0.5 Course of study.pdf

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 4 PHILOSOPHY OF NATIONAL EDUCATION IN MALAYSIA MISI dan VISI KEMENTERIAN PENDIDIKAN MALAYSIA( KPM) VISI Pendidikan Berkualiti Insan Terdidik Neg ara Sejahtera MISI Melestarikan Sistem Pendidikan yang berkualiti Untuk Membangunakan Potensi Individu Bagi Memenuhi Aspirasi Negara MISI dan VISI BAHAGIAN PENGURUSAN SEKOLAH BERASRAMA PENUH DAN SEKOLAH KECEMERLANGAN(BPSBPSK) VISI Peneraju Pendidikan Bertaraf Dunia MISI Menggerak dan Memastikan Perkhidmatan Profesionalism e dan Pengurusan Pendidikan Bertaraf Dunia Bagi Memenuhi Aspirasi Negara

Transcript of 0.5 Course of study.pdf

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    PHILOSOPHY OF NATIONAL EDUCATION IN MALAYSIA

    MISI dan VISI KEMENTERIAN PENDIDIKAN MALAYSIA( KPM)

    VISI Pendidikan Berkualiti Insan Terdidik Negara Sejahtera

    MISI Melestarikan Sistem Pendidikan yang berkualiti Untuk Membangunakan Potensi Individu Bagi Memenuhi Aspirasi Negara

    MISI dan VISI BAHAGIAN PENGURUSAN SEKOLAH BERASRAMA PENUH DAN SEKOLAH KECEMERLANGAN(BPSBPSK)

    VISI

    Peneraju Pendidikan Bertaraf Dunia

    MISI

    Menggerak dan Memastikan Perkhidmatan Profesionalisme dan Pengurusan Pendidikan Bertaraf Dunia

    Bagi Memenuhi Aspirasi Negara

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    INTRODUCTION

    The aspirations of the nation will be achieved with the emergence of a well informed and knowledgeable society well versed in the

    use of Mathematics in daily life. To achieve this goal, efforts need to be taken to ensure that the society assimilates Mathematics into

    their daily lives. Hence, the ability to solve problems and communicate mathematically must be nurtured from an early age so that

    pupils acquire the skills to make decisions effectively.

    Mathematics is the driving force behind the various developments in the fields of science and technology. The mastery of

    Mathematics is essential towards preparing a workforce capable of meeting the demands of a progressive nation. In line with the

    nations objective of becoming a knowledge-based economy, the skills of Research & Development in the field of mathematics must be nurtured and developed while still in school.

    Additional Mathematics is an elective subject in the secondary schools. This subject focuses on the needs of students who are inclined

    towards Science and Technology as well as Social Science. Thus, the content of the curriculum has been organised to achieve this

    objective.

    The Additional Mathematics syllabus has been designed bearing in mind the contents of the Mathematics subject. New branches of

    mathematics are also introduced in this curriculum, coinciding with the new development in the teaching of Mathematics. Besides

    that, the emphasis is placed on the heuristics of problem solving in the process of teaching and learning. Through this emphasis,

    students can gain ability and confidence in using Mathematics under new circumstances.

    The learning of a topic emphasises understanding of concepts and mastery of related skills. Problem solving is the main focus in the

    teaching and learning process. Besides that, the skills of communication through mathematics are also stressed in the process of

    learning Mathematics. When students explain concepts and their work, they should be guided to use the correct and precise

    mathematical terms and sentences. Emphasis on Mathematics communications will develop students ability in interpreting certain matters into mathematics models or vice versa.

    The use of technology especially Information and Communication Technology (ICT) is encouraged in the teaching and learning

    process. It will benefit students by increasing their understanding of certain concepts, providing visual pictures and making complex

    calculation easier. Calculators should be used as a tool in the teaching and learning process for related topics. The usage of software

    that can help to visualize mathematical concepts are needed to help students to understand abstract mathematical concepts more

    effectively. Besides that, the usage of software can help students to model problems, which they can explore more effectively.

    Evaluation is part and parcel of the teaching and learning and is on-going to determine the strengths and weaknesses of students.

    Continuous evaluations need to be conducted to provide feedback to students on their progress and to enable schools to design

    internal programs to assist students. Evaluation in Additional Mathematics needs to include aspects such as concept understanding,

    mastery in skills and non routine questions which demand the application of problem solving strategies.

    Project work is encouraged in Additional Mathematics to provide opportunities for students to apply the knowledge and skills learnt

    in the classroom into real-life and challenging situations. Project work carried out by students includes the exploration of

    mathematical problems. With the introduction of this project, students will gain a lot of benefits. For instance, it activates their minds,

    makes the learning of Mathematics more meaningful, and enables students to apply Mathematics concept and skills learnt and to

    further develops their communication skills. Project work is limited to cases using mathematical knowledge from the compulsory and

    elective package taken by the students.

    Besides playing a role in developing students mathematical abilities, cultivating intrinsic and moral values of Malaysian community is also needed in the teaching of this curriculum.

    AIM

    The Additional Mathematics curriculum is designed to increase the knowledge, ability and interest of students in Mathematics. It is

    hoped that students are able to use Mathematics responsibly and effectively to communicate and to solve problems, so as to provide

    them with adequate preparation for future studies and be productive in their future careers.

    OBJECTIVES

    The Additional Mathematics curriculum enables students to:

    1. widen their ability in the field of numbers, shapes and relationships as well as to gain knowledge in calculus, vector and linear

    programming;

    2. enhance problem-solving skills;

    3. develop the ability to think critically, creatively and to reason out logically;

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    4. make inference and reasonable generalization from given information;

    5. relate the learning of Mathematics to daily activities and careers;

    6. use the knowledge and skills of Mathematics to interpret and solve real-life problems;

    7. debate solutions in accurate language of Mathematics;

    8. relate Mathematical ideas to the needs and activities of human beings;

    9. use hardware and software to explore Mathematics;

    10. practice intrinsic mathematical values.

    CURRICULUM ORGANISATION

    The contents of the Additional Mathematics curriculum are arranged into two learning packages. They are the Core Package and the

    Elective Package.

    The Core Package is compulsory for all students and consists of five components, that is:

    Geometry;

    Algebra;

    Calculus;

    Trigonometry; and

    Statistics.

    The Elective Package consists of two packages, that is:

    Science and Technology Application; and

    Social Science Application.

    Students need to choose only one Elective Package according to their inclination in their future field. Those who are inclined towards

    science and technology are encouraged to choose Science and Technology Application Package while those who are inclined towards

    commerce, literature and economy are encouraged to choose Social Science Application Package.

    In the Core Package, each teaching component consists of topics related to one branch of mathematic. Topics in a teaching component

    are organized hierarchically so that easier topics are learnt first before going on to more complex topics.

    CONTENT

    This part lists the topics contained in each learning package.

    Core Package

    The Core Package consists of five learning components.

    Geometric Component

    G1. Coordinate Geometry

    1. Distance between two points. 2. Division of line segment. 3. Area of polygon. 4. Equation of straight line. 5. Parallel and perpendicular lines. 6. Equation of locus involving distance between two points.

    G2. Vector

    1. Introduction to vector and its properties. 2. Addition and subtraction of vectors. 3. Expressing a vector as a combination of other linear vectors. 4. Vectors in the Cartesian plane.

    Algebraic Component

    A1. Functions

    1. Relation. 2. Functions. 3. Composite functions. 4. Inverse functions.

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    A2. Quadratic Equations

    1. Quadratic equation and its roots. 2. Solving quadratic equations. 3. Conditions for quadratic equations to have

    Two different roots

    Two equal roots

    No roots.

    A3. Quadratic Functions

    1. Quadratic function and its graph. 2. Maximum and minimum values of quadratic functions. 3. Sketch graphs of quadratic functions. 4. Quadratic inequalities.

    A4. Simultaneous Equations

    1. Simultaneous equations in two unknowns; one linear equation and one non-linear equation.

    A5. Indices and Logarithms

    1. Indices and laws of indices. 2. Logarithms and laws of logarithms. 3. Change the base of logarithms. 4. Equations involving indices and logarithms.

    A6. Progressions

    1. Arithmetic progressions. 2. Geometric progressions.

    A7. Linear Law

    1. Line of best fit. 2. Application to non-linear functions.

    Calculus Component

    C1. Differentiation

    1. Gradients of curves and differentiation. 2. Differentiation of ax

    n; (n is an integer), differentiation of the sum of algebraic functions; tangents and normals to curves.

    3. Differentiation of the products and quotients of algebraic functions; differentiation of composite functions. 4. Application to minimum and maximum values, rates of change, small changes and approximations. 5. Second derivative.

    C2. Integration 1. Integration as an inverse of differentiation.

    2. Integration of axn (n is an integer, but n 1). 3. Integration by substitution. 4. Definite integrals. 5. Integration as a sum; area and volume.

    Trigonometric Component

    T1. Circular Measure

    1. Radian. 2. Length of arc of a circle. 3. Area of sectors.

    T2. Trigonometric Functions

    1. Positive and negative angles in degrees and radians. 2. Six trigonometric functions of any angle.

    3. Graphs of sine, cosine and tangent functions.

    4. Basic Identities:

    122 AA cossin , AA 22 tan1sec , .cotcos AAec 22 1

    5. Addition formulae and double angle formulae:

    ),sin( BA ),cos( BA )tan( BA , A2sin , A2cos , A2tan

    Statistic Component

    S1. Statistics

    1. Measures of central tendency: mean, mode and median.

    2. Measures of dispersion: range, interquartile range, variance and

    standard deviation.

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    S2. Permutations and Combinations

    1. Permutations. 2. Combinations.

    S3. Probability

    1. Probability of an event. 2. Probability of mutually exclusive events. 3. Probability of independent events.

    S4. Probability Distributions

    1. Discrete probability distribution and binomial distribution. 2. Continuous probability distribution and normal distribution,

    Elective Package

    The Elective Package consists of two application packages. Students choose only one application package.

    Application Package for Science and Technology.

    AST1. Solutions of triangles.

    1. Sine rule. 2. Cosine rule. 3. Area of triangles.

    AST2. Motion along a straight line.

    1. Displacement. 2. Velocity. 3. Acceleration.

    Application Package for Social Science.

    ASS1. Index Number

    1. Index number 2. Composite index.

    ASS2. Linear Programming

    1. Graphs of linear inequalities. 2. Solving linear programming problems.

    FIRST TERM (20 weeks)

    TOPIC LEARNING OUTCOMES

    OBTAIN

    INFORMATION

    PROCESSING INFORMATION PRESENTING INFORMATION

    Learning Area:

    Chapter 1

    Progressions

    1. Understand and

    use the concept of

    arithmetic

    progressions

    The examples from

    real life situations,

    scientific or

    graphing calculators

    and computer

    software to explore

    arithmetic

    progressions.

    1.1 Identify characteristic of arithmetic

    progression.

    1.2 Determine whether a given sequence is

    an arithmetic progression.

    1.3 Determine by using formula:

    a) specific terms in arithmetic progression;

    b) the number of term in arithmetic

    progression.

    1.4 Find:

    a) the sum of the first terms of arithmetic

    progressions.

    b) The sum of a specific number of

    consecutive terms of arithmetic

    progressions.

    c) the value of , given the sum of the first

    terms of arithmetic progression.

    1.5 Solve problem involving arithmetic

    progression.

    Begin with sequences to introduce

    arithmetic and geometric

    progressions.

    Include examples in algebraic form.

    Include the use of the formula

    1 nnn SST

    Include problems involving real-life

    situations.

    2. Understand the

    use of concept of

    geometric

    progressions.

    The examples from

    real life situations,

    scientific or

    graphing calculators

    and computer

    software to explore

    geometric

    progressions.

    2.1 Identify characteristics of geometric

    progressions.

    2.2 Determine whether a given sequence is

    a geometric progressions.

    2.3 Determine by using formula:

    a) specific terms in a geometric progression,

    b) the number of terms in geometric

    progression.

    Include examples in algebraic form.

    Discuss:

    As , , then , read as sum to

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    2.4 Find:

    a) the sum of the first terms of geometric

    progression;

    b) the sum of a specific number of

    consecutive terms of geometric

    progressions;

    c) the value of given the sum of the first

    term of geometric progressions.

    2.5 Find:

    a) the sum to infinity of geometric

    progression.

    b) the first term or common ratio, given the

    sum to infinity of geometric progression.

    2.6 Solve problems involving geometric

    progressions.

    infinity.

    Include recurring decimals. Limit to

    2 recurring digits such as 0.3, 0.15,

    Exclude:

    a) combinations of arithmetic

    progressions and geometric

    progressions.

    b) cumulative sequences such

    as, (1), (2,3), (4,5,6), (7,8,9,10),

    Learning Area:

    Chapter 6

    Permutation &

    Combination

    1 Understand and

    use the concept of

    permutation.

    Use pictures and role play to

    introduce the

    concept of relations.

    Use manipulative materials to explore

    multiplication rule.

    Use real-life situations and

    computer software

    such as spreadsheet

    to explore

    permutations.

    Introduce notation.

    1.1 Determine the total number of ways

    to perform successive events using

    multiplication rule.

    1.2 Determine the number of permutations

    of n different objects.

    1.3 Determine the number of permutations

    of n different objects taken r at a time.

    For this topic :

    a) Introduce the concept by

    using numerical examples.

    b) Calculators should only be used

    after students have

    understood the concept.

    Limit to 3 events.

    Exclude cases involving

    identical objects.

    Explain the concept of

    permutations by listing all

    possible arrangements.

    Include notations :

    a) n! =

    n (n 1) (n 2) (3).(2).(1) b) 0! = 1

    n! read as n factorial.

    Exclude cases involving

    arrangement of objects in a circle.

    Learning Area:

    Chapter 3

    Integration

    1. Understand and

    use the concept of

    Slide presentation.

    Works in groups to determine the

    number of

    permutations of n

    different objects

    taken r at a time for

    given conditions.

    Slide presentation. Works in groups to determine the

    number of

    combinations of r

    objects chosen

    from n different

    objects for given

    conditions.

    Use computer

    software such as

    Geometers Sketchpad to explore

    the concept of

    1.1 Determine the number of permutations

    of n different objects for given

    conditions.

    1.2 Determine the number of permutations

    of n different objects taken r at a time for

    given conditions.

    2.1 Determine the number of

    combinations of r objects chosen

    from n different objects.

    2.2 Determine the number of

    combinations of r objects chosen

    from n different objects for given

    conditions.

    1.1 Determine integrals by reversing

    differentiation.

    1.2 Determine integrals of axn , where a is

    a constant and n is an integer, n -1.

    Explain the concept of

    combinations by listing all

    possible selections.

    Use examples to illustrate

    !r

    Pc r

    n

    r

    n

    Emphasise constant of intergration.

    ydx read as intergration of y with respect to x

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    identified integral intergration.

    1.3 Determine integrals of algebraic

    expression.

    1.4 Find constants of integration, c, in

    indefinite integrals.

    1.5 Determine equations of curves from

    functions of gradients.

    1.6 Determine by substitution the integrals

    of expression of the form ( ax + b)n ,

    where a and b are constants, n is an

    integer and

    n -1

    Limit intergration of

    where ,dxun

    u = ax + b

    2. Understand and

    use the concepts

    of definite

    integral

    Use scientific or graphing calculators

    to explore the

    concept of definite

    integrals.

    Use computer software and

    graphing calculator

    to explore areas

    under curves and the

    significance of

    positive and

    negative values of

    areas

    Use dynamic computer software

    to explore volumes

    of revolutions.

    2.1 Find definite integrals of algebraic

    expressions.

    2.2 Find areas under curves as the limit of a

    sum of areas.

    2.3 Determine areas under curves using

    formula.

    2.4 Find volumes of revolutions when

    region bounded by a curve is rotated

    completely about the

    a) x-axis

    b) y-axis

    as the limit of a sum of volumes.

    2.5 Determine volumes of revolutions using

    formula.

    Include

    b

    a

    b

    adxxfkdxxkf )()(

    b

    a

    b

    adxxfdxxf )()(

    Derivation of formulae not required

    Limit to one curve

    Derivation of formulae not required.

    Limit volumes of revolution about the

    x-axis or y-axis.

    Learning Area :

    Chapter 4 Vectors

    1. Understand and

    use the concept of

    vector.

    Use examples from

    real-life situations

    and dynamic

    computer software

    such as Geometers Sketchpad to

    explore vectors

    1.1 Differentiate between vector and scalar

    quantities.

    1.2 Draw and label directed line segments

    to represent vectors

    1.3 Determine the magnitude and direction

    of vectors represented by directed line

    segments

    1.4 Determine whether two vectors are

    equal

    1.5 Multiply vectors by scalars

    1.6 Determine whether two vectors are

    parallel

    Use notation: Vector : a, AB, a, AB

    Magnitude :

    a, AB, a, AB

    Zero vector : 0

    Emphasise that a zero vector has a

    magnitude of zero

    Emphasise negative vector :

    -AB = BA

    Include negative scalar

    Include :

    a) collinear points

    b) non-parallel non-zero vectors

    Emphasise :

    If a and b are not parallel and ha = kb,

    then h = k = 0

    2. Understand and

    use the concept of

    addition and

    subtraction of

    vectors.

    Use real-life

    situations and

    manipulative

    materials to explore

    addition and

    subtraction of

    vectors

    2.1 Determine the resultant vector of two

    parallel vectors

    2.2 Determine the resultant vector of two

    non- parallel vectors using :

    a) triangle law

    b) parallelogram law

    2.3 Determine the resultant vector of three

    or more vectors using the polygon law

    2.4 Subtract two vectors which are :

    a) parallel

    Emphasise :

    a b = a + (-b)

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    b) non-parallel

    2.5 Represent vectors as a

    combination of other vectors

    2.6 Solve problems involving addition and

    subtraction of vectors

    3. Understand and

    use vectors in the

    Cartesian plane.

    Use computer

    software to explore

    vectors in the

    Cartesian plane

    3.1 Express vectors in the form : a) xi + yj b) column vector

    3.2 Determine magnitudes of vectors 3.3 Determine unit vectors in given

    directions

    3.4 Add two or more vectors 3.5 Subtract two vectors 3.6 Multiply vectors by scalars 3.7 Perform combined operations on

    vectors

    3.8 Solve problems involving vectors

    Relate unit vector i and j to Cartesian

    coordinates.

    Emphasise :

    Vector i = (10) and vector j = (

    01)

    For learning outcomes 3.2 to 3. 7, all

    vectors are given in the form xi + yj

    or ()

    Limit combined operations to

    addition, subtraction and

    multiplication of vectors by scalars

    Learning Area:

    Chapter 5

    Trigonometry

    1. Understand the

    concept of

    positive and

    negative angles

    measured in

    degrees and

    radians.

    2. Understand and

    use the six

    trigonometric

    functions of any

    angle.

    Use dynamic computer software

    such as GSP to

    explore angles in

    Cartesian Plane

    Use dynamic software to explore

    trigonometric

    functions in degrees

    and radians.

    Use scientific or graphic calculators

    to explore

    trigonometric

    functions of any

    angle

    1.1 Represent in a Cartesian plane, angles

    greater than 360 or radians for positive and

    negative angles.

    2.1 Define sine, cosine and tangent of any

    angle in a Cartesian Plane.

    2.2 Define cotangent, secant and cosecant

    of any angle in a Cartesian Plane.

    2.3 Find values of the six trigonometric

    functions of any angle.

    2.4 Solve trigonometric equations.

    Use unit circle to determine the sign

    of trigonometric ratios.

    Emphasise:

    )cos(sin 90

    )sin(cos 90

    )cot(tan 90

    )sec(cos 90ec

    )(cossec 90ec

    )tan(cot 90

    Emphasise the use of triangle to find

    trigonometric ratios for special angles

    30 , 45 and 60

    3. Understand and

    use graphs of

    sine, cosine and

    tangent functions

    Use examples from real life situations to

    introduce graphs of

    trigonometric

    functions and

    emphasise the

    characteristics of

    sine, cosine and

    tangent graphs by

    discussion.

    Use graphing calculators

    and dynamic

    computer software

    such as Geometry

    Sketchpad to explore

    graphs of

    trigonometric

    functions.

    Group work activities for solving

    trigonometric

    equations.

    3.1 Draw and sketch graphs of

    trigonometric functions:

    a. y = c + a sin bx

    b. y = c + a cos bx

    c. y = c + a tan bx

    ( a,b,c are constants, b> 0)

    3.2 Determine the number of solutions to a

    trigonometric equation using sketched

    graphs.

    3.3 Solve trigonometric equations using

    drawn graphs.

    4.1 Prove basic identities:

    a) sin2A + cos2A = 1

    b) 1 + tan2A = sec2 A

    c) 1 + cot2 A = cosec2A

    Angles in degree or radians in terms

    Include trignometric function

    involving modulus.

    Exclude combinations of

    trigonometric functions.

    Derivation of addition formulae not

    required.

    Discuss half-angle formulae

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    OBTAIN

    INFORMATION

    PROCESSING INFORMATION PRESENTING INFORMATION

    Use scientific or graphing calculators

    and dynamic

    computer software

    such as GSP to

    explore basic

    identities.

    5.1 Prove trigonometric identities using

    addition formulae for sin ( A B),

    cos ( A B) and tan ( A B).

    5.2 Derive double-angle formulae for

    sin 2A, cos 2A and tan 2A.

    5.3 Prove trigonometric identities using

    addition formulae and/ or double-angle

    formulae.

    5.4 solve trigonometric equation.

    Exclude

    A cos x + B sin x=c,

    Where c 0.

    Learning Area:

    Chapter 7

    Probability

    1.Understand and

    use the concept of

    probability.

    2.Understand and

    use the concept of

    probability of

    mutually

    exclusive events.

    3. Understand and

    use the concept of

    probability of

    independents

    events.

    Use real-life

    situations to

    introduce probability

    Use manipulative

    materials, computer

    software , and

    scientific or

    graphing calculator

    to explore the

    concepts of

    probability.

    Use manipulative

    materials and

    graphing calculators

    to explore the

    concept of

    probability of

    mutually exclusive

    events.

    Use computer

    software to simulate

    experiments

    involving probability

    of mutually

    exclusive events.

    Use manipulative

    materials and

    graphing calculators

    to explore the

    concept of

    probability of

    independent events.

    Use computer

    software to simulate

    experiments

    involving probability

    of independent

    events.

    1.1 Describe the sample space of an

    experiment.

    1.2 Determine the number of

    outcomes of event.

    1.3 Determine the probability of an

    event.

    2.1 Determine whether two events are

    mutually exclusive.

    2.2 Determine the probability of two or

    more events that are mutually exclusive.

    3.1 Determine whether two events are

    independent.

    3.2 Determine the probability of two

    independent events.

    3.3 Determine the probability of three

    independent events.

    Use set notations.

    Discuss:

    a) classical probability (theoretical probability)

    b) subjective probability c) relative frequency

    probability (experimental

    probability)

    Emphasise:

    Only classical probability is used to

    solve problem.

    Emphasise

    )()()()( BAPBPAPBAP

    using Venn diagrams.

    Include events that are mutually

    exclusive and exhaustive.

    Limit to three mutually exclusive

    events.

    Include tree diagrams.

    SECOND TERM (20 WEEKS)

    Learning Area:

    Chapter 8 :

    Probability

    Use real-life situations to

    1.1 List all possible values of a discrete

    random variable.

    Include the characteristics of

    Bernoulli trials.

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    TOPIC LEARNING OUTCOMES

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    Distributions

    1. Understand and

    use the concept of

    binomial

    distribution.

    introduce the

    concept of binomial

    distribution.

    Use graphing calculators and

    computer software

    to explore binomial

    distribution.

    1.2 Determine the probability of an event in

    a binomial distribution.

    1.3 Plot binomial distribution graphs.

    1.4 Determine mean , variance and standard

    deviation of a binomial distribution.

    1.5 Solve problems involving binomial

    distribution.

    For learning outcomes 1.2 and 1.4,

    derivation of formulae not required.

    2. Understand

    and use the

    concept of normal

    distribution.

    Use real-life situations and

    computer software

    such as statistical

    packages to explore

    the concept normal

    distributions.

    2.1 Describe continuous random

    variables using set notations.

    2.2 Find probability of z-values for

    standard normal distribution.

    2.3 Convert random variable of

    normal distributions, X, to standardized

    variable, Z.

    2.4 Represent probability of an event

    using set notation.

    2.5 Determine probability of an event.

    2.6 Solve problems involving normal

    distributions.

    Discuss characteristics of :

    a) normal distribution graphs

    b) standard normal distribution

    graphs.

    Z is called standardized variable.

    Integration of normal distribution

    function to determine probability is

    not required.

    Learning Area:

    Chapter 9

    Motion along a

    straight line

    1. Understand and

    use the concept of

    displacement.

    Use examples from

    real-life situations,

    scientific or

    graphing calculators

    and computer

    software such as

    Geometers Sketchpad to explore

    displacement.

    1.1 Identify direction of displacement

    of a particle from a fixed point.

    1.2 Determine displacement of a

    particle from a fixed point.

    1.3 Determine the total distance

    traveled by a particle over a time interval

    using graphical method.

    Emphasize the use of following

    symbols:

    s = displacement

    v = velocity

    a = acceleration

    t = time

    Where s, v, and a are functions of

    time.

    Emphasize the difference between

    displacement and distance.

    Discuss positive, negative and zero

    displacements.

    Include the use of number line.

    2. Understand and

    use the concept of

    velocity

    3. Understand and

    use the concept of

    acceleration.

    Use real-life

    examples, graphing

    calculators and

    computer software

    such as Geometers Sketchpad to explore

    the concept of

    velocity.

    Use real-life

    examples, graphing

    calculators and

    computer software

    such as Geometers Sketchpad to explore

    the concept of

    acceleration.

    2.1 Determine velocity function of a

    particle by differentiation.

    2.2 Determine instantaneous velocity of a

    particle.

    2.3 Determine displacement of a particle

    from velocity function by integration.

    3.1 Determine acceleration function of a

    particle by differentiation.

    3.2 Determine instantaneous acceleration of

    a particle.

    3.3 Determine instantaneous velocity of a

    particle from acceleration function by

    integration.

    3.4 Determine displacement of a particle

    from acceleration function by integration.

    3.5 Solve problems involving motion along

    a straight line.

    Emphasize velocity as the rate of

    change of displacement.

    Include graphs of velocity functions.

    Discuss:

    a) uniform velocity

    b) zero instantaneous velocity

    c) positive velocity

    d) negative velocity

    Emphasize acceleration as the rate of

    change of velocity.

    Discuss:

    a) uniform acceleration

    b) zero acceleration

    c) positive acceleration

    negative acceleration

  • 14

    Takwim Pembelajaran Matematik Tambahan

    Tingkatan 5 Tahun 2016 MINGGU TARIKH Tajuk Catatan

    1 Progression

    2 Arithmatics Progeression

    3 Geometrics Progression

    4 SPM Question - Progression

    5 Integration

    6 Definite Integral

    7 SPM Question - Integration

    8 Test 1

    9 Vector

    10 Vector

    Cuti Pertengahan Penggal 1

    11 Trigonometric Function

    12 Graph of trigonometric Function

    13 Basic Identities

    14 Double Angle and Half Angle

    15 SPM Question Trigonometric Function

    16 Permutations And Combinations

    17 Probability

    18 Probability Distributions

    19 Perperiksaan SPM Fasa 1

    20 Peperiksaan SPM Fasa 1

    Cuti Pertengahan Tahun 2015

    21 Binomial Distributions

    22 Normal Distributions

    23 Motions Along A straight Lines *

    24 Motions Along A straight Lines*

    25 Linear Programming*

    26 Linear Programming*

    27 Ulangkaji

    28 Ulangkaji

    29 Ulangkaji

    30 Ulangkaji

    31 Ulangkaji

    32 Trial SBP

    33 Trail SPM SBP

    34 Trail SPM SBP

    Cuti Pertengahan Penggal 2

    35 Ulangkaji

    36 Ulangkaji

    37 Ulangkaji

    38 Ulangkaji

    39 Ulangkaji

    40 Ulangkaji

    41 SPM BERMULA

    42 SPM BERMULA

    Cuti Akhir Tahun

    * Linear Programming ( Boleh dilaksanakan secara bengkel ( 8 jam) * Motions Along A straight Lines ( Boleh dilaksanakan secara bengkel 8 jam)