Visuals lbd 032411

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Transcript of Visuals lbd 032411

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advantage learning technologies6255 robin lanecoopersburg, pa 18036877-757-4684 (o)610-217-9078 (f)bobbebaggio@gmail.com

Introduction

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http://amazon.com

http://youlistenwithyoureyes.com

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Remember: You can’t learn um You can’t teach um something they

already know ! (Robert F Mager, 1997)

You can design instruction that increases the probability that they can learn.

You can design your visuals for the way people learn (Bobbe G Baggio, 2007)

Introduction

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Trilogy of MindHow you feel: affective domainHow you think: cognitive domainWhat you do: conative domain

Visual engagement….part of the cognitive & affective

domains

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What is the Learning Zone?

V1V2

V4

IT

Introduction

First 4 visual regionsin the recognition of objects

(Jeff Hopkins, 2004)

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What is the Learning Zone?

Memory

Working Long termvisual, phonetic,rehearsal

schemas

encoding & retrieval

Introduction

Ruth Clark, Frank Nguyen, John Sweller, 2006

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Introduction

If it doesn’t go in it can’t come out…

V1

V2

V3

V4

Attention

Not Distraction

(Jeff Hopkins, 2004)

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Recognize good visual design

Create well designed learner interfaces

Design instruction using good visuals

Learning Objectives:

Introduction

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How you listen with your eyes

AttentionPerception

Visualization

Imagination

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What do you see here?

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Face orVase

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How do people learn ?

Prior Knowledge

Context

Expectations

Recognize Good Visual Design

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Prior Knowledge = NAPs

Recognize Good Visual Design

Neuro- Associative Pathways

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Recognize Good Visual Design

Like hanging

clothesin the closet

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Recognize Good Visual Design

Is it really you?

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Recognize Good Visual Design

You need a place to hang it….

Prior Knowledge

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Context= RelevanceContextContext = Relevance

Recognize Good Visual Design

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Recognize Good Visual Design

or Not

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Expectations

The most powerful word there is…..

Imagine

Recognize Good Visual Design

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Expectations

Recognize Good Visual Design

Imagination is more important than knowledge. For while knowledge defines all we currently know and understand, imagination points to all we might yet discover and create. ( Albert Einstein)

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Recognize Good Visual Design

Principle Question Response

Context What does context provide?

a. Sequenceb. Structurec. Relevance

Prior Knowledge Is prior knowledge important because it let’s us know what the learner already knows?

True or False

Expectations Expectations are not important to the imagination.

True or False

Review

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Recognize Good Visual Design

Your Turn:

What is wrong with

this picture?a.Expectationsb.Prior knowledgec.Contextd.All of the above

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You might be a visual learner if: You write things down when you listen to a lecture You have endless do lists You have post it notes everywhere You remember faces not names You remember what people are wearing Spelling is not your strong point You like to doodle You like math You know the color of your friend’s eyes You can tell a story and describe the scene in detail You couldn’t live with our your PDA

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Content is

Create well designed learner interfaces

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Create well designed learner interfaces

Hurricane Katrina Risk Reduction Summary•We can not totally eliminate risk – we all have a role in its reduction. • Some work has been done – improvements made. • 100 year level of protection – not a stopping point. • We will work with local governments so that risk can be included in urban planning decisions. • Results being shared with FEMA as input to the Flood Insurance Rate Maps. • Public access to risk maps will be available online. • Integrated response gives us the complete picture of managing our risk.

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Create well designed learner interfaces

We can reduce risk

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Create well designed learner interfaces

Why use people?

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Create well designed learner interfaces

What comes to mind?

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The four elements of visual design: Contrast Repetition Alignment Proximity

Create well designed learner interfaces

CRAP

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What is contrast ?

Create well designed learner interfaces

Color

Focus

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Create well designed learner interfaces

What is contrast ?

Size

Object

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Create well designed learner interfaces

What is contrast ?

Age

Placement

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Create well designed learner interfaces

What is contrast ?

If it is different….make it VERY different

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What is repetition?

Create well designed learner interfaces

ColorNumbersPositionSubject

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Do it Again & Again & Again

Rehearsal

Repetition

Reflection & Rest

Recall

Retrieval

Are you giving them enough downtime to process?

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Create well designed learner interfaces

What is alignment?

Alignment makes it

easier for the learner

to take it in. Symmetry Positions White spaceBalance

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Automated adhesive being applied to tweeter domes

Automated soldering tweeter leads down to .1mm thick. Thinner than human hair!

What is alignment?

Create well designed learner interfaces

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Create well designed learner interfaces

Purpose and Use of Developmental Feedback

Process Review

Roles and Responsibilities

Completing the Questionnaire

Common Rating Errors

Getting Started

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What is proximity?

Create well designed learner interfaces

UnityHarmonyBalanceScale

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Create well designed learner interfaces

What’s wrong with

this picture?a. Contrastb. Repetitionc. Alignmentd. All of the above

Your Turn:

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Create well designed learner interfaces

What’s wrong with

this picture?a. Contrastb. Repetitionc. Alignmentd. Proximity

Your Turn:

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How do they think ? Dual Channels

Visual Channel

Auditory Channel

Cognitive learning theory

You can only think one thought at a time.

Design instruction using good visuals

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Design instruction using visualsin the learning zone

Managing cognitive load

Learning occurs by active processing in the memorysystem.

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Design instruction using visualsin the learning zone

X

X X

O

O

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Design instruction using visualsin the learning zone

1

8

2

7

3

4

9

5 6

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Design instruction using visualsin the learning zone

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Design instruction using visualsin the learning zone

These are rail workers fixing a problem in the rail line.

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Design instruction using visualsin the learning zone

Rail workers fixing problem

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Text for good graphics

Less is More

Design instruction using visualsin the learning zone

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Design instruction using visualsin the learning zone

g gsans shérif shérif

Fonts

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Design instruction using visualsin the learning zone

On screens use sans shérif fonts

Arial

Verdana

Tahoma….etc.

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In print use shérif fonts

Times New Roman

Garamond

Arno Pro….etc.

Design instruction using visualsin the learning zone

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Design instruction using visualsin the learning zone

Why ARE YOU Using Capital Letters?

CAN YA HEAR ME NOW……

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Goals for 2008/09:Year 4

• Program Directors – Management of the program; need for meetings with faculty & advisory boards– Documentation of outcomes– Inclusion in the admission process– Annual reports

• New Programs:– BPS Degree– Executive/Noncredit/Workforce Development Programming– Summer / Conferencing– Evaluation of Career Based Programming

• Process to improve communication with prospects and between staff• Program Review Process• Establishment of Advisory Boards

• Brand Marketing• Ensure Pro-active support from:

– University Communication– Enrollment Services– Business Affairs

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Design instruction using visualsin the learning zone

Readability is key

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Design instruction using visualsin the learning zone

Learners have a limited amount of capacity

Managing cognitive load

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Social Security w/o chunking:

198603895

Social Security with chunking:

198-60-3895

Phone number w/o chunking:

2156743377

Phone number with chunking:

215-674-3377

Design instruction using visualsin the learning zone

Chunking

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Design instruction using visualsin the learning zone

Chunking

7 + or - 2

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Design instruction using visualsIn the learning zone

Some Basic Rules for Visuals :

Use relative graphics

Use graphics that have a purpose

Use high quality graphic of a similar type.

Use graphics that get the point across

Use graphics support the learning

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Design instruction using visualsIn the learning zone

Power Points

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Design instruction using visualsin the learning zone

Power Point Templates

Special Rules

Use light backgrounds with dark text

Limit background graphics

Use basic layouts with room for your content

Format your master slide for consistency

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US Department of TransportationFederal Transit Administration

Click to edit Master text styles

B U D G E T A N D P O L I C YB U D G E T A N D P O L I C Y

What is wrong with this ?

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Design instruction using visualsin the learning zone

White Space is Power

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ColorColor can affect mood

Can’t distinguish red from green; second blue from brown

One in every 12 men & 65 women report color blindness

Design instruction using visualsin the learning zone

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Design instruction using visualsin the learning zone

No more than two primary colors on a screen

Watch color families and feelings

Watch cognitive load

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Design instruction using visualsin the learning zone

Structuring InformationThe Grid

© Clair Boger

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KGA 1 Wireframes

Based on your site map, create a series of wireframes that describe the functional layout of your interface design. You should submit at least 5 wireframes. These wireframes can be created in Illustrator, InDesign or Photoshop. Post to the Week 5 Wireframe Dropbox by Sunday at midnight (MT).

Click to download an optional Wireframe template with layers for each page. (Illustrator file, 732 KB).

KGA 1 Final Logo Design

Based on your site map, create a series of wireframes that describe the functional layout of your interface design. You should submit at least 5 wireframes. These wireframes can be created in Illustrator, In Design or Photoshop. Post to the Week 5 Wireframe Dropbox by Sunday at midnight (MT).

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Design instruction using visualsin the learning zone

Summary

Let’s reflect on what you have learned?

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Thank You

You have completed: