VR & GAMES for health substitution

Post on 07-Jan-2017

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Transcript of VR & GAMES for health substitution

VR Games for HealthSubsitution

Value Chain

Willingness to accept

Change to cost

New operating cost

VirtualReality

Wireless

?

Acceptance = Evidence + Experience

Early adoptersTraditionalists

Hospital

GP

DepressionLiesbeth van

den Berg

Chronic

HololensJoris Arts

Clinical Practice

Keith Grime

PTSDNicolien Berkers

TrainingYeshwanth

Substitution

Questions

Why is VR better than normal interaction?

How long will the VR experience remain interesting?

Is the VR sickness rate, acceptable given the improved treatment outcomes?

When is missing for

Acceptance

Transition

Return on Investment