XMSF and The Road Ahead CAPT Michael Lilienthal, MSC, USN Director Defense Modeling and Simulation...

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Transcript of XMSF and The Road Ahead CAPT Michael Lilienthal, MSC, USN Director Defense Modeling and Simulation...

XMSFand

The Road Ahead

CAPT Michael Lilienthal, MSC, USN

Director

Defense Modeling and Simulation Office

XMSFEarly Adopters’ Workshop

Definition of Transformation

“The Evolution and Deployment of Combat Capabilities

That Provide Revolutionary or Asymmetric

Advantages to Our Forces”

- QDR (Sep 30, 2001)

• Combating Terrorism

• Chemical/BiologicalDefense

• Missile Defense

• ConsequenceManagement

Protect Bases of Operations

• Anti-Access Capabilities

Project and Sustain US Forces

• Defensive IO and Information Assurance

• Offensive IO

Conduct Information Operations

• Remote Sensing/Enhanced C4ISR

• Unmanned Aerial Vehicle

• Long-Range Precision Strike

• Small-Diameter Munitions

• Defeat Hard and Deeply BuriedTargets

Deny Enemy Sanctuary

Persistent Surveillance, Tracking and Rapid Engagement with Precision Strike

• Ensure Access to Space

• Protect Space Assets

• Space Surveillance

• Control Space

• Sub-Orbital SpaceVehicle

Conduct Space Operations

• High-capacity Interoperable Communications

• Survivable, Improved, Tactical and Strategic Communications

• End-to-end C4ISR

Leverage Information Technology

Since wars begin in the minds of men, it is in the minds of men that the

defenses of peace must be constructed Anonymous

DoD Vision

Defense modeling and simulation will provide readily available, operationally valid environments for use by DoD components:

- To train jointly, develop doctrine and tactics, formulate operational plans, and assess war fighting situations.

- To support technology assessment, system upgrade, prototype and full scale development, and force structuring.

To allow maximum utility and flexibility, these modeling and simulation environments will be constructed from affordable, reusable components interoperating through an open systems architecture.

Meeting Warfigher Needs

Critical factors in meeting the Warfighters needs:

• Faster, less costly database development

• Link to C4I systems with common data formats

• Standardized (reusable) components

• Reduced Overhead

Today’s military missions are increasingly complex.

The warfigher needs tools simulation tools that bring the complex world into focus rapidly and flexibly.

WarfightersWarfighters

DevelopersDevelopers

TestersTestersAnalystsAnalysts

TrainersTrainers

Supporting multiple functional areasSupporting multiple functional areas Through Live, Virtual, and Constructive SimulationThrough Live, Virtual, and Constructive Simulation With Joint, Interoperable, Re-useable modelsWith Joint, Interoperable, Re-useable models

Supporting multiple functional areasSupporting multiple functional areas Through Live, Virtual, and Constructive SimulationThrough Live, Virtual, and Constructive Simulation With Joint, Interoperable, Re-useable modelsWith Joint, Interoperable, Re-useable models

A Common Vision Representation

The Challenge

OPS-SPEAK TECH-SPEAK

XMSF-SPEAK

Acceptance of Innovation

Steps of the Innovation-Decision Process

1. Awareness

2. Interest

3. Evaluation

4. Small Scale Trial

5. Decision

first knowledge of the innovation

gaining further knowledge about it

gaining a favorable or unfavorable attitudetowards the innovation

make or buy or reject

Acceptance of Innovation

Key Issues

• Importance of User Participation

• Nature of Operational problem

- Innovator’s viewpoint

- User’s viewpoint

• Operational constraints

• Invented - Here

• On-Time Procurement

Interest

Function of...

Level must be high enough to at least bereceptive to receive more information aboutinnovation

Much of the information is perceived by informal(noisy) channels, rather than knowledgeable ones

•User’s perception of need•General awareness of purpose of innovation •Change advocate

Evaluation

• Relative Advantage - Degree to which perceived idea, and/or device, is better than what it replaces

• Compatibility - Degree to which innovation is perceived as consistent, with existing values, past experiences, current system, and needs of user

• Complexity - Degree to which innovation is perceived as relatively difficult to understand and use

• Observability - Degree to which the results of the use of the innovation are understandable

– the greater the complexity, the lower the acceptance, but...– if innovation seems to oversimplify a problem, that’s known to be complex, it may be rejected

The Challenge

Can XMSF build upon the

– Readily accessible

– Widely used

– Community developed

– Web-based standards

To create the complex world

– Easily assembled

– Affordable

– Flexible enough to address transformation goals

Needed to enable tomorrow’s agile warfighter

Today’s KidsREQUIREMENT: Prevent BoredomREQUIREMENT: Prevent Boredom

Some game commonality across products

Interchangeable parts Social dimension

Today’s Kids (tomorrow’s warfighters) will expect similar transparent capabilities in their warfighting systems!

Different classes of experienced users

Initial capability: commonality Product evolution creates user diversity

Great transitions require...

“the engineering insight to fuse several scientific potentialities intoa dramatically different weapon or sensor,

the tactical insight to see how the weapon will change the face ofbattle,

and the executive leadership to pluck the flower of opportunityfrom the thorns of government.

The inspiration for these transitions often comes from outside....

The perspiration always comes from within...”Hughes, Wayne P., Jr., Captain, USN, RET., Fleet Tactics: theory and

practice.Annapolis : Naval Institute Press, 1986.

Do you have a dog in this fight?

The Ultimate Precision WeaponThe Ultimate Precision Weapon

QUESTIONS?QUESTIONS?

Let the Workshop Begin

Composability: An Emerging Framework Approach

Current ApproachAt Best

Current ApproachAt Best

JVB 04-13

EmergingFramework

EmergingFramework

Weather 1

Terrain 1

Data 1

Algorithms 1

Weather 2

Terrain 2

Data 2

Algorithms 2

Weather 3

Terrain 3

Data 3

Algorithms 3

Simulation1

Simulation2

Simulation3

Pre - coordinate to Ensure Everything is as Consistent as Possible.

Post - coordinate to Interpret Inconsistencies Between Simulations

Simulation1

Simulation2

Simulation3

Data

Weather Component

AlgorithmComponents

AlgorithmComponents

TerrainComponent

All Simulations Use Consistent Standards, Data, Algorithms, and Services