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FAMILY GUIDE SOUTH ST. LOUIS COUNTY 4‐H
4‐H CONTACT INFORMATION
ST. LOUIS COUNTY EXTENSION OFFICE UNIVERSITY OF MN EXTENSION REGIONAL CENTER
AP Cook Bldg. 2503 Rice Lake Rd. 218‐733‐2870 Grand Rapids Center, 123 NE 4th St. 218‐726‐6464
Duluth, MN 55811 Grand Rapids, MN 55744
Tim Caines, 4‐H Program Coordinator 218‐733‐2873 Jan Derdowski, Extension Educator 218‐341‐6231
ctcaines@umn.edu derdo003@umn.edu
Stacey DeRoche, 4‐H Support Staff 218‐733‐2877 HELPFUL LINKS
deroches@stlouiscountymn.gov
Ka e Olean, 4‐H and The Incredible
Exchange (TIE) Program Coordinator
218‐733‐2876 stlouiscountymn.gov/4H
mn.4honline.com
kolean@umn.edu mn4h.com
Sarah Johnson, TIE Support Staff 218‐733‐2871
johnsons@stlouiscountymn.gov
extension.umn.edu/county/st‐louis‐duluth
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WELCOME TO 4‐H IN ST. LOUIS COUNTY
We are excited that you have chosen to become part of 4‐H! We have a lot of great things going on in our
county. We’d like to share some informa on that will help you make the most of the fun learning
opportuni es available in 4‐H. We’ve designed this guide to help you along the way. You will find the
answers to common ques ons, defini ons of 4‐H terms, and ways you can connect with 4‐H on a club,
county, and state level. The 4‐H coordinators, county staff, and your club leader are available to answer
your ques ons. We’ve included contact informa on in this guide too. We are happy to help you with all
your 4‐H ques ons.
What is 4‐H? Minnesota 4‐H youth development offers hands‐
on, age‐appropriate learning via projects and
ac vi es, including: clubs, a er‐school programs,
community service, and volunteering. The program
is delivered throughout Minnesota in urban,
suburban, and rural communi es. 4‐H offers
membership without regard to race, color, na onal
origin, religion, gender, disability, or handicap.
The 4‐H slogan is “Learn by Doing.” In 4‐H, youth
design and par cipate in their own programs and
ac vi es. This unique, learn‐by‐doing model
teaches kids essen al, transferrable skills that they
will use throughout their lives, such as problem
solving, decision making, coping, communica ng,
and responding to the needs of others.
What Can Youth Do in 4‐H? 4‐H has something for everyone! Youth in
kindergarten through one year past high school can
par cipate in short‐term ac vi es or longer‐term
clubs, where groups meet regularly to work on
projects, perform community service, and develop
leadership skills.
4‐H offers ac vi es in:
Science, engineering and technology
Ci zenship and
leadership
Healthy living Animal science
No ma er which project they choose, through
4‐H, youth will learn public speaking skills, how to
collaborate, understand government and
community, and how to develop and reach life
and career goals.
What Makes 4‐H Different? 4‐H is unique because it is the only youth
organiza on ed to the research base of our
na on’s land‐grant university system. This
connec on allows the University of Minnesota
Extension staff and the volunteers to receive
training based on the most up‐to‐date research on
youth development theory and prac ce.
The 4‐H Mo o is
To Make the
Best Be er
The 4‐H Mission: To engage youth, in partnership with adults, in quality learning opportuni es that
enable them to shape and reach their full poten al as ac ve ci zens in a global community.
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What to Expect from the 4‐H Office County and University staff are available as a
resource for all 4‐H ques ons. You can expect
regular correspondence from the 4‐H office
including a monthly e‐mail no fica on of the new
4‐H newsle er—the “Clover Update.” You will
also receive e‐mails or postal mailings announcing
events or reminders including informa on in the
spring for the County Fair and for our county
sponsored, monthly Family FUNc ons. We also
post regularly on Facebook so please like our page
to stay informed!
4‐H: From University to Club One of the things you will no ce in 4‐H is that there are many layers to the info you receive about 4‐H
events and opportuni es. The 4‐H State Office is located at the University of Minnesota, Twin Ci es
campus. Our Regional Office is located in Grand Rapids, and the South St. Louis County Office is located
in Duluth. All three offices play a role in suppor ng clubs, families, and members.
The 4‐H State Office
The 4‐H State office
provides support to
county staff, enabling
delivery of age
appropriate, hands‐on
learning or training
others to do so. The
State office also supports
4‐H at the State Fair and
youth leadership
conferences.
The 4‐H Regional Office
Regional staff support
the county office and communicate with the state office. Regional
educators provide trainings to volunteers and club leaders.
St. Louis County The 4‐H office is supported by the county and is
part of the Extension department in St. Louis County. 4‐H program
coordinators and county support staff work in partnership to deliver
4‐H programming. Support staff also support other Extension
programs such as hor culture, Master Gardeners, and nutri on.
The last layer of communica on is your 4‐H club and club leader.
Your leader will communicate with you regarding your specific
club’s ac vi es and info regarding deadlines, events, and
educa onal opportuni es at the county and state levels.
Who Owns 4‐H? 4‐H is a public organiza on owned by the USDA ‐
United States Department of Agriculture. 4‐H is
part of the University of Minnesota Extension. The
University, USDA, the Na onal 4‐H Council, and the
county government sponsor it jointly. The
University provides campus faculty, staff leadership
and resources. Extension Educators and County 4‐H
Program Coordinators/Directors join with a strong
corps of adult and teen volunteers to conduct local
programs. Private support forms a partnership with
public funds to support Minnesota 4‐H.
University President Eric Kaler with 4‐H
State Ambassadors at the State Fair
The 4‐H County Office Staff in the county office provide
support for 4‐H ac vi es from
club to county events. In South
St. Louis County our staff:
Serves as a resource for
leaders, volunteers, and
families.
Helps plan, conduct, and
evaluate the 4‐H program.
Assist club leaders by
providing training and
resources.
Recruits, screens, and trains
volunteers.
Advises the public about
4‐H opportuni es and builds
support for 4‐H
programming.
Communicates with families,
volunteers & the community
Manages the financial
support necessary to deliver
a quality 4‐H program.
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4‐H Enrollment The 4‐H program year is October 1st to September
30th. New members are welcome to enroll
any me throughout the year. Enrollment may be
done online at mn.4honline.com or a paper
enrollment can be turned in to the county office.
When enrolling, members will be asked for the
following informa on:
Basic contact informa on
General demographic info such as age, sex,
grade in school, school a ending, etc.
A health history—including allergies and
special needs.
Agreement to the 4‐H Code of Conduct.
Choice of club, project areas, and other
ac vi es/interests.
Note: Members are encouraged to enroll in at
least one project area per year. Enrolling in a
project lets club leaders and 4‐H staff know what
type of projects members in our county are
interested in exploring. This can assist the 4‐H
office in focusing on those topics for 4‐H ac vi es
and allows us to get per nent info to members
interested in specific projects.
Re‐enrollment Re‐enrollment takes place each year. Members
who wish to par cipate in 4‐H ac vi es and events
beyond club business mee ngs will need to re‐
enroll. Please note that there is a par cipa on
deadline in May for County and State Fair
ac vi es. If re‐enrollment is not completed before
the deadline some restric ons regarding
par cipa on in County and State Fair may apply.
Re‐enroll Right Away!
If members and families re‐enroll in October they ensure their family receives the best and most current info about 4‐H ac vi es including the monthly link to the 4‐H county newsle er. It also means they can par cipate in County Fair, leadership and Ambassador events, and our monthly Family FUNc ons.
What is Expected of a 4‐H Family 4‐H Youth
Complete your re‐enrollment steps through mn.4HOnline.com as soon as possible.
Par cipate in club mee ngs, events, and service projects.
Read the 4‐H Clover Update and other communica on from the County or Regional Extension Office when it arrives.
Set and strive to complete 4‐H project goals.
Help to share your knowledge with other club members.
4‐H Parents or Guardians
You are an important part of the 4‐H Program. Here are some sugges ons to help your child have an exci ng and educa onal experience:
Advise your child in the selec on of projects.
Show your interest and enthusiasm for the projects he/she selected.
Help guide your child with their projects, but do not do it for them.
Assist your child in ge ng to mee ngs and other events. Parents are encouraged to a end local club mee ngs and county‐wide events with their children.
Be informed by reading the 4‐H informa on sent to your family and asking ques ons as needed.
Volunteer to assist with club events and ac vi es when possible.
The Weidiger family enjoying one of our
Family FUNc ons—the Jigsaw Puzzle Derby!
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4‐H Club Mee ngs 4‐H clubs usually meet once a month. Mee ngs are
a great place to meet friends and learn something
new. Your 4‐H Club will meet to plan and conduct
the club’s ac vi es. There are typically three parts
to a 4‐H Club mee ng:
1. The business mee ng is o en led by the
President. At this me, club ac vi es, programs,
and events are discussed and acted upon.
2. Educa on is an important part of the club
mee ng. Various methods may be used to
present subject ma er, including: 4‐H
demonstra ons, presenta ons, speakers,
project experiences, movies, field trips, etc.
3. Fellowship is part of the overall 4‐H program
and recrea on is one way that this can be
developed. Songs, games, or skits make up this
fun part of the mee ng.
Mee ngs are led by club officers which have been
elected by the members. The officer posi ons are
usually President, Vice President, Secretary,
Treasurer, Reporter, and some mes a Historian.
Perhaps the most important factor in a successful
mee ng is a wide level of par cipa on from all
club members. 4‐H members run their club and
4‐H’ers are encouraged to par cipate in the 4‐H
mee ng by:
Keeping up‐to‐date on what’s going on – read the newsle er, ask ques ons
Presen ng ideas
Serving on commi ees
Giving demonstra ons and project talks
The 4‐H Pledge Over its 110‐year history, 4‐H has developed
tradi ons that help define its culture and iden ty,
such as the recita on of the 4‐H pledge. This
pledge is said at the beginning of each 4‐H Club
mee ng and at other 4‐H events. Here is how you
recite the 4‐H Pledge:
4‐H Code of Conduct Youth par cipa ng in or a ending local, regional,
state, and na onal 4‐H programs and/or ac vi es
are required to conduct themselves according to
the Minnesota 4‐H Code of Conduct which they
signed when they enrolled in 4‐H. The full code is
available online at www.mn4H.org/policy or is
available through the County Extension office.
What Does a Club Leader Do? Club leaders are screened 4‐H volunteers.
Volunteers are key to successful experiences for
4‐H members and we have GREAT volunteer
leaders in our county. Club leaders:
Give guidance
Work with youth to guide successful mee ngs
Help plan yearly club program
Guide club officers with responsibili es
Keep club informed of general club ma ers
Inform parents and youth of 4‐H ac vi es
A end leader mee ngs and trainings
Assist in recrui ng new members
Assist with the 4‐H enrollment process
Serve as a liaison to County Extension staff
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4‐H Volunteers Just as 4‐H and its youth members benefit from the
involvement of 4‐H volunteers, volunteers benefit
too! As a volunteer, you may be able to:
Teach young people in an area of personal
passion
Feel pride in making a big impact in the lives of
others ‐‐ both youth and adults
Develop new and current skills in teaching and
in your area of interest
Understand your community be er and make a
posi ve difference in it
How Do I Become an Adult Volunteer? There are many ways to volunteer, including short‐
term volunteering such as speaking at a club
mee ng or serving as a resource person or longer‐
term volunteering such as leading a club. 4‐H
volunteers go through an applica on process and a
background check to become “screened”
volunteers. O en parents or family members that
regularly a end mee ngs or help out at events
choose to become screened volunteers. This way
they can easily fill in for leaders, act as chaperones,
or help out with small groups. If you are interested
in becoming a screened volunteer, contact Tim at
the County office. County staff really value our
fantas c volunteers and provide a lot of support.
Rewards of Volunteering Sa sfac on of watching youth learn and grow
Sa sfac on of knowing you are making a
difference in the lives of others
Respect and friendship of club members and
other volunteers
Respect and gra tude of parents and
community members
Opportunity for con nued
personal growth and learning
Out‐of‐pocket expenses are
deduc ble from income taxes
We have amazing volunteers!
Kaylinn Stormo was voted the
September 2014 Outstanding
Minnesota 4‐H Volunteer.
Kaylinn leads our County
Ambassador Club.
Volunteer Applica on Process To become a screened volunteer adults go through
the following applica on process:
STEP A ‐ Applica on: The adult volunteer
screening applica on may be completed online or
printed and sent to the 4‐H office.
STEP B ‐ Background Check: This can be done
online or a paper copy of the background check
release can be printed and mailed to The
McDowell Agency, Inc.
STEP C ‐ Volunteer Orienta on: View the 30‐
minute 4‐H volunteer orienta on and submit a
survey response, which lets staff know you have
completed the orienta on process.
Star ng this year volunteers will be required to
complete a Safety of Minors training in order to
comply with the Safety of Minors policy adopted
by the University in 2013. This training has been
delayed un l further no ce but volunteers will be
contacted when it is available.
Volunteer Applica on info can be found at :
extension.umn.edu/youth/mn4‐h/volunteer/
Volunteer Code of Conduct Volunteers adhere to a strict code of conduct. The
Code of Conduct is signed as part of the volunteer
applica on process.
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Leadership County Ambassador Ambassador programs exist throughout Minnesota to engage 4‐H youth in
leadership and ci zenship ac vi es and posi ve promo on of Minnesota 4‐H. Ambassadors are older 4‐H
members, ages 12 and up. County Ambassadors help promote 4‐H throughout their communi es, support
county events, and mentor younger 4‐H members.
Ambassadors work on their own leadership skills while
having fun!
State Ambassador The Minnesota 4‐H State
Ambassador program provides inten onal
opportuni es for youth to represent 4‐H through
leadership and ci zenship ac vi es that contribute
meaningfully to their communi es. State Ambassadors
are a select team
of Minnesota 4‐H
youth that have
demonstrated
leadership in
their local 4‐H
programs, and who are interested in developing and refining skills to
teach other 4‐H youth about leadership and ci zenship topics.
We have been honored to have had 4‐H State Ambassadors chosen
from South St. Louis County 4‐H members in 2012, 2013, & 2014.
BLU Building Leadership and Understanding (BLU) is an exci ng
and fun leadership adventure. More than 400 youth from across
Minnesota come together to learn and prac ce valuable leadership
skills that they will use in their communi es throughout their lives.
YELLO! Youth Exploring Leadership and Learning Out Loud! is a statewide, four‐day leadership conference with workshops, group
discussions, service opportuni es, challenging speakers, and hands‐on ac vi es designed for youth.
Kaity Hagen—2012 South St. Louis
County 4‐H State Ambassador
Ambassadors in South St. Louis County
We have a GREAT Ambassador program in our
county. Members in 7th grade and up are
invited to par cipate in Ambassador ac vi es
and to be a part of the Ambassador Club.
Ambassadors (Ambies) plan ac vi es for
other 4‐H members and help support 4‐H in
our community. They also par cipate in
special events just for Ambies like the annual
barn sleepover each summer. Note:
Ambassador Club members can s ll be part
of a Community Club or Project Club too.
The Incredible Exchange St. Louis County youth ages 12‐15 are eligible to par cipate in this youth volunteer program which
partners youth with sites in the community such as community centers, nursing homes, children’s
programs, and more. Upon comple on of the program, the par cipant receives an Exchange Cer ficate
which they may redeem towards a recrea onal or cultural ac vity. The program was developed to
encourage youth volunteering, interac on with adult mentors, and developing skills learned in the
volunteering experience. Summer and winter TIE sessions are available through an applica on process in
early spring and fall. Check our website or call the office for more informa on.
Scholarships, Grants, and Awards The Minnesota 4‐H Founda on disperses more than $1 million each year to support youth learning
through 4‐H. Organiza ons outside of 4‐H award several scholarships too.
More info can be found online at extension.umn.edu/youth/scholarships/
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County Fair The County Fair is an important parts of 4‐H. When we talk about “the Fair” we mean our local South St.
Louis County Fair in Proctor. All 4‐H members are invited to par cipate in the Fair. South St. Louis County
4‐H members par cipate in the South St. Louis County Fair which takes place at the Fairgrounds in
Proctor. 4‐H members u lize the Industrial Building for General Projects, the Dirt Floor Arena for the
Horse Project, and other buildings on the Fairgrounds for Poultry, Rabbit, and other animals. 4‐H also has
access to an outdoor stage for Performing Arts and other events.
About the County Fair
What the University says: “4‐H at Minnesota county fairs are not just fun annual events. Every summer,
tens of thousands of 4‐H youth par cipate in county fairs to showcase the knowledge and skills they've
gained throughout the year, and to con nue their learning experiences.
4‐H youth spend months working on projects designed to equip them with essen al life skills such as
problem solving, decision making, project management, communica ons and public speaking. 4‐H’ers
then share their accomplishments and educate the public about their subject at their local county fair.
4‐H’ers who demonstrate the highest achievements are then selected to par cipate in 4‐H at the
Minnesota State Fair! They also lead visitors on tours of the 4‐H buildings and barns, and conduct
workshops and hands‐on demonstra ons for the public. County fairs not only make great memories, they
help 4‐H youth grow into successful adults.”
Who Can Par cipate in 4‐H Events
All Southern St. Louis County 4‐H’ers may enter 4‐H exhibits at the South St. Louis County Fair. Projects,
performances, demonstra ons, etc. earn ribbons, premiums (cash awards), and older members may be
eligible to take their exhibit to the State Fair. Note: 4‐H’ers are only eligible for State Fair trips and grand
and reserve champion awards if they were enrolled by the May 15 deadline.
4‐H members enrolled a er May 15 can s ll par cipate in the Fair. There is a one‐ me exemp on a 4‐H’er
may use, if they miss this deadline, to s ll be eligible for purple ribbons or State trips. Also, they will s ll
receive regular ribbon awards, earn premiums, and can s ll par cipate in County Fair events.
To be eligible for State Fair trips and grand and reserve ribbon awards, the enrollment and animal ID
deadline of May 15th must be met. If youth are joining 4‐H for the first me a er May 15th, they can
par cipate in County Fair events but may not enjoy full privileges.
4‐H’ers bring
a variety
of projects
to the
County Fair.
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County Fair Registra on Each year members are asked to register for the
Fair if they wish to par cipate in Fair ac vi es.
Registra on lets the 4‐H office know how many
projects, in which project areas, the member will
be bringing to the Fair. This is important because:
4‐H staff need to prepare for those projects by
booking judges, having room to display the
projects, or arranging for the 4‐H member to have
equipment they need, a place to perform, or
other necessary prepara ons. We want to know
we will need more than one Photography judge if
we have 50 4‐H’ers bringing photos or that we
need a computer for 4‐H’ers bringing DVD videos
to be judged.
How To Register Registering to bring projects is easy! Here are a few
things to remember:
The 4‐H office will let you know when it’s me
to register for the Fair. This happens in MAY.
Fair Registra on is done online or by paper
copy. 4‐H members are registered for the Fair if
they complete online Fair registra on or send
the hard copy registra on form to the
Extension office.
IMPORTANT! Choosing “project areas” when
a youth enrolls in 4‐H is NOT registra on for
the Fair. When a 4‐H member enrolls in 4‐H
he/she chooses project areas which they are
interested in learning more about. Choosing
those project areas is NOT registering for Fair.
The 4‐H office needs to know what projects the
4‐H member is actually bringing to the Fair.
That’s why we will ask 4‐H families to register
for Fair in May.
If a member did not go to the online
webpage for FAIR REGISTRATION to
register for Fair or did not send in an
official registra on form (available in
MAY/JUNE) they are NOT registered for
the Fair.
The 4‐H Guide to the County Fair Each year the 4‐H office prepares an official 4‐H Fair Guide which has all the info you need to get ready to bring projects to the Fair. The Guide can be found online at the St. Louis County website. The Guide includes a calendar of events, policies, info about the judging process, and detailed informa on regarding each project area. There are also some great project ideas!
The Typical Fair Week Here’s a sample event calendar. Please note that daily events change around each year and we o en have other things going on too. This just gives you a rough idea of what to expect with our regular ac vi es:
Tuesday Entry Day—4‐H members bring their general exhibits to the Fairgrounds for judging.
Wednesday Animals are checked in
Thursday‐Friday Livestock and horse shows
Saturday—Food Review, Fashion Review, Demonstra on, and Performing Arts takes place
Sunday—State Fair Trip Mee ng and Awards Celebra on
Bringing Projects to the Fair 4‐H projects are displayed throughout the en re week of the County Fair. When a project is brought to the Fair we call it an “Exhibit.” Fair exhibits should show what learning has taken place during the current program year.
4‐H Exhibits can take many shapes and forms. There is no specific “4‐H way” of doing an exhibit but there are specific requirements for how projects are presented at the Fair. The Fair Guide will list how many projects you can bring in each project area—from one to three exhibits depending on the project area. The guide will also list special requirements for projects—size restric ons, ways of displaying items, etc. It’s important to pay a en on to these guidelines. Check the lis ng for your project for special requirements. State Fair rules may be more specific than county rules. Make sure you know what the State Fair requirements are if you would like a chance to take your project to State Fair.
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the Extension Office and on‐line at www.mn4h.org under individual project areas.
Educa onal exhibits will be evaluated on the following requirements:
Exhibit quality...25% Educa onal value...25%
Knowledge/ability to explain...50%
All exhibits will be evaluated through a mee ng with the judge. Blue, red, and white ribbons will be awarded based on the member's knowledge of the project (50%) and on the merit of the exhibit (50%).
Blue ribbon projects show a greater than expected amount of knowledge, workmanship, and effort according to conference judging standards.
Red ribbon projects show average workmanship and knowledge in the project area in comparison to the criteria for conference judging.
White ribbon projects show some effort and knowledge gained by the 4‐H’er, but not quite up to par with the criteria.
A er all exhibits are judged, a Grand Champion (Purple ribbon) and Reserve Champion (Pink ribbon) exhibit in each project area will be selected from the blue ribbon exhibits.
Livestock and Horse Records can also be brought to the Fair for conference judging.
The decision of the judge is final and may not be appealed.
Remember that 4‐H exhibits are judged 50% on the exhibit and 50% on your knowledge. You will have the opportunity to talk about your exhibit and project experience during conference judging. You will use your exhibit to explain your learning experience but you are the subject of your me with the judge. No ma er how great your exhibit, the judge will want to know how it shows what you have learned.
Prepare your exhibit carefully and neatly. Know how you prepared it and know the cost, me, materials, and your effort. To prac ce or role‐play the judging process, talk about your project with a parent, 4‐H leader or friend.
Exhibit ps can be found on page 12.
Bringing Animals to the Fair 4‐H’ers are able to bring several types of animals to the Fair to be judged. The Fair Guide contains a lot of info regarding animals at the Fair but here are some really important things to note:
All beef, dairy, dog, goat, horse, lama, rabbit, sheep and swine shown in 4‐H livestock shows must have the required State 4‐H ID system, ear tag and/or ta oo.
Animal ID data must be submi ed online or arrive at the 4‐H office, postmarked no later than May 15th.
All animals must be owned by the member, member’s family, or leased by agreement.
The 4‐H member is responsible for the care and feeding of their animal(s) at Fair.
4‐H’ers must show their own animals and be in control of their animals at all mes. If the 4‐H member is a Cloverbud, a parent or guardian must be in control of the animal.
Conference Judging 4‐H exhibits at the County Fair (par cularly
non‐livestock projects) are evaluated by conference judging. Youth bring a representa on of their project work and have a conversa on with a judge.
So youth can prepare for the judging process, project evalua on guide sheets are available at
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Project Records Although not required, 4‐H’ers are encouraged to complete 4‐H records each year in order to work on and improve their communica on skills. This also gives the 4‐H’er an opportunity to reflect on their work in that project area. 4‐H record forms can be obtained at the 4‐H office. Horse project members must complete records in order to be eligible for special awards like high point.
You are encouraged to bring your project records to use as a guide at the Fair. Think about the following things: what you set out to learn; how you went about it; what special help you received; what problems you faced; what you learned; how your object shows your learning; and what you would do differently.
Special Projects at the Fair Some Projects at the Fair become events or shows. This includes Animal Projects at shows such as Horse, Poultry, Rabbit, Livestock, and Dog. There are also special mes set aside for Performing Arts, Food Review, Fashion Review, and Demonstra on. You can find a descrip on of these last four projects in this Family Guide as part of the Popular 4‐H Projects sec on on pages 13‐14.
Volunteering at the Fair 4‐H Members, parents, and family members are welcome to volunteer at the Fair.
Adults can volunteer at the Food Stand, help during Entry Day, assist in the barns, and much more. The 4‐H office will request volunteers for certain roles as part of the Fair registra on process.
4‐H members are able to volunteer in the barns, help with project arranging, or serve as judge’s assistants. All 4‐H members are asked to volunteer in the Food Stand at some me during the Fair. Usually, a 4‐H’er will volunteer for a Food Stand shi with other members of his/her club.
Cloverbuds at the Fair Because the Cloverbud program is designed for kids in kindergarten through second grade, judging of Cloverbud projects is a bit different from regular 4‐H. At ac vi es like the dog show and horse show,
separate classes are available for Cloverbuds. At Entry Day, Cloverbuds will bring all of their exhibits to one Cloverbud judge rather than visit different judges for each project. Parents must accompany Cloverbuds during ac vi es involving animals because they need to be in control of the animal at all mes. However, the Cloverbud should be the one interac ng with the judge. At Entry Day, parents are welcome to listen in at a distance, but they should refrain from talking to the judge during the interview.
A few things to note:
Cloverbuds can par cipate in up to 10 exhibits or ac vi es.
Cloverbuds can submit records. There is a special Cloverbud Record form available from the 4‐H office.
The State Fair 4‐H members are eligible to bring their projects to the State Fair. 4‐H members qualify for State Fair if they are in 6th grade or above and have earned a blue ribbon in a project area. Projects are ranked by judges and state fair trips are offered to 4‐H members in the order of the judges’ rankings. We call this “winning a State Fair trip.”
A few things to note:
4‐H members must plan to a end the Fair with their exhibit and be present for conference judging.
Members can only bring one exhibit.
A trip winner should plan to a end the State Fair trip mee ng on the Sunday of Fair week. Fair paperwork is due that evening.
Members can earn a $50 voucher towards Fair registra on if they work in the Food Stand for five hours during the Fair.
4‐H’ers can bring one general exhibit and one livestock exhibit to the State Fair in the same year.
Encampment—4‐H members have the op on of staying in the 4‐H dormitory during our county’s encampment. They may also a end just for their day of judging in the company of a parent or guardian.
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Posters:
Use white space, keep the main object large
Divide the remaining items into groups. Keep them smaller than focal object
Make le ers large enough to read‐ 1 inch per 2.5 feet viewing distance
Framing:
Use margins and white space as a “frame” for posters
Use linear objects such as trees to frame focal points
Ma e your object in a neutral or an accent color
Finishing:
Wash and press items as needed
Ma e or double ma e photos/posters/pictures
Wall hung items must have hooks or a achments
Pay a en on to details & presenta on in all projects.
Exhibit Tips & Ideas
The following are ideas to start 4‐H’ers thinking about ways to exhibit what they have learned. They should think about what and how the exhibit appeals to the senses. They should consider using touch, sound and/or smell as well as visual a rac on to catch and hold the a en on of the observer and use crea vity to decide what object would best show what they have learned.
Exhibits may be, but are not limited to:
Model Display Poster Skit/Performance Historical/Cultural Study
Mobile Collage Banner Shadow Box Magazine or Comic Book
Collec on Diorama Por olio Powerpoint 3‐D Display
Scrapbook Video Photos Paper‐mache Performance
Photos:
Take photos from several angles
Keep the composi on simple and unclu ered
Public Displays:
A photo of a fragile item or heirloom can be displayed if there is concern about the risks of a public display.
Perishable items may not hold up in warm weather. They may be discarded and photos used in their place.
Skits, puppet shows, or presenta ons should have something that can be le up for display in the 4‐H building during County Fair. This may include costumes, puppets, scripts, and/or photos.
Color:
Use color to add interest and contrast
Avoid using too many colors; 2‐3 colors & a neutral color works best.
The ps below refer primarily to photos and posters. The same principles apply to crea ve arts and needle arts or any visual display. Remember to put the focus on the featured item, eliminate clu er and let one figure or word dominate.
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Photography ‐ Elements of Photography Photo exhibits will focus on elements of photography ‐ what makes a good photo.
Minimal edi ng/enhancement are op onal and limited to ONLY cropping, brightness/exposure, color/satura on and contrast.
Exhibit Sugges ons:
Photo story of 3 to 7 (4’x6”) photos in a photo ma e or displayed on poster board to show a process (before and a er.) Photo story can also include documen ng. Some examples might include: Town’s history, your 4‐H project, “A Day in the Life” or a community service project.
Common theme or subject of 3 to 7 photos
Panorama, enlargement or mul ple 4 X 6” photos to show photographic elements you learned about.
Photography ‐ Crea ve/Applied Photography Photos will focus on using photography to show crea vely edited photos and how photography is used in everyday life. So ware edi ng is required for this category using layering, crea ve coloring, text addi ons, etc.
Exhibit Sugges ons:
A photo story of 5 to 7 photos.
Four to six photos with a common theme or subject (e.g. seasons, ac on photos, close‐ups of people, “best” etc.)
Exhibit of advanced photo skills such as: photo journalism, portrait, commercial, close‐ups, or advanced produc on techniques.
A computer enhanced enlargement.
An image which has been completely digitally processed.
Popular Projects
We usually have a big variety of projects at the Fair but some project areas are REALLY popular. We’ve included a more detailed descrip on of exhibits your 4‐H’er could explore in 4‐H. Some of these project examples could also inspire ideas in other project areas so take a look at these sugges ons.
Flower Gardening
Exhibit Sugges ons:
Educa onal Exhibit showing the principles of
culture and physiology (how a plant lives and
grows) of propaga on, reproduc on, or
nutri on.
Flower bouquet or arrangement on any theme.
Display of dried flowers with a card explaining
the drying method.
When exhibi ng cut flowers, the following are
suggested: three stems of one variety of annual
flower; one hardy perennial stem, one summer
flowering bulb stem, one tea rose blossom, or
one hardy shrub rose stem.
“My Flower Garden” poster board exhibit, not to exceed 22 x 28". Include: a plan of a garden drawn to scale, the correct variety name and pictures (or photos) of the flowers grown. Be prepared to discuss the process from soil prepara on to blooming.
Vegetable Gardening
Exhibit Sugges ons:
Collec on of 3 or more different vegetables.
Display showing three varie es of the same vegetable.
A mini garden planted in a tub, pail, or planter.
Educa onal display showing an aspect of vegetable gardening.
Shop
Exhibit Sugges ons:
Item constructed of wood or metal
Wooden or metal item which has been repaired,
finished, or refinished.
A display on proper es, uses, or processing of
wood.
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Fashion Review In Fashion Review, 4‐H’ers may model a
garment they’ve made or purchased.
Members modeling garments will be evaluated according to the following criteria: first impression, poise, posture, and grooming; the ou it on the individual (design, color, fit, accessories, workmanship, etc.) and the purpose.
Par cipants may model any clothing they have constructed, restyled, or purchased as a part of their 4‐H clothing project.
Clothing and Tex les Exhibit Sugges ons:
A project such as a pillow, tote bag, apron, etc.
A constructed garment made from a pa ern.
Crea ve sewing such as wearable art, costume, or use of techniques such as kni ng, cross‐s tch, etc. incorporated into garment.
Garment mended, repaired or recycled, with color photo of original garment.
A purchased garment that fits into your wardrobe plan.
Poster showing cost comparisons, wardrobe building, accessorizing, care, etc.
Food Review Food Review is for 4‐H members who wish to
put together a menu plan for one complete meal and will feature one item of food from that menu.
Food Review par cipants should bring all of the following:
One item of food from your menu for the judge to sample.
A complete place se ng for your meal (tablecloth, centerpiece, silverware, dishes, etc.)
A recipe for your food mounted on an 8 ½” x 11” poster (preferably freestanding.)
A meal menu mounted on an 8 ½” x 11” poster (freestanding.)
A mounted color photo of the place se ng with the food item shown.
Crea ve Arts‐Cra s
Exhibit Sugges ons:
Beginners‐‐project should teach a new
technique. Advanced‐‐project requires
masterful cra smanship.
Basket making, e dye, beading, ceramics,
leather work, calligraphy, kits, etc.
Crea ve Arts‐Fine Arts
Exhibit Sugges ons:
For beginners, choose a project that teaches
new techniques. For advanced, choose a
project requiring mastery.
Original work (no kits) in drawing pain ng,
sculpture, print process, tex les, po ery, etc.
Demonstra on A Demonstra on is an oral presenta on that
includes demonstra ng the hands‐on steps required to accomplish a task or process. This most o en includes the use of physical objects and actual doing or showing. For example, a Demonstra on could involve using plants and gardening items to demonstrate how to plant a flower pot. At the end of the Demonstra on there should be a “finished product”.
Demonstra ons can include the use of suppor ng visuals like posters, charts, or PowerPoint presenta ons. Hands‐on demonstra ng should s ll be the basis of the entry.
Performing Arts Exhibit Sugges ons:
Poster or display about your involvement or interest in the performing arts or some aspect of music, drama.
A puppet and script made and created by member.
Write and perform a short story, show, or music selec on.
A journal or scrapbook with journaling of performing arts experiences.
An educa onal display of an aspect of music, drama, or performing.
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Members and Volunteers
Ambassadors A group of youth leaders who
promote 4‐H and support the program at a county
or state level.
State Ambassadors A select group of youth
leaders, from across the state, who conduct
trainings and events for other youth. State
Ambassadors provide leadership and assistance to
the State 4‐H Program during YELLO, BLU, and the
Minnesota State Fair and are available as a
program resource across the state.
Youth Leader A 4‐H’er, 6th grade or older, who
has enrolled in the 4‐H Youth Leadership Project
and has taken on a leadership role in their club or
county.
Cloverbud A cloverbud is a 4‐H member that is in
grades K‐2. 4‐H has special non‐compe ve
programming just for these younger members.
Adult Volunteer Adults who act as club leaders,
mentors, chaperones, or in other capaci es are
called adult volunteers. They complete an
applica on and pass a background check.
Volunteers adhere to a strict code of conduct and
standard of behavior in order to create suppor ve
social environments that help youth thrive.
Youth Volunteer St. Louis County is host to a
special 4‐H youth volunteer program called The
Incredible Exchange. Par cipants are called youth
volunteers.
What Does That Mean? Speaking the 4‐H Language
One thing that can be really confusing to new 4‐H members is 4‐H “jargon.” Here are a few handy
defini ons that will help you speak 4‐H in no me!
Clubs
Community Club These clubs are led by an adult
volunteer leader and o en meet monthly. They are
usually a mix of boys and girls of different ages.
Clubs are run by it’s members and elect officers.
Members from at least three different families are
needed to start a community club.
Project Club A project club is similar to a
community club but club members choose to focus
on one topic or “project area.” In South St. Louis
County we have several project clubs including a
beekeeping project club, a horse project club,
robo cs project clubs and more.
A erschool Club This type of club is run by the
4‐H coordinator or other trained volunteers at local
schools in our area.
Club Leader An adult responsible for guiding youth
leaders in the planning and management of the
club’s mee ngs and events. The club leader also
serves as a liaison between club and county
personnel. A club leader must be accepted as a
Minnesota 4‐H Adult Volunteer.
Club Charter Each 4‐H club must complete a club
charter every year in order to remain a club. The
charter includes a club financial report, a proposed
budget, and details about the club such as officer’s
names, club goals, and a calendar of ac vi es.
Federa on ‐ Youth and adults represen ng each of
the 4‐H clubs in the county meet to discuss
program direc on, events, ac vi es and issues that
will help to build and strengthen the county 4‐H
program. In some coun es, this group is called the
4‐H Council or Leader’s Council.
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Projects
Project The 4‐H project is an important aspect of
the 4‐H experience. Projects are experiences that
help 4‐H’ers learning to make decisions. Projects
are the “founda on tool” for helping young people
develop life skills.
Within the project the 4‐H member learns by
accomplishing a task, developing a skill, or
exploring something new. It can be a pain ng,
poster, or it could be a community service, a
presenta on, or learning how to care for an
animal, As members gain experience, the size and
complexity of their project within an area of
concentra on or “project area” increases.
Project area: A “project area” is the category of
subject ma er or concentra on that a project
could fall under. Examples of project areas are
Photography, Entomology, and Animal Science.
O en 4‐H members begin work in a project area
and s ck with this project area over a number of
years, increasing in skill and experience. Within the
project area members may complete individual
“projects” which are shown each year at the Fair.
Note: Something that o en causes confusion to
new members is that we call experience working in
a “project area” a “project” and we also call a
representa on of work in a project area a
“project.” The experience of learning about a
subject is a “project” but so are the objects,
performances, demonstra ons, etc. that the 4‐H’er
creates. For example, a 4‐H member makes a
poster about caring for horses. She has created a
specific horse “project” but she is also par cipa ng
in the “Horse project.” Her poster is part of the
bigger category of learning about horses. Another
example could be a photography workshop.
Members taking part in the workshop are working
in the Photography project but a series of photos
they take and then display at the County Fair is a
project too. Those photos are a representa on of
the work they have done in the Photography
project area.
Project Bowl Much like a quiz bowl. A team of four
youth are asked ques ons pertaining to their
project area. They react quickly by “buzzing in” for
the advantage of answering the ques on. The
team with the most points wins. Project Bowls
occur in: rabbit, dairy, dairy goat, livestock, dog,
poultry, nutri on and horse.
Project Leader A youth or an adult who engages
other youth in project focused learning and leading
experiences. An adult project leader must be
accepted as a Minnesota 4‐H Adult Volunteer.
Project Development Commi ees (PDC)
Volunteers (youth and adult) serve on these
commi ees to determine project area needs, to
organize and provide leadership for events or
workshops, and to design a yearly plan of ac on.
Demonstra ons Demonstra ons are public
presenta ons that give 4‐H’ers an opportunity to
share something they have learned with others.
Demonstra ons may include visual aids, and hands
‐on learning by the audience. Members may
demonstrate at club mee ngs and/or at the county
and state level.
Livestock Quality Assurance and Ethics Training
Training for 4‐H members who are in livestock
projects. It is designed to educate the par cipants
on proper handling techniques, animal nutri on
and showing ethics. This training is a requirement
for any member wishing to exhibit livestock at the
Minnesota State Fair.
Community Pride/Community Service Projects
conducted by 4‐H Clubs throughout the year.
These projects allow youth to become engaged in
the community to see where they can make a
difference. Each club is encouraged to develop a
display to showcase their project at the county fair.
Winning exhibits advance to state fair.
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Resources and Enrichment
Curriculum 4‐H has a wide variety of informa on
and resources members may need for a project.
4‐H Newsle er The 4‐H newsle er, The Clover
Update, is posted online each month. The
newsle er contains announcements, news
releases, a calendar of events and much more. 4‐H
members will be no fied when the newest
newsle er is available for viewing. You can find it
online at extension.umn.edu/county/st‐louis‐
duluth.
STEM This stands for Science, technology,
engineering, and math. STEM learning is an
important part of 4‐H. Some STEM project areas
are Engineering Design, Robo cs, Video,
Computers, Small Engines, Plant & Soil Sciences,
much more.
LEGO Robo cs Our LEGO teams are affiliated with
FIRST Robo cs. Our teams start mee ng in the fall
each year and compete in a regional compe on in
December.
General 4‐H
Ci zenship One of the philosophies upon which 4‐
H was founded. Every 4‐H’er does his/her part to
be an ac ve ci zen and to be involved in the
community.
Enrollment Form As an alterna ve to enrolling
online, a form can be completed by every 4‐H
member at the beginning of their 4‐H experience
indica ng which project areas youth will enroll. 4‐H
enrollment is an annual process.
Extension Commi ee A commi ee including the
county auditor, two county commissioners, and
appointed members of the community, who are
responsible for County Extension budge ng,
programming and public rela ons. Members are
appointed by County Commissioners.
Fairs and Events
Classes Some project areas such as Livestock,
Horse, and Dog have special opportuni es to show
off specific skills in what are called “classes.” O en
these are categorized by age or skill level.
Conference Judging Conference style judging
provides an opportunity for fair exhibits to be
evaluated through a discussion between the judge
and the 4‐H member. 4‐H’ers and judges can
discuss the learning and future goals.
Dog Show 4‐H members enrolled in the Dog
Project par cipate with their canine in dog training
and demonstrate their skills during the show. The
county dog show may be held during the fair or at
another me during the summer.
Encampment The me period when 4‐H members
are present on the State Fairgrounds and housed in
the 4‐H dormitory.
Fashion Review An opportunity to show the public
how the clothes you constructed or purchased look
on you. It’s a great chance to prac ce poise and to
build confidence in front of people.
Food Stand The 4‐H Food Stand is a fund raising
opportunity during the county fair. 4‐H families run
the stand. Profits from the food stand support local
4‐H events and ac vi es.
Horse Show 4‐H members enrolled in the Horse
Project may par cipate in the Horse Show. The
show consists of a series of skill classes, including
State Fair qualifying classes.
Judging Evalua on Sheets Project evalua on
sheets are o en used by judges when evalua ng
project work. Members can access these sheets
online to help them evaluate their own learning
and skill development.
Premiums A small cash award, based on ribbon
earned, that the South St. Louis County Fairboard
assigns to exhibits submi ed to the Fair by 4‐H’ers.
Share‐The‐Fun A talent or skit performance
opportunity offered in many coun es where youth
“Share‐The‐Fun” as individuals, a team or a club.
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Explore How Things Work
Aerospace
Learn about the science of flight. Build a rocket, airplane or hot air balloon
Aqua c Robo cs
Learn about physics, biology and the scien fic method as you design and build your own remote‐operated vehicle, then adapt it to monitor the water quality of Minnesota's rivers, lakes and streams.
Computers
Learn about building and maintaining computers, so ware and the internet.
Electric
Build circuits and test voltages. Learn about wiring, ligh ng, and safety issues.
Robo cs
Use science, math, engineering and technology to design, build and program a robot.
Power of the Wind
Explore wind as an energy source as you design, build, and test wind‐powered devices!
Shop‐Wood & Metal
Learn techniques and skills to use routers, joiners, table saws, tape measures, drills and more.
Small Engines
Learn about building and maintenance, tools, rules and regula ons, safety issues, and careers.
Tractors
Learn about maintenance, restora on and opera on, fuels, hydraulic and electrical systems, and safety.
Expressing Yourself
Clothing & Tex les
Learn to sew and design clothing.
Communica on & Demonstra on
Learn skills and tools to express yourself and communicate be er, whether you're talking to a friend, wri ng, or making a presenta on to a group.
Cra s & Fine Arts
Learn skills, techniques and tools in drawing, pain ng, sculp ng, prin ng, fiber arts, or graphic design.
Needle Arts
Learn the basics of kni ng, croche ng, embroidery and counted cross s tch. Learn various pa erns or create your own designs.
Performing Arts
Learn the skills and techniques to develop and present stories through ac ng, mime, puppetry, theater arts and music.
Quil ng
Learn the basic quil ng skills, techniques and tools, and study the collec ng, conserva on, and exhibi on of quilts.
Photography
Learn about equipment, ligh ng and flash techniques, photo composi on, and evalua ng photographs.
Self‐Determined
If you find that no single project is quite right for you, you can develop your own project. Be your own researcher, scien st, ar st, communicator, and evaluator. Ask your local 4‐H leader or Extension staff for resources to help create your own project area.
Video
Learn about video produc on and filmmaking, including composi on, camera and ligh ng techniques, and edi ng.
4‐H Projects
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Gardening, Landscaping, and Farming
Crop Science
Learn about Minnesota crops, soil fer lity, weed and insect pests, food storage and business.
Flower Gardening
Learn about annuals, biennials, and perennials, design and plant a garden, or create flower arrangements.
Fruit
Learn how to care for your fruit plants and to manage weeds, insects and diseases.
Indoor Gardening
Learn about seeds, soil, watering, terrariums, dish gardens and house plants.
Lawn & Landscape Design
Learn to design, plant and manage your outdoor landscape of grass, shrubs, and trees.
Plant & Soil Science
Learn about parts of a plant, photosynthesis, cross‐pollina on, soil, erosion and more.
Potatoes
Learn the difference between potato varie es and how potatoes are best grown, stored and cooked.
Vegetable Gardening
Learn about plants, watering, fer lizing, and managing weeds, insects and diseases.
Animals and How to Care for Them
Beef
Explore the beef industry. Learn about breeds, health, feed, behavior, judging and showing a calf, ethical issues, and more.
Cat
Learn how to keep your cat safe, and healthy.
Dairy
Explore the dairy industry, from raising a cow to dairy science and ethics to manufacturing and marke ng dairy products.
Dog
Raise your dog to be a leader dog or companion dog or just an ideal pet. Learn about feeding, grooming, training and showing.
Exploring Animals
Youth in grades K‐3 are guided by helpful adults as they learn the basics in any of the animal science project areas. No animal ownership required.
Goat‐Dairy
Learn about goat health, feeding, breeding, management, gene cs, industry issues and showing.
Goat‐Meat
Learn about goat health, feeding, breeding, management, gene cs, industry issues and showing.
Horse
Learn about show, trail or endurance riding. Test your horse sense at quiz bowls or judging teams, or learn about horse science.
Lama
Learn about llama and alpaca care, grooming, feeding, training, showing, judging and careers.
Pets
Explore small pets such as guinea pigs, iguanas, snakes or frogs. Learn what they eat, how they play and how they stay healthy.
Poultry
Explore the poultry industry. Learn about species and breeds, eggs, feather features, health, feeding and more.
Rabbit
Learn about rabbit breeds, health, handling, showing, marke ng and careers.
Sheep
Learn about the sheep industry, including sheep care, health, feeding, raising, showing, marke ng and careers.
Swine
Explore the swine industry, including breeding, health, feeding, showing, marke ng and careers.
Veterinary Science
Learn about preven ng disease and improving the health of animals. This could be the start of a career as a vet!
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Making a Difference in Your Community
Ambassadors
See State Ambassadors. For county ambassadors projects, contact your local county office.
Ci zenship
Learn to solve problems and take ac on in your community.
Community Pride/Service Learning
Learn how to iden fy community needs, plan a service project and execute your idea.
Global Connec ons
Explore language, family tradi ons, culture, global connectedness, genealogy, and concerns of other young people.
State Ambassadors
Minnesota State 4‐H Ambassadors educate youth and adults across the state about leadership, service, diversity and teamwork.
Youth Leadership
Build rela onships, develop communica on techniques, and strengthen your organiza onal skills to make a posi ve impact in your club, home, school or community.
Ge ng Fit and Making Healthy Choices
Bicycle
Learn how to choose a bike, bike maintenance and repair, and road rules to make riding safe and fun.
Food & Nutri on
Learn to pick healthy foods, prepare nutri ous meals, and make smart food purchases.
Health
Learn about nutri on, hygiene, fitness, or first aid skills.
Safety
Learn about safety for water, fire, electricity and recrea onal vehicles. Make a first‐aid or winter‐survival kit.
Your Home and Family
Child & Family Development
Learn about safety, nutri on, games and learning ac vi es for children.
Consumer Educa on
You need to manage money throughout your life. Improve your money management skills and become a more informed consumer. Learn to dis nguish between wants and needs; iden fy, set and evaluate goals; track expenses and income.
Home Environment
Learn about interior design, home maintenance, or buying a house.
Nature, Wildlife, and the Environment
Entomology
Learn about bugs, make a collec on net or jar, and display case, explore research and careers.
Exploring the Environment
Explore ecosystems and wildlife in a forest or your own backyard and how you can be a good steward of the environment.
Fishing Sports
Learn about fish species, habitats, gear, baits, lures, regula ons, and careers related to fishing.
Forest Resources
Explore forests and trees, what they need to grow and thrive, and how we can help conserve this precious resource.
Geology
Study lakes, aquifers, caves, streams, iron deposits, rocks, and fossils.
Shoo ng Sports & Wildlife
Build skills in the safe use of firearms and archery and the importance of protec ng Minnesota's natural resources.
Water/Wetlands
Learn about ecosystems, how to protect water quality, and the lives that depend on the state's wetlands ‐ including our own.
Wildlife Biology
Learn about wildlife popula ons, diversity, the elements that impact their habitats, and how to become a steward of the land.