1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16...

33
1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400

Transcript of 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16...

Page 1: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

1

1002

1003

1004

100

5

2006

2007

2008

200

9

30010

30011

30012

300

13

40014

40015

40016

400

Page 2: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

100 Points (Q1)

Q – Behaviorist’s learning theory states that learning is mental operation

True or False

Page 3: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q1)

False

Behaviorist learning view that all behavior as a response to external stimuli.

Back to home

Page 4: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

100 Points (Q2)

Q – Howard Gadner’s multiple intelligence includes: Extrovert, Introvert, Sensing, Intuitive, Thinking, Feeling, Judging, and Percieving

True or False

Page 5: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q2)

False

Howard Gadner’s Multiple intelligence are Linguistic, Logical-Mathematical, Musical, Spatial, Bodily-Kinesthic, Interpersonal, Naturalistic, Existential

Back to home

Page 6: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

100 Points (Q3)

Q – Personal computers was created by Steve Jobs and Steve Wozniak in late 1970’s

True or False

Page 7: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q3)

True

Personal Computer was created by them in 1977

Back to home

Page 8: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

100 Points (Q4)

Q – IUTUS program is one example of Administrative Software

True or False

Page 9: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q4)

True

IUTUS program is used for administrative task such as grading, registration, etc.

Back to home

Page 10: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

200 Points (Q5)

Q – Digital Camera is included as

a. input deviceb. processing devicec. storage deviced. none of the above

Page 11: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q5)

Answer - a

Digital camera can be categorized as input and output device at the same time.

Back to home

Page 12: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

200 Points (Q6)

Q – Microsoft Word is categorized as

a. Productivity Softwareb. Administrative Softwarec. Academic Softwared. All of the above

Page 13: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q6)

Answer - d

Microsoft word can do various tasks for administrative and academic.

Back to home

Page 14: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

200 Points (Q7)

Q – Environmental factors affecting communication (learning)

a. The temperature of the classroomb. Teacher’s prejudicec. Student’s Learning Intelligenced. All of the above

Page 15: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q7)

Answer - a

The temperature of the classroom is environmental factor affecting the learning (communication) Process.

Back to home

Page 16: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

200 Points (Q8)

Q – Key Theorists of Behaviorism Learning Theory.

a. Ivan Pavlovb. Jean Piagetc. Jerome Brunerd. All of the above

Page 17: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q8)

Answer - a

Ivan Pavlov

Back to home

Page 18: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

300 Points (Q9)

Q – Define Administrative and Academic Software

Page 19: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q9)

Administrative software Used to perform professional tasks May be adapted for instructional use

Academic Software Used specifically for teaching and learning

Back to home

Page 20: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

300 Points (Q10)

Q – State the difference between Shareware and freeware

Page 21: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q10)

• Freeware – Software without any cost• Shareware – Software that is available to

share for a limited time

Back to home

Page 22: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

300 Points (Q11)

Q – State at least 3 different academic software

Page 23: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q11)

• Authoring Software• Paint Software/Graphics Software/Draw• Desktop Publishing• Reference Software• Tutorial Software/Drill and Practice Software• Educational Games/Simulations• Special Needs Software/Assistive Software• Integrated Software

Back to home

Page 24: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

300 Points (Q12)

Q – What are the three factors affecting communication

Page 25: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q12)

• Environmental Factor• Psychological Factor• Personal Filter

Back to home

Page 26: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

400 Points (Q13)

Q – Draw the computer computing cycle

Page 27: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q13)

Back to home

Input CPU

Storage

Memory

Output

Page 28: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

400 Points (Q14)

Q – The 6 steps of Dynamic Instructional Design?

Page 29: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q14)

• Know the learner• State your objectives• Establish the learning environment• Identify teaching and learning strategies• Identify and select support technologies• Evaluate and revised the design

Back to home

Page 30: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

400 Points (Q15)

Q – Discuss constructivism learning theory?

Page 31: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q15)

Knowledge is constructed as a result of the learning process

Learning occurs when knowledge is assimilated or accommodated

Knowledge may be constructed best in a social context

Emphasis: Knowledge is self-constructed within a social context

Back to home

Page 32: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

400 Points (Q16)

Q – Develop your own illustration (analogy) and discuss your own view how media affects learning.

Page 33: 1 100 2 100 3 100 4 100 5 200 6 200 7 200 8 200 9 300 10 300 11 300 12 300 13 400 14 400 15 400 16 400.

Answer (Q16)

Your answer will depend on how you explain your illustration

Back to home