Post on 13-Oct-2020
connectingsome of
the dots
Amalia Kallergi
Hi! I am Amalia...
“Connecting the dots: Playful Interactions for Scientific Image data in Repositories”
defended December 2012
...and I am a Human Computer Interaction (HCI) researcher
researcher
Human Computer Interaction
Scientists in the life sciences producing images
Human
Scientists as creative practitioners
Human
“involves slow, methodical work,with mini-insights occurring
everyday”
Human
R.K. Sawyer (2006) Explaining creativity: The science of human innovation
(Scientific Image) Data repositories
Computer
Image courtesy of:Division of Toxicology, Leiden Amsterdam Centre for Drug Research (LACDR)
Image courtesy of:Department of Molecular Cell Biology, Institute of Biology Leiden (IBL)
Image courtesy of:Department of Molecular Cell Biology, Institute of Biology Leiden (IBL)
Exploratory
Interaction
Playful
Interaction
Play as positive affect (HCI)
serious games
America's Army (2002)
games with a purpose
Fold-it (2010)
gamification
Foursquare (2009)
Play as positive affect (HCI)
The role of associations
Case study 1:Onto- Frogger
video
Case study 2:LABBOOK
from explicit to implicit associations
from gaming to playing
It's not about gamification!
acknowledgmentsImaging & Bioinformatics grouphttp://bio-imaging.liacs.nl/
The Cyttron Consortium http://cyttron.org/
Dr. Ir. Fons J. Verbeek
All my volunteer participants
Publications available at:http://www.liacs.nl/~akallerg/
PhD thesis available at:https://openaccess.leidenuniv.nl/
mail@kallergia.com
contact