© 2008 Institute of Information Management National Chiao Tung University Game theory The study of...

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© 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games • Static games of complete information • Dynamic games of complete information • Static games of incomplete information • Dynamic games of incomplete information Static v. dynamic Simultaneously v. sequentially Complete v incomplete information Players’ payoffs are public known or private information
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Page 1: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Game theory

• The study of multiperson decisions• Four types of games

• Static games of complete information• Dynamic games of complete information• Static games of incomplete information• Dynamic games of incomplete information

• Static v. dynamic – Simultaneously v. sequentially

• Complete v incomplete information– Players’ payoffs are public known or private

information

Page 2: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Concept of Game Equilibrium

• Nash equilibrium (NE)– Static games of complete information

• Subgame perfect Nash equilibrium (SPNE)– Dynamic games of complete information

• Bayesian Nash equilibrium (BNE) – Static games of incomplete information

• Perfect Bayesian equilibrium (PBE)– Dynamic games of incomplete information

Page 3: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Lecture Notes II-1 Static Games of Complete Information

• Normal form game

• The prisoner’s dilemma

• Definition and derivation of Nash equilibrium

• Cournot and Bertrand models of duopoly

• Pure and mixed strategies

Page 4: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Static Games of Complete Information

• First the players simultaneously choose actions; then the players receive payoffs that depend on the combination of actions just chosen

• The player’s payoff function is common knowledge among all the players

Page 5: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Normal- Form Representation

• The normal-form representation of a games specifies– (1) the players in the game– (2) the strategies available to each player– (3) the payoff received by each player for

each combination of strategies that could be chosen by the players

Page 6: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Game definition • Denotation

– n player game – Strategy space Si : the set of strategies available to

player i– : si is a member of the set of strategies Si

– Player i’s payoff function ui(s1,….,sn): the payoff to player i if players choose strategies (s1,….,sn)

• Definition– The normal-form representation of an n-player game

specifies the players’ strategy spaces S1,….,Sn and their playoff functions u1,….,un. We denote game by G={S1,….,Sn ; u1,….,un}

i is S

Page 7: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Example: The Prisoner’s Dilemma

-1,-1 -9,0

0,-9 -6,-6

Mum (silent) Fink (confess)

Mum

Fink

Prisoner 2

Prisoner 1

Strategy setsS1=S2={Mum, Fink }Payoff functionsu1(Mum, Mum)= -1, u1(Mum, Fink)= -9, u1(Fink, Mum)=0, u1(Fink, Fink)= -6u2(Mum, Mum)= -1, u2(Mum, Fink)=0, u2(Fink, Mum)= -9, u2(Fink, Fink)= -6

Page 8: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Example: The Prisoner’s Dilemma

-1,-1

(R,R)

-9,0

(S,T)

0,-9

(T,S)

-6,-6

(P,P)

Mum (silent) Fink (confess)

Mum

Fink

Prisoner 2

Prisoner 1

T (temptation)>R (reward)>P (punishment)>S (suckers)(Fink, Fink) would be the outcome

Page 9: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Strictly Dominated Strategies

• Definition– In the normal-form game G={S1,….,Sn ; u1,….,un}, let si’

and si’’ be feasible strategies for player i . Strategies si’ is strictly dominated by strategy si” if for each feasible combination of the other plays’ strategies, i’s payoff from playing si’ is strictly less than i’s payoff from paying si’’ :

ui(si,….,si-1, si’,si+1,….,sn)< ui(si,….,si-1, si”,si+1,….,sn)

for each (si,….,si-1,si+1,….,sn) that can be constructed from the other players’ strategy spaces S1,….,Si-1,….,Sn

Page 10: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Iterated Elimination of Dominated Strategies

1,0 1,2 0,1

0,3 0,1 2,0

1,0 1,2 0,1

0,3 0,1 2,0

1,0 1,2 0,1

0,3 0,1 2,0

1,0 1,2 0,1

0,3 0,1 2,0

L M R

U

D

Outcome =(U,M)

L M R

L M RL M R

U

D

U

D

U

D

Page 11: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Weakness of Iterated Elimination

• Assume it is common knowledge that the players are rational– All players are rational and all players know that all

players know that all players are rational.• The process often produces a very imprecise prediction

about the play of the game• Example

0,4 4,0 5,3

4,0 0,4 5,3

3,5 3,5 6,6

C RL

T

M

B

No strictly dominatedstrategy was eliminated

Page 12: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Concept of Nash Equilibrium

• Each player’s predicted strategy must be that player’s best response to the predicated strategies of the other players

• Strategically stable or self–enforcing– No single wants to deviate from his or her

predicated strategy• A unique solution to a game theoretic problem,

then the solution must be a Nash equilibrium

Page 13: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Definition of Nash Equilibrium

• Definition– In the n-player normal-form game G={S1,….,Sn ; u1,

….,un}, the strategies (s1*,….,sn*) are a Nash equilibrium if, for each play i, si* is player i’s best response to the strategies specified for the n-1 other players, (s1*,…, si-1* , si+1*,….,sn*)

for every feasible strategy si in Si ; that is si* solves

1 -1 1 1 -1 1( *, , *, * , *, , *) ( *, , *, , *, , *)i i i i n i i i i nu s s s s s u s s s s s

1 -1 1max ( *, , *, , *, , *)i i

i i i i ns S

u s s s s s

Page 14: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Examples of Nash Equilibrium

0,4 4,0 5,3

4,0 0,4 5,3

3,5 3,5 6,6

C RL

T

M

B

-1,-1 -9,0

0,-9 -6,-6

Mum Fink

Mum

Fink

2,1 0,0

0,0 1,2

Opera

Fight

Opera Fight

Page 15: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Examples of Nash Equilibrium

0,4 4,0 5,3

4,0 0,4 5,3

3,5 3,5 6,6

C RL

T

M

B

BR1(L)=M BR1(C)=T

BR1(R)=B

BR2(T)=L BR2(M)=C

BR2(B)=R

Player 2 ‘s strategy(best response function)

Player 1‘s strategy(best response function)

Page 16: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Application 1Cournot Model of Duopoly

• q1,q2 denote the quantities (of a homogeneous product) produced by firm 1 and 2

• Demand function P(Q)=a-Q

– Q=q1+q2

• Cost function Ci(qi)=cqi

• Strategy space• Payoff function

),0[ iS

])([])([),( cqqaqcqqPqqq jiijiijii

])([max),(max *

0

*

0cqqaqqq jii

qjii

q ii

cqaq ji *

2

1

cqaq *2

*1 2

1 cqaq *1

*2 2

13

*2

*1

caqq

First order condition

Firm i ‘s decision

Page 17: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Cournot Model of Duopoly (cont’)

• Best response functions

cqaqR 112 2

1)( cqaqR 221 2

1)(

((a-c)/2,0) (a-c,0)

(0,a-c)

(0,(a-c)/2)

R1(q2)

R2(q1)

(q1*,q2*)

Nash equilibrium

q2

q1

Page 18: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Application 2Bertrand Model of Duopoly

• Firm 1 and 2 choose prices p1 and p2 for differentiated products

• Quantity that customers demand from firm i is

• Pay off (profit) functions

• Firm i’s decision

jijii bppappq )( ,

]][[])[,()( , cpbppacpppqpp ijiijiijii

]][[max)(max *

0

*,

0cpbppapp iji

pjii

p ii

cbpap ji **

2

1First order condition

cbpap *2

*1 2

1

cbpap *1

*2 2

1 b

capp

2

*2

*1

Page 19: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Application 3The problem of Commons

• n farmers in a village

• gi :The number of goats owns by farmer i

• The total numbers of goats G= g1+…+gn

• The value of a goat = v(G)

• v’(G)<0, v”(G)<0

G

v

Gmax

Page 20: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

The Problem of Commons (cont’)

iiiiiii cgggvggg )(),( **

* * *( , ) / ( ) '( ) 0, {1,..., }i i i i i i i i ig g g v g g g v g g c i n

0)('1

)( *** cGvGn

Gv

0)(')( ****** cGvGGv

0max ( )

GGv G Gc

Firm i’s decision

Fist order condition

Social optimum

*** GG Implication : (over grows)

Summarize all equations

Page 21: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Application 4 Final-Offer Arbitration

• The firm and union make wage offers wf and wu and then the arbitrator choose that offer that is close to his ideal settlement x

• Arbitrator knows x but the parties do not– The parties believe that x is a randomly distribu

ted according to a CDF F(x) and PDF f(x)

Page 22: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Application 4 Final-Offer Arbitration

• Expected wage settlement

• Union and firm’s decisions

22

Pr ufuff

wwF

wwxob is chosenwprob

21 uf

u

wwF is chosenwprob

( , ) 12 2

f u f uf u f u

w w w ww w w w F w F

* ** *min ( , ) 1

2 2f

f u f uf u f u

w

w w w ww w w w F w F

* ** *max ( , ) 1

2 2u

f u f uf u f u

w

w w w ww w w w F w F

Page 23: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Final-Offer Arbitration (cont’)

* * * ** * 1

( )2 2 2

f u f uu f

w w w ww w f F

21

22

1)(

****** ufuf

fu

wwF

wwfww

Solve FOC simultaneously

2

1

2

**

uf wwF

* ** *

1

2

u ff u

w ww w

f

The information of wf * +wu * and wu * -wf * with respect to

CDF and PDF

Page 24: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Final-Offer Arbitration (cont’)

If2( ) ~ ( , )f x N m

mww fu 2**

2

22

1 1( ) exp{ }

22f x x m

* * 22u fw w

2*

2uw m

2*

2Fw m

Implication: higher uncertainty, more aggressive offer

Special distribution function of x

Page 25: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Mixed Strategies

• Matching pennies

• In any game in which each player would like to outguess the other(s), there is no pure strategy Nash equilibrium– E.g. poker, baseball, battle– The solution of such a game necessarily involves unc

ertainty about what the players will do– Solution : mixed strategy

-1,1 1,-1

1,-1 -1,1

Head

Tails

Head Tails

Page 26: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Definition of Mixed Strategies• Definition

– In the normal-form game G={S1,….,Sn ; u1,….,un}, suppose Si={si1,…,siK}. Then the mixed strategy for player i is a probability distribution pi=(pi1,…,pik), where for k=1,…,K and pi1+,…,+piK=1

• Example– In penny matching game, a mixed strategy for playe

r i is the probability distribution (q,1-q), where q is the probability of playing Heads, 1-q is the probability of playing Trail, and

10 ikp

10 q

Page 27: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Mixed strategy in Nash Equilibrium• Strategy set S1={s11,…,s1j}, S2={s21,…,s2k}• Player 1 believes that player 2 will play the strategies (s21,…,s2k) with

probabilities (p21,…,p2k), then player 1’s expected payoff from playing the pure strategy s1j is

• Player 1’s expected payoff from paying the mixed strategy p1=(p11,…,p1j) is

• Definition – In the two player normal-form game G={S1,S2;u1,u2}, the mixed

strategies (p1*,p2*) are a Nash equilibrium if each player’s mixed strategy is a best response to the other player’s mixed strategy. That is

*)(*)*,( 2,11211 ppvppv 2 1 2 2 1 2( *, *) ( *, )v p p v p p

),( 211

12 kj

k

kk ssup

J

jkj

k

kkj ssuppppv

121

1121211 ),(,

J

jkj

k

kkj ssuppppv

121

1221212 ),(,

Page 28: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Mixed Strategy

-1,1 1,-1

1,-1 -1,1

Head

Tails

Head Tails

q 1-q

r

1-r

Player 1

Player 2

Player 1’s expected playoff =q(-1)+(1-q)(1)=1-2q when he play Head =q(1)+(1-q)(-1)=2q-1 when he play TailCompare 1-2q and 2q-1If q<1/2, then player 1 plays HeadIf q>1/2, then play 1 plays TailIf q=1/2, player 1 is indifferent in Head and Tail

Page 29: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Mixed strategy in Nash Equilibrium: example

-1,1 1,-1

1,-1 -1,1

Head

Tails

Head Tailsq 1-q

r

1-r

Player 1

Player 2

Player 1’s expected playoff =rq*(-1)+r(1-q*)(1)+ (1-r)q*(1)+(1-r)(1-q*)(-1) =(2q*-1)+r(2-4q*)Player 2’s expected playoff =qr*(1)+q(1-r*)(-1)+ (1-q)r*(-1)+(1-q)(1-r*)(1) =(2r*-1)+q(2-4r*)r*=1 if q*<1/2r*=0 if q*>1/2r*= any number in (0,1) if q*=1/2

q*=1 if r*<1/2q*=0 if r*>1/2q*= any number in (0,1) if r*=1/2

Page 30: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Mixed Strategy in Nash Equilibrium: example (cont’)

(Heads)

(Tails)1

1

Tails Heads

1/2

r*(q)

q*(r)

(r*,q*)=(1/2,1/2)

1/2

Mixed strategy Nash equilibrium

r

q

Page 31: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Example 2

2,1 0,0

0,0 1,2

Opera

Fight

Opera Fight

q 1-q

r

1-r

Player 1’s expected playoff =rq*(2)+r(1-q*)(0)+ (1-r)q*(0)+(1-r)(1-q*)(1) = r(3q*-1)-(1+q*) Player 2’s expected playoff =qr*(1)+q(1-r*)(0)+ (1-q)r*(0)+(1-q)(1-r*)(2) =q(3r*-2)+1-r*

Page 32: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Example 2

(Opera)

(Fight)1

1

Fight Opera

r*(q)

q*(r)

(r*,1-r*)=(2/3,1/3)

2/3

r

q1/3

(q*,1-q*)=(1/3,2/3)

Payer 1’s mixed strategies

Payer 2’s mixed strategies

(r*,q*)=(2/3,1/3)

(r*,q*)=(1,1)

(r*,q*)=(0,0)

pure strategies (r*,1-r*)=(1,0),(0,1)

pure strategies(q*,1-q*)=(1,0),(0,1)

Page 33: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Theorem: Existence of Nash Equilibrium

• (Nash 1950): In the n-player normal-form game G={S1,….,Sn ; u1,….,un}, if n is finite and Si is finite for every I then there exists at least one Nash equilibrium, possibly involving mixed strategies

Page 34: © 2008 Institute of Information Management National Chiao Tung University Game theory The study of multiperson decisions Four types of games Static games.

© 2008 Institute of Information Management National Chiao Tung University

Homework #1

• Problem set– 1.3, 1.5, 1.6, 1.7, 1.8, 1.13(from Gibbons)

• Due date– two weeks from current class meeting

• Bonus credit– Propose new applications in the context of IT/I

S or potential extensions from Application 1-4