Design for results - Considerations for experimental prototyping and play testing using iterative game design
Research Overview December 2009
The role of ai in social games eladhari2011 uppsalauni
Experimental Game Prototyping and Play Testing using Iterative Design
An Introduction to Game Research
Rules for role play in Virtual Game Worlds - Case study: The Pataphysic Institute
Design for results2
Design for Results - Considerations for experimental prototyping and play testing using iterative game design
Social Simulation in Games
Avatars bridging the semantic gap eladhari 2007
Part of RPG Panel at Digra 2009
Welcome to the Workshop on Research Prototyping in Games (WRPG 2012)
AI Based Game Design - Teaching how to expand designers' artistic palette with AI approaches
Beyond believable agents - employing AI for improving game like simulations for tactical training
Designing for Creativity and Kindness in Games
Emotional Attachments for Story Construction in Virtual Game Wolds
Computational narrative and narrative systems