- Saie Deshpande. Game Design Idea 1 Can be played by or.
-
Upload
kenneth-goodwin -
Category
Documents
-
view
219 -
download
0
description
Transcript of - Saie Deshpande. Game Design Idea 1 Can be played by or.
- Saie Deshpande
Game Design Idea 1Can be played by
or
RequirementsEach player requires
and
Goal of the Game
Identify the given tune and from the given pieces of music pick out the ones that match and recreate the same tune in a specific time period
The one who recreates the tune first, correctly and completely wins.
RulesThe player is then given small pieces of music in random order that he has to
1.Identify2.Match with the given tune3.Place in the right order
Rules
The game has 3 levels.
With each level either the difficulty increases or the time to identify and put together the pieces of music decreases
Rules
First the player(s) listens to the entire tune once and is allowed to listen to it anytime during the game as many times as he wants to
Game PlayEach player is then given multiple snippets of
musical notes
Game PlayThe user can recreate the tune in 2 ways
1.Every time the user finds a match he will select that piece and drag it to a separate list. He can then put the selected pieces in the right order
or2.Select the pieces in the right order which will
automatically result in the final tune
Use and BenefitsThis game will help the players identify
musical tunes and improve their understanding of music in general
It can be played with people with disabilities (except hearing disabilities) since it does not involve any visual or physical activities.
It can be used to train and help people learn music
Game Design Idea 2
Memory Game
Can be played by all age groups
Goal
Remember the sequence of cards drawn
from the stack by all players and earn
maximum points to win
Number of Players
Requirements1 or more set(s) of playing cards Pen and Paper
Rules
One person- Master, others- players
Stack of cards placed between all players
Each player gets a turn sequentially
Game PlayThe first layer draws a card from the stack
Master notes it down
Every player says aloud all the cards drawn previously in the same order and master cross checks
Game Play (contd.)
Every right answer earns 5 points
Lifeline: If a player forgets the sequence he can ask the master and lose 3 points
If player makes a mistake or forgets more than thrice, he is out
ApplicationsUseful for all age groups to improve memory
retention
Can be used in educational institutions to help improve concentration
Very good for people with suffering from gradual memory loss
Advantages
Loss of a few cards does not make a lot of difference
Can be played by any number of people…more the merrier!!