08627964 t
description
Transcript of 08627964 t
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APPLICATION OF CREATIVE DIGITAL TEXTILE PRINTING
TO FOOTWEAR DESIGN
TAM WING YEE, DENISE
BA (Hons) Scheme in Fashion and Textile Studies
(Fashion Design Specialism)
INSTITUTE OF TEXTILES & CLOTHING
THE HONG KONG POLYTECHNIC UNTERSITY
2011
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APPLICATION OF CREATIVE DIGITAL TEXTILE PRINTING
TO FOOTWEAR DESIGN
A Thesis Submitted
In Partial Fulfillment of the Requirements
For the Degree of
Bachelor of Arts (Honours)
Scheme in
Fashion & Textile Studies
(Fashion Design Specialism)
Under the Supervision of
Gail Taylor
by
TAM WING YEE, DENISE
INSTITUTE OF TEXTILES & CLOTHING
THE HONG KONG POLYTECHNIC UNTERSITY
2011
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ACKNOWLEDGEMENTS
I would like to express my sincere gratitude to Gail Taylor,
for her constant guidance, invaluable advice and sustained
interest in my preparation for the project work.
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AUTHORISATION
I hereby declare that this is my own work and that, to the
best of my knowledge and belief, it reproduces no material
previously published or written, nor material that has been
accepted for the award of any other degree or diploma, expect
where due acknowledgement had been made in the text.
_______________________________________ (Signed)
_______________________________________ (Name of student)
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Table of contents
Page
Acknowledgements
Abstract
List of Tables
List of Figures
Chapter 1 Introduction 2
1. 1 Background of Study 3
1.2 Aim and Objectives 5
1.3 Scope of Study 6
1.4 Methodology
1.4.1 Literature review 8
1.4.2 Laboratory 9
1.4.3 Design innovation 9
1.4.4 Evaluation of creative results 9
1.5 Values and Significance 9
Chapter 2 Literature Review
2.1 Introduction 11
2.2 What is Digital Printing? 12
2.2.1 Overview 14
2.3 Conventional Textile Printing 17
2.3.1 Roller printing 18
2.3.2 Hand and mechanized screen printing 19
2.3.3 Rotary screen printing 20
2.4 Digital Ink Jet Printing Technology 21
2.4.1 Direct ink jet printing 21
2.4.1.1 Drop On Demand Print Heads (DOD) 23
2.4.1.2 Continuous Ink Jet Print Heat (CIJ) 24
2.4.1.3 Direct inkjet textile printing process 25
2.4.2 Indirect digital inkjet printing
2.4.2.1 Heat-transfer printing 27
2.4.2.2 Sublimation inkjet printing 28
2.4.2.3 Sublimation inkjet printing process 29
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2.5 Production Stage of the Digital textile print 30
2.5.1 Fabric preparation 30
2.5.2 Types of inkjet colorant 32
2.5.3 Delivery of ink into the printer 33
2.5.4 The fixation 34
2.5.5 Washing 35
2.6 Working with color 36
2.7 Digital Textile Design and Printing Software 38
2.7.1 Design software 39
2.7.2 Raster Image Processor (RIP) 40
2.7.3 3D CAD garment construction 41
2.8 The Impact on Digital Printing 43
2.8.1 Impact of digital printing on design process 43
2.8.1.1 Freedom and flexibility 44
2.8.1.2 Thinking about creativity 45
2.8.1.3 Sourcing and lead time 46
2.8.1.4 Cost 47
2.8.1.5 Revitalizing the textile industry 49
2.8.2 Impact on Work flow
2.8.2.1 Rapid turnaround 50
2.8.3 Impact on environment
2.8.3.1 Reduced environmental impact 52
2.8.3.2 Eco-printing process 54
2.8.4 Disadvantages of digital print 55
2.9 New approach to digital printing in the fashion industry
- Just in time printing production system
2.9.1 Why JIT? 56
2.9.2 Introduction 57
2.9.3 The just-in-time concept 58
2.9.4 Capturing order information 60
2.9.5 Design and image management 61
2.9.6 Fabric preparation, printing and finishing 62
2.9.7 Order delivery 63
2.9.8 Conclusion 63
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2.10 Designers using digital print technology 64
2.10.1 Graphic and illustrative styles 64
2.10.2 Trompe Loeil styles
69
2.11 The future trend and prospects of digital textile printing
2.11.1 New markets 74
2.11.2 New technology input of textile design 75
2.12 Identify the construction and making process of footwear
2.12.1 Introduction 77
2.12.2 Footwear anatomy 78
2.12.3 The process of making footwear 81
Chapter 3 Methodology
3.1 Introduction 89
3.2 Software used for Graphic Print designing 90
3.3 Methods of Digital printing 91
3.3.1 Sublimation printing
- Experimental equipment and tools
94
3.3.2 Limitation of materials 96
3.3.3 Direct digital printing
- Direct digital printing
97
3.3.4 Limitation of materials
98
3.4 Shoe making process
- Experimental equipment and tools
3.4.1 Machinery 99
3.4.2 Tools used in pattern making 105
3.4.3 Tools used in sewing, lasting, bottoming 106
Chapter 4 Design Concept Development
4.1 Introduction 112
4.2 Design Inspiration 113
4.3 Research 114
4.4 Study of the elements of the images
4.4.1 Inspiration 1 115
4.4.2 Inspiration 2 116
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4.4.3 Inspiration 3 117
4.4.4 Inspiration 4 118
4.5 Summary 119
Chapter 5 Design Process
5.1 Introduction 120
5.2 Development of ideas 121
5.3 Graphics design development
5.3.1 Design 1 124
5.3.2 Design 2 125
5.3.3 Design 3 126
5.3.4 Design 4 127
5.3.5 Design 5
5.4 Hand drawing sketches of footwear collection 129
5.5 Aim of the experiments 130
5.6 Design Material and Color 131
5.7 Digital printing experiment
5.7.1 Experiment 1 132
5.7.2 Results and comparison of experiment 1 136
5.7.3 Experiment 2 137
5.7.4 Experiment 3 139
5.7.5 Results and comparison of experiments 2&3 141
5.7.6 Experiment 4 142
5.7.7 Results and comparison for experiment 4 144
5.8 Shoe making process
5.8.1 Style 1 145
5.8.2 Style 2 150
5.8.3 Style 3 157
5.8.4 Style 4 165
5.9 Conclusion of the design 167
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Chapter 6 Digital Print Footwear Collection Creation
6.1 Introduction 170
6.2 Collection 1 171
6.3 Collection 2 173
6.4 Collection 3 175
6.5 Collection 4 176
Chapter 7 Conclusion and Recommendations
7.1 Introduction 178
7.2 Conclusion 178
7.3 Limitations and problems caused 180
7.4 Recommendation 186
References 188
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LIST OF TABLES
Page
Table 1.1 Printer distribution 15
Table 2.1 The screen printing process 20
Table 2.2 Main classes of ink jet technologies 22
Table 2.3 Showing types of colorant and their 35
corresponding fixation processes used for
different fibers
Table 2.4 Commercial impacts of textile digital 43
printing
Table 2.5 Production Model of JIT system 58
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LIST OF FIGURES
Page
Fig 2.1 Process of roller printing 18
Fig 2.2 Print roller 18
Fig 2.3 Hand Screen- printing 19
Fig 2.4 Mechanized Flatbed screen printing 19
Fig 2.5 Rotary Screen printing machine 20
Fig 2.6 Rotary Screen printing process 20
Fig 2.7 Drop on demand concept 23
Fig 2.8 Continuous ink jet concept 24
Figs 2.9-2.17 Direct inkjet printing process 25-26
Fig 2.18 Heat Transfer Printing 27
Figs 2.19-22 Process of Sublimation inkjet printing 29
Fig 2.23 Mixing of inks next to the digital printing 33
machines
Fig 2.24 RGB additive color model of emitted light 36
used to generate the colors displayed by
monitor
Fig 2.25 CMYK subtractive color model of absorbed
light 36
Fig 2.26 Design software with the designed pattern 39
Fig 2.27 OptiTex 3D Runway Designer fashion software 41
Fig 2.28 TEX-CHECK Virtual Simulation of Yarn Dyed 42
Woven Fabrics
Fig 2.29 Space for storing the screens 48
Fig 2.30 Limited edition Paul Smith football 66
Fig 2.31 Luninada Abell graduation collection 66
Fig 2.32 Dress and inspiration by Basso & Brooke 67
SS2011
Fig 2.33 Hussein Chalayan A/W0708 ready-to-wear 68
Collection
Fig 2.34 Alexander McQueen, Resort 2011 69
Fig 2.35 Alexander McQueen, S/S 2011 Ready-to-Wear 69
Fig 2.36 Blond curtain,The Netherlands 70
Fig 2.37 Shady Tree Outside Lamp Shade 70
Fig 2.38 The products of customization system by Wexla 71
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Fig 2.39: Mary Katrantzou S/S2011 72
Fig 2.40 Cross over with Topshop 72
Fig 2.41 Dress and making process of 'Trash Fashion' 73
Project
Fig 2.42 Inside of Cardboard Shop and a digital print 74
cardboard skirt
Fig 2.43 Interactive Garment - Smart Materials 76
Fig 2.44 Get Creative with Thermochromic Ink 76
Fig 2.45 LED Early Product 77
Fig 2.46 Demonstration of a flexible organic 77
light-emitting diode-OLED device
Fig 2.47 Parts of shoes 79
Fig 2.48 Designing 82
Fig 2.49 Pattern making 83
Fig 2.50 Cutting 84
Fig 2.51 Fitting 85
Fig 2.52 Lasting 86
Fig 2.53 Finishing 87
Fig 3.1 The distorted effect created using Adobe 90
Photoshop software
Fig 3.2 Traditional Heart-transfer Printing 93
Fig 3.3 Sublimation Transfer Printing 93
Fig 3.4 Large scale inkjet printer 94
Fig 3.5 Disperse Dye Ink 94
Fig 3.6 Capping station 95
Fig 3.7 Damper 95
Fig 3.8 Sublimation Heat Transfer Paper 95
Fig 3.9 The Transfer Paper installed in the printer 95
Fig 3.10 Flatbed heat presser 96
Fig 3.11 Direct digital printer 97
Fig 3.12 Interior mechanism of direct digital printer 97
Fig 3.13 Small scale heat presser 97
Fig 3.14 Post-Bed Single Needle Compound Feed Sewing 99
Machine
Fig 3.15 Roller presser foot of Post-Bed Sewing 99
Machine
Fig 3.16 Heel Nailing Machinery 100
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Fig 3.17 The nailing box of Heel Nailing Machinery 100
Fig 3.18 Hydraulic Pressure Cutting Machine 101
Fig 3.19 Cutting Die of Outsole 101
Fig 3.20 Single-Cylinder Gantry Block Type Hydraulic 102
Machine
Fig 3.22 Dust Collecting Last Grinding Wheel Machine 103
Fig 3.21 Industrial oven 103
Fig 3.23 Skiving Machine 104
Fig 3.24 Scraping leather with the skiving machine 104
Fig 3.25 Soft measurement tape 105
Fig 3.26 Scissors 105
Fig 3.27 Ruler 105
Fig 3.28 Cutter 105
Fig 3.29 Marking tape 105
Fig 3.30 Pincers 106
Fig 3.31 Hole puncher, Hammer 106
Fig 3.32 Hole mode 106
Fig 3.33 Gun Tacker 106
Fig 3.34 Nail 106
Fig 3.35 Nylon Tread 106
Fig 3.36 Marking pen 106
Fig 3.37 Last 106
Fig 3.38 Plastic board 107
Fig 3.39 Marble 107
Fig 3.40 Leather glue 107
Fig 3.41 Stamping Glue/ Yellow Glue 108
Fig 3.42 Hot melt glue adhesive for shoe outsoles 108
Fig 3.43 Low temperature melted adhesive film 109
Fig 3.44 Cut outs used for shoe toe puff and counter 109
Fig 3.45 Moulding with the last 109
Fig 3.46 Latex Sheet 110
Fig 4.1 Inspiration board 113
Fig 4.2 Research board 1 114
Fig 4.3 Research board 2 114
Fig 4.4 Phenomena - Room divider at Mills House 115
Fig 4.5 The Wavy Shelf by Sang Hoon Kim 116
Fig 4.6 Neoclassical tumor 117
Fig 4.7 Generic Female Low Poly Base Mesh 117
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Fig 4.8 Laser cut on wood piece 118
Fig 4.9 Tumor cell 118
Figs 5.1-5.6 Development process using drawing 121-122
software based on the geometrically
vertical and horizontal divisions
Figs 5.7-5.10 Development process using drawing 123
software based on horizontal line
Fig 5.11 Design 1 124
Fig 5.12 Design 2 125
Fig 5.13 Design 3 126
Fig 5.14 Design 4 127
Fig 5.15 Design 5 128
Fig 5.16 Hand drawing Style 1 129
Fig 5.17 Hand drawing Style 2 129
Fig 5.18 Hand drawing Style 3 129
Fig 5.19 Hand drawing Style 4 129
Fig 5.20 Color board of Metamorphosis of Neoplasm 131
Figs 5.20-5.37 Showing the sublimation transfer 132-135
printing process for poly fabric
Experiment 1
Fig 3.38 Printed on the tansfer paper 136
Fig 3.39 Printed on the selected fabric, Sample 1 136
Fig 3.40 Sample 2 from experiment 1 136
Fig 3.41 Sample 3 form experiment 1 136
Figs 4.42-4.50 Showing the direct digital 137-138
Printing process in pigskin experiment 2
Figs 5.515.57 Showing the direct digital 139-140
Printing process in lamb leather experiment 3
Fig 5.60 Lamb Leather jammed in experiment 3 141
Fig 5.61 Cow suede leather sample printed with pigment141
Fig 5.58 Outcome of Experiment 2 using Pig Skin 141
Fig 5.59 Outcome of Experiment 3 using Lamb Skin 141
Figs 5.62 5.67 Showing the direct digital printing 142-143
process in the cotton woven fabric
experiment 4
Fig 5.68 Experiment 4 outcome of printing with 144
pigment
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Fig 5.69 The original design 5 144
Fig 5.70 Experiment 1 outcome printed with 144
Disperse dyes
Fig 5.71 The original design 5 144
Figs 5.72-5.98 Showing the making process 145-149
of Style 1
Figs 5.99-5.131 Showing the making process 150-156
of Style 2
Figs 5.132-5.167 Showing the making process 157-164
of Style 3
Figs 5.168-5.183 Showing the process making 165-167
of Style 4
Fig 6.1 Side view of collection 1 171
Fig 6.2 Side view of collection 1 171
Fig 6.3 Testing sample 1 in experiment 1 171
Fig 6.4 Testing sample 2 in experiment 1 171
Fig 6.5 Side view, back view and front view 173
of collection 2
Fig 6.6 Side view, front view and back view 174
of collection 3
Fig 6.7 Side view, front view and back view 175
of collection 4
Fig 7.1 Testing with polyester 181
Fig 7.2 Example of direct printing on suede leather 182
Fig 7.3 Problem caused in style 4 183
Fig 7.4 Leather broken in the lasting process 184
Fig 7.5 Flat-bed direct digital printer 187
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CHAPTER 1
Introduction
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CHAPTER 1
Introduction
1.1 Background of study
At the beginning of the twenty-first century, the textile
industry has undergone a significant transformation - the
digital revolution.
The applications of digital textile and apparel design have
had a significant impact on the fashion of the industry in
the present age. When compared to traditional printing
methods, digital printing gives the designer direct control
over the appearance of the design on a fabric and helps to
reduce the restrictions associated with conventional methods.
Digital methods have the advantages of speed, communication
of ideas, design, and the ability to print very large images
as well as intricate details and reduction of the impact on
environment, the reduced cost of sampling and the option of
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low quantity production.
The introduction of digital technologies to fashion allows
designers to explore and visualize new creative possibilities.
According to Isaac and Bowles (2009), designers are seeking
inspiration from previously unexplored sources and a new
visual language for surface design is starting to evolve.
Increasingly, the integration of print has become as vital
to the designers vision as the form of the garment itself
due to the immediacy and spontaneity of digital tools.
However, when compared to the outstanding designs for fashion
clothing end uses, the field of footwear design seems to have
been overlooked. Consequently, in this research shoe
prototypes made with a combination of digital and other print
techniques were developed to combine innovative print and
footwear designs, thereby creating beautiful and innovative
surfaces on the shoes. The artwork on the shoe surfaces was
created to fit the shape of the shoe. This thesis discusses
the methodology and the design and development stages.
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1.2 Aim and Objectives
The aim of this study was to develop and design a range of
digital print shoes, which met both fashion and marketings
needs. The objectives were as follows:
1. To review the history of digital textile printing;
2. To study the different types of digital textile printing
techniques and conventional textile printing methods and
the related equipment;
3. To discover how digital printing has been applied in
different fields and evaluate its popularity;
4. To determine how new methods of digital printing have been
applied in the fashion market;
5. To acquire a general understanding of shoes and the history
of shoe design to create a digital textile print shoe
collection, with specific reference to the construction
and process of making shoes;
6. To experiment and test selected techniques and existent
printing methods using digital printing;
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7. To conduct a series of experiments using selected prints
to determine the application method suitable for creating
a collection;
8. To develop and design a range of digital print footwear
using various methods identified; and
9. To appraise the selected digital designs from both
aesthetic and functional perspectives.
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1.3 Scope of Study
The project focused on the background of digital printing,
types of technology used, techniques and the impact of digital
printing on fashion, and identified how the construction of
shoes might influence the applications of digital printing.
A collection of shoes was developed after a series of
experiments had been carried out using the sublimation and
direct inkjet printing technology for the surface upper of
the shoes.
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1.4 Methodology
1.4.1 Literature review
A literature review was conducted in order to achieve a basic
understanding of the relevant topics. Reference books,
journals, and up-to-date information from the internet were
accessed in order to establish the theoretical framework and
provide secondary data for analysis.
1.4.2 Laboratory
Experiments were conducted in order to identify the
practicability of the selection materials for digital
printing and the development of designing digital prints
created using Adobe and Illustrator, then the selected designs
were printed and evaluated. Subsequently the optimal
combinations of designs and materials were used in the
footwear collection.
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1.4.3 Design innovation
The experiments helped to find the suitable methods and
materials for making the footwear collection. Tumor was the
inspiration for the whole collection.
1.4.4 Evaluation of the results
After the experiments, the collection was created and the
designs were evaluated. The limitations were recorded and
recommendations were provided for further study.
1.5 Value and Significance
A number of famous designers have worked with digital print
fabrics and presented them in their fashion collections;
however footwear design seems to have been neglected. When
compared with the traditional printing methods, digital
printing excludes the color separation process and also
reduces the resources required in production and marketing,
in addition to reducing the impact on the environment. The
exploration of new methods of creating a digital print
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footwear collection was therefore considered necessary in
order to create a chic and commercial footwear collection.
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Chapter 2
Literature Review
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Chapter 2
Literature Review
2.1 Introduction
The digital printing of textiles is a new direction in textile
design. In this chapter a review of the history and the
development of fabric-printing is provided, and the
advantages of silk and digital printing methods are compared.
Since the aim was to design a footwear collection, the process
whereby shoes are manufactured is also included, in addition
to a brief overview of footwear. The content and the findings
discussed in this chapter were the basis for the preparation
of the design collection.
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2.2 What is Digital Printing?
Digital printing is the general term used to describe all
methods of printing where a digitized image is transferred
onto a substrate. These methods are divided into
electrostatic and inkjet printing. In the case of
electrostatic, known as laser printing, this technology
employs the use of paper and is commonly used in color copying
for offices (Bowles and Isaac, 2009, p.172). The other method,
known as inkjet printing, can be divided into two modes:
continuous flow and drop on demand (DOD). These modes are
discussed in greater detail in Section 2.4.
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By 1981, Keeling was able to identify the key characteristics
of digital printing technologies (Keeling, 1981) as follows.
Variable data: The data is not constrained by size and does
not need to repeat, as the data is drawn from a computer
file.
Non-contact with substrate: The ink is dropped on the
substrate and it is possible to print on flat or curved,
smooth or rough, delicate or hard substrates.
Versatile: In general, inks can be developed that are
compatible with any chosen surface.
Multicolor: Based on the cyan, magenta, yellow, black
color range, multiple colors can be created.
High speed: The printing rates depend on resolution, the
type of print required, the head technologies, etc.
No moving parts: Printer motions are restricted to
oscillators with heads and a system to control the heads
in relation to the substrate.
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2.2.1 Overview
The digital printing of textiles developed from reprographic
technologies originally developed for paper and signage
printing and large format textile printers are essentially
wider versions of smaller desktop printers that have been
adapted to handle wide rolls of substrate instead of small
sheets of paper. The reason why the technology was slower
to emerge in the textile industry was because of the ability
to feed fabrics at a constant tension (Crowley, 2009) and other
challenges were the need to develop suitable inks and
large-format printers specifically designed to accommodate
woven as well as stretchable cloth.
Until the 70s, the first application of digital printing
technologies was on carpets and this technology was patented
by Milliken (Ptz, 2002). Since then, both hardware and
software have been enhanced continuously. In the 80s and
the 90s, digital printing was used for strike-offs (sampling),
the printing of flags and banners and some other niche products,
like silk ties. After the emergence of large-format, digital
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textile printers manufactured by Mimaki in 1998, some of the
mills started to produce short run inkjet printing textiles
with the small scale printers. Since the year of 2000 and
after its introduction at ITMA, the International Exhibition
of Textile Machinery, a new standard for the industry was
formed and then many industrial-scale printers were released
such as Mimaki (TX3), Dupont / Vutech /Ichinose (Artistri
3210/2020), Robustelli (Monna Lisa), Konica / Minolta
(Nassenger V), Reggiani / Ciba/ Scitex Vision (DReAM),
d.gen,Honghua, etc. (Ujiie, 2006, p.19).
Printer Types Installed Units
Short Run / Sampling Printers
Mimaki TX1 and TX2 700+ units
Production Printers
Dupont: Artistri 2020
Robustelli: Monna Lisa
Konica / Minolta: Nassenger V
Reggiani / Ciba / Scitex Vision:
DReAM
100+ units
48+ units
40+ units
30+ units
Table 1.1: Printer distribution (The Center for Excellence
of Digital Inkjet Printing of Textiles, May 2006)
Table 1.1 indicates the numbers of printers distributed by
manufacturers, and the current popularity of this technology.
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Today, there is now potential for major changes in the textile
and fashion industries in terms of increased speed and
long-run capability. There are many more applications that
are now extensive, many improvements in inks and significant
developments affecting software systems. The introduction
of the ISIS printer by OSIRIS in 2008 may even have meant that
the speed and ability for the wide range of material of inkjet
printing machines began to rival that of traditional rotary
screen printing (Bowles and Isaac, 2009, p.186).
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2.3 Conventional Textile Printing
It is completely different from digital printing in that it
doesnt need to keep contact with the substrate. Generally,
all of the conventional industrial methods require printing
through a contact medium, such as screens and rollers. Each
transferring media is designed and allocated for a specific
color (Doshi, 2006).
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2.3.1 Roller printing
Roller printing is the one of the oldest automated printing
methods and it is still used today. In 1783, Thomas Bell from
Scotland patented the first roller printing machine (Miles,
2003, p.5). The first of the print processes is to engrave
the print design onto rollers, and every color of the pattern
print requires a separate roller. Color is then applied to
the roller and the color stays inside the pattern engraving,
the surplus is removed by means of scrapers and the colorant
is applied on to the fabric, at speeds of up to 150 meters
per minute (Rehbein, 2009,p.2).
Fig 2.1: Process of roller printing Fig 2.2: Print roller
(Louis XV Suite Addition, 2009)(Fig 2.1)
Source:
http://export.writer.zoho.com/public/bhhosts/House-Tour-March-
20091/fullpage)
(CUYSON, UNKOWN)(Fig 2.2)
Source:http://www.guyson.co.uk/news/archive86_ultrasonic_clean
ing_for_print_rollers.html
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2.3.2 Hand and mechanized flatbed screen printing
With screen printing, a screen is made using a metal frame
with thin textile or metal woven mesh stretched across it.
For the print preparation stage the screens are covered with
a light-sensitive emulsion. The print design is transferred
onto the screen by a photomechanical method, separating the
parts of the screen where no color should be let through from
the ones where color will be applied on the fabric (Nicoll,
2006, p.18). Two methods of flat screen printing are used
today:
1) Mechanized Flatbed screen printing, the fabric is
transported on conveyor belts from one design length (repeat)
to the next deign length.
2) Hand Screen printing, the screen stays in fixed position.
As the production method is non-continuous, the production
speed is only 3 to 6 meters per minute (Rehbein, 2009, p.2).
Fig 2.3: Hand Screen- printing
(Bowles and Isaac, 2009, p.170)
Fig 2.4: Mechanized Flatbed
screen printing (Bowles and
Isaac, 2009, p.171)
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2.3.3 Rotary Screen printing
Rotary screen printing is an advanced development of the
flatbed screen print method and the process is continuous.
The flat screens are put onto nickel cylinders and the parts
of the cylinder that print are the parts that have been
perforated by photomechanical method. The printing speed is
increased to between 10 to 100 meters per minute (Rehbein,
2009, p.3).
Fig 2.5: Rotary Screen printing
machine
(Bowles and Isaac, 2009, p.171)
Fig 2.6: Rotary Screen
printing process
(mitter-mmb)(http://www.mitt
er-mmb.com/carpet/rotary-scr
een-printing.html)
The screen printing process
Table 2.1: The screen printing process
Mixing the photo
emulsion Coating screen
Drying the coated screen
Preparing a positive Washing out
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2.4 Digital inkjet printing technology
For the digital inkjet printing of textiles, there are two
methods: direct inkjet printing and indirect digital inkjet
printing, which are discussed in the following.
2.4.1 Direct inkjet printing
Direct inkjet printing refers to the method of printing
directly on to the fabric with no transfer. Direct to garment
printing, also known as DTG printing is a process of printing
on textiles using specialized or modified inkjet technology
and the two main requirements are the transport mechanism and
inkjet textile inks. The mechanism of the inkjet textile
printer contains the print head, ink, a feed system, a
drop-formation mechanism, nozzles and usually ink-supply in
tanks or cartridges (Bowles and Isaac, 2009, p.172). DTG of
other textile substrates began in the 1990s when print head
mechanisms were selected that were suitable for producing
smaller sizes and supporting higher resolutions. The textile
inkjet printers usually use piezoelectric print heads and most
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office printers make use of thermal print heads (Le, 1998).
At present, there are two different types of inkjet printing:
continuous flow and drop on demand (DOD).
Table2.2: Main classes of ink jet technologies (Tyler, 2002,
p.30).
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2.4.1.1 Drop On Demand Print Heads (DOD)
DOD technology provides a mechanism for the delivery of a drop
of ink when there is demand. The demand is determined by the
printing software according to each pixel, and the instruction
is either to fire a drop or not to fire. The drop of ink then
falls to the substrate under the influence of gravity and
appears as a dot on the surface (Tyler, 2002).
Fig 2.7: Drop on demand concept (A drop is produced when the signal
to fire the nozzle is given)
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2.4.1.2 Continuous Ink Jet Print Heat (CIJ)
The continuous inkjet is squirted through nozzles at a
constant speed by applying a constant pressure. The jet of
ink is naturally unstable and breaks up into droplets shortly
after leaving the nozzle. The drops are left to go to the medium
or deflected to a gutter for recirculation depending on the
image being printed. The deflection is usually achieved by
electrically charging the drops and applying an electric field
to control the trajectory. The name ` continuous' originates
from the fact that drops are ejected at all times (Ujiie, 2006,
p.29).
Fig 2.8: Continuous ink jet concept (Drop are produced continuously
and either fall on the substrate or are recycled)
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2.4.1.3 Direct inkjet textile printing process
The following sequence from start to finish shows the process
of inkjet printing with the Mimaki TX2 printer.
Step1
The roll of fabric is loaded
onto the back of the printer,
then fed through to the front
by the pressure of the
rollers.
Step2
The fabric is attached to a
motorized roller system that
automatically rolls the
fabric forward under the
moving print heads once the
printer is in action.
Step3
To adjust the height of the
print head according to the
thickness of the fabric.
Step4
The series of printer tests
are approved with the
checking of the nozzle and the
media compensation.
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26
Step5
The design is opened into the
Raster Image Processor (RIP)
or print driver software
which determines the number
of repeats and the length that
would be printed.
Step6
The design file is then sent
to the printer via RIP to begin
printing. After printing,
the fabric still needs the
steaming and washing process.
Some need to be left to dry
before steaming.
Step7
Preparing the muslin,
steaming paper or a fine
plastic mesh as a barrier to
stop the ink from bleeding
onto itself during steaming.
Step8
The fabric is loaded into a
steamer to fix the color. If
the designs are printed using
disperse dyes, it would be
better to heat them in a baking
oven.
Step9
The fabric is washed to remove
the coating and surplus
colorant and ironed. The
digital print produced is
finished.
Figs 2.9-2.17: Direct inkjet printing process (Bowles and Isaac,
2009, pp.174-175)
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27
2.4.2 Digital textile print technology
- Indirect Inkjet printing methods
2.4.2.1 Heat-transfer printing
Heat transfer is as durable as screen-printing, but offers
more details. Heat transfer uses heat to create a bond between
the resin and fabric, locking the ink between the two layers,
but has a slightly plastic feel after the printing has been
finished.
Fig 2.18: Heat Transfer Printing
Zammi Shirts and Prints
Source:
http://zammishirts.com/index.php?option=com_content&view=artic
le&id=50:heat-transfer-printing&catid=34:demo-category&Itemid=
13
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2.4.2.2 Sublimation inkjet printing
Sublimation inkjet printing is an alternative to heat transfer
technology. It creates much better results than normal heat
transfer paper. Once the process of sublimation takes place
the image is permanently fixed. Sublimation will leave the
surface of the product smooth to the touch, and transfers yield
beautiful photorealistic results, with vivid, clear color.
It is the major technology used in digital textile printing,
although the process is mainly limited to synthetic fabric
(Bowles and Isaac, 2009, p.162).
Sublimation uses disperse dyes, heat-activated inks that
change into a gas when heated and have the ability to bond
with polyester or acrylic surfaces.
Maintaining a standard temperature is important in the
production. According to Keith Faulkner, President, Splash
of Color This is critical because variations in temperature
result in variations in color (Kim, 2009). It is important
to monitor a consistent temperature throughout the process
for uniformity in color. The following sequence demonstrates
the process of inkjet textile printing.
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29
2.4.2.3 Sublimation inkjet printing process
The lay plan containing the
printed pattern pieces used to
create the garment from CAD and
printed out with the normal large
scale inkjet printer
After cutting out the cloth panels
are placed on the transfer paper
accurately.
It is passed through a huge roller
/ flat press heated to around 200
deg C. The term sublimation refers
to the way the solid particles of
ink or dye, held in a liquid
solvent, and then turned directly
to gas in the presence of heat and
pressure.
Once all the printed panels have
been peeled away from the transfer
paper, the gas permeates the
fibres of the fabric and
solidifies on to them as it cools
on exiting the press, lastingly
dyeing the fabric parts to some
depth but not all the way through.
They are ready to be sewn together
into the garment afterwards. The
print is bright, smooth and soft.
Figs 2.19-22: Process of Sublimation inkjet printing
Source:
http://www.roadcyclinguk.com/gear-news/bioracer-clothing-subli
mation-printing/6076.html
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30
2.5 Production stage of the digital textile print
In order to obtain optimal printing results and durability
of material from repeated washing and exposure to sunlight,
a chemical reaction will occur between the fabric and the dye
or pigment and the fixation process is a chemical bridge
between the dyestuff and the fibre, which process can be
achieved by either steaming or heating the cloths after
printing (Bowles and Isaac, 2009, p.176).
2.5.1 Fabric preparation
For optimal print results, fabric preparation is essential
for digital printing. Unlike traditional printing, the
fixing chemical is mixed into the dye and pigment. In the
pre-treatment process of digital printing, the first step is
to scour or bleach the greige fabric depending on the fibre
type, the purpose being to remove the oils and impurities in
the fibre and ensure a clean white surface for the application
of color (Ujiie, 2006, p.23). In addition, fabric pretreatment
is applied as a special coating onto the fabric before printing
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31
and to ensure that when the droplets of ink hit the surface
of the cloth they do not spread, so that the details are
maintained and are not blurred. This coating is basically
comprised of an alginate thickener for reactive dyes and
carbohydrate-based or synthetic thickener for acid or
disperse dyes. The fixing chemical for reactive dyes is
alkaline soda ash; a weak acid is used for acid dye and there
is no need for a fixative in the case of disperse dyes. Unless
the coating has been applied evenly, it will make the color
and detail inconsistent or it will not match with others in
the same batch of goods (Bowles and Isaac, 2009, p.176).
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32
2.5.2 Types of inkjet colorant
The type of ink being used in textile printing depends on the
kind of fibre that is going to be dyed or printed. Different
kinds of inks and fibres contain different chemical structures
that influence how the ink connects to the fibres of the fabric.
Reactive dyes are used for cellulose fibres, disperse dyes
for polyester fibres, and acid dyes for protein fibres, like
wool and silk and nylon. Pigments are the only dyestuff that
can be used for all kinds of fibres and are water insoluble.
Thus, the viscosity of pigments that have been designed for
use in an inkjet textile printer has been modified so that
the print heads do not become blocked.
(Bowles and Isaac, 2009, p.177).
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33
2.5.3 Delivery of ink into the printer
In order to produce high quality fabric, the most important
factor is the printing ink. The large-format textile printer
needs a larger quantity of ink, but the cartridges are similar
to those used in a photographic printer. Bulk-feed systems
have also been developed where a separate device is connected
to the printer and feeds ink into it from a bottle and it is
possible to use special cartridges designed to be refilled
with ink from a syringe (Bowles and Isaac, 2009, p.177).
Fig 2.23: Mixing of inks next to the digital printing machines
Source:
http://www.badische-zeitung.de/loerrach/neue-kleider-fuer-die-
alte-dame-kbc--13089668.html
-
34
2.5.4 The fixation
The dyes are rolled up and sandwiched between a layer of special
paper, plastic mesh or hessian cloth with the printed fabric,
so that the ink will not transfer from one side of the cloth
to the other and this also allows the transfer of steam to
the interior of the roll. The different types of steamers are
explained as follows.
Small studios use a simple device consisting of an upright
metal cylinder with a removable lid, in which water is heated
to boiling point by an electrical element.
For the industrial-scale operation, steamers are used for
mass- production. These devices are more sophisticated than
the small steamers, and it is easier to control temperature
and pressure.
For other types of colorant, such as pigments, the printed
fabrics with pigments are fixed by baking them in a special
oven or heat press.
Disperse dyes require the inkjet transfer process to be fixed
by heating. The image is printed onto special paper and then
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35
fixed and transferred at the same time through heated rollers
or under a heat press.
Table 2.3: Showing types of colorant and their corresponding
fixation processes used for different fibres (Bowles and Isaac,
2009, p.177)
2.5.5 Washing
After the fixation process, the fabrics printed with acid dye
and reactive dye need to go through a washing process, which
have to be washed to remove excess dye and fabrics should be
washed until the water runs as clear of dye as is possible.
It is also important to be washed under exactly the same
conditions to maintain consistency by machine of each batch
of a longer run (Bowles and Isaac, 2009, P.177).
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36
2.6 Working with Color
Perception of color is subjective, so it is hard to standardize.
The CAD screen, printer, scanner and digital camera all use
the additive RGB model as a basic for displaying color, but
the printers for paper and textiles use the CMYK subtractive
model, so it is difficult to translate color from one
technology to another. Subtractive colors are made from a
combination of cyan, magenta and yellow. In theory, the
colors absorb light and are the colors we see in printed ink
and dyes and mixing all three results in black.
Additive color is characterized by the fact that the colors
viewed on the screen are the result of emitted light and are
made by mixing the primary colors red, green and blue and mixing
them together to create white (Bowles and Isaac, 2009, p.182).
Fig 2.24: (left) RGB additive color model of emitted light used
to generate the colors displayed by monitor. Fig 2.25: (Right) CMYK
subtractive color model of absorbed light (Bowles and Isaac, 2009,
p.182).
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37
To translate the RGB data into the CMYK data, RIP can solve
the problem caused by the discrepancy between displayed and
printed colors. After it is received the data the RIP can be
linked to the printer and drive it - more details are provided
in section 2.7.2 on digital textile design and printing
software. If color management has been incorporated then it
is through the print driver that a technician will set the
profiles described earlier in order to accommodate each type
of fabric. The color management system is to streamline and
facilitate the process of handling color as it is translated
from one device to another through to the final production
(Bowles and Isaac, 2009, p.182).
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38
2.7 Digital textile design and printing software
Designers are able to produce their designs with computer
aided design (CAD), using CAD as a tool for achieving more
sophisticated visual effects, based on the scanned or
digitally photographed subjects, facilitating effects, etc.
In additional, there are also many types of software
supporting production and modeling.
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39
2.7.1 Design software
Software supporting the design process, in areas including
advertising, publishing and photography, as well as textiles
is common today. The popular drawing software packages, such
as Adobe Illustrator and CorelDraw, all make use of vector
graphics and the Adobe Photoshop use of the raster image file
formats in widespread use are BMP, TIFF, GIF and JPG (Tyler,
2005, p.23), which were designed primarily for the
reprographic industries. These CAD programs contain tools for
the design creation process, and help in creating the surface
design, including the creation of color ways and automatic
live time-repeat function. Additionally, Adobe Photoshop
and Illustrator provide excellent tools for designers who
intend to print shorter runs digitally and keep the
photographic quality of an image (Bowles and Isaac, 2009,
p.180).
Fig 2.26: Design software with the designed pattern
(Bowles and Isaac, 2009, p.180)
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40
2.7.2 Raster Image Processor (RIP)
The major DTG printers are driven from a computer by the use
of software known as a RIP. The RIP is software which
transfers the RGB data from the matrix of pixels (bitmap) in
a displayed image into to the printer, and drives large-format
printers (see Section 2.6), like the Mimaki and to print with
larger volumes of ink and parameters such as the number of
the repeats to print out and the total length of the fabric
are entered at this stage (Bowles and Isaac, 2009, p.182).
The printer-driver software is also used to set variables such
as print speed, number of passes for the print head and how
much ink will be laid down, which can also generate white ink
on dark shirts and driving multiple printers from one computer
(Tyler, 2005, pp.22-23).
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41
2.7.3 3D CAD Garment Construction
Virtual prototyping helps to decrease the time necessary for
the sampling process and increases the choices available to
customers. The programs for 3D CAD garment construction
include Software Tex-Check form Koppermann, 3D
Runway Designer, and C-DESIGN Fashion from OptiTex. It can
allow the designed pattern to be seen as a 3D garment
construction, like the model wears the real sample garment.
All these advantages allow more new looks to be created and
it is possible to make decisions up to last minute and to change
designs or colors of the print pattern much more flexibly.
Fig 2.27: OptiTex 3D Runway Designer fashion software
Source:
http://www.optitex.com/en/products/3DRunway_Tools/3d_Runway_De
signer
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42
Fig 2.28: TEX-CHECK Virtual Simulation of Yarn Dyed Woven Fabrics
Source:
http://www.koppermann.com/e/texdesign/kc_e_design_check.html
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43
2.8 The Impact on Digital Printing
Digital methods contribute in different areas, such as design,
work flow, and environment.
Table 2.4: Commercial impacts of textile digital printing
(Tyler, 2005, p.6)
2.8.1 Impact of Digital Printing on design process
Freedom and flexibility
Thinking about creativity
Sourcing and lead times
Cost
Digital Printing of Textile
Flexibility
-Reduced setup -Cost -Small batches -Design freedom
Process enhancement
-Low waste -Customised products -Design innovation -No stock
Innovation
-Novel inks -Product srurity -Nanotechnology
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44
2.8.1.1 Freedom and flexibility
Its the same to demystify the myths surrounding digital
technology. It doesnt limit creativity, it doesnt make the
process less human in fact its exactly the opposite.
Finally there is the freedom (Ujiie, 2006, p.23).
Since the direct inkjet printing is integrated into the
apparel industry allows designers to explore and visualize
new creative possibilities and gives the designer direct
control over the appearance of designs on fabric.
Historically, there is a long and rich tradition of
collaboration between apparel designers and textile artists.
Because the medium in which an apparel designer works is fabric,
there are numerous ways to approach the task of transforming
textile materials into garments and the associated, creative
processes (Campbell and Parsons, 2005).
It makes a considerable contribution to design, providing
freedom and enhancing creativity. The design may be achieved
with optimal flexibility and without limitation on repetition,
size, colors and engineered designs.
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45
2.8.1.2 Thinking about creativity
Unlimited color and detail
Increased scale
Engineered designs
From a design perspective, digital printing does not require
screen separation prior to printing, it permits the printing
of an unlimited number of colors, and detailed designs can
be printed using any scale, repeat or non-repeating elements.
It is based on a pre-set process color of CMYK, and the
combinations of the CMYK process colorants assigned to each
pixel color of the digital design data and created in CAD
software. Today, digital printing can be used for creating
millions of colors in 24-bit RGB color space and has the ability
to translate millions of colors from a 24-bit RGB color space
onto the final CMYK output space of the textile substrate
(Ujiie, 2006, p.21). The printing resolution is as fine as
720 dpi and it is equivalent to 35 microns (Ujiie, 2006, p.22).
It is also possible to print mural-sized images or randomized,
continuously changing structures with the software program
and while printing the image to the exact specification of
a garment or product, it can help to more fully engage between
form and image (Bowles and Isaac, 2009, pp.178-179). Unlike
conventional printing, digital printing makes it possible to
change the design every 10 meters with the computer-aided
design and inkjet technology (Tyler, 2005,p.25).
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46
2.8.1.3 Sourcing and lead time
Compared with the traditional printing methods, digital
printing excludes the color separation process and provides
a shorter lead time. Preparing well made color separation
films, it takes a minimum of 10 days to get from artwork to
color-separated film ready for screen engraving. (Nicoll,
cited in Ujiie, 2006, p.19).
To shorten lead time, the process can start with the idea for
the designs, and the designer can develop them on the computer,
trying new variations, then they will be printed instantly
and exactly as the original. In this way designers can quickly
try out different fabric designs, judge their suitability and
respond faster to market demand.
Virtual prototyping has helped to decrease the need for the
sampling process, as discussed in Section 2.7.3.
Fashion designers and textile designers can also work with
customers in a much more efficient way, since CAD can be used
in custom making design, the high-end market or mass
customization, delivering unique products in a short time.
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47
Designers and customers have total control over the final
product (Rehbin, 2009, pp.6-7). Digital printing makes the
process faster, more competitive, and more creative.
2.8.1.4 Cost
All of the industrial preparation processes can be eliminated
when using digital printing, which saves the time and cost
incurred in screen making, even if the design is not used for
mass production (Ujiie, 2006, p.340). Simultaneously, this
reduces the set up costs compared to traditional methods.
Square meter prices are not dependent on the run length of
the fabric calculated at approximately $5 per square meter,
although conventional screen printing must run for a length
of 800 square meters to cover this price square meter (Raymond,
2006, p.70). In addition, the success rate for samples being
turned into mass production runs is about 15-20%, and since
the manufacturers must have a full order book for their
production schedule, they must present hundreds of samples
twice yearly. (Ujiie, 2006, p.19). Sample preparation is a
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48
long, complex and expensive process.
After the sampling process or production, the mills have to
reserve a place to store the screens for the re-ordering and
the extra cost of rental is incurred in this way. Costs are
not dependent on the number of colors and so it is possible
to achieve low batches with higher variety at a lower price.
Fig 2.29: Space for storing the screens
Source:
http://www.roadcyclinguk.com/gear-news/bioracer-clothing-subli
mation-printing/6076-3.html
-
49
2.8.1.5 Revitalizing the textile industry
Since the digital print is revitalizing the textile industry,
many established digital print houses in Italy, such as
Mantero and Ratti, in Japan, such as Seiren, and in China,
like Huang Wha are making a considerable investment in the
new technology. At the same time, many small digital print
bureaux are emerging. Bureau printing services provide an
invaluable resource for students, independent designers and
larger commercial companies alike. This helps to ease the
transition from education to operating as an independent
business in terms of gaining experience in budgeting, and they
also support the growing demand from the designers and
customize goods.
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50
2.8.2 The impact on workflow
2.8.2.1 Rapid turnaround
For the traditional textile printing typically the workflow
consists of design creation and acquisition, color
separations, screen making (engraving), strike-offs, and
production. From design approval to production takes as long
as 6-18 weeks (Spruijt, 1991).
With digital inkjet printing, the innovative progression,
from designing, to strike-off, and hence to production has
become faster, and without the need for screens and engraving
processes, which reduces the set up costs. Inkjet printing
offers shorter lead times, enables faster response to market
demand, and involves a process of trial, re-evaluation and
adaptation to complete a successful idea.
A Minaki TX2 printer, for example, can produce between 3 and
28 linear metres (31/2 and 301/2 yards) per hour, depending
on image quality and uses 16 Epson-type print-heads that may
accommodate eight colors. These printers are for short run
production and strike-offs. Since 2003, the printers capable
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51
of mass-production have been commercialized and can print
around 250 linear meters per hour. The manufacturers have
introduced production digital inject printers such as Dupont
(Artistry), Reggiani (DReAM), Robustelli (Mona-Lisa), and
Minaki (TH2). Osiris have produced the first full production
machine able to printing 1800 meters an hour, around 30 metres
a minute with their ISIS printer, creating a new industry
standard.
The inkjet print technical is direct, set-up time is minimal,
turnaround time for short runs is fast and print runs can be
set up on demand to match orders from retailers as they desire
(Bowles and Isaac, 2009, p.178).
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52
2.8.3 Impact on the environment
2.8.3.1 Reduced Environmental Impact
The United Nations 1987 Brundtland Report, Our Common Future,
defined sustainable development as development that meets
the needs of the present without compromising the ability of
future generations to meet their own needs. Sustainable
growth has become the paradigm of the 21st century, also the
responsibility of our society (Labella, 2010).
When compared with conventional printing, digital printing
causes less environmental impact and can help to achieve a
sustainable future, there being less wastage of dye, as the
ink is printed on demand, and fabric can be printed as all-over
fabric or with specific pattern placement, thus reducing
fabric wastage, at the same time eliminating the need for the
screens for color separation work (Tyler, 2005, p.5). Digital
printing needs less water and energy, due to the fact that
there is no left over ink and also no washing of screens (Tyler,
2005, p.58). Inkjet printing reportedly uses 30 percent less
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53
water and 45 percent less electricity than conventional
printing methods (Bowles and Isaac, 2009, p.178). Digital
printing is also less harmful to the environment because there
are no screens to image, wash, and store, (Williams,2009).
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54
2.8.3.2 Eco-printing process
Other than the green advantages of the digital printing
method which make it possible to reduce the impact on the
environment, the sustainable programs are also relevant.
Identifying customers need is a first priority for
implementing an effective and sustainable digital textile
printing business. In the design stage, less complexity
equals less waste, so simplifying a structural design pattern
can help. With digital in design, changes may be made flexibly,
which can help to eliminate time and waste in the sampling
and production processes. In the printing process, a
computerized cutting system can assist in material
utilization and reduce waste. Designers can size their
designs to make more efficient use of the different roll sizes
(Labella, 2010).
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55
2.8.4 Disadvantages of digital textile printing
The cost of digital inkjet printing is still much more
expensive than the conventional printing methods and the
production speed, if compared to conventional printing
methods, is slow and is highly dependent on the resolution
of the graphic. Common speeds are between 30-50 square meters
per hour (Tyler, 2005, p.73), and even though digital printing
has many benefits, it is used for sampling and to create
prototypes that will eventually be produced using traditional
methods. Digital printing also offers an immense scope for
graphic design, but the limitation is the texture on the
surface. Inkjet printing is not yet capable of some of the
decorative effects that are possible with silk screening, such
as devor and flocking, thus research is ongoing to develop
some of these techniques (Bowles and Isaac, 2009, p.179).
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56
2.9 New approach to digital printing in the fashion
industry
Just-in-time printing production system
2.9.1 Why JIT?
Just in time is a pull system of production, in which the
actual orders provide a signal for when a product is
manufactured. Demand-pull enables a firm to produce only what
is required, in the correct quantity and at the correct time
(Ambedkar, 2010). JIT is a process aimed at increasing
value-added and eliminating waste by providing the
environment to perfect and simplify the processes.
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57
2.9.2 Introduction
Digital printing, because of its just-in-time nature, means
only printing what is needed, rather than printing long runs
and placing extra in inventory. Digital printing is also less
harmful to the environment because there are no screens to
image, wash, and store, (Williams, 2009).
In the competitive printed textile market there is
considerable investment in time and inventory by the use of
the conventional screen print process. Digital textile
printing is seen as a viable option for producing smaller
quantities and shorter manufacturing cycles and to advance
a key process that supports the purpose of Just-In- Time
production within the sewn products industry.
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58
2.9.3 The just-in-time concept
Table2.5: Production Model of JIT system (Sanchez and
Perez, 2001)
Just-in-time (JIT) is a scenario that supports short-cycle
manufacturing and supply chain management. It can also deliver
in a timely fashion and respond directly to the market demands.
The aim of the system is to provide the right product to the
consumer in time and to reduce the surplus of finished products.
It requires those in the supply chain to be aware of current
inventory and customer demands, therefore to convey their
inventory needs to the manufacturer so that the specified
product can be supplied rapidly. Digital printing can turn
the raw fabric to finished fabric or garment in one step, so
that it could be utilized in JIT. Generally, the retailer
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59
is driven by manufacturers. The manufacturer designs products
according to the trend analysis as well as offers to sell to
the retailer. The retailers select available styles and fill
their stores, try to choose the right products, in the right
prints, in appropriate quantities. With JIT, the retailer cam
reduce the risk of stock holding, as the flexible producer
can deliver the right product to customer just in time and
turn the manufacturing driven economy to a demand driven
economy.
The digital printing process makes it possible to print very
short lengths and to deliver in a timely fashion. It reduces
waste by minimizing design setup and eliminating costly and
time consuming changeover for new designs, colors, and design
elements.
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60
2.9.4 Capturing order information
In the JIT pull system, the submission of an order to
manufacturing is demand driven. The demand for product will
ultimately be created by product sales and these may be
obtained in a variety of ways including through the
traditional bricks and mortar retailing, or via catalog and
online-store. Information can be exchanged with suppliers and
customers through Electronic Data Interchange (EDI) to help
ensure that every detail is correct. Order information will
chart both quantity and product specifications, including
product style, size, print design and colorway. In the
fashion market, retailers will continuously fill their stores
with new products and fresh seasonal looks. Digital printing
is well suited to meet the order demands as it offers tremendous
manufacturing flexibility, which can work in quick turn of
new products and replenish the orders. In this environment,
JIT can reduce the risk at retail and eliminate or reduce fabric
inventory at the cut and sew level.
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2.9.5 Design and image management
In digital textile design, an image is typically created or
edited using textile-specific software, or the graphic design
software, Adobe Illustrator. Designers may use options
including photo-realism, tonal and textural effects,
engineered printing, elimination of repeats and unlimited
image scale. This achievement can be applied at the product
development stage for design inspiration and designers can
access designs and repurpose them for new lines and seasons.
Some businesses may also select to utilize such design
libraries as an asset that can be offered to the customer as
a customization resource.
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62
2.9.6 Fabric preparation, printing and finishing
After the design is created or selected, the digital printer
must have access to special pretreated fabrics for specific
products and types before production, so it is important for
the working relationship with the fabric mills to ensure
access to raw material.
Alternatively, to achieve the batch order efficiently, it is
dependent upon the specifics of printing and finishing setup,
so the orders may be batched by customer and also by ink type
and fabric and then sent to corresponding printers.
The necessities for color fixation and wash off will be driven
by the ink chemistry and the setup will depend on printing
capacity and the number and type of printing machines. The
printers may select to establish finishing in-house or
outsourcing according their situation, the size of batch order,
etc. However, if outsourcing of finishing operations is
important, JIT is about the speed of delivery and the cost
benefit and provides the best value to all parties including
manufacturer, retailer and final consumer.
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63
2.9.7 Order delivery
The finished goods will be digitally printed yardage or
digitally printed sewn product depending on the customers
requirements. Printed yard goods will be delivered in roll
form to the customer or an apparel company that will cut and
assemble the fabric into garments and accessories. After
having gone through the assembly process, the product is ready
for packaging and shipment to the retail or final consumer.
2.9.8 Conclusion
Manufacturing excellence is driven by changes in
engineering, business, and people (Hall, 1987, p.14). Hall
echoes Wantucks (1989) belief that a new approach to
manufacturing begins with the elimination of waste, the
reduction in lead times and the cost, and an investment in
people, quality, and continuous improvement. Digital
printing implemented with a Just-in-time system supports
short-cycle manufacturing and supply chain management to the
benefit of all parties including manufacturer, retailer and
customer.
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64
2.10 Designers using digital print technology
When digital printing first appeared it represented a
revolution in the textile design field and supplied a new
visual language for surface design. Designers have used it
in areas such as costume, interior and production design. The
user-friendly technology and service bureaux also make it
possible for designers who do not have specialist knowledge
of textile printing to design and produce their own fabrics
and decorative surfaces. Digital printing has therefore
become a fashion trend, not just a technology. The following
review highlights different areas of digital design with
reference to two styles: Graphic and Illustrative styles and
Trompe loeil.
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65
2.10.1 Graphic and illustrative styles
Graphic and illustrative styles are based on a natural
foundation for conceptualizing the designs. Designers
seamlessly integrate their other design skills as graphic and
illustrative artists into the creation of each piece of work.
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66
Paul Smith, Limited edition football
Fig 2.30: Limited edition Paul Smith football
(Unknown, 2007)Source:
http://www.a-d-o.fr/index.php/2007/08/16/246-ballon-de-footbal
l-paul-smith
Paul Smiths limited edition soccer ball was designed for the
World Cup, 2006. The soccer ball was made of black leather
and decorated with a multi-stripe print.
Lucinda Abell
Fig 2.31: Lucinda Abell graduation collection
(Bowles, 2009)Source: http://makeitdigital.blogspot.com
Lucinda Abell created beautifully drafted fairytale images
and intricate floral designs with digital print for her
graduation fashion collection, showing her talent for graphic
design and illustration.
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Basso and Brooke
Fig 2.32: Dress and inspiration by Basso & Brooke SS2011
(Bowles, 2010)(http://makeitdigital.blogspot.com)
An upcoming London design brand, Bruno Bass from Brazil and
Christopher Brooke from the UK, became famous for producing
all their prints with the help of ink jet printing. For their
SS2011 collection, they combined the old traditions and new
technology. Both artists broke the rules, setting a challenge
for the next generation. A clash of aesthetics creates new
styles and a new era of experimentation.
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Hussein Chalayan
Fig 2.33: Hussein Chalayan A/W0708 ready-to-wear collection
Source:
http://blogs.smh.com.au/lifestyle/fashion/archives/2007/03
In his A/W0708 ready-to-wear collection, Hussein Chalayan
experimented with scanning and digitally manipulating fabrics.
The textures and patterns were digitized and the image shows
the lay plan containing the printed pattern pieces used to
create the garments seen in the fashion show.
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Alexander McQueen
Fig 2.34: Alexander McQueen, Resort 2011 (Unknown, 2011)
Source:
http://www.style.com/fashionshows/complete/2011RST-AMCQUEEN?viewall=t
rue
Fig 2.35: Alexander McQueen, S/S 2011 Ready-to-Wear
Source: http://www.style.com/fashionshows/review/S2011RTW-AMCQUEEN
For S/S2010, Alexander McQueen used digital printing in his
collection. In 2011, the collection of Resort 2011 and
S/S2011 Ready-to-Wear, Sarah Burton chose to keep this
technology in the collection. She combined the digital prints
with old techniques, like embroidery and appeared to share
McQueens instinct for extreme glamour.
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2.10.2 Trompe loeil
Trompe loeil, a French expression that translates as trick
of the eye, is used to describe extremely realistic imagery
created to give the illusion that the depicted objects really
exist, instead of being what they really are -
two-dimensional images. This is a style that lends itself
especially well to digital design (Bowles and Isaac, 2009,
p.17).
Nicolette Brunklaus- Interior design
Fig 2.36: Blond curtain,The Netherlands(left)(Diva,2002)
Source:
http://bahrainidiva.blogspot.com/2010/03/nicolette-brunklaus-i
nteriors.html)
Fig 2.37: Shady Tree Outside Lamp Shade (Right)
Source:
http://rococo.cooperhewitt.org/design/2000s/?pg=1&c=2000s
Nicolette Brunklaus is a Dutch interior designer who makes
very clever use of digital print in her range of home
furnishings. This hugely enlarged photograph of curtain and
digital shady tree print lamp shade are amongst her designs.
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Wexla Footwear Design System
Fig 2.38: The products of customization system by Wexla
Source:
http://derstandard.at/3344997/Schuhe-nach-dem-Baukastenprinzip
Wexla, an Austrian company, have a modular shoe system which
allows their customers choose from a variety of shoe bases
and uppers or they may even upload their own image to be
printed.
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Mary Katrantzou
Fig 2.39: Mary Katrantzou S/S2011
(Bowles, 2010)Source: http://makeitdigital.blogspot.com/
Fig 2.40: Cross over with Topshop (Unknown,2010)
Source:http://mamasarollingstone.com/mary-katrantzou-for-t
opshop/
Mary Katrantzou has digital printing to good effect in terms
of techniques as well as themes.
In her S/S2011 trompe l'oeil print collection she created a
third dimension, drawing the observer into an interior view
with her garment shapes which included lampshade skirts and
fringing. Katrantzou also collaborated with Topshop and her
collection featured distinctive bold and graphic prints. The
prints were inspired by her graduate collection held at
Central St Martins and her subsequent collections; in
particular, the Fall 2008 show featured trompe loeil digital
prints of oversized necklaces.
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The Trash Fashion exhibition
Designing out of waste
Fig 2.41: Dress and making process of 'Trash Fashion' project
(Bowles,2010)Source: http://makeitdigital.blogspot.com/
This dress was shown in the new Antenna Gallery at The Science
Museum for The Trash Fashion Exhibition, 'Designing out of
waste' with other TED members.
The designers, Pia Interlandi, Kate Goldworthy and Suzanne
Lee photographed and reprinted the real dress onto a silk crepe
de chine and made it into a modern interpretation using bespoke
digital textile printing. The exhibition examined garments
that reduced waste and impact on the environment. Their
garments looked at the emotional attachment to a historical
piece and sustainability through the memory of garment.
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A cardboard skirt for a cardboard shop
Fig 2.42: Inside of Cardboard Shop and a digital print
cardboard skirt
(Bowles, 2010) Source: http://makeitdigital.blogspot.com/
The new Circus shop in Brixton Village was designed by Studio
DB and completely made from recycled cardboard, glue and
string.
Binki Taylor, the shop proprietor made a market apron skirt
with a digital print of the cardboard on to wear in the shop.
The cardboard skirt was made from printed organic cotton and
a bespoke printing service was used to create a unique garment
for Circus.
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2.11 The future trend and prospects of digital textile
printing
2.11.1 New market
Digital printing is more closely related to everyone; as
compared with other innovations for the future, it is possible
to use digital textile printers at home, just like a sewing
machine or a personal computer and in conjunction with graphic
software, the textile design process may be used by everyone.
A design house can access designs via the internet and a
customer can order 1 to 100,000 meters of printed fabric, but
it is important to ensure that the designs cannot be downloaded
directly.
With the rapid advances in digital printing technology,
software graphics programs are getting progressively cheaper.
Designers can work from anywhere, supporting the ongoing trend
of everything from the mass market to limited editions.
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2.11.2 New technology input of textile design
Thermochromism is the ability of substance to change color
due to a change in temperature and currently used in the ink
of silk screen printing, so the color of a print can change
according to the person wearing it due to body temperature
and external environment, which will be a further application
for digital printing.
Fig 2.43: Interactive Garment -
Smart Materials Source:
http://joprints.blogspot.com/20
09/06/interaction-garment.html
Fig 2.44: Get Creative with
Thermochromic Ink Source:
http://www.cedarboxcreative.c
om/get-creative-with-thermoch
romic-ink
Another output of recent research is Organ Light-Emitting
Polymers (OLEPs), which currently permit the inkjet printing
of images onto flexible screens, using display technologies,
just like motion printing onto the fabric, which can be
changed or movable (Bowles and Isaac, 2009, p.186).
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Fig 2.45: LED Early Product
Source:http://features.teamxbox.com/xbox/1427/The-TeamXboxcom-
Guide-to-HDTV/p5/
Fig 2.46: Demonstration of a flexible organic light-emitting
diode-OLED device
Source:http://pinktentacle.com/2007/05/flexible-full-color-org
anic-el-display/
In the textile industry, conventional printing methods still
dominate in the mass production industry at this stage, but
with the digital printing quickly catching up in the next
decade, faster printers with a wide range of printing
possibilities may change this. The range of inks and types
will be more diverse and permit the creation of more textures
and effects through digital mark-making qualities, for
example relief, burn out, density and depth of mark. It may
supplement traditional printing methods in the textile market,
but it is likely that digital printing will contribute more
than the former.
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2.12 The construction and manufacturing processes of
footwear
Shoes are the most important fashion accessories that
complete your outfit (Pratt & Woolley, 1999).
2.12.1 Introduction
Before designing with digital printing on shoes, a thorough
explanation of basic footwear is necessary to provide the
background to shoe design.
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2.12.2 Footwear anatomy
A basic shoe is categorized into two major subgroups the
uppers and the lowers. The lower includes the heel and sole.
The upper is comprised of the components covering and
supporting the top of the foot.
Fig 2.47: Parts of shoes (Dop & Bonekamp, 2007, p.38)
1. Stitched shaft
2. The inner sole
3. The cut-out lining for the shaft and the sole
4. The inner sole
5. The cut-out lining for the shaft and the sole
6. The counter-fort
7. The toe
8. The heel covering
9. The heel
10. The running heel
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LOWERS
Heel Measured in 1/8-inch increments. For example, a one-inch heel
height is classified as an 8/8 heel. Heels may be produced from
various materials, e.g., stacked leather, plastic, and cork.
Heels may be lined with rope, suede, leather, fabric, and other
glued materials.
Heel lift The replaceable plastic piece that protects the bottom of the
heel.
Base sole The base that attaches the upper to the lower. It could be made
in rubber, man-made materials, and leather, depending on the
shoes purpose: comfort, flexibility, reduced weight, shock
absorption, traction, water and oil resistance, and
durability.
Insole Lined on the base sole for comfort and is the part on which
the foot rests, often padded.
Outsole Outside sole of the shoe.
Welt Narrow strip of material stitched or cemented just above the
sole.
Shank Between the heel and the ball of the foot.
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UPPERS
Huge selections of materials are used in the manufacture of
shoe uppers. Leather is the most common at higher price points.
Leather is also considered the ideal material for shoes and
shoe linings. It has the ability to conform to the shape of
the foot, and it breathes (allows for air and moisture
transfer). Breathable materials provide comfort to the wearer
by keeping air circulating to ensure perspiration
evaporation.
Synthetic materials, such as polyurethane, are considered
leather substitutes for footwear at lower price points.
Fabrics may be used in dressier shoes but do not have the
durability associated with leather.
(Stall-Meadow, 2004).
Uppers include the following parts:
Sock
lining
Covers the rough edges on the inside of the shoe upper. In
better-quality shoes the sock lining is leather. Nylon tricot
may be used in less expensive shoes.
Counter Decorative trim that hides the center back seam.
Quarter Back portion of the shoe upper.
Saddle Separate piece of upper material that crosses the foot over the
instep.
Vamp Forward section of the shoe upper, covering the top of the foot.
Tongue Extension of the vamp or separate piece that protects the top
of the foot.
Top Cap An extra covering over the toe section of the vamp.
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2.12.3 The process of making footwear
Making a shoe consists of the following stages:
Fig 2.48: Designing (Dop & Bonekamp, p.38)
Designing Footwear designers create each seasons
collection by using the following sources: market research,
historic collections, current fashion trends, and market
trips. The designers imagination is restricted by textile
requirements, construction problems, and production
economics. After consulting with fashion merchandisers and
trend forecasters, the designer sketches many shoe styles.
Designers work with production engineers to determine which
styles will be made into samples (Stall-Meadow, 2004).
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Fig 2.49: Pattern making (Dop & Bonekamp, p.39)
Pattern making - the shoe design is applied to components that
can be cut and assembled. Patterns must be made for uppers,
linings, insoles, soles, heels and all other shoe parts. The
pattern maker must make parts that will smoothly cover a shoe
last. A sample pattern may be graded into smaller and larger
size using pc software (Stall-Meadow, 2004).
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Fig 2.50: Cutting (Dop & Bonekamp, p.39)
Cutting The uppers are cut from man-made or natural materials.
While man-made materials could be cut several layers thick,
with natural materials, such as leather, the layers must be
single so the cutters can see imperfections. Steel dies,
similar to edged cookie cutters, are used to cut the pattern
shapes in the material (Stall-Meadow, 2004).
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Fig 2.51: Fitting (Dop & Bonekamp, p.40)
Fitting the parts of the upper are joined by stitching, gluing,
or heat welding this stage. Production details that are
necessary for comfort and durability are taken into account.
Seams are finished, and eyelets for laces are added at this
stage (Stall-Meadow, 2004).
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Fig 2.52: Lasting (Dop & Bonekamp, P.41)
Lasting the assembled upper components are tightly shaped
over the last and fastened to the insole. Synthetic materials
may be heat set into the desired shape; leather is stretched
to conform to the shape of the last (Stall-Meadow, 2004).
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Bottoming the sole is attached to the upper. In more expensive
shoes, the upper is stitched to the sole. Cement is used in
less expensive shoes, or the whole shoe molded with the upper
and sole as one (Stall-Meadow, 2004).
Fig 2.53: Finishing (Dop & Bonekamp, p.41)
Finishing - Footwear with leather soles and heels usually
receives several finishing operations the heels are attached
with nails or glue , the shoe is buffed and polished, a lining
is added; decorations are attached; and laces are inserted
(Stall-Meadow, 2004).
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Chapter 3
Methodology
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Chapter 3
Methodology
3.1 Introduction
This chapter outlines the methodology used in this project.
Based on the literature survey of digital printing, several
experiments were conducted in order to discover the most
suitable digital printing methods and materials for making
shoes. The secondary data was collected from the literature
review as discussed in the previous chapter, and the
experiments in digital print design were carried out to create
a surface pattern on the shoes.
The application of digital printing to shoes may be better
understood in the light of information about the process of
shoe making.
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3.2 Software used in Graphic Print Design
Fig 3.1: The distorted effect created using Adobe Photoshop
software
Adobe Photoshop and Illustrator software are used to create
the graphic design and more details are provided in Section
5.2 on the design process.
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3.3 Methods of Digital Printing
The experiments were carried out to develop a new digital print
footwear collection. The developed graphic designs were
inspired by Metamorphosis of Neoplasm. The graphic designs
of the footwear surface were developed using Adobe Photoshop
and Illustrator. The measurement of the graphics printing for
the digital printing experiment was 100-150dpi.
In the digital printing experiments, two digital printing
methods were used: sublimation transfer digital printing and
direct digital printing. The preferred printed samples were
selected after the experiments had been completed and were
used in the subsequent shoe making process.
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The company which supported the digital printing
experiment was:
Fine Technology Development Ltd
B, 10/F, Wing Kwai Factory Building, 2-8 Wang Wo Tsai St, Tsuen
Wan, HK
Tel: 852 2408 2766
Contact person: Charles Lee, Technical Engineer
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