1 Data Link Layer Lecture 22 Imran Ahmed University of Management & Technology.
1 Computer Networks & The Internet Lecture 4 Imran Ahmed University of Management & Technology.
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Transcript of 1 Computer Networks & The Internet Lecture 4 Imran Ahmed University of Management & Technology.
1
Computer Networks & The InternetComputer Networks & The Internet
Lecture 4Lecture 4
Imran AhmedImran AhmedUniversity of Management & TechnologyUniversity of Management & Technology
2
Agenda
• Network & its types• What’s the Internet?• What’s a protocol?• History• Network edge• Network core• Access net, physical media• Internet/ISP structure• Performance: loss, delay• Protocol layers, service models
3
How do loss and delay occur?
packets queue in router buffers
• packet arrival rate to link exceeds output link capacity• packets queue, wait for turn
A
B
packet being transmitted (delay)
packets queueing (delay)
free (available) buffers: arriving packets dropped (loss) if no free buffers
4
Four sources of packet delay
• 1. nodal processing: – check bit errors
– determine output link
A
B
propagation
transmission
nodalprocessing queueing
• 2. queueing– time waiting at output
link for transmission
– depends on congestion level of router
5
Delay in packet-switched networks
3. Transmission delay:• R=link bandwidth (bps)• L=packet length (bits)• time to send bits into
link = L/R
4. Propagation delay:• d = length of physical
link• s = propagation speed in
medium (~2x108 m/sec)• propagation delay = d/s
A
B
propagation
transmission
nodalprocessing queueing
6
Caravan analogy
• Cars “propagate” at 100 km/hr
• Toll booth takes 12 sec to service a car (transmission time)
• car~bit; caravan ~ packet• Q: How long until caravan is
lined up before 2nd toll booth?
• Time to “push” entire caravan through toll booth onto highway = 12*10 = 120 sec
• Time for last car to propagate from 1st to 2nd toll both: 100km/(100km/hr)= 1 hr
• A: 62 minutes
toll booth
toll booth
ten-car caravan
100 km
100 km
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Caravan analogy (more)
• Cars now “propagate” at 1000 km/hr
• Toll booth now takes 1 min to service a car
• Q: Will cars arrive to 2nd booth before all cars serviced at 1st booth?
• Yes! After 7 min, 1st car at 2nd booth and 3 cars still at 1st booth.
• 1st bit of packet can arrive at 2nd router before packet is fully transmitted at 1st router!– See Ethernet applet at AWL
Web site
toll booth
toll booth
ten-car caravan
100 km
100 km
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Nodal delay
• dproc = processing delay– typically a few microsecs or less
• dqueue = queuing delay– depends on congestion
• dtrans = transmission delay– = L/R, significant for low-speed links
• dprop = propagation delay– a few microsecs to hundreds of msecs
proptransqueueprocnodal ddddd
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Queuing delay
• R = link bandwidth (bps)• L = packet length (bits)• a = average packet arrival rate
traffic intensity = La/R
10
Agenda
• Network & its types• What’s the Internet?• What’s a protocol?• History• Network edge• Network core• Access net, physical media• Internet/ISP structure• Performance: loss, delay• Protocol layers, service models
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Why layering?
Dealing with complex systems:• Explicit structure allows identification,
relationship of complex system’s pieces– layered reference model for discussion
• Modularization eases maintenance, updating of system– change of implementation of layer’s service
transparent to rest of system– e.g., change in gate procedure doesn't affect rest
of system
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Organization of air travel
• a series of steps
ticket (purchase)
baggage (check)
gates (load)
runway takeoff
airplane routing
ticket (complain)
baggage (claim)
gates (unload)
runway landing
airplane routing
airplane routing
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ticket (purchase)
baggage (check)
gates (load)
runway (takeoff)
airplane routing
departureairport
arrivalairport
intermediate air-trafficcontrol centers
airplane routing airplane routing
ticket (complain)
baggage (claim
gates (unload)
runway (land)
airplane routing
ticket
baggage
gate
takeoff/landing
airplane routing
Layering of airline functionality
Layers: each layer implements a service– via its own internal-layer actions– relying on services provided by layer below
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OSI model vs TCP/IP model
5. Application 5. Application
4. Transport 4. Transport
3. Network 3. Network
2. Link layer2. Link layer
1. Physical 1. Physical
7. Application 7. Application
6. Presentation 6. Presentation
5. Session 5. Session
4. Transport 4. Transport
3. Network 3. Network
2. Data link2. Data link
1. Physical1. Physical
Vs
OSI model TCP/IP model
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Internet protocol stack
• application: supporting network applications– FTP, SMTP, STTP
• transport: host-host data transfer– TCP, UDP
• network: routing of datagrams from source to destination– IP, routing protocols
• link: data transfer between neighboring network elements
– PPP, Ethernet
• physical: bits “on the wire”
application
transport
network
link
physical
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messagesegment
datagram
frame
sourceapplicatio
ntransportnetwork
linkphysical
HtHnHl M
HtHn M
Ht M
M
destination
application
transportnetwork
linkphysical
HtHnHl M
HtHn M
Ht M
M
networklink
physical
linkphysical
HtHnHl M
HtHn M
HtHnHl M
HtHn M
HtHnHl M HtHnHl M
router
switch
Encapsulation
17
Internet layer model
Ali Khan
Leland.Stanford.edu Athena.MIT.edu
Network Layer
Link Layer
Application Layer
Transport Layer
O.S. O.S.HeaderData HeaderData
DatagramDatagram
18
Summary
• We studies about ISP architecture in detail.
• Some performance related issues: Loss, delay etc.
• OSI layer model & Internet layer model.
19
Computer Networks & The Internet: Summary
Covered a “ton” of material!• Internet overview• what’s a protocol?• network edge, core, access
network– packet-switching versus
circuit-switching• Internet/ISP structure• performance: loss, delay• layering and service models• history
You now have: • context, overview, “feel”
of networking
• more depth, detail to follow!