R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P Core Games (Kongregate F2P Monetization Presentation, Casual Connect Asia 2014)
R2 Games F2P Monetization Presentation - Maximizing F2P Game Monetization (Casual Connect Asia 2016)
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Games: Comparative Stats for Asian & Western Games (Tokyo Game Show 2013 JETRO presentation)
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Games: Comparative Stats for Asian & Western Games (Digital Taipei 2013 Presentation)
R2 Games F2P Monetization Presentation (Dec 2015 Montevideo GameLab)
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Games: Comparative Stats for 2D & 3D Games and Asian & Western Games (MIGS 2013 Presentation)
How to Succeed in the West: Stats, Best Practices and Common Mistakes for F2P Core Games (Kongregate F2P Monetization Presentation, Game Solutions Centre Singapore)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Games: Comparative Stats for Asian & Western Games (Brazil Independent Games Festival 2014)
R2 Games F2P Monetization Presentation and Clicker Heroes Case Study: Best Practices, Stats and Common Mistakes to Avoid (David P. Chiu, Game Connection Europe 2015)
To Self-Publish or Not To Self-Publish? An Indie Survival Guide to Self-Publishing in the Mobile F2P World
MIGS 2017 - To Self-Publish Or Not To Self-Publish?