The Sack School: Little Big Planet 2 as an Educatinal Environment for Community

Post on 26-Dec-2014

753 views 4 download

description

 

Transcript of The Sack School: Little Big Planet 2 as an Educatinal Environment for Community

Sack SchoolThe

LittleBigPlanet 2 as an Educational Environmentfor a Community of Learners and Contributors

Vittorio MaroneUniversity of Padua, Italy

8th Annual Games For Change Festival – June 22, 2011 – New York, NY

www.SackSchool.org

Galileo Galilei

Giacomo Casanova

+

Italians & Video Games?

Maria Montessori

The Montessori Method

The Montessori Method...and game design

Critical thinking

Problem solving

Learning from mistakes

Imagination

Creativity

Ownership

Self expression

Tinkering

Purposeful activity

Self-regulated learning

Freedom to explore and

discover

Manipulation of the

environment

“The more than four hundred pages of Maria Montessori's book,

The Montessori Method, is packed with lessons that seem at times

written as much for game development as they are for education.”

Brian Crecente, Kotaku.com

Will Wright

Seymour Papert

learning in communitieslearning through design

Constructionism

Easy Programming & Game Design

Media Molecule / Sony

The SackPerson

SackBoy

SackGirl

LittleBigPlanet

Fight the Negativitron!

Play

Create

Share

Story mode

User generated levels

Community

Game Modes

User Generated Levels

+ 4,000,000

LittleBigPlanet in Education

LittleBigPlanet in Education

Sack SchoolWelcome to the

The Sack School

A games-based online educational environment

www.SackSchool.org

Play

Create

Share

LittleBigPlanet 2

A games-based online educational environment

Members

Teams

Subjects

Tips

Forum

SackSchool.org

A games-based online educational environment

Express needs

Discuss ideas

Collaborate

Share

Reflect

Meaningful Learning

A games-based online educational environment

Without Teachers Without Students

Free Space

Community

Learners Contributors&

Learning “the Sack way”

Fun

MulticulturalMeaningful Rewarding

...with teachers, family, and friends!

In a collaborative, goal-oriented, problem solving space...

Expressive

Our (little big) planet

Reflection Metacognition

CreativityCuriosity

Knowledge

InnovationImagination

Rethinking Games

+ Educational

A Call to Game Designers

Make every game a Game for Change.

Thank you!

www.SackSchool.org