Panel talk in ICAT-EGVE2016: Research and Commercialization of Virtual Reality for Entertainment systems between Japan and France
Speciall sesson of Laval Virtual ReVolution 2016 « Real Virtuality »
KinectとC#を用いた実践的VRアプリ開発 第2回 2015/10/13 Github CLI編
“Coming Future of Robotics” Student Innovation through VR+Robotics
Retour Laval Virtual 2016
“Laval Virtual” World biggest VR festival
MANPU2016 Invited Talk: Manga Generator, a future of interactive manga media
Web-based multiplex image synthesis for digital signage
IVRC2017 BoF meeting in SIGGRAPH2017
IVRC BoF in SIGGRAPH 2016 by Hikaru Takanori. Behind the scene of "CHILDHOOD" Project