08627964 t

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APPLICATION OF CREATIVE DIGITAL TEXTILE PRINTING TO FOOTWEAR DESIGN TAM WING YEE, DENISE BA (Hons) Scheme in Fashion and Textile Studies (Fashion Design Specialism) INSTITUTE OF TEXTILES & CLOTHING THE HONG KONG POLYTECHNIC UNTERSITY 2011

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Transcript of 08627964 t

  • APPLICATION OF CREATIVE DIGITAL TEXTILE PRINTING

    TO FOOTWEAR DESIGN

    TAM WING YEE, DENISE

    BA (Hons) Scheme in Fashion and Textile Studies

    (Fashion Design Specialism)

    INSTITUTE OF TEXTILES & CLOTHING

    THE HONG KONG POLYTECHNIC UNTERSITY

    2011

  • APPLICATION OF CREATIVE DIGITAL TEXTILE PRINTING

    TO FOOTWEAR DESIGN

    A Thesis Submitted

    In Partial Fulfillment of the Requirements

    For the Degree of

    Bachelor of Arts (Honours)

    Scheme in

    Fashion & Textile Studies

    (Fashion Design Specialism)

    Under the Supervision of

    Gail Taylor

    by

    TAM WING YEE, DENISE

    INSTITUTE OF TEXTILES & CLOTHING

    THE HONG KONG POLYTECHNIC UNTERSITY

    2011

  • ACKNOWLEDGEMENTS

    I would like to express my sincere gratitude to Gail Taylor,

    for her constant guidance, invaluable advice and sustained

    interest in my preparation for the project work.

  • AUTHORISATION

    I hereby declare that this is my own work and that, to the

    best of my knowledge and belief, it reproduces no material

    previously published or written, nor material that has been

    accepted for the award of any other degree or diploma, expect

    where due acknowledgement had been made in the text.

    _______________________________________ (Signed)

    _______________________________________ (Name of student)

  • Table of contents

    Page

    Acknowledgements

    Abstract

    List of Tables

    List of Figures

    Chapter 1 Introduction 2

    1. 1 Background of Study 3

    1.2 Aim and Objectives 5

    1.3 Scope of Study 6

    1.4 Methodology

    1.4.1 Literature review 8

    1.4.2 Laboratory 9

    1.4.3 Design innovation 9

    1.4.4 Evaluation of creative results 9

    1.5 Values and Significance 9

    Chapter 2 Literature Review

    2.1 Introduction 11

    2.2 What is Digital Printing? 12

    2.2.1 Overview 14

    2.3 Conventional Textile Printing 17

    2.3.1 Roller printing 18

    2.3.2 Hand and mechanized screen printing 19

    2.3.3 Rotary screen printing 20

    2.4 Digital Ink Jet Printing Technology 21

    2.4.1 Direct ink jet printing 21

    2.4.1.1 Drop On Demand Print Heads (DOD) 23

    2.4.1.2 Continuous Ink Jet Print Heat (CIJ) 24

    2.4.1.3 Direct inkjet textile printing process 25

    2.4.2 Indirect digital inkjet printing

    2.4.2.1 Heat-transfer printing 27

    2.4.2.2 Sublimation inkjet printing 28

    2.4.2.3 Sublimation inkjet printing process 29

  • 2.5 Production Stage of the Digital textile print 30

    2.5.1 Fabric preparation 30

    2.5.2 Types of inkjet colorant 32

    2.5.3 Delivery of ink into the printer 33

    2.5.4 The fixation 34

    2.5.5 Washing 35

    2.6 Working with color 36

    2.7 Digital Textile Design and Printing Software 38

    2.7.1 Design software 39

    2.7.2 Raster Image Processor (RIP) 40

    2.7.3 3D CAD garment construction 41

    2.8 The Impact on Digital Printing 43

    2.8.1 Impact of digital printing on design process 43

    2.8.1.1 Freedom and flexibility 44

    2.8.1.2 Thinking about creativity 45

    2.8.1.3 Sourcing and lead time 46

    2.8.1.4 Cost 47

    2.8.1.5 Revitalizing the textile industry 49

    2.8.2 Impact on Work flow

    2.8.2.1 Rapid turnaround 50

    2.8.3 Impact on environment

    2.8.3.1 Reduced environmental impact 52

    2.8.3.2 Eco-printing process 54

    2.8.4 Disadvantages of digital print 55

    2.9 New approach to digital printing in the fashion industry

    - Just in time printing production system

    2.9.1 Why JIT? 56

    2.9.2 Introduction 57

    2.9.3 The just-in-time concept 58

    2.9.4 Capturing order information 60

    2.9.5 Design and image management 61

    2.9.6 Fabric preparation, printing and finishing 62

    2.9.7 Order delivery 63

    2.9.8 Conclusion 63

  • 2.10 Designers using digital print technology 64

    2.10.1 Graphic and illustrative styles 64

    2.10.2 Trompe Loeil styles

    69

    2.11 The future trend and prospects of digital textile printing

    2.11.1 New markets 74

    2.11.2 New technology input of textile design 75

    2.12 Identify the construction and making process of footwear

    2.12.1 Introduction 77

    2.12.2 Footwear anatomy 78

    2.12.3 The process of making footwear 81

    Chapter 3 Methodology

    3.1 Introduction 89

    3.2 Software used for Graphic Print designing 90

    3.3 Methods of Digital printing 91

    3.3.1 Sublimation printing

    - Experimental equipment and tools

    94

    3.3.2 Limitation of materials 96

    3.3.3 Direct digital printing

    - Direct digital printing

    97

    3.3.4 Limitation of materials

    98

    3.4 Shoe making process

    - Experimental equipment and tools

    3.4.1 Machinery 99

    3.4.2 Tools used in pattern making 105

    3.4.3 Tools used in sewing, lasting, bottoming 106

    Chapter 4 Design Concept Development

    4.1 Introduction 112

    4.2 Design Inspiration 113

    4.3 Research 114

    4.4 Study of the elements of the images

    4.4.1 Inspiration 1 115

    4.4.2 Inspiration 2 116

  • 4.4.3 Inspiration 3 117

    4.4.4 Inspiration 4 118

    4.5 Summary 119

    Chapter 5 Design Process

    5.1 Introduction 120

    5.2 Development of ideas 121

    5.3 Graphics design development

    5.3.1 Design 1 124

    5.3.2 Design 2 125

    5.3.3 Design 3 126

    5.3.4 Design 4 127

    5.3.5 Design 5

    5.4 Hand drawing sketches of footwear collection 129

    5.5 Aim of the experiments 130

    5.6 Design Material and Color 131

    5.7 Digital printing experiment

    5.7.1 Experiment 1 132

    5.7.2 Results and comparison of experiment 1 136

    5.7.3 Experiment 2 137

    5.7.4 Experiment 3 139

    5.7.5 Results and comparison of experiments 2&3 141

    5.7.6 Experiment 4 142

    5.7.7 Results and comparison for experiment 4 144

    5.8 Shoe making process

    5.8.1 Style 1 145

    5.8.2 Style 2 150

    5.8.3 Style 3 157

    5.8.4 Style 4 165

    5.9 Conclusion of the design 167

  • Chapter 6 Digital Print Footwear Collection Creation

    6.1 Introduction 170

    6.2 Collection 1 171

    6.3 Collection 2 173

    6.4 Collection 3 175

    6.5 Collection 4 176

    Chapter 7 Conclusion and Recommendations

    7.1 Introduction 178

    7.2 Conclusion 178

    7.3 Limitations and problems caused 180

    7.4 Recommendation 186

    References 188

  • LIST OF TABLES

    Page

    Table 1.1 Printer distribution 15

    Table 2.1 The screen printing process 20

    Table 2.2 Main classes of ink jet technologies 22

    Table 2.3 Showing types of colorant and their 35

    corresponding fixation processes used for

    different fibers

    Table 2.4 Commercial impacts of textile digital 43

    printing

    Table 2.5 Production Model of JIT system 58

  • LIST OF FIGURES

    Page

    Fig 2.1 Process of roller printing 18

    Fig 2.2 Print roller 18

    Fig 2.3 Hand Screen- printing 19

    Fig 2.4 Mechanized Flatbed screen printing 19

    Fig 2.5 Rotary Screen printing machine 20

    Fig 2.6 Rotary Screen printing process 20

    Fig 2.7 Drop on demand concept 23

    Fig 2.8 Continuous ink jet concept 24

    Figs 2.9-2.17 Direct inkjet printing process 25-26

    Fig 2.18 Heat Transfer Printing 27

    Figs 2.19-22 Process of Sublimation inkjet printing 29

    Fig 2.23 Mixing of inks next to the digital printing 33

    machines

    Fig 2.24 RGB additive color model of emitted light 36

    used to generate the colors displayed by

    monitor

    Fig 2.25 CMYK subtractive color model of absorbed

    light 36

    Fig 2.26 Design software with the designed pattern 39

    Fig 2.27 OptiTex 3D Runway Designer fashion software 41

    Fig 2.28 TEX-CHECK Virtual Simulation of Yarn Dyed 42

    Woven Fabrics

    Fig 2.29 Space for storing the screens 48

    Fig 2.30 Limited edition Paul Smith football 66

    Fig 2.31 Luninada Abell graduation collection 66

    Fig 2.32 Dress and inspiration by Basso & Brooke 67

    SS2011

    Fig 2.33 Hussein Chalayan A/W0708 ready-to-wear 68

    Collection

    Fig 2.34 Alexander McQueen, Resort 2011 69

    Fig 2.35 Alexander McQueen, S/S 2011 Ready-to-Wear 69

    Fig 2.36 Blond curtain,The Netherlands 70

    Fig 2.37 Shady Tree Outside Lamp Shade 70

    Fig 2.38 The products of customization system by Wexla 71

  • Fig 2.39: Mary Katrantzou S/S2011 72

    Fig 2.40 Cross over with Topshop 72

    Fig 2.41 Dress and making process of 'Trash Fashion' 73

    Project

    Fig 2.42 Inside of Cardboard Shop and a digital print 74

    cardboard skirt

    Fig 2.43 Interactive Garment - Smart Materials 76

    Fig 2.44 Get Creative with Thermochromic Ink 76

    Fig 2.45 LED Early Product 77

    Fig 2.46 Demonstration of a flexible organic 77

    light-emitting diode-OLED device

    Fig 2.47 Parts of shoes 79

    Fig 2.48 Designing 82

    Fig 2.49 Pattern making 83

    Fig 2.50 Cutting 84

    Fig 2.51 Fitting 85

    Fig 2.52 Lasting 86

    Fig 2.53 Finishing 87

    Fig 3.1 The distorted effect created using Adobe 90

    Photoshop software

    Fig 3.2 Traditional Heart-transfer Printing 93

    Fig 3.3 Sublimation Transfer Printing 93

    Fig 3.4 Large scale inkjet printer 94

    Fig 3.5 Disperse Dye Ink 94

    Fig 3.6 Capping station 95

    Fig 3.7 Damper 95

    Fig 3.8 Sublimation Heat Transfer Paper 95

    Fig 3.9 The Transfer Paper installed in the printer 95

    Fig 3.10 Flatbed heat presser 96

    Fig 3.11 Direct digital printer 97

    Fig 3.12 Interior mechanism of direct digital printer 97

    Fig 3.13 Small scale heat presser 97

    Fig 3.14 Post-Bed Single Needle Compound Feed Sewing 99

    Machine

    Fig 3.15 Roller presser foot of Post-Bed Sewing 99

    Machine

    Fig 3.16 Heel Nailing Machinery 100

  • Fig 3.17 The nailing box of Heel Nailing Machinery 100

    Fig 3.18 Hydraulic Pressure Cutting Machine 101

    Fig 3.19 Cutting Die of Outsole 101

    Fig 3.20 Single-Cylinder Gantry Block Type Hydraulic 102

    Machine

    Fig 3.22 Dust Collecting Last Grinding Wheel Machine 103

    Fig 3.21 Industrial oven 103

    Fig 3.23 Skiving Machine 104

    Fig 3.24 Scraping leather with the skiving machine 104

    Fig 3.25 Soft measurement tape 105

    Fig 3.26 Scissors 105

    Fig 3.27 Ruler 105

    Fig 3.28 Cutter 105

    Fig 3.29 Marking tape 105

    Fig 3.30 Pincers 106

    Fig 3.31 Hole puncher, Hammer 106

    Fig 3.32 Hole mode 106

    Fig 3.33 Gun Tacker 106

    Fig 3.34 Nail 106

    Fig 3.35 Nylon Tread 106

    Fig 3.36 Marking pen 106

    Fig 3.37 Last 106

    Fig 3.38 Plastic board 107

    Fig 3.39 Marble 107

    Fig 3.40 Leather glue 107

    Fig 3.41 Stamping Glue/ Yellow Glue 108

    Fig 3.42 Hot melt glue adhesive for shoe outsoles 108

    Fig 3.43 Low temperature melted adhesive film 109

    Fig 3.44 Cut outs used for shoe toe puff and counter 109

    Fig 3.45 Moulding with the last 109

    Fig 3.46 Latex Sheet 110

    Fig 4.1 Inspiration board 113

    Fig 4.2 Research board 1 114

    Fig 4.3 Research board 2 114

    Fig 4.4 Phenomena - Room divider at Mills House 115

    Fig 4.5 The Wavy Shelf by Sang Hoon Kim 116

    Fig 4.6 Neoclassical tumor 117

    Fig 4.7 Generic Female Low Poly Base Mesh 117

  • Fig 4.8 Laser cut on wood piece 118

    Fig 4.9 Tumor cell 118

    Figs 5.1-5.6 Development process using drawing 121-122

    software based on the geometrically

    vertical and horizontal divisions

    Figs 5.7-5.10 Development process using drawing 123

    software based on horizontal line

    Fig 5.11 Design 1 124

    Fig 5.12 Design 2 125

    Fig 5.13 Design 3 126

    Fig 5.14 Design 4 127

    Fig 5.15 Design 5 128

    Fig 5.16 Hand drawing Style 1 129

    Fig 5.17 Hand drawing Style 2 129

    Fig 5.18 Hand drawing Style 3 129

    Fig 5.19 Hand drawing Style 4 129

    Fig 5.20 Color board of Metamorphosis of Neoplasm 131

    Figs 5.20-5.37 Showing the sublimation transfer 132-135

    printing process for poly fabric

    Experiment 1

    Fig 3.38 Printed on the tansfer paper 136

    Fig 3.39 Printed on the selected fabric, Sample 1 136

    Fig 3.40 Sample 2 from experiment 1 136

    Fig 3.41 Sample 3 form experiment 1 136

    Figs 4.42-4.50 Showing the direct digital 137-138

    Printing process in pigskin experiment 2

    Figs 5.515.57 Showing the direct digital 139-140

    Printing process in lamb leather experiment 3

    Fig 5.60 Lamb Leather jammed in experiment 3 141

    Fig 5.61 Cow suede leather sample printed with pigment141

    Fig 5.58 Outcome of Experiment 2 using Pig Skin 141

    Fig 5.59 Outcome of Experiment 3 using Lamb Skin 141

    Figs 5.62 5.67 Showing the direct digital printing 142-143

    process in the cotton woven fabric

    experiment 4

    Fig 5.68 Experiment 4 outcome of printing with 144

    pigment

  • Fig 5.69 The original design 5 144

    Fig 5.70 Experiment 1 outcome printed with 144

    Disperse dyes

    Fig 5.71 The original design 5 144

    Figs 5.72-5.98 Showing the making process 145-149

    of Style 1

    Figs 5.99-5.131 Showing the making process 150-156

    of Style 2

    Figs 5.132-5.167 Showing the making process 157-164

    of Style 3

    Figs 5.168-5.183 Showing the process making 165-167

    of Style 4

    Fig 6.1 Side view of collection 1 171

    Fig 6.2 Side view of collection 1 171

    Fig 6.3 Testing sample 1 in experiment 1 171

    Fig 6.4 Testing sample 2 in experiment 1 171

    Fig 6.5 Side view, back view and front view 173

    of collection 2

    Fig 6.6 Side view, front view and back view 174

    of collection 3

    Fig 6.7 Side view, front view and back view 175

    of collection 4

    Fig 7.1 Testing with polyester 181

    Fig 7.2 Example of direct printing on suede leather 182

    Fig 7.3 Problem caused in style 4 183

    Fig 7.4 Leather broken in the lasting process 184

    Fig 7.5 Flat-bed direct digital printer 187

  • 1

    CHAPTER 1

    Introduction

  • 2

    CHAPTER 1

    Introduction

    1.1 Background of study

    At the beginning of the twenty-first century, the textile

    industry has undergone a significant transformation - the

    digital revolution.

    The applications of digital textile and apparel design have

    had a significant impact on the fashion of the industry in

    the present age. When compared to traditional printing

    methods, digital printing gives the designer direct control

    over the appearance of the design on a fabric and helps to

    reduce the restrictions associated with conventional methods.

    Digital methods have the advantages of speed, communication

    of ideas, design, and the ability to print very large images

    as well as intricate details and reduction of the impact on

    environment, the reduced cost of sampling and the option of

  • 3

    low quantity production.

    The introduction of digital technologies to fashion allows

    designers to explore and visualize new creative possibilities.

    According to Isaac and Bowles (2009), designers are seeking

    inspiration from previously unexplored sources and a new

    visual language for surface design is starting to evolve.

    Increasingly, the integration of print has become as vital

    to the designers vision as the form of the garment itself

    due to the immediacy and spontaneity of digital tools.

    However, when compared to the outstanding designs for fashion

    clothing end uses, the field of footwear design seems to have

    been overlooked. Consequently, in this research shoe

    prototypes made with a combination of digital and other print

    techniques were developed to combine innovative print and

    footwear designs, thereby creating beautiful and innovative

    surfaces on the shoes. The artwork on the shoe surfaces was

    created to fit the shape of the shoe. This thesis discusses

    the methodology and the design and development stages.

  • 4

    1.2 Aim and Objectives

    The aim of this study was to develop and design a range of

    digital print shoes, which met both fashion and marketings

    needs. The objectives were as follows:

    1. To review the history of digital textile printing;

    2. To study the different types of digital textile printing

    techniques and conventional textile printing methods and

    the related equipment;

    3. To discover how digital printing has been applied in

    different fields and evaluate its popularity;

    4. To determine how new methods of digital printing have been

    applied in the fashion market;

    5. To acquire a general understanding of shoes and the history

    of shoe design to create a digital textile print shoe

    collection, with specific reference to the construction

    and process of making shoes;

    6. To experiment and test selected techniques and existent

    printing methods using digital printing;

  • 5

    7. To conduct a series of experiments using selected prints

    to determine the application method suitable for creating

    a collection;

    8. To develop and design a range of digital print footwear

    using various methods identified; and

    9. To appraise the selected digital designs from both

    aesthetic and functional perspectives.

  • 6

    1.3 Scope of Study

    The project focused on the background of digital printing,

    types of technology used, techniques and the impact of digital

    printing on fashion, and identified how the construction of

    shoes might influence the applications of digital printing.

    A collection of shoes was developed after a series of

    experiments had been carried out using the sublimation and

    direct inkjet printing technology for the surface upper of

    the shoes.

  • 7

    1.4 Methodology

    1.4.1 Literature review

    A literature review was conducted in order to achieve a basic

    understanding of the relevant topics. Reference books,

    journals, and up-to-date information from the internet were

    accessed in order to establish the theoretical framework and

    provide secondary data for analysis.

    1.4.2 Laboratory

    Experiments were conducted in order to identify the

    practicability of the selection materials for digital

    printing and the development of designing digital prints

    created using Adobe and Illustrator, then the selected designs

    were printed and evaluated. Subsequently the optimal

    combinations of designs and materials were used in the

    footwear collection.

  • 8

    1.4.3 Design innovation

    The experiments helped to find the suitable methods and

    materials for making the footwear collection. Tumor was the

    inspiration for the whole collection.

    1.4.4 Evaluation of the results

    After the experiments, the collection was created and the

    designs were evaluated. The limitations were recorded and

    recommendations were provided for further study.

    1.5 Value and Significance

    A number of famous designers have worked with digital print

    fabrics and presented them in their fashion collections;

    however footwear design seems to have been neglected. When

    compared with the traditional printing methods, digital

    printing excludes the color separation process and also

    reduces the resources required in production and marketing,

    in addition to reducing the impact on the environment. The

    exploration of new methods of creating a digital print

  • 9

    footwear collection was therefore considered necessary in

    order to create a chic and commercial footwear collection.

  • 10

    Chapter 2

    Literature Review

  • 11

    Chapter 2

    Literature Review

    2.1 Introduction

    The digital printing of textiles is a new direction in textile

    design. In this chapter a review of the history and the

    development of fabric-printing is provided, and the

    advantages of silk and digital printing methods are compared.

    Since the aim was to design a footwear collection, the process

    whereby shoes are manufactured is also included, in addition

    to a brief overview of footwear. The content and the findings

    discussed in this chapter were the basis for the preparation

    of the design collection.

  • 12

    2.2 What is Digital Printing?

    Digital printing is the general term used to describe all

    methods of printing where a digitized image is transferred

    onto a substrate. These methods are divided into

    electrostatic and inkjet printing. In the case of

    electrostatic, known as laser printing, this technology

    employs the use of paper and is commonly used in color copying

    for offices (Bowles and Isaac, 2009, p.172). The other method,

    known as inkjet printing, can be divided into two modes:

    continuous flow and drop on demand (DOD). These modes are

    discussed in greater detail in Section 2.4.

  • 13

    By 1981, Keeling was able to identify the key characteristics

    of digital printing technologies (Keeling, 1981) as follows.

    Variable data: The data is not constrained by size and does

    not need to repeat, as the data is drawn from a computer

    file.

    Non-contact with substrate: The ink is dropped on the

    substrate and it is possible to print on flat or curved,

    smooth or rough, delicate or hard substrates.

    Versatile: In general, inks can be developed that are

    compatible with any chosen surface.

    Multicolor: Based on the cyan, magenta, yellow, black

    color range, multiple colors can be created.

    High speed: The printing rates depend on resolution, the

    type of print required, the head technologies, etc.

    No moving parts: Printer motions are restricted to

    oscillators with heads and a system to control the heads

    in relation to the substrate.

  • 14

    2.2.1 Overview

    The digital printing of textiles developed from reprographic

    technologies originally developed for paper and signage

    printing and large format textile printers are essentially

    wider versions of smaller desktop printers that have been

    adapted to handle wide rolls of substrate instead of small

    sheets of paper. The reason why the technology was slower

    to emerge in the textile industry was because of the ability

    to feed fabrics at a constant tension (Crowley, 2009) and other

    challenges were the need to develop suitable inks and

    large-format printers specifically designed to accommodate

    woven as well as stretchable cloth.

    Until the 70s, the first application of digital printing

    technologies was on carpets and this technology was patented

    by Milliken (Ptz, 2002). Since then, both hardware and

    software have been enhanced continuously. In the 80s and

    the 90s, digital printing was used for strike-offs (sampling),

    the printing of flags and banners and some other niche products,

    like silk ties. After the emergence of large-format, digital

  • 15

    textile printers manufactured by Mimaki in 1998, some of the

    mills started to produce short run inkjet printing textiles

    with the small scale printers. Since the year of 2000 and

    after its introduction at ITMA, the International Exhibition

    of Textile Machinery, a new standard for the industry was

    formed and then many industrial-scale printers were released

    such as Mimaki (TX3), Dupont / Vutech /Ichinose (Artistri

    3210/2020), Robustelli (Monna Lisa), Konica / Minolta

    (Nassenger V), Reggiani / Ciba/ Scitex Vision (DReAM),

    d.gen,Honghua, etc. (Ujiie, 2006, p.19).

    Printer Types Installed Units

    Short Run / Sampling Printers

    Mimaki TX1 and TX2 700+ units

    Production Printers

    Dupont: Artistri 2020

    Robustelli: Monna Lisa

    Konica / Minolta: Nassenger V

    Reggiani / Ciba / Scitex Vision:

    DReAM

    100+ units

    48+ units

    40+ units

    30+ units

    Table 1.1: Printer distribution (The Center for Excellence

    of Digital Inkjet Printing of Textiles, May 2006)

    Table 1.1 indicates the numbers of printers distributed by

    manufacturers, and the current popularity of this technology.

  • 16

    Today, there is now potential for major changes in the textile

    and fashion industries in terms of increased speed and

    long-run capability. There are many more applications that

    are now extensive, many improvements in inks and significant

    developments affecting software systems. The introduction

    of the ISIS printer by OSIRIS in 2008 may even have meant that

    the speed and ability for the wide range of material of inkjet

    printing machines began to rival that of traditional rotary

    screen printing (Bowles and Isaac, 2009, p.186).

  • 17

    2.3 Conventional Textile Printing

    It is completely different from digital printing in that it

    doesnt need to keep contact with the substrate. Generally,

    all of the conventional industrial methods require printing

    through a contact medium, such as screens and rollers. Each

    transferring media is designed and allocated for a specific

    color (Doshi, 2006).

  • 18

    2.3.1 Roller printing

    Roller printing is the one of the oldest automated printing

    methods and it is still used today. In 1783, Thomas Bell from

    Scotland patented the first roller printing machine (Miles,

    2003, p.5). The first of the print processes is to engrave

    the print design onto rollers, and every color of the pattern

    print requires a separate roller. Color is then applied to

    the roller and the color stays inside the pattern engraving,

    the surplus is removed by means of scrapers and the colorant

    is applied on to the fabric, at speeds of up to 150 meters

    per minute (Rehbein, 2009,p.2).

    Fig 2.1: Process of roller printing Fig 2.2: Print roller

    (Louis XV Suite Addition, 2009)(Fig 2.1)

    Source:

    http://export.writer.zoho.com/public/bhhosts/House-Tour-March-

    20091/fullpage)

    (CUYSON, UNKOWN)(Fig 2.2)

    Source:http://www.guyson.co.uk/news/archive86_ultrasonic_clean

    ing_for_print_rollers.html

  • 19

    2.3.2 Hand and mechanized flatbed screen printing

    With screen printing, a screen is made using a metal frame

    with thin textile or metal woven mesh stretched across it.

    For the print preparation stage the screens are covered with

    a light-sensitive emulsion. The print design is transferred

    onto the screen by a photomechanical method, separating the

    parts of the screen where no color should be let through from

    the ones where color will be applied on the fabric (Nicoll,

    2006, p.18). Two methods of flat screen printing are used

    today:

    1) Mechanized Flatbed screen printing, the fabric is

    transported on conveyor belts from one design length (repeat)

    to the next deign length.

    2) Hand Screen printing, the screen stays in fixed position.

    As the production method is non-continuous, the production

    speed is only 3 to 6 meters per minute (Rehbein, 2009, p.2).

    Fig 2.3: Hand Screen- printing

    (Bowles and Isaac, 2009, p.170)

    Fig 2.4: Mechanized Flatbed

    screen printing (Bowles and

    Isaac, 2009, p.171)

  • 20

    2.3.3 Rotary Screen printing

    Rotary screen printing is an advanced development of the

    flatbed screen print method and the process is continuous.

    The flat screens are put onto nickel cylinders and the parts

    of the cylinder that print are the parts that have been

    perforated by photomechanical method. The printing speed is

    increased to between 10 to 100 meters per minute (Rehbein,

    2009, p.3).

    Fig 2.5: Rotary Screen printing

    machine

    (Bowles and Isaac, 2009, p.171)

    Fig 2.6: Rotary Screen

    printing process

    (mitter-mmb)(http://www.mitt

    er-mmb.com/carpet/rotary-scr

    een-printing.html)

    The screen printing process

    Table 2.1: The screen printing process

    Mixing the photo

    emulsion Coating screen

    Drying the coated screen

    Preparing a positive Washing out

  • 21

    2.4 Digital inkjet printing technology

    For the digital inkjet printing of textiles, there are two

    methods: direct inkjet printing and indirect digital inkjet

    printing, which are discussed in the following.

    2.4.1 Direct inkjet printing

    Direct inkjet printing refers to the method of printing

    directly on to the fabric with no transfer. Direct to garment

    printing, also known as DTG printing is a process of printing

    on textiles using specialized or modified inkjet technology

    and the two main requirements are the transport mechanism and

    inkjet textile inks. The mechanism of the inkjet textile

    printer contains the print head, ink, a feed system, a

    drop-formation mechanism, nozzles and usually ink-supply in

    tanks or cartridges (Bowles and Isaac, 2009, p.172). DTG of

    other textile substrates began in the 1990s when print head

    mechanisms were selected that were suitable for producing

    smaller sizes and supporting higher resolutions. The textile

    inkjet printers usually use piezoelectric print heads and most

  • 22

    office printers make use of thermal print heads (Le, 1998).

    At present, there are two different types of inkjet printing:

    continuous flow and drop on demand (DOD).

    Table2.2: Main classes of ink jet technologies (Tyler, 2002,

    p.30).

  • 23

    2.4.1.1 Drop On Demand Print Heads (DOD)

    DOD technology provides a mechanism for the delivery of a drop

    of ink when there is demand. The demand is determined by the

    printing software according to each pixel, and the instruction

    is either to fire a drop or not to fire. The drop of ink then

    falls to the substrate under the influence of gravity and

    appears as a dot on the surface (Tyler, 2002).

    Fig 2.7: Drop on demand concept (A drop is produced when the signal

    to fire the nozzle is given)

  • 24

    2.4.1.2 Continuous Ink Jet Print Heat (CIJ)

    The continuous inkjet is squirted through nozzles at a

    constant speed by applying a constant pressure. The jet of

    ink is naturally unstable and breaks up into droplets shortly

    after leaving the nozzle. The drops are left to go to the medium

    or deflected to a gutter for recirculation depending on the

    image being printed. The deflection is usually achieved by

    electrically charging the drops and applying an electric field

    to control the trajectory. The name ` continuous' originates

    from the fact that drops are ejected at all times (Ujiie, 2006,

    p.29).

    Fig 2.8: Continuous ink jet concept (Drop are produced continuously

    and either fall on the substrate or are recycled)

  • 25

    2.4.1.3 Direct inkjet textile printing process

    The following sequence from start to finish shows the process

    of inkjet printing with the Mimaki TX2 printer.

    Step1

    The roll of fabric is loaded

    onto the back of the printer,

    then fed through to the front

    by the pressure of the

    rollers.

    Step2

    The fabric is attached to a

    motorized roller system that

    automatically rolls the

    fabric forward under the

    moving print heads once the

    printer is in action.

    Step3

    To adjust the height of the

    print head according to the

    thickness of the fabric.

    Step4

    The series of printer tests

    are approved with the

    checking of the nozzle and the

    media compensation.

  • 26

    Step5

    The design is opened into the

    Raster Image Processor (RIP)

    or print driver software

    which determines the number

    of repeats and the length that

    would be printed.

    Step6

    The design file is then sent

    to the printer via RIP to begin

    printing. After printing,

    the fabric still needs the

    steaming and washing process.

    Some need to be left to dry

    before steaming.

    Step7

    Preparing the muslin,

    steaming paper or a fine

    plastic mesh as a barrier to

    stop the ink from bleeding

    onto itself during steaming.

    Step8

    The fabric is loaded into a

    steamer to fix the color. If

    the designs are printed using

    disperse dyes, it would be

    better to heat them in a baking

    oven.

    Step9

    The fabric is washed to remove

    the coating and surplus

    colorant and ironed. The

    digital print produced is

    finished.

    Figs 2.9-2.17: Direct inkjet printing process (Bowles and Isaac,

    2009, pp.174-175)

  • 27

    2.4.2 Digital textile print technology

    - Indirect Inkjet printing methods

    2.4.2.1 Heat-transfer printing

    Heat transfer is as durable as screen-printing, but offers

    more details. Heat transfer uses heat to create a bond between

    the resin and fabric, locking the ink between the two layers,

    but has a slightly plastic feel after the printing has been

    finished.

    Fig 2.18: Heat Transfer Printing

    Zammi Shirts and Prints

    Source:

    http://zammishirts.com/index.php?option=com_content&view=artic

    le&id=50:heat-transfer-printing&catid=34:demo-category&Itemid=

    13

  • 28

    2.4.2.2 Sublimation inkjet printing

    Sublimation inkjet printing is an alternative to heat transfer

    technology. It creates much better results than normal heat

    transfer paper. Once the process of sublimation takes place

    the image is permanently fixed. Sublimation will leave the

    surface of the product smooth to the touch, and transfers yield

    beautiful photorealistic results, with vivid, clear color.

    It is the major technology used in digital textile printing,

    although the process is mainly limited to synthetic fabric

    (Bowles and Isaac, 2009, p.162).

    Sublimation uses disperse dyes, heat-activated inks that

    change into a gas when heated and have the ability to bond

    with polyester or acrylic surfaces.

    Maintaining a standard temperature is important in the

    production. According to Keith Faulkner, President, Splash

    of Color This is critical because variations in temperature

    result in variations in color (Kim, 2009). It is important

    to monitor a consistent temperature throughout the process

    for uniformity in color. The following sequence demonstrates

    the process of inkjet textile printing.

  • 29

    2.4.2.3 Sublimation inkjet printing process

    The lay plan containing the

    printed pattern pieces used to

    create the garment from CAD and

    printed out with the normal large

    scale inkjet printer

    After cutting out the cloth panels

    are placed on the transfer paper

    accurately.

    It is passed through a huge roller

    / flat press heated to around 200

    deg C. The term sublimation refers

    to the way the solid particles of

    ink or dye, held in a liquid

    solvent, and then turned directly

    to gas in the presence of heat and

    pressure.

    Once all the printed panels have

    been peeled away from the transfer

    paper, the gas permeates the

    fibres of the fabric and

    solidifies on to them as it cools

    on exiting the press, lastingly

    dyeing the fabric parts to some

    depth but not all the way through.

    They are ready to be sewn together

    into the garment afterwards. The

    print is bright, smooth and soft.

    Figs 2.19-22: Process of Sublimation inkjet printing

    Source:

    http://www.roadcyclinguk.com/gear-news/bioracer-clothing-subli

    mation-printing/6076.html

  • 30

    2.5 Production stage of the digital textile print

    In order to obtain optimal printing results and durability

    of material from repeated washing and exposure to sunlight,

    a chemical reaction will occur between the fabric and the dye

    or pigment and the fixation process is a chemical bridge

    between the dyestuff and the fibre, which process can be

    achieved by either steaming or heating the cloths after

    printing (Bowles and Isaac, 2009, p.176).

    2.5.1 Fabric preparation

    For optimal print results, fabric preparation is essential

    for digital printing. Unlike traditional printing, the

    fixing chemical is mixed into the dye and pigment. In the

    pre-treatment process of digital printing, the first step is

    to scour or bleach the greige fabric depending on the fibre

    type, the purpose being to remove the oils and impurities in

    the fibre and ensure a clean white surface for the application

    of color (Ujiie, 2006, p.23). In addition, fabric pretreatment

    is applied as a special coating onto the fabric before printing

  • 31

    and to ensure that when the droplets of ink hit the surface

    of the cloth they do not spread, so that the details are

    maintained and are not blurred. This coating is basically

    comprised of an alginate thickener for reactive dyes and

    carbohydrate-based or synthetic thickener for acid or

    disperse dyes. The fixing chemical for reactive dyes is

    alkaline soda ash; a weak acid is used for acid dye and there

    is no need for a fixative in the case of disperse dyes. Unless

    the coating has been applied evenly, it will make the color

    and detail inconsistent or it will not match with others in

    the same batch of goods (Bowles and Isaac, 2009, p.176).

  • 32

    2.5.2 Types of inkjet colorant

    The type of ink being used in textile printing depends on the

    kind of fibre that is going to be dyed or printed. Different

    kinds of inks and fibres contain different chemical structures

    that influence how the ink connects to the fibres of the fabric.

    Reactive dyes are used for cellulose fibres, disperse dyes

    for polyester fibres, and acid dyes for protein fibres, like

    wool and silk and nylon. Pigments are the only dyestuff that

    can be used for all kinds of fibres and are water insoluble.

    Thus, the viscosity of pigments that have been designed for

    use in an inkjet textile printer has been modified so that

    the print heads do not become blocked.

    (Bowles and Isaac, 2009, p.177).

  • 33

    2.5.3 Delivery of ink into the printer

    In order to produce high quality fabric, the most important

    factor is the printing ink. The large-format textile printer

    needs a larger quantity of ink, but the cartridges are similar

    to those used in a photographic printer. Bulk-feed systems

    have also been developed where a separate device is connected

    to the printer and feeds ink into it from a bottle and it is

    possible to use special cartridges designed to be refilled

    with ink from a syringe (Bowles and Isaac, 2009, p.177).

    Fig 2.23: Mixing of inks next to the digital printing machines

    Source:

    http://www.badische-zeitung.de/loerrach/neue-kleider-fuer-die-

    alte-dame-kbc--13089668.html

  • 34

    2.5.4 The fixation

    The dyes are rolled up and sandwiched between a layer of special

    paper, plastic mesh or hessian cloth with the printed fabric,

    so that the ink will not transfer from one side of the cloth

    to the other and this also allows the transfer of steam to

    the interior of the roll. The different types of steamers are

    explained as follows.

    Small studios use a simple device consisting of an upright

    metal cylinder with a removable lid, in which water is heated

    to boiling point by an electrical element.

    For the industrial-scale operation, steamers are used for

    mass- production. These devices are more sophisticated than

    the small steamers, and it is easier to control temperature

    and pressure.

    For other types of colorant, such as pigments, the printed

    fabrics with pigments are fixed by baking them in a special

    oven or heat press.

    Disperse dyes require the inkjet transfer process to be fixed

    by heating. The image is printed onto special paper and then

  • 35

    fixed and transferred at the same time through heated rollers

    or under a heat press.

    Table 2.3: Showing types of colorant and their corresponding

    fixation processes used for different fibres (Bowles and Isaac,

    2009, p.177)

    2.5.5 Washing

    After the fixation process, the fabrics printed with acid dye

    and reactive dye need to go through a washing process, which

    have to be washed to remove excess dye and fabrics should be

    washed until the water runs as clear of dye as is possible.

    It is also important to be washed under exactly the same

    conditions to maintain consistency by machine of each batch

    of a longer run (Bowles and Isaac, 2009, P.177).

  • 36

    2.6 Working with Color

    Perception of color is subjective, so it is hard to standardize.

    The CAD screen, printer, scanner and digital camera all use

    the additive RGB model as a basic for displaying color, but

    the printers for paper and textiles use the CMYK subtractive

    model, so it is difficult to translate color from one

    technology to another. Subtractive colors are made from a

    combination of cyan, magenta and yellow. In theory, the

    colors absorb light and are the colors we see in printed ink

    and dyes and mixing all three results in black.

    Additive color is characterized by the fact that the colors

    viewed on the screen are the result of emitted light and are

    made by mixing the primary colors red, green and blue and mixing

    them together to create white (Bowles and Isaac, 2009, p.182).

    Fig 2.24: (left) RGB additive color model of emitted light used

    to generate the colors displayed by monitor. Fig 2.25: (Right) CMYK

    subtractive color model of absorbed light (Bowles and Isaac, 2009,

    p.182).

  • 37

    To translate the RGB data into the CMYK data, RIP can solve

    the problem caused by the discrepancy between displayed and

    printed colors. After it is received the data the RIP can be

    linked to the printer and drive it - more details are provided

    in section 2.7.2 on digital textile design and printing

    software. If color management has been incorporated then it

    is through the print driver that a technician will set the

    profiles described earlier in order to accommodate each type

    of fabric. The color management system is to streamline and

    facilitate the process of handling color as it is translated

    from one device to another through to the final production

    (Bowles and Isaac, 2009, p.182).

  • 38

    2.7 Digital textile design and printing software

    Designers are able to produce their designs with computer

    aided design (CAD), using CAD as a tool for achieving more

    sophisticated visual effects, based on the scanned or

    digitally photographed subjects, facilitating effects, etc.

    In additional, there are also many types of software

    supporting production and modeling.

  • 39

    2.7.1 Design software

    Software supporting the design process, in areas including

    advertising, publishing and photography, as well as textiles

    is common today. The popular drawing software packages, such

    as Adobe Illustrator and CorelDraw, all make use of vector

    graphics and the Adobe Photoshop use of the raster image file

    formats in widespread use are BMP, TIFF, GIF and JPG (Tyler,

    2005, p.23), which were designed primarily for the

    reprographic industries. These CAD programs contain tools for

    the design creation process, and help in creating the surface

    design, including the creation of color ways and automatic

    live time-repeat function. Additionally, Adobe Photoshop

    and Illustrator provide excellent tools for designers who

    intend to print shorter runs digitally and keep the

    photographic quality of an image (Bowles and Isaac, 2009,

    p.180).

    Fig 2.26: Design software with the designed pattern

    (Bowles and Isaac, 2009, p.180)

  • 40

    2.7.2 Raster Image Processor (RIP)

    The major DTG printers are driven from a computer by the use

    of software known as a RIP. The RIP is software which

    transfers the RGB data from the matrix of pixels (bitmap) in

    a displayed image into to the printer, and drives large-format

    printers (see Section 2.6), like the Mimaki and to print with

    larger volumes of ink and parameters such as the number of

    the repeats to print out and the total length of the fabric

    are entered at this stage (Bowles and Isaac, 2009, p.182).

    The printer-driver software is also used to set variables such

    as print speed, number of passes for the print head and how

    much ink will be laid down, which can also generate white ink

    on dark shirts and driving multiple printers from one computer

    (Tyler, 2005, pp.22-23).

  • 41

    2.7.3 3D CAD Garment Construction

    Virtual prototyping helps to decrease the time necessary for

    the sampling process and increases the choices available to

    customers. The programs for 3D CAD garment construction

    include Software Tex-Check form Koppermann, 3D

    Runway Designer, and C-DESIGN Fashion from OptiTex. It can

    allow the designed pattern to be seen as a 3D garment

    construction, like the model wears the real sample garment.

    All these advantages allow more new looks to be created and

    it is possible to make decisions up to last minute and to change

    designs or colors of the print pattern much more flexibly.

    Fig 2.27: OptiTex 3D Runway Designer fashion software

    Source:

    http://www.optitex.com/en/products/3DRunway_Tools/3d_Runway_De

    signer

  • 42

    Fig 2.28: TEX-CHECK Virtual Simulation of Yarn Dyed Woven Fabrics

    Source:

    http://www.koppermann.com/e/texdesign/kc_e_design_check.html

  • 43

    2.8 The Impact on Digital Printing

    Digital methods contribute in different areas, such as design,

    work flow, and environment.

    Table 2.4: Commercial impacts of textile digital printing

    (Tyler, 2005, p.6)

    2.8.1 Impact of Digital Printing on design process

    Freedom and flexibility

    Thinking about creativity

    Sourcing and lead times

    Cost

    Digital Printing of Textile

    Flexibility

    -Reduced setup -Cost -Small batches -Design freedom

    Process enhancement

    -Low waste -Customised products -Design innovation -No stock

    Innovation

    -Novel inks -Product srurity -Nanotechnology

  • 44

    2.8.1.1 Freedom and flexibility

    Its the same to demystify the myths surrounding digital

    technology. It doesnt limit creativity, it doesnt make the

    process less human in fact its exactly the opposite.

    Finally there is the freedom (Ujiie, 2006, p.23).

    Since the direct inkjet printing is integrated into the

    apparel industry allows designers to explore and visualize

    new creative possibilities and gives the designer direct

    control over the appearance of designs on fabric.

    Historically, there is a long and rich tradition of

    collaboration between apparel designers and textile artists.

    Because the medium in which an apparel designer works is fabric,

    there are numerous ways to approach the task of transforming

    textile materials into garments and the associated, creative

    processes (Campbell and Parsons, 2005).

    It makes a considerable contribution to design, providing

    freedom and enhancing creativity. The design may be achieved

    with optimal flexibility and without limitation on repetition,

    size, colors and engineered designs.

  • 45

    2.8.1.2 Thinking about creativity

    Unlimited color and detail

    Increased scale

    Engineered designs

    From a design perspective, digital printing does not require

    screen separation prior to printing, it permits the printing

    of an unlimited number of colors, and detailed designs can

    be printed using any scale, repeat or non-repeating elements.

    It is based on a pre-set process color of CMYK, and the

    combinations of the CMYK process colorants assigned to each

    pixel color of the digital design data and created in CAD

    software. Today, digital printing can be used for creating

    millions of colors in 24-bit RGB color space and has the ability

    to translate millions of colors from a 24-bit RGB color space

    onto the final CMYK output space of the textile substrate

    (Ujiie, 2006, p.21). The printing resolution is as fine as

    720 dpi and it is equivalent to 35 microns (Ujiie, 2006, p.22).

    It is also possible to print mural-sized images or randomized,

    continuously changing structures with the software program

    and while printing the image to the exact specification of

    a garment or product, it can help to more fully engage between

    form and image (Bowles and Isaac, 2009, pp.178-179). Unlike

    conventional printing, digital printing makes it possible to

    change the design every 10 meters with the computer-aided

    design and inkjet technology (Tyler, 2005,p.25).

  • 46

    2.8.1.3 Sourcing and lead time

    Compared with the traditional printing methods, digital

    printing excludes the color separation process and provides

    a shorter lead time. Preparing well made color separation

    films, it takes a minimum of 10 days to get from artwork to

    color-separated film ready for screen engraving. (Nicoll,

    cited in Ujiie, 2006, p.19).

    To shorten lead time, the process can start with the idea for

    the designs, and the designer can develop them on the computer,

    trying new variations, then they will be printed instantly

    and exactly as the original. In this way designers can quickly

    try out different fabric designs, judge their suitability and

    respond faster to market demand.

    Virtual prototyping has helped to decrease the need for the

    sampling process, as discussed in Section 2.7.3.

    Fashion designers and textile designers can also work with

    customers in a much more efficient way, since CAD can be used

    in custom making design, the high-end market or mass

    customization, delivering unique products in a short time.

  • 47

    Designers and customers have total control over the final

    product (Rehbin, 2009, pp.6-7). Digital printing makes the

    process faster, more competitive, and more creative.

    2.8.1.4 Cost

    All of the industrial preparation processes can be eliminated

    when using digital printing, which saves the time and cost

    incurred in screen making, even if the design is not used for

    mass production (Ujiie, 2006, p.340). Simultaneously, this

    reduces the set up costs compared to traditional methods.

    Square meter prices are not dependent on the run length of

    the fabric calculated at approximately $5 per square meter,

    although conventional screen printing must run for a length

    of 800 square meters to cover this price square meter (Raymond,

    2006, p.70). In addition, the success rate for samples being

    turned into mass production runs is about 15-20%, and since

    the manufacturers must have a full order book for their

    production schedule, they must present hundreds of samples

    twice yearly. (Ujiie, 2006, p.19). Sample preparation is a

  • 48

    long, complex and expensive process.

    After the sampling process or production, the mills have to

    reserve a place to store the screens for the re-ordering and

    the extra cost of rental is incurred in this way. Costs are

    not dependent on the number of colors and so it is possible

    to achieve low batches with higher variety at a lower price.

    Fig 2.29: Space for storing the screens

    Source:

    http://www.roadcyclinguk.com/gear-news/bioracer-clothing-subli

    mation-printing/6076-3.html

  • 49

    2.8.1.5 Revitalizing the textile industry

    Since the digital print is revitalizing the textile industry,

    many established digital print houses in Italy, such as

    Mantero and Ratti, in Japan, such as Seiren, and in China,

    like Huang Wha are making a considerable investment in the

    new technology. At the same time, many small digital print

    bureaux are emerging. Bureau printing services provide an

    invaluable resource for students, independent designers and

    larger commercial companies alike. This helps to ease the

    transition from education to operating as an independent

    business in terms of gaining experience in budgeting, and they

    also support the growing demand from the designers and

    customize goods.

  • 50

    2.8.2 The impact on workflow

    2.8.2.1 Rapid turnaround

    For the traditional textile printing typically the workflow

    consists of design creation and acquisition, color

    separations, screen making (engraving), strike-offs, and

    production. From design approval to production takes as long

    as 6-18 weeks (Spruijt, 1991).

    With digital inkjet printing, the innovative progression,

    from designing, to strike-off, and hence to production has

    become faster, and without the need for screens and engraving

    processes, which reduces the set up costs. Inkjet printing

    offers shorter lead times, enables faster response to market

    demand, and involves a process of trial, re-evaluation and

    adaptation to complete a successful idea.

    A Minaki TX2 printer, for example, can produce between 3 and

    28 linear metres (31/2 and 301/2 yards) per hour, depending

    on image quality and uses 16 Epson-type print-heads that may

    accommodate eight colors. These printers are for short run

    production and strike-offs. Since 2003, the printers capable

  • 51

    of mass-production have been commercialized and can print

    around 250 linear meters per hour. The manufacturers have

    introduced production digital inject printers such as Dupont

    (Artistry), Reggiani (DReAM), Robustelli (Mona-Lisa), and

    Minaki (TH2). Osiris have produced the first full production

    machine able to printing 1800 meters an hour, around 30 metres

    a minute with their ISIS printer, creating a new industry

    standard.

    The inkjet print technical is direct, set-up time is minimal,

    turnaround time for short runs is fast and print runs can be

    set up on demand to match orders from retailers as they desire

    (Bowles and Isaac, 2009, p.178).

  • 52

    2.8.3 Impact on the environment

    2.8.3.1 Reduced Environmental Impact

    The United Nations 1987 Brundtland Report, Our Common Future,

    defined sustainable development as development that meets

    the needs of the present without compromising the ability of

    future generations to meet their own needs. Sustainable

    growth has become the paradigm of the 21st century, also the

    responsibility of our society (Labella, 2010).

    When compared with conventional printing, digital printing

    causes less environmental impact and can help to achieve a

    sustainable future, there being less wastage of dye, as the

    ink is printed on demand, and fabric can be printed as all-over

    fabric or with specific pattern placement, thus reducing

    fabric wastage, at the same time eliminating the need for the

    screens for color separation work (Tyler, 2005, p.5). Digital

    printing needs less water and energy, due to the fact that

    there is no left over ink and also no washing of screens (Tyler,

    2005, p.58). Inkjet printing reportedly uses 30 percent less

  • 53

    water and 45 percent less electricity than conventional

    printing methods (Bowles and Isaac, 2009, p.178). Digital

    printing is also less harmful to the environment because there

    are no screens to image, wash, and store, (Williams,2009).

  • 54

    2.8.3.2 Eco-printing process

    Other than the green advantages of the digital printing

    method which make it possible to reduce the impact on the

    environment, the sustainable programs are also relevant.

    Identifying customers need is a first priority for

    implementing an effective and sustainable digital textile

    printing business. In the design stage, less complexity

    equals less waste, so simplifying a structural design pattern

    can help. With digital in design, changes may be made flexibly,

    which can help to eliminate time and waste in the sampling

    and production processes. In the printing process, a

    computerized cutting system can assist in material

    utilization and reduce waste. Designers can size their

    designs to make more efficient use of the different roll sizes

    (Labella, 2010).

  • 55

    2.8.4 Disadvantages of digital textile printing

    The cost of digital inkjet printing is still much more

    expensive than the conventional printing methods and the

    production speed, if compared to conventional printing

    methods, is slow and is highly dependent on the resolution

    of the graphic. Common speeds are between 30-50 square meters

    per hour (Tyler, 2005, p.73), and even though digital printing

    has many benefits, it is used for sampling and to create

    prototypes that will eventually be produced using traditional

    methods. Digital printing also offers an immense scope for

    graphic design, but the limitation is the texture on the

    surface. Inkjet printing is not yet capable of some of the

    decorative effects that are possible with silk screening, such

    as devor and flocking, thus research is ongoing to develop

    some of these techniques (Bowles and Isaac, 2009, p.179).

  • 56

    2.9 New approach to digital printing in the fashion

    industry

    Just-in-time printing production system

    2.9.1 Why JIT?

    Just in time is a pull system of production, in which the

    actual orders provide a signal for when a product is

    manufactured. Demand-pull enables a firm to produce only what

    is required, in the correct quantity and at the correct time

    (Ambedkar, 2010). JIT is a process aimed at increasing

    value-added and eliminating waste by providing the

    environment to perfect and simplify the processes.

  • 57

    2.9.2 Introduction

    Digital printing, because of its just-in-time nature, means

    only printing what is needed, rather than printing long runs

    and placing extra in inventory. Digital printing is also less

    harmful to the environment because there are no screens to

    image, wash, and store, (Williams, 2009).

    In the competitive printed textile market there is

    considerable investment in time and inventory by the use of

    the conventional screen print process. Digital textile

    printing is seen as a viable option for producing smaller

    quantities and shorter manufacturing cycles and to advance

    a key process that supports the purpose of Just-In- Time

    production within the sewn products industry.

  • 58

    2.9.3 The just-in-time concept

    Table2.5: Production Model of JIT system (Sanchez and

    Perez, 2001)

    Just-in-time (JIT) is a scenario that supports short-cycle

    manufacturing and supply chain management. It can also deliver

    in a timely fashion and respond directly to the market demands.

    The aim of the system is to provide the right product to the

    consumer in time and to reduce the surplus of finished products.

    It requires those in the supply chain to be aware of current

    inventory and customer demands, therefore to convey their

    inventory needs to the manufacturer so that the specified

    product can be supplied rapidly. Digital printing can turn

    the raw fabric to finished fabric or garment in one step, so

    that it could be utilized in JIT. Generally, the retailer

  • 59

    is driven by manufacturers. The manufacturer designs products

    according to the trend analysis as well as offers to sell to

    the retailer. The retailers select available styles and fill

    their stores, try to choose the right products, in the right

    prints, in appropriate quantities. With JIT, the retailer cam

    reduce the risk of stock holding, as the flexible producer

    can deliver the right product to customer just in time and

    turn the manufacturing driven economy to a demand driven

    economy.

    The digital printing process makes it possible to print very

    short lengths and to deliver in a timely fashion. It reduces

    waste by minimizing design setup and eliminating costly and

    time consuming changeover for new designs, colors, and design

    elements.

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    2.9.4 Capturing order information

    In the JIT pull system, the submission of an order to

    manufacturing is demand driven. The demand for product will

    ultimately be created by product sales and these may be

    obtained in a variety of ways including through the

    traditional bricks and mortar retailing, or via catalog and

    online-store. Information can be exchanged with suppliers and

    customers through Electronic Data Interchange (EDI) to help

    ensure that every detail is correct. Order information will

    chart both quantity and product specifications, including

    product style, size, print design and colorway. In the

    fashion market, retailers will continuously fill their stores

    with new products and fresh seasonal looks. Digital printing

    is well suited to meet the order demands as it offers tremendous

    manufacturing flexibility, which can work in quick turn of

    new products and replenish the orders. In this environment,

    JIT can reduce the risk at retail and eliminate or reduce fabric

    inventory at the cut and sew level.

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    2.9.5 Design and image management

    In digital textile design, an image is typically created or

    edited using textile-specific software, or the graphic design

    software, Adobe Illustrator. Designers may use options

    including photo-realism, tonal and textural effects,

    engineered printing, elimination of repeats and unlimited

    image scale. This achievement can be applied at the product

    development stage for design inspiration and designers can

    access designs and repurpose them for new lines and seasons.

    Some businesses may also select to utilize such design

    libraries as an asset that can be offered to the customer as

    a customization resource.

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    2.9.6 Fabric preparation, printing and finishing

    After the design is created or selected, the digital printer

    must have access to special pretreated fabrics for specific

    products and types before production, so it is important for

    the working relationship with the fabric mills to ensure

    access to raw material.

    Alternatively, to achieve the batch order efficiently, it is

    dependent upon the specifics of printing and finishing setup,

    so the orders may be batched by customer and also by ink type

    and fabric and then sent to corresponding printers.

    The necessities for color fixation and wash off will be driven

    by the ink chemistry and the setup will depend on printing

    capacity and the number and type of printing machines. The

    printers may select to establish finishing in-house or

    outsourcing according their situation, the size of batch order,

    etc. However, if outsourcing of finishing operations is

    important, JIT is about the speed of delivery and the cost

    benefit and provides the best value to all parties including

    manufacturer, retailer and final consumer.

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    2.9.7 Order delivery

    The finished goods will be digitally printed yardage or

    digitally printed sewn product depending on the customers

    requirements. Printed yard goods will be delivered in roll

    form to the customer or an apparel company that will cut and

    assemble the fabric into garments and accessories. After

    having gone through the assembly process, the product is ready

    for packaging and shipment to the retail or final consumer.

    2.9.8 Conclusion

    Manufacturing excellence is driven by changes in

    engineering, business, and people (Hall, 1987, p.14). Hall

    echoes Wantucks (1989) belief that a new approach to

    manufacturing begins with the elimination of waste, the

    reduction in lead times and the cost, and an investment in

    people, quality, and continuous improvement. Digital

    printing implemented with a Just-in-time system supports

    short-cycle manufacturing and supply chain management to the

    benefit of all parties including manufacturer, retailer and

    customer.

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    2.10 Designers using digital print technology

    When digital printing first appeared it represented a

    revolution in the textile design field and supplied a new

    visual language for surface design. Designers have used it

    in areas such as costume, interior and production design. The

    user-friendly technology and service bureaux also make it

    possible for designers who do not have specialist knowledge

    of textile printing to design and produce their own fabrics

    and decorative surfaces. Digital printing has therefore

    become a fashion trend, not just a technology. The following

    review highlights different areas of digital design with

    reference to two styles: Graphic and Illustrative styles and

    Trompe loeil.

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    2.10.1 Graphic and illustrative styles

    Graphic and illustrative styles are based on a natural

    foundation for conceptualizing the designs. Designers

    seamlessly integrate their other design skills as graphic and

    illustrative artists into the creation of each piece of work.

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    Paul Smith, Limited edition football

    Fig 2.30: Limited edition Paul Smith football

    (Unknown, 2007)Source:

    http://www.a-d-o.fr/index.php/2007/08/16/246-ballon-de-footbal

    l-paul-smith

    Paul Smiths limited edition soccer ball was designed for the

    World Cup, 2006. The soccer ball was made of black leather

    and decorated with a multi-stripe print.

    Lucinda Abell

    Fig 2.31: Lucinda Abell graduation collection

    (Bowles, 2009)Source: http://makeitdigital.blogspot.com

    Lucinda Abell created beautifully drafted fairytale images

    and intricate floral designs with digital print for her

    graduation fashion collection, showing her talent for graphic

    design and illustration.

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    Basso and Brooke

    Fig 2.32: Dress and inspiration by Basso & Brooke SS2011

    (Bowles, 2010)(http://makeitdigital.blogspot.com)

    An upcoming London design brand, Bruno Bass from Brazil and

    Christopher Brooke from the UK, became famous for producing

    all their prints with the help of ink jet printing. For their

    SS2011 collection, they combined the old traditions and new

    technology. Both artists broke the rules, setting a challenge

    for the next generation. A clash of aesthetics creates new

    styles and a new era of experimentation.

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    Hussein Chalayan

    Fig 2.33: Hussein Chalayan A/W0708 ready-to-wear collection

    Source:

    http://blogs.smh.com.au/lifestyle/fashion/archives/2007/03

    In his A/W0708 ready-to-wear collection, Hussein Chalayan

    experimented with scanning and digitally manipulating fabrics.

    The textures and patterns were digitized and the image shows

    the lay plan containing the printed pattern pieces used to

    create the garments seen in the fashion show.

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    Alexander McQueen

    Fig 2.34: Alexander McQueen, Resort 2011 (Unknown, 2011)

    Source:

    http://www.style.com/fashionshows/complete/2011RST-AMCQUEEN?viewall=t

    rue

    Fig 2.35: Alexander McQueen, S/S 2011 Ready-to-Wear

    Source: http://www.style.com/fashionshows/review/S2011RTW-AMCQUEEN

    For S/S2010, Alexander McQueen used digital printing in his

    collection. In 2011, the collection of Resort 2011 and

    S/S2011 Ready-to-Wear, Sarah Burton chose to keep this

    technology in the collection. She combined the digital prints

    with old techniques, like embroidery and appeared to share

    McQueens instinct for extreme glamour.

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    2.10.2 Trompe loeil

    Trompe loeil, a French expression that translates as trick

    of the eye, is used to describe extremely realistic imagery

    created to give the illusion that the depicted objects really

    exist, instead of being what they really are -

    two-dimensional images. This is a style that lends itself

    especially well to digital design (Bowles and Isaac, 2009,

    p.17).

    Nicolette Brunklaus- Interior design

    Fig 2.36: Blond curtain,The Netherlands(left)(Diva,2002)

    Source:

    http://bahrainidiva.blogspot.com/2010/03/nicolette-brunklaus-i

    nteriors.html)

    Fig 2.37: Shady Tree Outside Lamp Shade (Right)

    Source:

    http://rococo.cooperhewitt.org/design/2000s/?pg=1&c=2000s

    Nicolette Brunklaus is a Dutch interior designer who makes

    very clever use of digital print in her range of home

    furnishings. This hugely enlarged photograph of curtain and

    digital shady tree print lamp shade are amongst her designs.

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    Wexla Footwear Design System

    Fig 2.38: The products of customization system by Wexla

    Source:

    http://derstandard.at/3344997/Schuhe-nach-dem-Baukastenprinzip

    Wexla, an Austrian company, have a modular shoe system which

    allows their customers choose from a variety of shoe bases

    and uppers or they may even upload their own image to be

    printed.

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    Mary Katrantzou

    Fig 2.39: Mary Katrantzou S/S2011

    (Bowles, 2010)Source: http://makeitdigital.blogspot.com/

    Fig 2.40: Cross over with Topshop (Unknown,2010)

    Source:http://mamasarollingstone.com/mary-katrantzou-for-t

    opshop/

    Mary Katrantzou has digital printing to good effect in terms

    of techniques as well as themes.

    In her S/S2011 trompe l'oeil print collection she created a

    third dimension, drawing the observer into an interior view

    with her garment shapes which included lampshade skirts and

    fringing. Katrantzou also collaborated with Topshop and her

    collection featured distinctive bold and graphic prints. The

    prints were inspired by her graduate collection held at

    Central St Martins and her subsequent collections; in

    particular, the Fall 2008 show featured trompe loeil digital

    prints of oversized necklaces.

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    The Trash Fashion exhibition

    Designing out of waste

    Fig 2.41: Dress and making process of 'Trash Fashion' project

    (Bowles,2010)Source: http://makeitdigital.blogspot.com/

    This dress was shown in the new Antenna Gallery at The Science

    Museum for The Trash Fashion Exhibition, 'Designing out of

    waste' with other TED members.

    The designers, Pia Interlandi, Kate Goldworthy and Suzanne

    Lee photographed and reprinted the real dress onto a silk crepe

    de chine and made it into a modern interpretation using bespoke

    digital textile printing. The exhibition examined garments

    that reduced waste and impact on the environment. Their

    garments looked at the emotional attachment to a historical

    piece and sustainability through the memory of garment.

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    A cardboard skirt for a cardboard shop

    Fig 2.42: Inside of Cardboard Shop and a digital print

    cardboard skirt

    (Bowles, 2010) Source: http://makeitdigital.blogspot.com/

    The new Circus shop in Brixton Village was designed by Studio

    DB and completely made from recycled cardboard, glue and

    string.

    Binki Taylor, the shop proprietor made a market apron skirt

    with a digital print of the cardboard on to wear in the shop.

    The cardboard skirt was made from printed organic cotton and

    a bespoke printing service was used to create a unique garment

    for Circus.

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    2.11 The future trend and prospects of digital textile

    printing

    2.11.1 New market

    Digital printing is more closely related to everyone; as

    compared with other innovations for the future, it is possible

    to use digital textile printers at home, just like a sewing

    machine or a personal computer and in conjunction with graphic

    software, the textile design process may be used by everyone.

    A design house can access designs via the internet and a

    customer can order 1 to 100,000 meters of printed fabric, but

    it is important to ensure that the designs cannot be downloaded

    directly.

    With the rapid advances in digital printing technology,

    software graphics programs are getting progressively cheaper.

    Designers can work from anywhere, supporting the ongoing trend

    of everything from the mass market to limited editions.

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    2.11.2 New technology input of textile design

    Thermochromism is the ability of substance to change color

    due to a change in temperature and currently used in the ink

    of silk screen printing, so the color of a print can change

    according to the person wearing it due to body temperature

    and external environment, which will be a further application

    for digital printing.

    Fig 2.43: Interactive Garment -

    Smart Materials Source:

    http://joprints.blogspot.com/20

    09/06/interaction-garment.html

    Fig 2.44: Get Creative with

    Thermochromic Ink Source:

    http://www.cedarboxcreative.c

    om/get-creative-with-thermoch

    romic-ink

    Another output of recent research is Organ Light-Emitting

    Polymers (OLEPs), which currently permit the inkjet printing

    of images onto flexible screens, using display technologies,

    just like motion printing onto the fabric, which can be

    changed or movable (Bowles and Isaac, 2009, p.186).

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    Fig 2.45: LED Early Product

    Source:http://features.teamxbox.com/xbox/1427/The-TeamXboxcom-

    Guide-to-HDTV/p5/

    Fig 2.46: Demonstration of a flexible organic light-emitting

    diode-OLED device

    Source:http://pinktentacle.com/2007/05/flexible-full-color-org

    anic-el-display/

    In the textile industry, conventional printing methods still

    dominate in the mass production industry at this stage, but

    with the digital printing quickly catching up in the next

    decade, faster printers with a wide range of printing

    possibilities may change this. The range of inks and types

    will be more diverse and permit the creation of more textures

    and effects through digital mark-making qualities, for

    example relief, burn out, density and depth of mark. It may

    supplement traditional printing methods in the textile market,

    but it is likely that digital printing will contribute more

    than the former.

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    2.12 The construction and manufacturing processes of

    footwear

    Shoes are the most important fashion accessories that

    complete your outfit (Pratt & Woolley, 1999).

    2.12.1 Introduction

    Before designing with digital printing on shoes, a thorough

    explanation of basic footwear is necessary to provide the

    background to shoe design.

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    2.12.2 Footwear anatomy

    A basic shoe is categorized into two major subgroups the

    uppers and the lowers. The lower includes the heel and sole.

    The upper is comprised of the components covering and

    supporting the top of the foot.

    Fig 2.47: Parts of shoes (Dop & Bonekamp, 2007, p.38)

    1. Stitched shaft

    2. The inner sole

    3. The cut-out lining for the shaft and the sole

    4. The inner sole

    5. The cut-out lining for the shaft and the sole

    6. The counter-fort

    7. The toe

    8. The heel covering

    9. The heel

    10. The running heel

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    LOWERS

    Heel Measured in 1/8-inch increments. For example, a one-inch heel

    height is classified as an 8/8 heel. Heels may be produced from

    various materials, e.g., stacked leather, plastic, and cork.

    Heels may be lined with rope, suede, leather, fabric, and other

    glued materials.

    Heel lift The replaceable plastic piece that protects the bottom of the

    heel.

    Base sole The base that attaches the upper to the lower. It could be made

    in rubber, man-made materials, and leather, depending on the

    shoes purpose: comfort, flexibility, reduced weight, shock

    absorption, traction, water and oil resistance, and

    durability.

    Insole Lined on the base sole for comfort and is the part on which

    the foot rests, often padded.

    Outsole Outside sole of the shoe.

    Welt Narrow strip of material stitched or cemented just above the

    sole.

    Shank Between the heel and the ball of the foot.

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    UPPERS

    Huge selections of materials are used in the manufacture of

    shoe uppers. Leather is the most common at higher price points.

    Leather is also considered the ideal material for shoes and

    shoe linings. It has the ability to conform to the shape of

    the foot, and it breathes (allows for air and moisture

    transfer). Breathable materials provide comfort to the wearer

    by keeping air circulating to ensure perspiration

    evaporation.

    Synthetic materials, such as polyurethane, are considered

    leather substitutes for footwear at lower price points.

    Fabrics may be used in dressier shoes but do not have the

    durability associated with leather.

    (Stall-Meadow, 2004).

    Uppers include the following parts:

    Sock

    lining

    Covers the rough edges on the inside of the shoe upper. In

    better-quality shoes the sock lining is leather. Nylon tricot

    may be used in less expensive shoes.

    Counter Decorative trim that hides the center back seam.

    Quarter Back portion of the shoe upper.

    Saddle Separate piece of upper material that crosses the foot over the

    instep.

    Vamp Forward section of the shoe upper, covering the top of the foot.

    Tongue Extension of the vamp or separate piece that protects the top

    of the foot.

    Top Cap An extra covering over the toe section of the vamp.

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    2.12.3 The process of making footwear

    Making a shoe consists of the following stages:

    Fig 2.48: Designing (Dop & Bonekamp, p.38)

    Designing Footwear designers create each seasons

    collection by using the following sources: market research,

    historic collections, current fashion trends, and market

    trips. The designers imagination is restricted by textile

    requirements, construction problems, and production

    economics. After consulting with fashion merchandisers and

    trend forecasters, the designer sketches many shoe styles.

    Designers work with production engineers to determine which

    styles will be made into samples (Stall-Meadow, 2004).

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    Fig 2.49: Pattern making (Dop & Bonekamp, p.39)

    Pattern making - the shoe design is applied to components that

    can be cut and assembled. Patterns must be made for uppers,

    linings, insoles, soles, heels and all other shoe parts. The

    pattern maker must make parts that will smoothly cover a shoe

    last. A sample pattern may be graded into smaller and larger

    size using pc software (Stall-Meadow, 2004).

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    Fig 2.50: Cutting (Dop & Bonekamp, p.39)

    Cutting The uppers are cut from man-made or natural materials.

    While man-made materials could be cut several layers thick,

    with natural materials, such as leather, the layers must be

    single so the cutters can see imperfections. Steel dies,

    similar to edged cookie cutters, are used to cut the pattern

    shapes in the material (Stall-Meadow, 2004).

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    Fig 2.51: Fitting (Dop & Bonekamp, p.40)

    Fitting the parts of the upper are joined by stitching, gluing,

    or heat welding this stage. Production details that are

    necessary for comfort and durability are taken into account.

    Seams are finished, and eyelets for laces are added at this

    stage (Stall-Meadow, 2004).

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    Fig 2.52: Lasting (Dop & Bonekamp, P.41)

    Lasting the assembled upper components are tightly shaped

    over the last and fastened to the insole. Synthetic materials

    may be heat set into the desired shape; leather is stretched

    to conform to the shape of the last (Stall-Meadow, 2004).

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    Bottoming the sole is attached to the upper. In more expensive

    shoes, the upper is stitched to the sole. Cement is used in

    less expensive shoes, or the whole shoe molded with the upper

    and sole as one (Stall-Meadow, 2004).

    Fig 2.53: Finishing (Dop & Bonekamp, p.41)

    Finishing - Footwear with leather soles and heels usually

    receives several finishing operations the heels are attached

    with nails or glue , the shoe is buffed and polished, a lining

    is added; decorations are attached; and laces are inserted

    (Stall-Meadow, 2004).

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    Chapter 3

    Methodology

  • 89

    Chapter 3

    Methodology

    3.1 Introduction

    This chapter outlines the methodology used in this project.

    Based on the literature survey of digital printing, several

    experiments were conducted in order to discover the most

    suitable digital printing methods and materials for making

    shoes. The secondary data was collected from the literature

    review as discussed in the previous chapter, and the

    experiments in digital print design were carried out to create

    a surface pattern on the shoes.

    The application of digital printing to shoes may be better

    understood in the light of information about the process of

    shoe making.

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    3.2 Software used in Graphic Print Design

    Fig 3.1: The distorted effect created using Adobe Photoshop

    software

    Adobe Photoshop and Illustrator software are used to create

    the graphic design and more details are provided in Section

    5.2 on the design process.

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    3.3 Methods of Digital Printing

    The experiments were carried out to develop a new digital print

    footwear collection. The developed graphic designs were

    inspired by Metamorphosis of Neoplasm. The graphic designs

    of the footwear surface were developed using Adobe Photoshop

    and Illustrator. The measurement of the graphics printing for

    the digital printing experiment was 100-150dpi.

    In the digital printing experiments, two digital printing

    methods were used: sublimation transfer digital printing and

    direct digital printing. The preferred printed samples were

    selected after the experiments had been completed and were

    used in the subsequent shoe making process.

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    The company which supported the digital printing

    experiment was:

    Fine Technology Development Ltd

    B, 10/F, Wing Kwai Factory Building, 2-8 Wang Wo Tsai St, Tsuen

    Wan, HK

    Tel: 852 2408 2766

    Contact person: Charles Lee, Technical Engineer

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