Tom Sengelaub (SensoMotoric) EyeTracking Powered Hands-free Interaction & Personalization

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Transcript of Tom Sengelaub (SensoMotoric) EyeTracking Powered Hands-free Interaction & Personalization

© SensoMotoric Instruments GmbH 2016 www.smivision.com

EYE TRACKING POWERED HANDS-FREE INTERACTION AND PERSONALIZATION

Tom Sengelaub – AWE 2016

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© SensoMotoric Instruments GmbH 2016 www.smivision.com

Eye tracking is the perfect way to measure attention

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© SensoMotoric Instruments GmbH 2016 www.smivision.com

Eye tracking is almost as old as VR

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© SensoMotoric Instruments GmbH 2016 www.smivision.com

Components cost are in the single dollars

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© SensoMotoric Instruments GmbH 2016 www.smivision.com

At the beginning of every success stands a problem

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Hands free interaction

Personalization

Input swamp

Information overflow

© SensoMotoric Instruments GmbH 2016 www.smivision.com

At the beginning of every success stands a problem

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Hands free interaction

Personalization

Input swamp

Information overflow

© SensoMotoric Instruments GmbH 2016 www.smivision.com

IPD has the biggest influence on the projection

IPD / eye relief is used to position the virtual cameras

© SensoMotoric Instruments GmbH 2016 www.smivision.com

Wrong IPD will break proportions Too large IPD will let objects appear

closer and smaller than they actually are intended

© SensoMotoric Instruments GmbH 2016 www.smivision.com

Wrong IPD will break proportions Too small IPD will let objects appear

farther and larger than they actually are intended

© SensoMotoric Instruments GmbH 2016 www.smivision.com

At the beginning of every success stands a problem

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Hands free interaction

Personalization

Input swamp

Information overflow

© SensoMotoric Instruments GmbH 2016 www.smivision.com

Information on demand instead of just information

11Screenshot "Hyper Reality"/Keiichi Matsuda

© SensoMotoric Instruments GmbH 2016 www.smivision.com

At the beginning of every success stands a problem

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Hands free interaction

Personalization

Input swamp

Information overflow

© SensoMotoric Instruments GmbH 2016 www.smivision.com

Pick by vision – eye tracking boosts efficiency

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© SensoMotoric Instruments GmbH 2016 www.smivision.com

Eye tracking will power consumer AR Automatic display calibration assures

best possible illusion Information presentation on demand and

just in time Gaze interaction makes AR more

accessible, barrier free and truly handsfree

User aware scene processing mimizes false positives and speeds up processing

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© SensoMotoric Instruments GmbH 2016 www.smivision.com

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tom.sengelaub@smi.de