Why "mobile first" isn't enough - Developing a better user experience

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"Mobile first," is a concept that serves us well as a design tool, putting constraints on our messaging, layout, etc. But to use "mobile first" as a complete mobile strategy can lead to some dangerous lines of thought. There's a bigger picture that needs to be seen, and it's what we've always done when developing experiences for the web. We need to put the "Experience First." Then we can think about "mobile", "desktop", "lean-back", and whatever other technologies are released in the next several years. It's not about devices, it's about users and experiences. Presentation first given at BarCamp Nashville in October of 2011.

Transcript of Why "mobile first" isn't enough - Developing a better user experience

Why “Mobi e First”

isn’t enough: Developing a better user experience.

view full presentation

#bcn11expfirst@kevinmpowell

1. What is “mobile first”?

2. The dangers of “mobile first” thinking.

3. How should we approach “mobile”?

4. The challenges & the challenge

What is “mobile first”?

12 3

?

Luke Wroblewski

Blogger

Author

Speaker

Former Chief Design Architect at Yahoo!

“Mobile First.”

Luke Wroblewski - http://www.lukew.com/ff/entry.asp?933

Why “Mobile First”?

Heavy mobile data users are projected to triple to one billion by 2013.

Mobile internet adoption has outpaced desktop internet adoption by eight times.

Smartphone sales will surpass worldwide PC sales by the end of 2011.

Over half of Android and iPhone users spend more than 30 minutes per day using mobile applications.

Internet Usage*

*chart not “scientifically accurate”

MobileDesktop

Luke Wroblewski - http://www.lukew.com/ff/entry.asp?933

“Mobile forces you to focus”

Luke Wroblewski - http://www.lukew.com/ff/entry.asp?933

Luke Wroblewski - http://www.lukew.com/ff/entry.asp?933

“Mobile extends your capabilities”

GPS, Accelerometer,

Compass, Cheese Grater

i has teh interwebz

“Mobile First” has gotten BIG

The book comes out next week

Even the big guys are on board

“Mobile first in everything.”

- Eric SchmidtGoogle Chief Executive

#1!

Helpful as a design tool

MOBILE FIRST!!!

Is this our battle cry?

The dangers of “mobile first” thinking.

!

“Mobile First” forces us to focus on a device.

It’s all about me!!!

My “mobile”

His “mobile”

Her “mobile”

His “mobile”

Her “mobile”

His “mobile”

really?!!!

His “mobile”?

There is no one “mobile.”

Are you sure? I am an iPhone

“Mobile First” causes us to isolate our websites.

This is bad.

Mobile Desktop

separate codebases

separate teams

twice the work

out of sync with each other

Bad technologically,

Tablet?

doesn’t scale.

But more importantly, it’s bad for our users.

Alexa’s top 100 US sites.The adventures of

and the perils of isolation.

Both screenshots taken at the same time.

*click*, I mean *tap* - This is not the iPhone I’m looking for...

Separate “mobile” and “desktop” sites make it easy for content to get out of sync.

Not to mention the missed sales opportunities...

Welcoming to prospective customers.

Prominent log in for existing customers.

Allows users to transition from direct mail marketing to a conversion on the site.

Assumes I’m already a member.

Offers me an option to find a branch / ATM location.

Gives me an option to download a native app for my phone.

MobileAssumes I’m already a member.

Gives me an option to download a native app for my phone.

DesktopWelcoming to prospective customers.

Prominent log in for existing customers.

Allows users to transition from direct mail marketing to a conversion on the site.

Offers me an option to find a branch / ATM location.

Desktop

We wouldn’t do this in a bricks and mortar store.

Mobile

Are all mobile users already members?

Are all mobile users already members?

“Mobile First” leads to user context stereotypes.

“in a hurry”

“on a slow connection”

“only interested in quick interactions”

Mobile users are:

relaxed

Wi-Fi

Very quick and

hurried task?

86% of mobile internet users are using their devices while watching TV.

http://advertising.yahoo.com/article/the-role-of-mobile-devices-in-shopping-process.html

14%

86%

unrelated

37% of those are browsing the internet (content unrelated to the show) while they watch

http://advertising.yahoo.com/article/the-role-of-mobile-devices-in-shopping-process.html

Mobile users aren’t always on the go.

Mobile users aren’t always impatient.

Mobile users aren’t alwayson a slow connection.

When we stereotype user context we create experiences that serve that stereotype.

Not what you wanted? Click this little link and have fun pinching and zooming the rest of our site!

And we seem aware that these experiences are insufficient.

“Mobile First” yields incomplete experiences.

Let’s play a game!Let’s make a purchase on Walmart’s mobile site. Imagine you’re the one going through this experience, and raise your hand if at any point you would abandon the process.

Raise your hand if you would abandon the process.

DemoVideo

Users don’t want to jump from this, to this.

The dangers of “Mobile First” thinking.

Forces us to focus on a device.

Causes us to isolate our websites.

Leads to user context stereotypes.

Yields incomplete experiences.

“Mobile First” is not enough.

How should we approach “mobile”?

I’m still here and I brought my friends.

“Experience First”we need to focus on

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

Talking about this.

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

Unintentional Design

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

Self Design

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

Genius Design

I’m theexpert.

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

Activity Focused Design

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

Activity Focused Design

Research & categorize users.Build the features they want.

sound familiar?

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

Experience Focused Design

“Experience focused design looks at discrete activities and all of the things that happen in between those discrete activities.”

- Jared Spool

Jared Spool - Anatomy of a design decision - http://vimeo.com/20881152

We’re back here now.

“Experience First”How does

apply to “mobile”?

Forces us to focus on a device.

“Experience First”Forces us to focus on the experience

“Experience First”encourages a common experience

Causes us to isolate our websites.

one set of URLs

mobile.yoursite.com

view full site

m.yoursite.commobile.yoursite.comyoursite.com/mobile

External Ads

Email CampaignsTweets

Facebook Posts

yoursite.com

Bookmarks

Shared Links

Leads to user context stereotypes.

“Experience First”Leads to context-aware dynamic

experiences.

Cater to actual user context.

Where are they?Home, work, in your store?

Are they relaxed or in a hurry?How long are they spending on each page?

What types of content are they viewing?

Note: these have nothing to do with device.

Yields incomplete experiences.

“Experience First”Delivers the complete experience

Another Alexa top 100 site.

“Experience First”Forces us to focus on the experience.

Encourages a common experienceyoursite.com

Detects and adapts dynamically to user context

Delivers the complete experience

What do I want my users to experience?

“Mobile First” Design

Responsive DesignMedia Queries Geolocation

Social Media Integration

“Experience First”Tailoring the experience

The Challenges&

The Challenge

A lot of factors affect an experience.

User Context

User Traits

User Preferences

Bandwidth Available (3G, Wi-Fi, dialup)

Location (home? work? at your business?)

Patience level (in a hurry, relaxed, etc.)

Prior experience with your site/application

Proficiency with technology (power user vs. novice)

Name

Age

Gender

Language

Disabilities

Favorites (color, restaurant, wish lists)

Locale

Device CapabilitiesPortability

Display Size

Display Resolution

Location Awareness (GPS)

Battery Life

Bandwidth Capacity

Input Type (touch/keyboard/other)

Camera

Flash Support

Orientation Awareness (Accelerometer)

Directional Awareness (Compass)

Browser CapabilitiesJavascript capable

CSS version/supported features

HTML version/supported features

File system accessibility

Device feature accessibility

Content

It’s time-consuming and expensive.

If you do “experience first” well, much of your effort will go unnoticed.But they’ll notice when you don’t!

You have to sell this concept to: clients, stakeholders, designers, developers, that guy who has to approve everything.

Feeling overwhelmed yet?

But start small.

It won’t happen overnight.

You don’t have to rebuild your entire website.

Though that does make things easier.

Change your thinking.

No longer,

“mobile” “desktop”vs.

just

experiences

and

users

Experience First.

Resources“Mobile First”Luke Wroblewskihttp://www.lukew.com/ff/entry.asp?933Book - http://www.abookapart.com/products/mobile-first

“Responsive Web Design”Ethan Marcottehttp://www.alistapart.com/articles/responsive-web-design/Book - http://www.abookapart.com/products/responsive-web-design

“Pragmatic Responsive Design”Stephanie Riegerhttp://www.slideshare.net/yiibu/pragmatic-responsive-design

“Adaptation”Bryan Riegerhttp://www.slideshare.net/yiibu/adaptation-why-responsive-design-actually-begins-on-the-server

Modernizrhttp://www.modernizr.com/

Flickr - Awesome pics for presentations!http://www.flickr.com/

Thanks

The Dave Ramsey Web Team

Nick at ModerNash

My amazing wife, Sara.

Luke at FoxyCart

Experience First.

Kevin PowellUX Consultant / Developer

kevin@underthebedstudios.com

@kevinmpowell

underthebedstudios.com

#bcn11expfirst