ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote

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The top secret science of why games make us contagious vectors of awesome. Plus quite a few strange games you can play!

Transcript of ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote

ZOMG it’s

(a death-defying, life-changing,epicmonster keynote)

My first PAX

4 cams, a box of ping pong balls and

a string of x-mas lights (colors help you isolate the right balls.. if they are unique, or white if you are using the pc to follow them).

Set up the webcams or other video devices (all the same model is best) at about 3-4 feet off the floor. Draw a large + on the floor (however you want to) and position the cams on at the end of the lines as close to the same distance from the center of the the + as possible... 15-25 feet is a good distance. but as long as you can see all of what you are mo cap'n it will be fine. (you can do it with just 2 cams, but 4 is better because it captures what is on all sides of the subject...)

if you have a string of lights that function with some bulbs removed, great... if not.. get out the duct tape. give yourself enough slack between each working light to spread them out right. Place ping pong balls over the lights and stick em(however you like) to the joints you want to cap.turn out the lights, flip on the cams, and dance like a fool.

? ? ? ? ? ?

BARK BALL!

BARK BALL!

Chicken Soccer Bowling

ZOMG it’s

(a death-defying, life-changing,epic monster keynote)

We should play

games 21 billion

hours a week!

WTF? That’s a

crazy idea.

10,000 hours by the age of 21

Does 10,000 hours of playing

computer and videogames

have side effects?

The Top Secret Science of

Why Games Make You Awesome

101

The Top Secret Science of

Why Games Make You

a CONTAGIOUS VECTOR of Awesome

101

IMPORTANT CAVEATS

The science doesn’t work if:

IMPORTANT CAVEATS

The science doesn’t work if:

• You play games more than 28 hours a week

IMPORTANT CAVEATS

The science doesn’t work if:

• You play games more than 28 hours a week

• You’re an asshole to other players

IMPORTANT CAVEATS

The science doesn’t work if:

• You play games more than 28 hours a week

• You’re an asshole to other players

• You’re playing with a bunch of assholes

Do games bring out the

best in us?

Are games a gateway

to real-life goals?

Do games change who

we think we really

are?

Are games protecting

us from real harm?

Can games give us real-

life superpowers?

YES.• Games do bring out the best in us.

• Games are a gateway to real-life goals.

• Games do change who we think we

really are.

• Games are protecting us from real harm.

• Games can give us actual superpowers.

EUSTRESSpositive stress

“Work is more fun

than fun.”

Games activate 10 powerful

positive emotions.

10. Joy

9. Relief

8. Love (really!)

7. Surprise

6. Pride

5. Curiosity

4. Excitement

3. Awe & Wonder

2. Contentment

1. Creativity

Being happy makes us successful –

and not the other way around.

• Better grades in school

• More popularity, social support

• Higher achievements in personal goals

• More raises and promotions at work

• Longer, more satisfying marriages

We can change our lives by

achieving “The 3:1 ratio”.

Scientists have calculated a “tipping point” for exactly how much positive emotion is required to unlock the conditions for success:

It’s 3 positive emotions for every 1 negative emotion you feel.

Emotions are contagious – both

positive and negative.

Every time you feel an emotion, scientists have discovered, it spreads on average to 6 other people you know: friends, family members, neighbors or co-workers. Then it spreads to 36 people they know; and then on to 216 people they know.

Positive emotions make us super-

resilient.

People with a positivity ratio of 3:1 or

higher not only are happier and more

successful – they live 10 years longer.

The Top Secret Science of

Why Games Make You

a CONTAGIOUS VECTOR of Awesome

101

And now, a brief interruptionfor Words of

Wisdom from Mr. John Comes

State of the industry: What are your career options?

“If you want to be a game developer, be a game

developer. Don’t WANT to be a game

developer, don't PLAN to be a game developer, don't

WISH to be one. BE ONE. Go make a game.”

The Springboard Effect

(not this, exactly)

(more like this)

Everything is hard.

The iron fist is pushing against my thoughts.

My whole brain feels vacuum pressurized.

If I can't think who am I?

No reading

No writing

No videogames

No computer time

No running

No caffeine

NO REASON

TO LIVE.

August 18, 2009:

“I’m either going to kill myself, or I’m going to turn this into a

game.”

Make recovery feel:

Possible – optimism

Interesting – curiosity

Self-motivated – agency

Meaningful – awe, wonder

… for me AND my caretakers.

Mission #1: Create your secret

identity.

the concussion

slayer

Mission #2: Recruit your allies.

My

watcher:

my twin sister

My

Willow:

my husband

My

Xander:

my friends

Natalie,

Rommel &

Maurice

Mission #3: Find the bad guys.

Mission #4: Identify your power-

ups.

Mission #5: Create your superhero to-do list.

Did it work?

SuperBetter

a multi-player adventure game

SHOWER

COMPLEX

SHOWER

COMPLEX

Your objectives are simple: Sneak in and out of the city's most closely guarded showers.Avoid detection at all costs.And if there's time, shave.

• SHOWER COMPLEX

SHOWER COMPLEXPlay is measured in infiltration points.

Every time you shower at a place other than home, you earn

+1 infiltration point.

If you make it from the shower back to a designated "safe place” without being seen, you get another +1.If you’re able to infiltrate a shower AND get a gym visit out

of it, give yourself another bonus +1 for deep infiltration.

Up to +3 Style Points can be awarded for extra-sneakymaneuvers or clever alibis.

As a spy, you need a secret code word that is more than 9 letters .

As a spy, you need a secret code word that is more than 9 letters .

If you are seen by an enemy agent (aka all non-players), you lose all of your points... UNLESS you quickly shout your secret code word at the person. Then you getanother +1.

GALACTICA!!!

GAMING

unleashes our

natural ability to

be more

CuriousOptimistic

DeterminedCollaborative

ResilientAmbitiousSuccessful

“Fortune favors

the prepared. “

ZOMG it’s

(please have a death-defying,life-changing,epic monsterweekend)

ZOMG it’s

(please have a death-defying,life-changing,epicmonster weekend)