Post on 27-Jan-2015
description
UrbanGames
Irene Celino, Dario Cerizza, Simone Contessa, Marta Corubolo, Daniele Dell'Aglio,
Emanuele Della Valle, Stefano Fumeo, Federico Piccinini
Slide 2 of 12
Agenda
• Motivation and approach
• Activity status
• Urbanopoly design and development
• Urbanopoly evaluation
• Data modelling
• Next steps
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
Slide 3 of 12
UrbanGames - Motivation
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
Urban Computing and Location-based Services
Linked Data and Semantic Web
Games with a Purpose and
Crowdsourcing
Urban GamesUrban Games
citizens as sensors, check-in logging, mobile apps
collecting data, cleaning data, engaging the user, supporting the user while entertaining him/her
open/gov data, structured data, social networks,
tourism data and recommendations
Slide 4 of 12
UrbanGames - Approach
• Urban Games:• to consume, create and assess the quality of
Smart Cities-related Linked Data
• via a Human Computation approach
• for users in mobility with smart phone devices
• Traditional Human Computation approaches are based on users' domain knowledge…
…while Urban Games are based on and aim at exploiting "on site" users' experience knowledge
4PlanetData - UrbanGames - 2012/05/10 Madrid meeting
Slide 5 of 12
UrbanGames - the story so far
• State-of-the-art analysis
• Concept generation
• Concept selection � Urbanopoly
• Prototype implementation
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
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Urbanopoly – high-level view
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
LinkedGeoData(OpenStreetMap)
bootstrap of "venues" data
players
game to buy / sell venues with missions
data about venues as missions
GWAP approach to consolidate dataverified / improved data
+ new data
Game purpose: check and correct pre-existing data from LinkedGeoData (OpenStreetMap) + collect missing data
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Urbanopoly – how it works
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
home players "visit" venues from the map
players have missions to get venues/money
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Urbanopoly – how it works
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
data validation missions
data addition or correction missions
social incentive
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Urbanopoly – evaluation
• Validation/correction of pre-existing data• Accuracy
• Completeness
• Collection of new data• Accuracy
• Ranking
• "Popularity" of information
• Engagement • Throughput
• Average Lifetime Play
• Usability/playability
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
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Urbanopoly – modelling issue
Ok, we gathered data: now what?
1. Simply publish data like LinkedGeoData
2. Add dataset/linkset description (VoID)
3. Add provenance (PROV-O) and confidence annotations
4. Consider games as sensors data ("human as sensors" reusing SSN)
5. Stress the "data quality" aspect (extending DQM vocabulary)
6. …
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
Slide 11 of 12
Urbanopoly – next steps
• Release on Google Play (next week)
• Data gathering and consolidation
• Evaluation• Game purpose
• Adopted approach
• Potential exploitation analysis (WP10)• Stakeholders' matrix
• Possible Urbanopoly extensions
PlanetData - UrbanGames - 2012/05/10 Madrid meeting
Thanks for your attention!
Irene Celino
Semantic Web Group
CEFRIEL – ICT Institute,
Politecnico di Milano
irene.celino@cefriel.it