1 Chapter 24 Lists Stacks and Queues. 2 Objectives F To design list with interface and abstract...

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1 Chapter 24 Lists Stacks and Queues

Transcript of 1 Chapter 24 Lists Stacks and Queues. 2 Objectives F To design list with interface and abstract...

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Chapter 24 Lists

Stacksand

Queues

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Objectives To design list with interface and abstract class

(§24.2). To design and implement a dynamic list using an

array (§24.3). To design and implement a dynamic list using a

linked structure (§24.4). To design and implement a stack using an array list

(§24.5). To design and implement a queue using a linked

list (§24.6). To evaluate expressions using stacks (§24.7).

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What is a Data Structure?A collection of data organized in some fashion

– Stores data– Supports the operations for manipulating data in the

structure array is a data structure

– holds a collection of data in sequential order

– can find the size of the array

– store,

– retrieve,

– modify data in the array

– Array is simple and easy to use

– has two limitations:

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Limitations of arrays

Once an array is created, its size cannot be altered

Array provides inadequate support for:– inserting, – deleting, – sorting, – searching operations

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Object-Oriented Data StructureIn object-oriented thinking:

– A data structure: is an object that stores other objects referred to as data or elements So some people refer a data structure as:

– a container object

– a collection object

– To define a data structure is essentially to declare a class

– The class for a data structure:

• should use data fields to store data

• provide methods to support operations such as insertion and deletion

– To create a data structure is therefore to create an instance from the class

– You can then apply the methods on the instance to manipulate the data structure such as inserting an element to the data structure or deleting an element from the data structure.

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Four Classic Data Structures Introduce four classic dynamic data structures:

– Lists: A list is a collection of data stored sequentially It supports insertion and deletion anywhere in the list

– Stacks: Can be perceived as a special type of the list Insertions and deletions take place only at the one end referred to as the top of a stack

– Queues: Represents a waiting list Insertions take place at the back, also referred to as the tail of a queue Deletions take place from the front, also referred to as head of a queue

– binary trees: A binary tree is a data structure to support:

– searching, sorting, inserting, and deleting data efficiently

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ListsA data structure to store data in sequential order

– list of students

– list of available rooms

– a list of cities

– a list of books

– can be stored using lists

– The common operations on a list are usually the following: Retrieve an element from this list Insert a new element to this list Delete an element from this list Find how many elements are in this list Find if an element is in this list Find if this list is empty

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Two Ways to Implement Lists Use an array to store the elements

– array is dynamically created– If the capacity of the array is exceeded– create a new larger array – copy all the elements from current array to new array

Use a linked structure– A linked structure consists of nodes– Each node is dynamically created to hold an element– All the nodes are linked together to form a list

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Design of ArrayList and LinkedListFor convenience, let’s name these two classes:

– MyArrayList – MyLinkedList– These two classes have common operations, but different data fields– Common operations can be generalized in an interface or an abstract class– A good strategy is to combine the virtues of interfaces and abstract classes– Provide both interface and abstract class in the design– User can use interface or abstract class whichever is convenient– Such an abstract class is known as a convenience class

MyList MyAbstractList

MyArrayList

MyLinkedList

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MyList Interface and MyAbstractList Class

MyListMyList

MyAbstractListMyAbstractList

«interface» MyList<E>

+add(e: E) : void

+add(index: int, e: E) : void

+clear(): void

+contains(e: E): boolean

+get(index: int) : E

+indexOf(e: E) : int

+isEmpty(): boolean

+lastIndexOf(e: E) : int

+remove(e: E): boolean

+size(): int

+remove(index: int) : E

+set(index: int, e: E) : E

Appends a new element at the end of this list.

Adds a new element at the specified index in this list.

Removes all the elements from this list.

Returns true if this list contains the element.

Returns the element from this list at the specified index.

Returns the index of the first matching element in this list.

Returns true if this list contains no elements.

Returns the index of the last matching element in this list.

Removes the element from this list.

Returns the number of elements in this list.

Removes the element at the specified index and returns the removed element.

Sets the element at the specified index and returns the element you are replacing.

MyAbstractList<E>

#size: int

#MyAbstractList()

#MyAbstractList(objects: E[])

+add(e: E) : void

+isEmpty(): boolean

+size(): int

+remove(e: E): boolean

The size of the list.

Creates a default list.

Creates a list from an array of objects.

Implements the add method.

Implements the isEmpty method.

Implements the size method.

Implements the remove method.

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Array Lists Array is a fixed-size data structure Once an array is created, its size cannot be changed you can use array to implement dynamic data structures trick is to create a new larger array to replace the current array if the current array cannot hold new elements in the list Initially, an array, say data of Object[] type, is created with a default size When inserting a new element into the array, first ensure there is enough room in the array If not, create a new array with the size as twice as the current oneCopy the elements from the current array to the new array new array now becomes the current array

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Insertion Before inserting a new element at a specified index shift all the elements after the index to the right and increase the list size by 1

e0

0 1 … i i+1 k-1 Before inserting e at insertion point i

e1 … ei ei+1

… ek-1

data.length -1 Insertion point e

e0

0 1 … i i+1 After inserting e at insertion point i, list size is incremented by 1

e1 … e ei

… ek-1

data.length -1 e inserted here

ek

ek

k

ei-1

ei-1

k+1 k

ei+1

i+2

…shift…

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Deletion To remove an element at a specified index Shift all the elements after the index to the left by one position and decrease the list size by 1.

e0

0 1 … i i+1 k-1 Before deleting the element at index i

e1 … ei ei+1

… ek-1

data.length -1 Delete this element

e0

0 1 … i After deleting the element, list size is decremented by 1

e1 …

… ek

data.length -1

ek

k

ei-1

ei-1

k-1

ei+1

k-2

ek-1

…shift…

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Implementing MyArrayList

MyArrayListMyArrayList RunRunTestListTestList

MyArrayList<E>

-data: E[]

+MyArrayList()

+MyArrayList(objects: E[])

-ensureCapacity(): void

MyAbstractList<E>

Creates a default array list.

Creates an array list from an array of objects.

Doubles the current array size if needed.

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Linked Lists MyArrayList –

– is implemented using an array

– get (int index) accessing array elements

– set (int index, Object o) modifying an element through an index

– add (Object o) adding an element at the end of the list are efficient

– methods add(int index, Object o) remove(int index) are inefficient it requires shifting potentially a large number of elements You can use a linked structure to implement a list to improve efficiency

for adding and removing an element anywhere in a list

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Nodes in Linked ListsA linked list consists of nodes Each node contains an element each node is linked to its next neighbor a node can be defined as a class, as follows:

class Node<E> { E element; Node next;  public Node(E o) { element = o; }}

element

head

next

Node 1

element

next

Node 2 …

element

null

Node n

tail

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Adding Three Nodes

variable head refers to the first node in the list variable tail refers to the last node in the list If the list is empty, both are null can create three nodes to store three strings in a list, as follows: 

Step 1: Declare head and tail:

The list is empty now Node<String> head = null;

Node<String> tail = null;

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Adding Three Nodes

Step 2: Create the first node and insert it to the list:

head "Chicago" next: null

tail

After the first node is inserted inserted

head = new Node<String>("Chicago"); tail = head;

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Adding Three Nodes

Step 3: – Create the second node and insert it to the list:

tail.next = new Node<String>("Denver");

head "Chicago" next

"Denver" next: null

tail

tail = tail.next;

head "Chicago" next

"Denver" next: null

tail

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Adding Three Nodes

Step 4: – Create the third node and insert it to the list:

head "Chicago" next

"Dallas" next: null

tail

"Denver" next

tail.next = new Node<String>("Dallas");

head "Chicago" next

"Dallas" next: null

tail

"Denver" next

tail = tail.next;

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Traversing All Elements in the ListEach node –

– contains the element and a data field named next – next points to the next element– If the node is the last in the list, its pointer data field

next contains the value null– You can use this property to detect the last node– For example, you may write the following loop to

traverse all the nodes in the list

Node<E> current = head;

while (current != null) {

System.out.println(current.element);

current = current.next;

}

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MyLinkedList

MyLinkedListMyLinkedList

MyLinkedList<E>

-head: Node<E>

-tail: Node<E>

+MyLinkedList()

+MyLinkedList(objects: E[])

+addFirst(e: E): void

+addLast(e: E): void

+getFirst(): E

+getLast(): E

+removeFirst(): E

+removeLast(): E

1

m Node<E>

element: E next: Node<E>

Link

1

MyAbstractList<E>

Creates a default linked list.

Creates a linked list from an array of objects.

Adds the object to the head of the list.

Adds the object to the tail of the list.

Returns the first object in the list.

Returns the last object in the list.

Removes the first object from the list.

Removes the last object from the list.

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Implementing addFirst(E o)public void addFirst(E o) { Node<E> newNode = new Node<E>(o); newNode.next = head; head = newNode; size++; if (tail == null) tail = head;}

head

e0

next

A new node to be inserted here

ei

next

ei+1

next

tail

… ek

null

element

next

New node inserted here

(a) Before a new node is inserted.

(b) After a new node is inserted.

e0

next

… ei

next

ei+1

next

tail

… ek

null

element

next

head

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Implementing addLast(E o)public void addLast(E o) { if (tail == null) { head = tail = new Node<E>(element); } else { tail.next = new Node(element); tail = tail.next; } size++;}

head

e0

next

… ei

next

ei+1

next

tail

… ek

null

o

null

New node inserted here

(a) Before a new node is inserted.

(b) After a new node is inserted.

head

e0

next

… ei

next

ei+1

next

tail

… ek

next

A new node to be inserted here

o

null

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Implementing add(int index, E o) public void add(int index, E o) { if (index == 0) addFirst(o); else if (index >= size) addLast(o); else { Node<E> current = head; for (int i = 1; i < index; i++) current = current.next; Node<E> temp = current.next; current.next = new Node<E>(o); (current.next).next = temp; size++; }}

current head

e0

next

A new node to be inserted here

ei

next

temp

ei+1

next

tail

… ek

null

e

null (a) Before a new node is inserted.

current head

e0

next

A new node is inserted in the list

ei

next

temp

ei+1

next

tail

… ek

null

e

next (b) After a new node is inserted.

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Implementing removeFirst() public E removeFirst() { if (size == 0) return null; else { Node<E> temp = head; head = head.next; size--; if (head == null) tail = null; return temp.element; }}

head

e0

next

Delete this node

ei

next

ei+1

next

tail

… ek

null

(a) Before the node is deleted.

(b) After the first node is deleted

e1

next

… ei

next

ei+1

next

tail

… ek

null

e1

next

head

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Implementing

removeLast()

public E removeLast() { if (size == 0) return null; else if (size == 1) { Node<E> temp = head; head = tail = null; size = 0; return temp.element; } else { Node<E> current = head; for (int i = 0; i < size - 2; i++) current = current.next; Node temp = tail; tail = current; tail.next = null; size--; return temp.element; }}

head

e0

next

Delete this node

ek-2

next

ek-1

next

tail

ek

null

(a) Before the node is deleted.

(b) After the last node is deleted

e1

next

current

head

e0

next

… ek-2

next

ek-1

null

e1

next

tail

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Implementing remove(int index) public E remove(int index) { if (index < 0 || index >= size) return null; else if (index == 0) return removeFirst(); else if (index == size - 1) return removeLast(); else { Node<E> previous = head; for (int i = 1; i < index; i++) { previous = previous.next; } Node<E> current = previous.next; previous.next = current.next; size--; return current.element; }}

previous head

element

next

Node to be deleted

element

next

element

next

tail

… element

null

element

next

(a) Before the node is deleted.

current

previous head

element

next

… element

next

element

next

tail

… element

null

(b) After the node is deleted.

current.next

current.next

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Circular Linked Lists A circular, singly linked list is like a singly

linked list, except that the pointer of the last node points back to the first node.

element

head

next

Node 1

element

next

Node 2 …

element

next

Node n

tail

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Doubly Linked Lists A doubly linked list –

– contains the nodes with two pointers– One points to the next node and the other points to the

previous node– these two pointers are conveniently called a forward pointer

and a backward pointer– So, a doubly linked list can be traversed forward and

backward

element

head

next

Node 1

element

next

Node 2 …

element

null

Node n

tail

null previous previous

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Circular Doubly Linked Lists A circular, doubly linked list is doubly linked

list, except that the forward pointer of the last node points to the first node and the backward pointer of the first pointer points to the last node

element

head

next

Node 1

element

next

Node 2 …

element

next

Node n

tail

previous previous previous

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StacksA stack

– can be viewed as a special type of list– elements are accessed, inserted, and deleted only

from the end, called the top, of the stack

Data1 Data2

Data1 Data1 Data2 Data3

Data1 Data2 Data3

Data1 Data2

Data3

Data1

Data2 Data1

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QueuesA queue –

– represents a waiting list

– can be viewed as a special type of list

– elements are inserted into the end (tail) of the queue

– Elements are accessed/deleted from beginning of queue (head)

Data1 Data2

Data1 Data1 Data2 Data3

Data1 Data2 Data3

Data2 Data3

Data1

Data3

Data2 Data3

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Implementing Stacks and QueuesUsing an array list to implement StackUse a linked list to implement Queue Insertion and deletion operations on a stack are made only at the end of the stack

– using an array list to implement a stack is more efficient than a linked list

deletions are made at the beginning of queue– it is more efficient to implement a queue using a linked list

than an array list Implement:

– a stack class using an array list – a queue using a linked list

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Design of the Stack and Queue Classes

There are two ways to design the stack and queue classes: – Using inheritance:

You can declare the stack class by extending the array list class, and the queue class by extending the linked list class.

MyArrayList MyStack MyLinkedList MyQueue

– Using composition: You can declare an array list as a data field in the stack class, and a linked

list as a data field in the queue class.

MyStack

MyArrayList MyQueue MyLinkedList

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Composition is Better Both designs are fine –

– using composition is better because it enables you to declare a complete new stack class and queue class without inheriting the unnecessary and inappropriate methods from the array list and linked list

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MyStack and MyQueue MyStack

-list: MyArrayList

+isEmpty(): boolean

+getSize(): int

+peek(): Object

+pop(): Object

+push(o: Object): Object

+search(o: Object): int

Returns true if this stack is empty.

Returns the number of elements in this stack.

Returns the top element in this stack.

Returns and removes the top element in this stack.

Adds a new element to the top of this stack.

Returns the position of the specified element in this stack.

MyStackMyStack

MyQueue<E>

-list: MyLinkedList<E>

+enqueue(e: E): void

+dequeue(): E

+getSize(): int

Adds an element to this queue.

Removes an element from this queue.

Returns the number of elements from this queue.

MyQueueMyQueue

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Example: Using Stacks and Queues

TestStackQueueTestStackQueue

Write a program that creates a stack using MyStack and a queue using MyQueue. It then uses the push (enqueu) method to add strings to the stack (queue) and the pop (dequeue) method to remove strings from the stack (queue).

RunRun