4:

Putting data in a place where you can find it later is called:1. Inputting.2. Processing.3. Outputting.4. Storing.

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Question #4:

Putting data in a place where you can find it later is called:1. Inputting.2. Processing.3. Outputting.4. Storing.

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How’d ‘Ya Do?I showed you 4 questions.

How many correct answers di you get?

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How many of the questions did you answer correctly?

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1 out of 4 One fourth or 25%.

2 out of 4 One half or 50%?

3 out of 4?Three fourths or 74%?

4 out of 4? All of them or 100%?

Did you answer the questions correctly?Give yourself one point for each correct answer.

Open your desktop folder, access and open the Kung Fu Komputer file, and enter the number of points you earned.

Save the file.

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What did you learn?• In Adventure #1, Part One, you learned

what a computer is.• In Adventure #1, Part Two, you learned

where computers are found.• In Adventure #1, Part Three, you learned

what a computer does.

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End of Projection #3.

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The Computer Song .

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Now that you know more about what a computer is and does, here’s a little song I wrote to help you remember.

The Outputters will put out sound as they sing it for you.

Go to the next slide to hear them sing it. You can sing along with them.

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The Outputters

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My ComputerIt’s got games, a brain, cords, and keysAnd a word processor for my A B C’s.

It’ got a CPU and a case for a houseA microprocessor and a long tailed mouse.

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It plays my music in the proper tone. And it hears what I’m saying through a microphone.

It’s got a surge protector and a databaseAnd a web connection for CyberSpace.

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It’s got PowerPoint for multimediaA dictionary, Thesaurus, and encyclopedia.

It’s got desktop icons to keep things neat.It does math computations on a cool spreadsheet.

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A camera input can let it see. With Read Out Loud, it can talk to me.

It’s used at work and it’s used at schoolIt’s a fun machine and powerful tool.

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It’s not a spider but it uses a webTo communicate with my best friend Deb.

I input data and it puts it out.Don’t you know what I’m talking about?

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I watch DVDs and there’s nothin’ hotterThan the Crocodile Hunter and Harry Potter.

It’s got a taskbar, monitor, and video camPlus lots of storage and a bit of RAM.

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With eyes to see and a mouth to singMy computer has ev-ery-thing.

Let’s hear it for the Outputters!

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Adventure #1, Part ThreeThe STEM Man Project:

Using Your New Knowledge and Skills.

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Meet Doctor Kneau, STEM Man.

He is your guide for school and after school science projects,

Grades K to 2.

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Meet Doctor Kneau

I am Doctor Kneau. I am very intelligent, well-educated and breathtakingly handsome scientist and math wizard.

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What Do I, Doctor Kneau, Know?

Following each new CPU-PO adventure, I will teach you how to do fun projects that will amaze your friends and help prepare you for a successful future as a scientist, engineer, or dentist.

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What Does Doctor Kneau Know?

Do you like dinosaurs?

Perhaps I will teach you how to “dig” them on your next vacation!

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What Does Doctor Kneau Know?

Do you like cars, motorcycles, and airplanes?

Perhaps I will teach you how to make models that actually work.

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What Does Doctor Kneau Know?

Do you like animals like whales, dolphins, or even sharks?

I will teach you how to love and protect them, keeping them away from evil people.

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What Must You Know?

In order to pursue your favorite projects, you must study in school and learn many skills.

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What Must You Know?

You must know how to read and understand the meaning of many new words.

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Read me.

What Must You Know?

You must know how to solve math problems.

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2 plus 2 = 4 .

X2 +Y2 = Z2.

What Must You Know?

You must know a lot about science. Don’t worry- its fun.

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Here’s Our First Science Project using your new knowledge.On the next slide, I have drawn some pictures of computer parts, also called what?

I will ask you some questions about them. Lets see how well you can answer.

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How many computer parts do you see here? When you think you have the answer, press the Enter or Return key.

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There are three (3):

1 23

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How many monitors do you see here? When you think you have the answer, press the Enter or Return key.

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There are four (4). Count them.

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If we remove thje monitors, how many parts (devices) are left?

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The answer is two (2):

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Adventure #1: The End .

We made Dr. Kneau disappear. If you would like to learn more computer tricks like this, go to

Adventure #7: C.P.U.P.O. and the Magic Box.

For dozens of fun science, math, technology projects you can do in or after school, please go to

the STEM Projects unit on your disk or server.

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Move to STEM Unit.

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Now, the Projects.You have combined math and computing to count parts.

Now, let’s do some real science.

Click here to learn how to proceed.Click here for Kindergarten projects.Click here for First Grade projects.Click here for Second Grade projects.

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How to Proceed, All Projects.Our goals for these projects are to:

– Practice new computer skills.– Learn how to integrate these skills into other

areas you are studying.– Introduce you to new STEM (Science,

Technology, Engineering, and Math) subjects by having you participate in projects relating to or utilizing (using) one or more of these fields.

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How to Proceed (continued).Your job, should you accept this challenge, is to solve a problem:1. Use a computer to enter and save your work.2. Use a form of science to help3. Use online research.4. Work (collaborate) with others5. Conduct yourself in an ethical manner.6. Learn new words and keep your vocabulary list

up to date.

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How to Proceed (continued).Your job, should you accept this challenge, is to solve a problem:7.Use proper English and punctuation.

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KindergartenOr, age 5 to 6.

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Transformer-like Machine.

Kindergarten Project #1: The Problem: You just heard a weather report on TV saying that a huge hurricane is coming your way.

Discuss with your class ways that can you can use a computer to help prepare for it, learn more about the storm, and help prepare others like family and friends?

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TEKS KS 2 (A) ask questions about organisms, objects, and events observed in the natural world; TEKS KS 3 (C) explore that scientists investigate different things in the natural world and use tools to help in their investigations.TEKS KS 8 (A) observe and describe weather changes from day to day and over seasons;

Kindergarten Project #1 (continued): Procedure:

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TEKS KS (4) (A) collect information using tools, including computers, hand lenses, primary balances, cups, bowls, magnets, collecting nets, and notebooks; timing devices, including clocks and timers; non-standard measuring items such as paper clips and clothespins; weather instruments such as demonstration thermometers and wind socks; and materials to support observations of habitats of organisms such as terrariums and aquariums.TEKS KS (4) (B) use senses as a tool of observation to identify properties and patterns of organisms, objects, and events in the environment.

Kindergarten Project #2: Problem: Recycling is a great way to save energy aluminum cans can be used to create more aluminum products and plastic bottles can be used to create other products, even gasoline.

Yet, only a small amount of these are actually recycled.

Discuss with your class ways that a computer can be used to help teach people about recycling and increase the amount of materials recycled.

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TEKS KS 3: (A) identify and explain a problem such as the impact of littering on the playground and propose a solution in his/her own words.TEKS KS 1 (C): demonstrate how to use, conserve, and dispose of natural resources and materials such as conserving water and reusing or recycling paper, plastic, and metal.

Kindergarten Project #2 (continued): Procedure:

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TEKS KS (4) (A) collect information using tools, including computers, hand lenses, primary balances, cups, bowls, magnets, collecting nets, and notebooks; timing devices, including clocks and timers; non-standard measuring items such as paper clips and clothespins; weather instruments such as demonstration thermometers and wind socks; and materials to support observations of habitats of organisms such as terrariums and aquariums; and

Kindergarten Project #3:

• Animals are not only loyal pets but also play an important role in our ecology. But, due to the efforts of humans, many animals like whales, tigers, and even sharks are endangered.

• Discuss with your class ways that a computer can be used to help teach people about saving endangered species and form or join support groups.

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Kindergarten Project #4:

• The gasoline used to power our family cars may run in short supply in the not too distant future. Many people around the world are looking for new ways to power our cars and other engines.

• Discuss with your class the need for alternative energy sources and how computers can help you learn about progress.

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Kindergarten Project #5:

• Math, computing, and many science subjects require specialized teaching aids to help students understand them.

• Discuss with your class ways that a computer can be used to help teach people about these subjects and provide them with graphic (pictures) to help them understand them.

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Kindergarten Project #6:

• Add all

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TEKS KS 2 (D) record and organize data and observations using pictures, numbers, and words.TEKS KS 2 (E) communicate observations with others about simple descriptive investigations.TEKS 2(A) use communication tools that allow for anytime, anywhere access to interact, collaborate, or publish with peers locally and globally.TEKS KS 5 (A) observe and record properties of objects, including relative size and mass, such as bigger or smaller and heavier or lighter, shape, color, and texture.

Kindergarten Project #7:

• Magnets and Electricity• Make a magnet

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TEKS KS 2 (D) record and organize data and observations using pictures, numbers, and words.TEKS KS 2 (E) communicate observations with others about simple descriptive investigations.TEKS 2(A) use communication tools that allow for anytime, anywhere access to interact, collaborate, or publish with peers locally and globally.TEKS KS 6 (B) explore interactions between magnets and various materials;

Kindergarten Project #8:

• Above below behind in front of and beside

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TEKS KS 2 (D) record and organize data and observations using pictures, numbers, and words.TEKS KS 2 (E) communicate observations with others about simple descriptive investigations.TEKS 2(A) use communication tools that allow for anytime, anywhere access to interact, collaborate, or publish with peers locally and globally.TEKS KS 6 (C) observe and describe the location of an object in relation to another such as above, below, behind, in front of, and beside; and TEKS Math K.1 (A) Use one-to-one correspondence and language such as more than, same number as, or two less than to describe relative sizes of sets of concrete objects. 

Kindergarten Project #9: Motion.

• PP animations

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TEKS KS 2 (D) record and organize data and observations using pictures, numbers, and words.TEKS KS 2 (E) communicate observations with others about simple descriptive investigations.TEKS 2(A) use communication tools that allow for anytime, anywhere access to interact, collaborate, or publish with peers locally and globally.TEKS KS 6 (D) observe and describe the ways that objects can move such as in a straight line, zigzag, up and down, back and forth, round and round, and fast and slow.

Kindergarten Project #10: Water.

• P

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TEKS KS 2 (D) record and organize data and observations using pictures, numbers, and words.TEKS KS 2 (E) communicate observations with others about simple descriptive investigations.TEKS 2(A) use communication tools that allow for anytime, anywhere access to interact, collaborate, or publish with peers locally and globally.TEKS KS 7 (B) observe and describe physical properties of natural sources of water, including color and clarity;.

Kindergarten Project #11: Calendars and Timelines.

• P

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TEKS KS 8 (B) identify events that have repeating patterns, including seasons of the year and day and night;

Project 12 How are computers NOT like people or animals?We made several analogies about the ways a computer may be like a person or even an animal. Are they really the same? Do computers have arms legs wings or fins that they can use to move around?

Computers have been designed to duplicate some human actions. But, are they really the same? In your STEM Projects folder, you will find a fun project that you can use to compare computers and animals and perhaps make a animal-like robot.

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TEKS KS 2 (B) plan and conduct simple descriptive investigations such as ways objects move;

Project 12 Animal Like TEKS KS 2 (B) plan and conduct simple descriptive investigations such as ways objects move;

TEKS KS 9 (A) differentiate between living and nonliving things based upon whether they have basic needs and produce offspring; and

TEKS KS 9(B) examine evidence that living organisms have basic needs such as food, water, and shelter for animals and air, water, nutrients, sunlight, and space for plants.

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TA TEKS 6A.

Kindergarten Project #13: Quantities

• P

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TEKS Math K.1 (B) Use sets of concrete objects to represent quantities given in verbal or written form (through 20).TEKS Math K.1 (C) use numbers to describe how many objects are in a set (through 20) using verbal and symbolic descriptions.

Kindergarten Project #14: Position

• P

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TEKS Math K.2 A: Use language such as before or after to describe relative position in a sequence of events or objects.

Kindergarten Project #15: Position

• P

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TEKS Math K.2 B: Name the ordinal positions in a sequence such as first, second, third, etc.

Kindergarten Project #16: Position

• P

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TEKS Math K.3 A: share a whole by separating it into two equal parts.TEKS Math K.3 B: explain why a given part is half of the whole.

Kindergarten Project #17: Addition and Subtraction

• P

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TEKS Math K.4 Number, operation, and quantitative reasoning. The student models addition (joining) and subtraction (separating). The student is expected to model and create addition and subtraction problems in real situations with concrete objects.

Kindergarten Project #18: Position

• P

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TEKS Math K.3 A: share a whole by separating it into two equal parts.TEKS Math K.3 B: explain why a given part is half of the whole.

Kindergarten Project #19: Position

• Over under

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TEKS Math K.7 A describe one object in relation to another using informal language such as over, under, above, and below. TEKS Math K.7 B place an object in a specified position.

Kindergarten Project #16: Position

• P

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TEKS Math K.3 A: share a whole by separating it into two equal parts.TEKS Math K.3 B: explain why a given part is half of the whole.

Kindergarten Project #20: Misc

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TEKS Math K.10 B: compare the areas of two flat surfaces of two-dimensional figures (covers more, covers less, or covers the same).TEKS Math K.11 A compare events according to duration such as more time than or less time than. TEKS Math K.11 B sequence events (up to three).TEKS Math K.11 C read a calendar using days, weeks, and months.TEKS Math K.13 A: identify mathematics in everyday situations;. TEKS Math K.13 B: solve problems with guidance that incorporates the processes of understanding the problem, making a plan, carrying out the plan, and evaluating the solution for reasonableness.TEKS Math K.13 C: select or develop an appropriate problem-solving strategy including drawing a picture, looking for a pattern, systematic guessing and checking, or acting it out in order to solve a problem.TEKS Math K.13 D: use tools such as real objects, manipulatives, and technology to solve problems. TEKS Math K.14 A communicate mathematical ideas using objects, words, pictures, numbers, and technology.TEKS Math K.14 B relate everyday language to mathematical language and symbols.TEKS Math K.15: Underlying processes and mathematical tools. The student uses logical reasoning. The student is expected to justify his or her thinking using objects, words, pictures, numbers, and technology.  

  

First Grade .

Or age 6 to 8.

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First Grade, Project #1:

• The Problem: You just heard a weather report on TV saying that a huge hurricane is coming your way.

• Discuss with your class ways that can you can use a computer to help prepare for it, learn more about the storm, and help prepare others like family and friends?

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First Grade, Project #2: • Problem: Recycling is a great way to save

energy aluminum cans can be used to create more aluminum products and plastic bottles can be used to create other products, even gasoline.

• Yet, only a small amount of these are actually recycled.

• Discuss with your class ways that a computer can be used to help teach people about recycling and increase the amount of materials recycled.

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First Grade, Project #3: • Animals are not only loyal pets but also play an

important role in our ecology. But, due to the efforts of humans, many animals like whales, tigers, and even sharks are endangered.

• Discuss with your class ways that a computer can be used to help teach people about saving endangered species and form or join support groups.

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First Grade, Project #4: • The gasoline used to power our family cars may

run in short supply in the not too distant future. Many people around the world are looking for new ways to power our cars and other engines.

• Discuss with your class the need for alternative energy sources and how computers can help you learn about progress.

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First Grade, Project #5: • Math, computing, and many science subjects

require specialized teaching aids to help students understand them.

• Discuss with your class ways that a computer can be used to help teach people about these subjects and provide them with graphic (pictures) to help them understand them.

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Second Grade .

Or, age 6 to 8.

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Second Grade, Project #1: • The Problem: You just heard a weather report on

TV saying that a huge hurricane is coming your way.

• Discuss with your class ways that can you can use a computer to help prepare for it, learn more about the storm, and help prepare others like family and friends?

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Second Grade, Project #2: • Problem: Recycling is a great way to save energy

aluminum cans can be used to create more aluminum products and plastic bottles can be used to create other products, even gasoline.

• Yet, only a small amount of these are actually recycled.

• Discuss with your class ways that a computer can be used to help teach people about recycling and increase the amount of materials recycled.

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Second Grade, Project #3: • Animals are not only loyal pets but also play an

important role in our ecology. But, due to the efforts of humans, many animals like whales, tigers, and even sharks are endangered.

• Discuss with your class ways that a computer can be used to help teach people about saving endangered species and form or join support groups.

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Second Grade, Project #4:

• The gasoline used to power our family cars may run in short supply in the not too distant future. Many people around the world are looking for new ways to power our cars and other engines.

• Discuss with your class the need for alternative energy sources and how computers can help you learn about progress.

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Second Grade, Project #5: • Math, computing, and many science subjects

require specialized teaching aids to help students understand them.

• Discuss with your class ways that a computer can be used to help teach people about these subjects and provide them with graphic (pictures) to help them understand them.

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The EndWe made Dr. Kneau disappear. If

you would like to learn more computer tricks like this, go to Adventure #2: C.P.U.P.O. and

the Magic Box .

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• TEKS 1(D) Create and execute steps to accomplish a task.

• TEKS 1(E) Evaluate and modify steps to accomplish a task.

• TEKS 6(B) Use appropriate digital tools and resources for storage, access, file management, and collaboration.

• TEKS 6(D) Use a variety of input, output, and storage devices.

•  

TA TEKS K-2

Checklist• TEKS on slides• Curriculum TEKS added• What will you do?• What will you learn?• How will you use this in school?• How will you use this to solve a problem?• New words• Games/Quizzes/Projects

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I’m Ana Logg!

Hi, Boys and Girls!

My name is Ana Logg and I will help your teacher for these lessons.

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I’m Ana Logg!

I’m so excited about teaching you that I can’t sit still.

Let’s learn all about computers.

Are you ready to learn?

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