Social Gold: The Design of FarmVille and Other Social Games (Web2Expo 2010)
GDC 2013 - Ditching the Server: Making Client-side Only Social Games
Social Speed - Improving Flash Performance for Social Games (GDC 2011)
Rapidly Building FarmVille: How we built and scaled a #1 Facebook game in 5 weeks (GDC 2010)
Creating Memorable Experiences in FarmVille