Failing Fast & Learning Along the Way - Big Design 2013
So you want your interface to sell.
Android vs iPhone - Differences in UI Patterns and Design
Fail Fast, Learn Fast, Move Fast: My UX journey to move faster
Pushing Through Failure (Quickly)
2010 And Beyond
Ready to go Mobile? Today's Mobile Landscape: Responsive, Adaptive, Hybrid, and Native
Putting the "User" back in User Experience
Game On: Everything you need to know about how games are changing the world
Kinect Hacks: Beyond Just Games
Moving from iPhone to Android
The Mobile Question @ Big Design 2010
Designing for Sensors & the Future of Experiences
Taking Your Content Mobile
The Mobile Question: Lessons in Design and Strategy for Your Mobile Experience
Your Online Brand: Using social media in your job search
Web, Design, and UX Trends for 2005
Web, Design, and UX Trends for 2006
Web, Design, and UX Trends for 2008
Web, Design, and UX Trends for 2007