Skills drills_complete_04

Post on 14-Jan-2015

2.944 views 0 download

Tags:

description

 

Transcript of Skills drills_complete_04

Try

Rug

by A

ctiv

ities

A

ge 5

– 8

The

activ

ities

focu

s on

bal

l fam

iliar

isat

ion,

pas

sing

& re

ceiv

ing,

Eva

sion

& P

ursu

it an

d In

vasi

on g

ames

eac

h w

eek.

Alth

ough

the

age

split

is 5

-8,

we

will

trea

t 5/6

sim

ilar

and

7/8

sim

ilar.

The

Inst

ruct

or s

tays

with

the

grou

p fo

r al

l 4 a

ctiv

ities

. Thi

s ca

n th

en a

id fa

mili

aris

taio

n w

ith th

e gr

oup

durin

g th

e se

ssio

n an

d ea

ch w

eek.

The

com

plex

ity o

f the

act

iviti

es c

an th

en b

e m

ore

effic

ient

ly a

dapt

ed a

s th

e kn

owle

dge

of p

artic

ipan

ts w

ill b

e fa

r gr

eate

r fro

m t

he in

stru

ctor

s’ p

oint

of

view

. A

lso

addr

esse

d is

the

issu

e of

pla

ying

the

gam

e ‘g

ame

sens

e’ a

ppro

ach,

as

each

wee

k th

e pa

rtici

pant

s ar

e ta

ken

thro

ugh

a se

ries

of a

ctiv

ities

and

ski

lls w

here

they

can

app

ly th

ese

at th

e fin

al c

ompo

nent

of t

he s

essi

on e

ach

wee

k.

Wee

k 6

is th

e on

ly d

iffer

ence

in th

e fo

rmat

with

the

focu

s so

lely

on

gam

es. T

his

can

allo

w a

gre

ater

brid

ge in

Mod

ified

Gam

es c

ompe

titio

ns a

nd

also

fitti

ng fi

nale

to th

e Tr

yRug

by p

rogr

am.

Sess

ion

1

A

ctiv

ity 1

B

all i

n Tw

o H

ands

Rac

e, T

urn,

Sta

rt on

Gro

und

A

ctiv

ity 2

C

apta

in B

all;

Und

ers

& O

vers

Act

ivity

3

App

les

& O

rang

es; S

tuck

in th

e M

ud

A

ctiv

ity 4

R

ugby

Oct

opus

Sess

ion

2

A

ctiv

ity 1

B

all i

n H

and

Rel

ay; S

tep

& S

wer

ve

Act

ivity

2

Circ

ular

Han

dlin

g, R

ace,

Cha

se th

e P

ass

A

ctiv

ity 3

Ta

g B

all

A

ctiv

ity 4

B

ugs

& S

pide

rs

Sess

ion

3

A

ctiv

ity 1

P

addo

’s S

impl

e

Act

ivity

2

Par

tner

Sco

re

A

ctiv

ity 3

S

tuck

in th

e M

ud; B

all T

ake

stuc

k in

the

Mud

Act

ivity

4

Rug

by E

nd B

all

Sess

ion

4

A

ctiv

ity 1

Ta

ctile

Pre

ssur

e R

elay

, Rel

ay +

Act

ivity

Act

ivity

2

Bal

l in

Han

d R

elay

, Rel

ay +

Act

ivity

Act

ivity

3

Red

s R

ush

A

ctiv

ity 4

4

v 2

Inva

sion

Gam

e Se

ssio

n 5

Act

ivity

1

Rat

s &

Rab

bits

Act

ivity

2

Rug

by R

ound

ers

A

ctiv

ity 3

A

pple

s &

Ora

nges

; 51%

1 v

1

A

ctiv

ity 4

E

dRug

by In

vasi

on G

ame

Sess

ion

6 G

ames

Nig

ht

A

ctiv

ity 1

R

ugby

End

Bal

l

Act

ivity

2

EdR

ugby

Inva

sion

Gam

e

Act

ivity

3

Bal

l Tak

e W

alla

Act

ivity

4

Wal

la

How

to p

lay

Pla

yers

com

men

ce o

n on

e si

de o

f th

e gr

id w

ith

ball

in t

wo

hand

s. O

n th

e “g

o” c

omm

and

play

ers

run

acro

ss t

he g

rid

scor

ing

a tr

y at

the

opp

osit

esi

de o

f th

e gr

id.

Opt

ion

One

Sta

ndin

g fa

cing

for

war

d.O

ptio

n T

wo

Sta

ndin

g fa

cing

aw

ayO

ptio

n T

hree

Lyin

g do

wn

faci

ng f

orw

ard

Opt

ion

Four

Lyin

g do

wn

faci

ng b

ackw

ard

Key P

oints

- Two

han

ds, f

inger

tip co

ntro

l, sof

t han

ds.

2/3

play

ers

per

mar

ker

is id

eal a

llow

ing

for

reco

very

.

Sess

ion

1Ac

tivity

1Ag

e Gro

up5-

8

Try Line

10m

How

to p

lay

Tea

ms

stan

d in

sin

gle

file

5m

aw

ay f

rom

the

“cap

tain

”. T

he c

apta

in p

asse

s th

e ba

ll to

the

fir

stpl

ayer

who

ret

urns

the

pas

s an

d si

ts d

own.

The

capt

ain

pass

es t

o ea

ch p

laye

r in

tur

n. U

pon

reac

hing

the

last

pla

yer,

tha

t pe

rson

run

s to

beco

me

capt

ain

whi

le t

he p

revi

ous

capt

ain

beco

mes

the

fir

st in

line

wit

h al

l pla

yers

shu

fflin

gba

ck. R

epea

t un

til a

ll pl

ayer

s ha

ve b

een

capt

ain.

Key P

oints

- Han

ds u

p, p

ass t

o th

e ha

nds

All

pass

es s

houl

d be

mad

e w

ith

play

ers

stan

ding

side

on

so t

he p

ass

is e

xecu

ted

corr

ectl

y.U

se li

neou

t th

row

s fo

r ol

der

play

ers

as a

vari

atio

n.

Sess

ion

1Ac

tivity

2aAg

e Gro

up5-

8

How

to p

layB

egin

wit

h eq

ual n

umbe

rs o

n ea

ch t

eam

(4-

5 is

idea

l) E

ach

team

has

a b

all w

ith

the

play

ers

lined

up b

ehin

d ea

ch o

ther

in s

ingl

e fi

le.

The

fro

nt p

laye

r in

eac

h te

am p

asse

s th

e ba

llth

roug

h hi

s/he

r le

gs t

o th

e pl

ayer

beh

ind.

The

seco

nd p

laye

r th

en t

rans

fers

to

the

play

er b

ehin

dhi

m b

y to

ssin

g a

soft

pas

s ov

er h

ead

(ove

rsun

ders

pat

tern

) R

epea

t un

til b

all g

ets

to t

he e

ndof

the

line

and

bac

k pl

ayer

run

s to

the

fro

nt w

ith

all p

laye

rs s

huff

ling

back

.

Key P

oints

- Han

ds o

ut, r

each

for t

he b

all, s

oft h

ands

You

ng p

laye

rs li

ke t

o ch

ant

“ove

r” “

unde

r”

A p

rogr

essi

on is

to

pass

the

bal

l by

incr

easi

ng t

hedi

stan

ce b

etw

een

the

play

ers.

Sess

ion

1Ac

tivity

2bAg

e Gro

up5-

8

How

to p

lay

Tea

ms

line

up f

acin

g ea

ch o

ther

wit

h on

e ca

lled

oran

ges

and

the

othe

r ap

ples

.T

he c

oach

cal

ls e

ithe

r ap

ples

or

oran

ges

and

that

team

mus

t tr

y an

d ge

t “h

ome”

wit

hout

bei

ngta

gged

by

the

othe

r te

am.

Key P

oints

- Two

han

ds, t

agge

r put

your

hea

d to

the

side

of th

e pla

yer y

ou a

re ta

gging

Var

y th

e st

arti

ng p

osit

ion

of t

he p

laye

rs -

star

tsi

de o

n an

d a

grea

ter

dist

ance

apa

rt (

2m),

tur

nba

ck t

o ba

ck a

nd c

lose

the

gap

whe

n th

e pl

ayer

sbe

com

e m

ore

accu

stom

ed t

o th

e ac

tivi

ty.

Not

e - b

e ca

refu

l of

gett

ing

the

play

ers

too

clos

eto

avo

id c

onta

ct w

ith

the

head

. Se

ssio

n1

Activ

ity3a

Age G

roup

5-8

15m

15m

How

to p

lay

Six

run

ners

will

att

empt

to

evad

e tw

o de

fend

ers.

The

y m

ust

rem

ain

stat

iona

ry (

stuc

k) w

ith

legs

astr

ide

afte

r be

ing

tagg

ed u

ntil

anot

her

play

erre

leas

es t

hem

. To

rele

ase

the

stuc

k pl

ayer

ate

am m

ate

mus

t cr

awl t

hrou

gh t

he le

gs. T

hega

me

cont

inue

s fo

r a

set

tim

e or

unt

il al

l bal

lca

rrie

rs a

re s

tuck

the

n th

e ro

les

rota

te.

Key P

oints

- Fas

t fee

t, ch

ange

dire

ction

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n1

Activ

ity3b

Age G

roup

5-8

10m

Rugb

yOc

topu

sHo

w to

play

Pla

yers

com

men

ce o

n on

e si

de o

f th

e gr

id w

ith

ball

thre

e m

aste

r ta

gger

s in

the

mid

dle

of t

hegr

id.

On

the

coac

hes

call

“rug

by o

ctop

us”

the

grou

pse

ts o

ut a

cros

s th

e gr

id in

an

atte

mpt

to

get

toth

e ot

her

side

. The

mas

ter

tagg

ers

mus

t tr

y an

dta

g th

ese

runn

ers

wit

h a

ball

in t

wo

hand

s. W

hen

tagg

ed t

he r

unne

rs m

ust

drop

to

thei

r kn

ees

and

beco

me

assi

stan

t ta

gger

s (o

r oc

topi

) T

hey

cann

otm

ove

but

may

tag

run

ners

wit

h ju

st o

ne h

and.

Key P

oints

- Go

Forw

ard,

mov

e to

spac

e, ch

ange

dire

ction

Coa

ches

cal

l to

go s

houl

d be

rug

by o

ctop

us a

sth

e pa

ssw

ord.

Try

var

iati

ons

to c

atch

pla

yers

out

such

as

“go”

or

rugb

y “o

ctop

op”.

If

play

ers

leav

eon

thi

s ca

ll th

ey m

ust

go d

own

on t

heir

kne

es a

sif

tag

ged.

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n1

Activ

ity4

Age G

roup

5-8

30m 30

m

Ball i

n tw

oha

nds r

elay

How

to p

lay

Pla

yers

com

men

ce o

n on

e si

de o

f th

e gr

id w

ith

ball

in t

wo

hand

s . O

n th

e “g

o” c

omm

and

play

ers

run

acro

ss t

he g

rid

hand

ing

the

ball

off

to a

tea

mm

ate

on t

he o

ther

sid

e of

the

gri

d.P

laye

r ca

n al

so r

un a

cros

s, a

roun

d m

arke

r an

dba

ck b

efor

e ha

ndin

g th

e ba

ll of

f to

a t

eam

mat

e.

Pla

yers

can

per

form

ext

ra s

kills

bef

ore

mov

ing

acro

ss t

he g

rid

(eg

thro

w c

atch

the

n ta

ke o

ff)

Pla

yers

may

als

o sk

ip, h

op, t

rave

l acr

oss

the

grid

.

Key P

oints

- Two

Han

ds, r

each

for t

he b

all, f

inger

tipco

ntro

l, sof

t han

ds3

/4 p

laye

rs p

er m

arke

r is

idea

l allo

win

g fo

rre

cove

ry.

Intr

oduc

e co

mpe

titi

on e

lem

ents

wit

h te

am r

aces

.

Se

ssio

n2

Activ

ity1a

Age G

roup

5-8

10m

Step

&Sw

erve

How

to p

lay

Div

ide

your

gro

up in

to t

wo

or m

ore

even

tea

ms

and

lay

cone

s ou

t in

a r

ando

m p

atte

rn (

see

diag

ram

).T

he f

irst

pla

yer

in e

ach

team

doe

s a

spri

nt w

ith

the

ball

in t

wo

hand

s ar

ound

the

obs

tacl

e co

urse

wit

h a

stra

ight

spr

int

back

to

hom

e, t

rans

ferr

ing

the

ball

to t

he n

ext

play

er w

ho r

epea

ts.

Key P

oints

- Two

han

ds, f

inger

tip co

ntro

l, sof

t han

ds

Kee

p gr

oup

size

s sm

all

Intr

oduc

e va

riat

ions

suc

h as

rol

l bal

l, ar

ound

body

etc

as

play

er n

egot

iate

obs

tacl

e co

urse

.

Se

ssio

n2

Activ

ity1b

Age G

roup

5-8

Circ

leHa

ndlin

gHo

w to

play

Five

to

seve

n pl

ayer

s st

and

in a

cir

cle

spac

edm

ore

than

one

met

re a

part

wit

h on

e ba

ll.W

hen

inst

ruct

ed t

he p

laye

rs in

pos

sess

ion

pass

esth

e ba

ll in

the

dir

ecti

on s

peci

fied

.

Key P

oints

- Two

han

ds, r

each

for t

he b

all, f

inger

tipco

ntro

l, loo

k whe

re yo

u ar

e pa

ssing

You

nger

pla

yers

poi

nt in

the

dir

ecti

on t

hey

are

topa

ss. H

and

the

ball

betw

een

play

ers

in t

he in

itia

lst

ages

.N

um

be

r P

asse

s;

Cou

nt t

he n

umbe

r of

pas

ses

in a

cert

ain

tim

e; n

umbe

r of

tim

es a

roun

d th

e ci

rcle

etc.

Change d

irecti

on

; on v

erb

al

com

mand “

change”

sw

itch t

he d

irecti

on o

f th

e b

all

.

Cir

cle

Ra

ce

; R

ace

one

circ

le a

gain

st a

noth

er.

Ke

ep

it

up

; S

ee h

ow m

any

balls

can

be

kept

“aliv

e” a

t on

ce.

Be

at

the

Ba

ll;

Sen

d a

runn

er r

ound

the

cir

cle

toas

the

bal

l is

pass

ed t

o be

at t

he b

all h

ome.

Sess

ion

2Ac

tivity

2Ag

e Gro

up5-

8

10m

10m

10m 10m

Tag

Ball

How

to p

lay

One

tag

ger

per

four

pla

yers

is c

hose

n an

d th

eyca

rry

a fo

otba

ll. T

he t

agge

rs a

ttem

pt t

o ta

g as

man

y ru

nner

s in

a s

et t

ime

peri

od (

1 m

in)

wit

h th

em

ost

num

ber

of t

ags

bein

g th

e w

inne

r.T

agge

rs a

re r

otat

ed a

fter

the

tim

e ha

s ex

pire

dw

ith

an o

vera

ll w

inne

r be

ing

crow

ned

whe

nev

eryo

ne h

as h

ad a

tur

n as

tag

ger.

Get

the

tagg

ers

to s

hout

out

the

num

ber

of t

ags

as t

hey

com

plet

e ea

ch t

ag.

Key P

oints

- cha

nge

direc

tion,

fast

feet

The

hea

d sh

ould

be

posi

tion

ed s

afel

y to

the

sid

eor

beh

ind

the

play

er t

o be

tag

ged.

Tag

gers

sho

uld

carr

y th

e ba

ll in

tw

o ha

nds.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n2

Activ

ity3

Age G

roup

5-8

How

to p

lay

A s

mal

ler

grid

is c

entr

ed o

ne t

hird

the

siz

e of

the

larg

er g

rid.

The

cen

tre

grid

is a

“sa

fe”

grid

for

one

tea

m (

bugs

).A

noth

er g

roup

of

play

ers

(spi

ders

) be

gin

in t

he o

uter

grid

spa

ce.

Whe

n in

stru

cted

the

bug

s m

ust

atte

mpt

to

get

outs

ide

the

larg

e gr

id w

itho

ut b

eing

tag

ged

by t

hesp

ider

s. T

hose

tag

ged

join

the

spi

ders

, wit

h th

ose

who

mak

e it

to

the

outs

ide

grid

ret

urni

ng t

o th

esa

fe in

ner

grid

and

the

gam

e co

ntin

ues

unti

l all

have

bee

n ta

gged

.

Key P

oints

- Fas

t fee

t, ch

ange

dire

ction

, mov

e to

spac

e,clo

se d

own

spac

e

Tw

o ha

nded

Wal

la t

ag f

rom

the

spi

ders

.N

ote

- the

hea

d of

the

tag

ger

shou

ld b

e po

siti

oned

safe

ly t

o th

e si

de o

r be

hind

the

pla

yer

to b

e ta

gged

.T

he a

rms

shou

ld r

each

in f

ront

to

mak

e th

e ta

g.H

ead

up w

atch

ing

for

onco

min

g pl

ayer

s.

Sess

ion

2Ac

tivity

4Ag

e Gro

up5-

8

20m

Padd

o’s

Sim

ple

How

to p

lay

The

bas

ic a

ctiv

ity

is d

esig

ned

for

each

pla

yer

toha

ve a

bal

l, an

d pe

rfor

m v

ario

us s

kills

wit

hin

the

grid

on

the

coac

hes

call.

Thr

ow a

nd c

atch

, rol

lan

d pi

ck u

p, b

all a

roun

d th

e bo

dy e

tc

Key P

oints

- Two

han

ds, f

inger

tip co

ntro

l, sof

t han

ds

Siz

e of

the

gri

d is

impo

rtan

t w

ith

play

ers

oper

atin

g in

clo

se p

roxi

mit

y w

itho

utco

mpr

omis

ing

safe

ty.

Pla

yer

can

pair

up

and

perf

orm

ski

lls w

ith

one

ball.

Se

ssio

n3

Activ

ity1

Age G

roup

5-8

Partn

erSc

ore

How

to p

lay

Pla

yer

perf

orm

ski

lls in

pai

rs (

pass

, cat

ch, r

oll,

high

pas

s et

c) u

ntil

“go”

com

man

d fr

omin

stru

ctor

.

The

pla

yer

who

has

the

bal

l on

the

com

man

dm

ust

run

to t

he t

ry li

ne b

ehin

d th

em a

nd s

core

atr

y.

Key P

oints

- Han

ds u

p, fin

ger t

ip co

ntro

l, rea

ch fo

r the

ball

,so

ft ha

nds

Use

a v

arie

ty o

f pa

sses

var

ying

the

hei

ght

of p

ass

and

the

dist

ance

bet

wee

n th

e pl

ayer

s as

the

ybe

com

e m

ore

prof

icie

nt.

Tw

o ba

lls c

an b

e us

ed w

ith

indi

vidu

al s

kills

(se

eP

addo

’s S

impl

e) b

eing

per

form

ed w

ith

both

scor

ing

trie

s on

the

“go

” co

mm

and.

Sess

ion

3Ac

tivity

2Ag

e Gro

up5-

8

10m

10m

Stuc

k in

the

Mud

How

to p

lay

Six

run

ners

will

att

empt

to

evad

e tw

o de

fend

ers.

The

y m

ust

rem

ain

stat

iona

ry (

stuc

k) w

ith

legs

astr

ide

afte

r be

ing

tagg

ed u

ntil

anot

her

play

erre

leas

es t

hem

. To

rele

ase

the

stuc

k pl

ayer

ate

am m

ate

mus

t cr

awl t

hrou

gh t

he le

gs. T

hega

me

cont

inue

s fo

r a

set

tim

e or

unt

il al

l bal

lca

rrie

rs a

re s

tuck

the

n th

e ro

les

rota

te.

Key P

oints

- Fas

t fee

t, ch

ange

dire

ction

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n3

Activ

ity3a

Age G

roup

5-8

10m

Ball t

ake

stuc

k in

the m

udHo

w to

play

Six

run

ners

wit

h tw

o ba

lls a

ttem

pt t

o ev

ade

two

defe

nder

s. T

hey

mus

t re

mai

n st

atio

nery

(st

uck)

afte

r be

ing

tagg

ed u

ntil

anot

her

play

er p

erfo

rmin

ga

ball

take

can

rel

ease

stu

ck p

laye

rs. T

oco

mpl

ete

a ba

ll ta

ke;

1. T

urn

to f

ace

your

sup

port

ing

play

ers

2. H

old

the

ball

out

from

the

bod

y at

che

st h

eigh

t3.

Don

’t r

elea

se t

he b

all u

ntil

a su

ppor

t pl

ayer

has

a tw

o ha

nded

gri

p on

the

bal

l4.

Sup

port

ing

play

ers

taki

ng t

he b

all m

ust

pass

to

anot

her

play

erT

he g

ame

cont

inue

s fo

r se

t ti

me

or u

ntil

all b

all

carr

iers

are

stu

ck t

hen

the

role

s ro

tate

.

Key P

oints

- Cha

nge

direc

tion,

fast

feet

, two

han

ds, r

each

for t

he b

all

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n3

Activ

ity3b

Age G

roup

5-8

Rugb

y End

Ball

How

to p

lay

Equ

al n

umbe

red

team

s w

ith

atta

cker

s at

tem

ptin

gto

sco

re b

y pa

ssin

g th

e ba

ll to

a t

eam

mat

e ov

erth

e en

d lin

e . P

laye

rs in

pos

sess

ion

cann

ot r

unbu

t ca

n pa

ss in

any

dir

ecti

on, w

ith

defe

nder

s no

tal

low

ed t

o co

ntac

t at

tack

ers.

Pos

sess

ion

chan

ges

whe

n th

e ba

ll is

dro

pped

, int

erce

pted

or

afte

r a

scor

e.A

pro

gres

sion

is t

o al

low

bal

l car

rier

s to

run

and

chan

ge o

ver

poss

essi

on a

fter

bei

ng t

agge

d.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n3

Activ

ity4

Age G

roup

5-8

20m

Tact

ilePr

essu

reRe

layHo

w to

play

Tw

o pl

ayer

s co

mm

ence

on

one

side

of

the

grid

wit

h on

e pl

ayer

on

the

othe

r si

de .

On

the

“go”

com

man

d th

e fi

rst

play

er p

erfo

rms

an a

ctiv

ity

for

a se

t nu

mbe

r of

rep

etit

ions

. The

pla

yer

then

run

sac

ross

the

gri

d ha

ndin

g th

e ba

ll ov

er t

o th

e ne

xtru

nner

.

Sk

ills

Aro

und

the

head

Aro

und

the

ankl

esFi

gure

8 b

etw

een

legs

Com

bina

tion

of

the

abov

e

Key P

oints

- Two

han

ds o

n th

e ba

ll, fin

ger t

ip co

ntro

l, sof

tha

nds

Intr

oduc

e co

mpe

titi

ve r

elay

s on

ce p

laye

rsbe

com

e fa

mili

ar w

ith

the

skill

s.

Se

ssio

n4

Activ

ity1

Age G

roup

5-8

10m

10m

Ball i

n Ha

ndRe

layHo

w to

play

Tw

o pl

ayer

s co

mm

ence

on

one

side

of

the

grid

wit

h on

e pl

ayer

on

the

othe

r si

de .

On

the

“go”

com

man

d th

e fi

rst

play

er p

erfo

rms

an a

ctiv

ity

for

a se

t nu

mbe

r of

rep

etit

ions

. The

pla

yer

then

run

sac

ross

the

gri

d ha

ndin

g th

e ba

ll ov

er.

Sk

ills

Thr

ow a

nd c

atch

Pat

bet

wee

n ha

nds

Thr

ow t

urn

and

catc

hT

hrow

cla

p an

d ca

tch

Com

bina

tion

of

the

abov

e

Key P

oints-

Two

hand

s, re

ach

for t

he b

all, fi

nger

tip co

ntro

l,so

ft ha

nds

Intr

oduc

e co

mpe

titi

ve r

elay

s on

ce p

laye

rsbe

com

e fa

mili

ar w

ith

the

skill

s.

Sess

ion

4Ac

tivity

2Ag

e Gro

up5-

8

10m

10m

How

to p

lay

Thr

ee r

unne

rs s

tart

on

one

side

of

the

grid

oppo

sing

one

def

ende

r. W

hen

inst

ruct

ed t

heru

nner

s (c

arry

ing

a ba

ll ea

ch)

atte

mpt

to

cros

sth

e gr

id w

itho

ut b

eing

tag

ged.

Tag

ged

play

ers

join

the

def

ensi

ve t

eam

.

Key P

oints

- Cha

nge

direc

tion,

fast

feet

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

4Ac

tivity

3Ag

e Gro

up5-

8

10m

4 v 2

Inva

sion

Gam

eHo

w to

play

Four

att

acke

rs w

ith

one

ball

mus

t at

tem

pt t

o be

attw

o de

fend

ers

and

scor

e a

try

over

the

end

-line

.P

laye

rs in

pos

sess

ion

cann

ot r

un b

ut c

an p

ass

inan

y di

rect

ion.

The

def

ende

r at

tem

pts

to t

agat

tack

ing

play

ers

in p

osse

ssio

n. W

hen

a ta

g is

mad

e pl

ay r

esum

es w

ith

the

new

att

acke

r m

akin

ga

pass

. Whe

n a

try

is s

core

d, s

wap

rol

es, g

o ba

ckan

d st

art

agai

n.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n4

Activ

ity4

Age G

roup

5-8

20m

Rats

&Ra

bbits

How

to p

lay

The

Pla

yers

are

spl

it in

to t

wo

grou

ps a

ndnu

mbe

red

cons

ecut

ivel

y. T

hey

are

then

line

d up

faci

ng e

ach

othe

r (s

ame

num

bers

opp

osit

e). B

alls

are

plac

ed in

the

mid

dle

of t

he g

rid

(one

bal

l per

pair

). W

hen

the

play

ers

num

ber

is c

alle

d th

eym

ust

run

out

and

retr

ieve

a b

all.

Onc

e th

ey d

o so

they

ret

urn

to t

heir

ow

n te

ams

line

and

scor

e a

try.

Ins

truc

tors

sho

uld

com

mun

icat

e w

hich

line

num

ber

is c

alle

d ou

t fi

rst

(4, 3

).Ke

y Poin

ts-Tw

o ha

nds,

finge

r tip

cont

rol, s

oft h

ands

, fas

tfe

et, c

arry

the

ball i

n tw

o ha

nds

As

the

part

icip

ants

bec

ome

mor

e pr

ofic

ient

, the

sam

e nu

mbe

r ca

n be

cal

led

out

(4, 4

). A

noth

erpr

ogre

ssio

n ca

n se

e tw

o se

ts o

f pa

irs

(4's

& 6

's)

can

be c

alle

d ou

t w

ith

4 pl

ayer

s th

en c

hasi

ngba

lls.

Indi

vidu

al s

kills

can

be

perf

orm

ed b

efor

ere

turn

ing

to t

heir

line

(T

hrow

and

cat

ch e

tc).

Not

e - I

f tw

o pl

ayer

s go

for

the

sam

e ba

ll th

e on

ew

ho is

clo

ser

‘com

man

ds’ t

he b

all a

nd t

heop

posi

tion

sho

uld

go t

o th

e ne

xt a

vaila

ble

ball.

Sess

ion

5Ac

tivity

1Ag

e Gro

up5-

8

10m

1 2 4 5 63

15m

Rugb

yRo

unde

rsHo

w to

play

Usi

ng t

wo

10m

gri

ds t

wo

team

s of

5-7

pla

yers

,w

ith

one

team

in a

cir

cle

the

othe

r in

a li

ne. E

ach

team

has

a b

all.

Whe

n in

stru

cted

the

pla

yers

inth

e ci

rcle

pas

s ar

ound

the

cir

cle,

wit

h ea

ch p

ass

coun

ting

as

a sc

ore.

At

the

sam

e ti

me

the

oppo

siti

on r

un a

rel

ayar

ound

the

gri

d m

arke

rs w

ith

the

ball.

Aft

er t

he la

st p

laye

r co

mpl

etes

the

ir r

elay

run

the

team

sho

uts

stop

and

the

act

ivit

y ce

ases

.T

eam

rol

es a

re s

wap

ped

and

scor

es c

ompa

red.

Key P

oints-

Two

han

ds, r

each

for t

he b

all

Ens

ure

the

circ

le s

ize

is t

he s

ame

for

each

tea

man

d th

e ru

nnin

g te

am h

and

the

ball

over

at

each

chan

ge o

f ru

nner

.

Sess

ion

5Ac

tivity

2Ag

e Gro

up5-

8

10m

10m

Appl

es &

Oran

ges

How

to p

lay

Tea

ms

line

up f

acin

g ea

ch o

ther

wit

h on

e ca

lled

oran

ges

and

the

othe

r ap

ples

.T

he c

oach

cal

ls e

ithe

r ap

ples

or

oran

ges

and

that

team

mus

t tr

y an

d ge

t “h

ome”

wit

hout

bei

ngta

gged

by

the

othe

r te

am.

Key P

oints

- Two

han

ds, t

agge

r put

your

hea

d to

the

side

of th

e pla

yer y

ou a

re ta

gging

Var

y th

e st

arti

ng p

osit

ion

of t

he p

laye

rs -

star

tsi

de o

n an

d a

grea

ter

dist

ance

apa

rt (

2m),

tur

nba

ck t

o ba

ck a

nd c

lose

the

gap

whe

n th

e pl

ayer

sbe

com

e m

ore

accu

stom

ed t

o th

e ac

tivi

ty.

Not

e - b

e ca

refu

l of

gett

ing

the

play

ers

too

clos

eto

avo

id c

onta

ct w

ith

the

head

.

Sess

ion

5Ac

tivity

3aAg

e Gro

up5-

8

15m

15m

51%

1v1

How

to p

lay

An

atta

cker

wit

h th

e ba

ll be

gins

at

one

end

of t

hegr

id, a

nd a

def

ende

r be

gins

at

the

oppo

site

end

. The

atta

cker

att

empt

to

beat

the

def

ende

r (p

lace

aco

lour

ed m

arke

r at

the

ir b

est

resu

lt i.

e. m

ost

dist

ance

gai

ned)

.

Key P

oints

- Cha

nge

direc

tion,

fast

feet

, fix

the

defe

nder

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

edsa

fely

to

the

side

or

behi

nd t

he p

laye

r to

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Inst

ruct

or q

uest

ions

;“

Wha

t ar

e yo

u tr

ying

to

do”

“ W

hat

did

you

do”

“ W

hat

was

the

res

ult”

Att

acke

r sh

ould

get

acr

oss

the

half

way

(ga

in li

ne).

Sess

ion

5Ac

tivity

3bAg

e Gro

up5-

8

10m

10m

50% gain line

Bes

t res

ult

How

to p

lay

Tw

o te

ams

wit

h 4-

7 pl

ayer

s pe

r te

am.

The

gam

e is

pla

yed

as a

gam

e of

tou

ch w

ith

all W

alla

Tag

s re

sult

ing

in a

pas

s re

star

t. T

hede

fenc

e m

ust

retu

rn t

o an

on-

side

pos

itio

n at

each

tag

(3

step

s ba

ck).

Pos

sess

ion

chan

ges

whe

n th

e ba

ll is

dro

pped

, int

erce

pted

or

afte

ra

scor

e. T

he a

ttac

k is

allo

wed

a m

ax o

f 6

tags

befo

re t

hey

hand

ove

r th

e ba

ll.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

er t

o be

tag

ged.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

5Ac

tivity

4Ag

e Gro

up5-

8

20m

How

to p

lay

Equ

al n

umbe

red

team

s w

ith

atta

cker

s at

tem

ptin

gto

sco

re b

y pa

ssin

g th

e ba

ll to

a t

eam

mat

e ov

erth

e en

d lin

e . P

laye

rs in

pos

sess

ion

cann

ot r

unbu

t ca

n pa

ss in

any

dir

ecti

on, w

ith

defe

nder

s no

tal

low

ed t

o co

ntac

t at

tack

ers.

Pos

sess

ion

chan

ges

whe

n th

e ba

ll is

dro

pped

, int

erce

pted

or

afte

r a

scor

e.A

pro

gres

sion

is t

o al

low

bal

l car

rier

s to

run

and

chan

ge o

ver

poss

essi

on a

fter

bei

ng t

agge

d.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Se

ssio

n6

Activ

ity1

Age G

roup

5-8

20m

How

to p

lay

Tw

o te

ams

wit

h 4-

7 pl

ayer

s pe

r te

am.

The

gam

e is

pla

yed

as a

gam

e of

tou

ch w

ith

all

Wal

la T

ags

resu

ltin

g in

a p

ass

rest

art.

The

defe

nce

mus

t re

turn

to

an o

n-si

de p

osit

ion

atea

ch t

ag (

3 st

eps

back

). P

osse

ssio

n ch

ange

sw

hen

the

ball

is d

ropp

ed, i

nter

cept

ed o

r af

ter

asc

ore.

The

att

ack

is a

llow

ed a

max

of

6 ta

gsbe

fore

the

y ha

nd o

ver

the

ball.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

er t

o be

tag

ged.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

6Ac

tivity

2Ag

e Gro

up5-

8

20m

How

to p

layT

wo

team

s w

ith

4-7

play

ers

per

team

.T

he g

ame

is p

laye

d as

a g

ame

of W

alla

wit

h al

lW

alla

Tag

s re

sult

ing

in a

n im

med

iate

and

com

puls

ory

ball

take

. To

com

plet

e a

ball

take

;1.

Tur

n to

fac

e yo

ur s

uppo

rtin

g pl

ayer

s2.

Hol

d th

e ba

ll ou

t fr

om t

he b

ody

at c

hest

hei

ght

3. D

on’t

rel

ease

the

bal

l unt

il a

supp

ort

play

erha

s a

two

hand

ed g

rip

on t

he b

all

4. S

uppo

rtin

g pl

ayer

s ta

king

the

bal

l mus

t pa

ssto

ano

ther

pla

yer

The

def

ence

mus

t re

turn

to

an o

n-si

de p

osit

ion

atea

ch t

ag (

3 st

eps

back

). P

osse

ssio

n ch

ange

sw

hen

the

ball

is d

ropp

ed, i

nter

cept

ed o

r af

ter

asc

ore.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

eN

ote

- the

hea

d of

the

tag

ger

shou

ld b

epo

siti

oned

saf

ely

to t

he s

ide

or b

ehin

d th

e pl

ayer

to b

e ta

gged

.T

he a

rms

shou

ld r

each

in f

ront

to

mak

e th

e ta

g.H

ead

up w

atch

ing

for

onco

min

g pl

ayer

s.

Sess

ion

6Ac

tivity

3Ag

e Gro

up5-

8

20m

How

to p

lay

Tw

o te

ams

wit

h 4-

7 pl

ayer

s pe

r te

am.

The

gam

e is

pla

yed

as a

gam

e of

tou

ch w

ith

all

Wal

la T

ags

resu

ltin

g in

a p

ass

or a

bal

l tak

e. O

nce

a pl

ayer

is t

agge

d th

e re

fere

e ca

lls “

tag,

pas

s,pa

ss, p

ass”

. The

tag

ged

play

er m

ust

set

up a

bal

lta

ke if

the

y ha

ve n

ot p

asse

d th

e ba

ll du

ring

thi

sca

ll (r

efer

to

Bal

l Tak

e W

alla

). T

he r

efer

ee c

anal

ter

the

spee

d of

thi

s ca

ll to

allo

w f

or d

iffe

ring

skill

leve

ls. T

he t

agge

r m

ust

rem

ain

in c

onta

ctw

ith

the

play

er t

hey

have

tag

ged

. The

sup

port

play

er m

ust

then

pas

s th

e ba

ll to

con

tinu

e pl

ay.

The

def

ence

mus

t re

turn

to

an o

n-si

de p

osit

ion

atea

ch b

all t

ake.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

edsa

fely

to

the

side

or

behi

nd t

he p

laye

r to

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

6Ac

tivity

4Ag

e Gro

up5-

8

20m

Try

Rug

by A

ctiv

ities

A

ge 9

– 1

2

The

activ

ities

focu

s on

bal

l fam

iliar

isat

ion,

pas

sing

& re

ceiv

ing,

Eva

sion

& P

ursu

it an

d In

vasi

on g

ames

eac

h w

eek.

Alth

ough

the

age

split

is

9 -1

2, w

e w

ill tr

eat 9

/10

sim

ilar a

nd 1

1/12

sim

ilar.

The

Inst

ruct

or s

tays

with

the

grou

p fo

r all

4 ac

tiviti

es. T

his

can

then

aid

fam

iliar

isat

ion

with

the

grou

p du

ring

the

sess

ion

and

each

wee

k. T

he c

ompl

exity

of t

he a

ctiv

ities

can

then

be

mor

e ef

ficie

ntly

ada

pted

as

the

know

ledg

e of

par

ticip

ants

w

ill b

e fa

r gre

ater

from

the

inst

ruct

ors’

poi

nt o

f vie

w. A

lso

addr

esse

d is

the

issu

e of

pla

ying

the

gam

e ‘g

ame

sens

e’ a

ppro

ach,

as

each

wee

k th

e pa

rtici

pant

s ar

e ta

ken

thro

ugh

a se

ries

of a

ctiv

ities

and

ski

lls w

here

they

can

app

ly th

ese

at th

e fin

al c

ompo

nent

of t

he s

essi

on e

ach

wee

k.

Wee

k 6

is th

e on

ly d

iffer

ence

in th

e fo

rmat

with

the

focu

s so

lely

on

gam

es. T

his

can

allo

w a

gre

ater

brid

ge in

Mod

ified

Gam

es c

ompe

titio

ns a

nd

also

fitti

ng fi

nale

to th

e Tr

yRug

by p

rogr

am.

Sess

ion

1

Act

ivity

1

Bal

l in

Two

Han

ds R

ace,

Tur

n, S

tart

on G

roun

d A

ctiv

ity 2

U

nder

s &

Ove

rs; R

ugby

Rou

nder

s A

ctiv

ity 3

S

tuck

in th

e M

ud; B

all T

ake

stuc

k in

the

Mud

A

ctiv

ity 4

R

ugby

Oct

opus

Se

ssio

n 2

A

ctiv

ity 1

S

tep

& S

wer

ve; P

ick

& P

lace

Rel

ay

Act

ivity

2

Bal

l in

Han

d R

elay

, Rel

ay w

ith A

ctiv

ity

Act

ivity

3

Bug

s &

Spi

ders

A

ctiv

ity 4

4

v 2

Inva

sion

Gam

e Se

ssio

n 3

A

ctiv

ity 1

P

addo

’s C

ompl

ex

Act

ivity

2

Line

out L

eade

r bal

l; Li

neou

t Cap

tain

Bal

l A

ctiv

ity 3

51

% F

unne

l A

ctiv

ity 4

R

ugby

End

bal

l

Sess

ion

4

Act

ivity

1

Tact

ile P

ress

ure

Rel

ay, w

ith A

ctiv

ity

Act

ivity

2

Pas

sing

Cha

in, S

tand

ing,

Wal

king

, Jog

ging

A

ctiv

ity 3

W

orki

ng th

e M

an

Act

ivity

4

EdR

ugby

Inva

sion

Gam

e Se

ssio

n 5

A

ctiv

ity 1

In

divi

dual

ski

lls

Act

ivity

2

Dia

gona

l Pas

sing

A

ctiv

ity 3

Ta

g B

all

Act

ivity

4

Bal

l Tak

e W

alla

Se

ssio

n 6

Wal

la G

ames

Nig

ht

Act

ivity

1

50%

Wal

la

Act

ivity

2

Pus

h Ta

ggin

g A

ctiv

ity 3

R

uck

Wal

la

Act

ivity

4

2 P

ass

Ruc

k W

alla

Ball i

n tw

oha

nds r

ace

How

to p

lay

Pla

yers

com

men

ce o

n on

e si

de o

f th

e gr

id w

ith

ball

in t

wo

hand

s. O

n th

e “g

o” c

omm

and

play

ers

run

acro

ss t

he g

rid

scor

ing

a tr

y at

the

opp

osit

esi

de o

f th

e gr

id.

Opt

ion

One

Sta

ndin

g fa

cing

for

war

d.O

ptio

n T

wo

Sta

ndin

g fa

cing

aw

ayO

ptio

n T

hree

Lyin

g do

wn

faci

ng f

orw

ard

Opt

ion

Four

Lyin

g do

wn

faci

ng b

ackw

ard

Key P

oints

- Two

han

ds, f

inger

tip co

ntro

l, sof

t han

ds.

2/3

play

ers

per

mar

ker

is id

eal a

llow

ing

for

reco

very

.

Se

ssio

n1

Activ

ity1

Age G

roup

9-12

Try Line

10m

Over

s &Un

ders

How

to p

layB

egin

wit

h eq

ual n

umbe

rs o

n ea

ch t

eam

(4-

5 is

idea

l) E

ach

team

has

a b

all w

ith

the

play

ers

lined

up b

ehin

d ea

ch o

ther

in s

ingl

e fi

le.

The

fro

nt p

laye

r in

eac

h te

am p

asse

s th

e ba

llth

roug

h hi

s/he

r le

gs t

o th

e pl

ayer

beh

ind.

The

seco

nd p

laye

r th

en t

rans

fers

to

the

play

er b

ehin

dhi

m b

y to

ssin

g a

soft

pas

s ov

er h

ead

(ove

rsun

ders

pat

tern

) R

epea

t un

til b

all g

ets

to t

he e

ndof

the

line

and

bac

k pl

ayer

run

s to

the

fro

nt w

ith

all p

laye

rs s

huff

ling

back

Key P

oints

- Han

ds o

ut, r

each

for t

he b

all, s

oft h

ands

You

ng p

laye

rs li

ke t

o ch

ant

“ove

r” “

unde

r”

A p

rogr

essi

on is

to

pass

the

bal

l by

incr

easi

ng t

hedi

stan

ce b

etw

een

the

play

ers.

Sess

ion

1Ac

tivity

2Ag

e Gro

up9-

12

Rugb

yRo

unde

rsHo

w to

play

Usi

ng t

wo

10m

gri

ds t

wo

team

s of

5-7

pla

yers

,w

ith

one

team

in a

cir

cle

the

othe

r in

a li

ne. E

ach

team

has

a b

all.

Whe

n in

stru

cted

the

pla

yers

inth

e ci

rcle

pas

s ar

ound

the

cir

cle,

wit

h ea

ch p

ass

coun

ting

as

a sc

ore.

At

the

sam

e ti

me

the

oppo

siti

on r

un a

rel

ayar

ound

the

gri

d m

arke

rs w

ith

the

ball.

Aft

er t

he la

st p

laye

r co

mpl

etes

the

ir r

elay

run

the

team

sho

uts

stop

and

the

act

ivit

y ce

ases

.T

eam

rol

es a

re s

wap

ped

and

scor

es c

ompa

red.

Key P

oints-

Two

han

ds, r

each

for t

he b

all

Ens

ure

the

circ

le s

ize

is t

he s

ame

for

each

tea

man

d th

e ru

nnin

g te

am h

and

the

ball

over

at

each

chan

ge o

f ru

nner

.

Sess

ion

1Ac

tivity

2Ag

e Gro

up9-

12

How

to p

lay

Six

run

ners

will

att

empt

to

evad

e tw

o de

fend

ers.

The

y m

ust

rem

ain

stat

iona

ry (

stuc

k) w

ith

legs

astr

ide

afte

r be

ing

tagg

ed u

ntil

anot

her

play

erre

leas

es t

hem

. To

rele

ase

the

stuc

k pl

ayer

ate

am m

ate

mus

t cr

awl t

hrou

gh t

he le

gs. T

hega

me

cont

inue

s fo

r a

set

tim

e or

unt

il al

l bal

lca

rrie

rs a

re s

tuck

the

n th

e ro

les

rota

te.

Key P

oints

- Fas

t fee

t, ch

ange

dire

ction

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

1Ac

tivity

3aAg

e Gro

up9-

12

10m

Ball t

ake

stuc

k in

the m

udHo

w to

play

Six

run

ners

wit

h tw

o ba

lls a

ttem

pt t

o ev

ade

two

defe

nder

s. T

hey

mus

t re

mai

n st

atio

nery

(st

uck)

afte

r be

ing

tagg

ed u

ntil

anot

her

play

er p

erfo

rmin

ga

ball

take

can

rel

ease

stu

ck p

laye

rs. T

oco

mpl

ete

a ba

ll ta

ke;

1. T

urn

to f

ace

your

sup

port

ing

play

ers

2. H

old

the

ball

out

from

the

bod

y at

che

st h

eigh

t3.

Don

’t r

elea

se t

he b

all u

ntil

a su

ppor

t pl

ayer

has

a tw

o ha

nded

gri

p on

the

bal

l4.

Sup

port

ing

play

ers

taki

ng t

he b

all m

ust

pass

to

anot

her

play

erT

he g

ame

cont

inue

s fo

r se

t ti

me

or u

ntil

all b

all

carr

iers

are

stu

ck t

hen

the

role

s ro

tate

.

Key P

oints

- Cha

nge

direc

tion,

fast

feet

, two

han

ds, r

each

for t

he b

all

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

1Ac

tivity

3bAg

e Gro

up9-

12

How

to p

layP

laye

rs c

omm

ence

on

one

side

of

the

grid

wit

hba

ll th

ree

mas

ter

tagg

ers

in t

he m

iddl

e of

the

grid

.O

n th

e co

ache

s ca

ll “r

ugby

oct

opus

” th

e gr

oup

sets

out

acr

oss

the

grid

in a

n at

tem

pt t

o ge

t to

the

othe

r si

de. T

he m

aste

r ta

gger

s m

ust

try

and

tag

thes

e ru

nner

s w

ith

a ba

ll in

tw

o ha

nds.

Whe

nta

gged

the

run

ners

mus

t dr

op t

o th

eir

knee

s an

dbe

com

e as

sist

ant

tagg

ers

(or

octo

pi)

The

y ca

nnot

mov

e bu

t m

ay t

ag r

unne

rs w

ith

just

one

han

d.

Key P

oints

- Go

Forw

ard,

mov

e to

spac

e, ch

ange

dire

ction

Coa

ches

cal

l to

go s

houl

d be

rug

by o

ctop

us a

sth

e pa

ssw

ord.

Try

var

iati

ons

to c

atch

pla

yers

out

such

as

“go”

or

rugb

y “o

ctop

op”.

If

play

ers

leav

eon

thi

s ca

ll th

ey m

ust

go d

own

on t

heir

kne

es a

sif

tag

ged.

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

1Ac

tivity

4Ag

e Gro

up9-

12

30m 30

m

Step

&Sw

erve

How

to p

lay

Div

ide

your

gro

up in

to t

wo

or m

ore

even

tea

ms

and

lay

cone

s ou

t in

a r

ando

m p

atte

rn (

see

diag

ram

).T

he f

irst

pla

yer

in e

ach

team

doe

s a

spri

nt w

ith

the

ball

in t

wo

hand

s ar

ound

the

obs

tacl

e co

urse

wit

h a

stra

ight

spr

int

back

to

hom

e, t

rans

ferr

ing

the

ball

to t

he n

ext

play

er w

ho r

epea

ts.

Key P

oints

- Two

han

ds, f

inger

tip co

ntro

l, sof

t han

ds

Kee

p gr

oup

size

s sm

all

Intr

oduc

e va

riat

ions

suc

h as

rol

l bal

l, ar

ound

body

etc

as

play

er n

egot

iate

obs

tacl

e co

urse

.

Sess

ion

2Ac

tivity

1aAg

e Gro

up9-

12

Pick

& P

lace

Relay

How

to p

lay

Tw

o pl

ayer

s co

mm

ence

on

one

side

of

the

grid

wit

h on

e pl

ayer

on

the

othe

r si

de .

On

the

“go”

com

man

d th

e fi

rst

play

er r

uns

acro

ss t

he g

rid

carr

ying

the

bal

l. W

hen

the

play

er g

ets

half

way

acro

ss t

hey

plac

e th

e ba

ll on

the

gro

und.

Upo

nre

achi

ng t

he o

ther

sid

e of

the

gri

d th

e ne

xtpl

ayer

s ru

ns a

cros

s pi

cks

up t

he b

all a

nd h

ands

itov

er t

o th

e ne

xt r

unne

r.

Key P

oints

- Two

han

ds o

n th

e ba

ll, pic

k the

ball

up

from

the

side,

finge

r tip

cont

rol, s

oft h

ands

Intr

oduc

e co

mpe

titi

ve r

elay

s on

ce p

laye

rsbe

com

e fa

mili

ar w

ith

the

skill

s.A

lso

addi

tion

al s

kills

can

be

perf

orm

ed w

hen

the

runn

er h

as t

he b

all e

.g. P

at b

etw

een

hand

s, t

hrow

and

catc

h, a

roun

d th

e he

ad, a

roun

d th

e w

aist

.

Sess

ion

2Ac

tivity

1bAg

e Gro

up9-

12

10m

10m

Ball

Hand

ling

Relay

How

to p

lay

Tw

o pl

ayer

s co

mm

ence

on

one

side

of

the

grid

wit

h on

e pl

ayer

on

the

othe

r si

de .

On

the

“go”

com

man

d th

e fi

rst

play

er r

uns

acro

ss t

he g

rid

perf

orm

ing

an a

ctiv

ity

for

the

dura

tion

of

the

run.

The

pla

yer

then

han

ds t

he b

all o

ver

to t

he n

ext

runn

er.

Sk

ills

Thr

ow a

nd c

atch

Pat

bet

wee

n ha

nds

Thr

ow t

urn

and

catc

hT

hrow

cla

p an

d ca

tch

Com

bina

tion

Key P

oints

- Two

han

ds o

n th

e ba

ll, fin

ger t

ip co

ntro

l, sof

tha

nds

Intr

oduc

e co

mpe

titi

ve r

elay

s on

ce p

laye

rsbe

com

e fa

mili

ar w

ith

the

skill

s.

Sess

ion

2Ac

tivity

2Ag

e Gro

up9-

12

10m

10m

How

to p

lay

A s

mal

ler

grid

is c

entr

ed o

ne t

hird

the

siz

e of

the

larg

er g

rid.

The

cen

tre

grid

is a

“sa

fe”

grid

for

one

tea

m(b

ugs)

. Ano

ther

gro

up o

f pl

ayer

s (s

pide

rs)

begi

n in

the

oute

r gr

id s

pace

.W

hen

inst

ruct

ed t

he b

ugs

mus

t at

tem

pt t

o ge

tou

tsid

e th

e la

rge

grid

wit

hout

bei

ng t

agge

d by

the

spid

ers.

Tho

se t

agge

d jo

in t

he s

pide

rs, w

ith

thos

ew

ho m

ake

it t

o th

e ou

tsid

e gr

id r

etur

ning

to

the

safe

inne

r gr

id a

nd t

he g

ame

cont

inue

s un

til a

llha

ve b

een

tagg

ed.

Key P

oints

- Fas

t fee

t, ch

ange

dire

ction

, mov

e to

spac

e,clo

se d

own

spac

eT

wo

hand

ed W

alla

tag

fro

m t

he s

pide

rs.

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

2Ac

tivity

3Ag

e Gro

up9-

12

4 v 2

Inva

sion

Gam

eHo

w to

play

Four

att

acke

rs w

ith

one

ball

mus

t at

tem

pt t

o be

attw

o de

fend

ers

and

scor

e a

try

over

the

end

-line

.P

laye

rs in

pos

sess

ion

cann

ot r

un b

ut c

an p

ass

inan

y di

rect

ion.

The

def

ende

r at

tem

pts

to t

agat

tack

ing

play

ers

in p

osse

ssio

n. W

hen

a ta

g is

mad

e pl

ay r

esum

es w

ith

the

new

att

acke

r m

akin

ga

pass

. Whe

n a

try

is s

core

d, s

wap

rol

es, g

o ba

ckan

d st

art

agai

n.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

2Ac

tivity

4Ag

e Gro

up9-

12

20m

Padd

o’s

Com

plex

How

to p

layT

he b

asis

of

the

acti

vity

is t

he g

roup

rea

ctin

g to

ase

ries

of

com

man

ds r

elat

ing

to s

peci

fic

skill

s to

be

perf

orm

ed b

y th

e gr

oup

(2-3

pla

yers

).G

roup

s sh

ould

be

mov

ing

arou

nd t

he c

ircl

e w

ith

one

ball

per

grou

p.S

ugge

sted

ski

lls;

Pla

ce

& P

ick

Up

One

pla

yer

plac

es t

he b

all i

n a

rand

om s

pot

wit

hin

the

grid

, the

nex

t pl

ayer

pic

ks u

p th

e ba

ll an

d pl

aces

it s

omew

here

els

e.C

irc

le b

all

Cir

cle

Bal

l aro

und

body

and

pas

s to

par

tner

whi

lejo

ggin

g.T

ag B

all

Pla

yer

mus

t at

tem

pt t

o ta

g th

eir

team

mat

es w

ith

the

ball.

Whe

n th

ey d

o th

ey m

ust

plac

e th

e ba

ll on

the

grou

nd, w

ith

the

tagg

ed p

laye

r pi

ckin

g up

the

bal

lan

d ta

ggin

g so

meo

ne e

lse.

Key P

oints-

Ball

on

finge

r tips

, sof

t han

ds, t

wo h

ands

The

act

ivit

y m

ust

be “

sold

” to

the

pla

yers

by

prov

idin

g ac

tive

ent

husi

asti

c de

mon

stra

tion

of

each

skill

. Sho

w t

he f

irst

tw

o th

en le

t th

e pl

ayer

s pr

acti

ceth

ese,

the

n in

trod

uce

othe

rs.

Let

play

ers

sugg

est

thei

r ow

n.

Sess

ion

3Ac

tivity

1Ag

e Gro

up9-

12

Line

out

Lead

er B

allHo

w to

play

Tea

ms

stan

d in

sin

gle

file

3m

aw

ay f

rom

the

“cap

tain

”. T

he c

apta

in li

ne o

ut t

hrow

s th

e ba

ll to

the

firs

t pl

ayer

who

cat

ches

it; A

fter

thr

owin

g th

eba

ll th

e ca

ptai

n se

ts o

ff a

nd r

uns

arou

nd t

hem

arke

r be

hind

the

line

out

and

bac

k to

the

fro

nt.

The

bal

l is

thro

wn

from

the

rec

eive

r ba

ck t

o th

eca

ptai

n w

ho t

hen

thro

ws

to t

he n

ext

pers

on in

the

line

wit

h th

e ca

ptai

n ru

nnin

g ar

ound

the

tea

mag

ain.

Eac

h pl

ayer

has

a t

urn

as c

apta

in.

Key P

oints-

Han

ds u

p, p

ass t

o th

e ta

rget

Pra

ctic

e lin

e-ou

t th

row

s in

pai

rs b

efor

e ga

me

com

men

ces.

Tw

o ha

nds

on d

iago

nally

opp

osit

een

ds o

f th

e ba

ll. U

nder

arm

thr

ow/p

ass

may

be

mor

e ap

prop

riat

e if

not

pro

fici

ent

at o

ver

arm

thro

w.

Pro

gres

s by

get

ting

the

pla

yers

to

catc

h th

e ba

llab

ove

thei

r he

ads,

the

n ju

mpi

ng t

o ca

tch

the

ball

abov

e th

eir

head

s.

Se

ssio

n3

Activ

ity2a

Age G

roup

9-12

Line

out

Capt

ain B

allHo

w to

play

Tea

ms

stan

d in

sin

gle

file

3m

aw

ay f

rom

the

“cap

tain

”. A

noth

er p

laye

r st

ands

alo

ng s

ide

the

line

acti

ng a

s sc

rum

hal

f. T

he c

apta

in t

hrow

s th

eba

ll to

the

fir

st p

laye

r w

ho c

atch

es it

and

the

npa

sses

to

the

scru

m h

alf

who

in t

urn

pass

es b

ack

to c

apta

in. T

he p

roce

ss is

rep

eate

d in

ord

er f

oral

l pla

yers

in li

ne.

Key P

oints-

Han

ds u

p, p

ass t

o th

e ta

rget

Pos

itio

ns c

an b

e ro

tate

d. T

his

acti

vity

wor

ks b

est

as a

rac

e am

ong

team

s.P

ract

ice

line-

out

thro

ws

in p

airs

bef

ore

gam

eco

mm

ence

s. T

wo

hand

s on

dia

gona

lly o

ppos

ite

ends

of

the

ball.

Und

erar

m t

hrow

/pas

s m

ay b

em

ore

appr

opri

ate

if n

ot p

rofi

cien

t at

ove

r ar

mth

row

.P

rogr

ess

by g

etti

ng t

he p

laye

rs t

o ca

tch

the

ball

abov

e th

eir

head

s, t

hen

jum

ping

to

catc

h be

fore

pass

ing

to t

he s

crum

hal

f. T

he s

crum

hal

f ca

nal

so p

ract

ice

thei

r pa

ss t

o th

e th

row

er.

Sess

ion

3Ac

tivity

2bAg

e Gro

up9-

12

51%

Fun

nel

How

to p

layS

plit

you

r gr

oup

into

a n

umbe

r of

sm

alle

r gr

oups

(4 p

eopl

e) a

nd r

un t

he a

ctiv

ity

in s

epar

ate

grid

s.A

n at

tack

ing

play

er b

egin

s at

the

nar

row

end

of

afu

nnel

(5m

) an

d a

defe

nder

at

the

wid

e en

d of

the

grid

(10

m).

Pla

yers

att

ack

from

the

sam

e en

dtr

ying

to

gain

as

muc

h di

stan

ce a

s po

ssib

le (

best

resu

lt m

arke

d by

a c

one)

. Aft

er e

ach

atta

cker

has

had

a go

, sw

ap t

he r

oles

.

Key P

oints-

Go

forw

ard,

fix th

e de

fend

er (f

ace)

, run

at

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

The

pla

yer

reac

hing

the

gai

n lin

e fi

rst

will

hav

e a

spac

e ad

vant

age.

Se

ssio

n3

Activ

ity3

Age G

roup

9-12

Gain line

5m

Best

resu

lt

Rugb

y End

Ball

How

to p

lay

Equ

al n

umbe

red

team

s w

ith

atta

cker

s at

tem

ptin

gto

sco

re b

y pa

ssin

g th

e ba

ll to

a t

eam

mat

e ov

erth

e en

d lin

e . P

laye

rs in

pos

sess

ion

cann

ot r

unbu

t ca

n pa

ss in

any

dir

ecti

on, w

ith

defe

nder

s no

tal

low

ed t

o co

ntac

t at

tack

ers.

Pos

sess

ion

chan

ges

whe

n th

e ba

ll is

dro

pped

, int

erce

pted

or

afte

r a

scor

e.A

pro

gres

sion

is t

o al

low

bal

l car

rier

s to

run

and

chan

ge o

ver

poss

essi

on a

fter

bei

ng t

agge

d .

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

erto

be

tagg

ed.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

3Ac

tivity

4Ag

e Gro

up9-

12

20m

Tact

ilePr

essu

reRe

layHo

w to

play

Tw

o pl

ayer

s co

mm

ence

on

one

side

of

the

grid

wit

h on

e pl

ayer

on

the

othe

r si

de .

On

the

“go”

com

man

d th

e fi

rst

play

er r

uns

acro

ss t

he g

rid

perf

orm

ing

an a

ctiv

ity

for

the

dura

tion

of

the

run.

The

pla

yer

then

han

ds t

he b

all o

ver

to t

he n

ext

runn

er.

Sk

ills

Aro

und

the

head

Aro

und

the

ankl

esFi

gure

8 b

etw

een

legs

Com

bina

tion

Key P

oints

- Two

han

ds, f

inger

tip co

ntro

l, sof

t han

dsIn

trod

uce

com

peti

tive

rel

ays

once

pla

yers

beco

me

fam

iliar

wit

h th

e sk

ills.

Sess

ion

4Ac

tivity

1Ag

e Gro

up9-

12

10m

10m

10m

Pas

sing

Chain

How

to p

layFo

ur p

laye

rs in

a li

ne s

pace

d m

ore

than

1m

apa

rtfa

cing

acr

oss

the

grid

, wit

h on

e ba

ll.P

laye

r w

ith

the

ball

hand

s to

the

left

and

dow

nth

e lin

e ti

ll th

e ba

ll re

ache

s th

e en

d of

the

line

.R

epea

t ba

ck t

o th

e ri

ght.

Pro

gres

sion

is t

o sp

read

the

pla

yers

out

and

pas

sdo

wn

the

line.

Mul

tipl

e lin

es c

an r

ace

agai

nst

each

oth

er, w

ith

a se

t nu

mbe

r of

rot

atio

ns (

i.e.

“whe

n th

e ba

ll ge

ts b

ack

to t

he s

tart

tha

t co

unts

as o

ne a

nd w

e ar

e go

ing

to d

o it

tw

ice,

hol

d th

eba

ll ab

ove

head

to

show

you

are

fin

ishe

d”).

Key P

oints-

Han

ds u

p, g

ive a

targ

et, t

wo h

ands

Pro

gres

sion

fro

m s

tati

onar

y, w

alki

ng, j

oggi

ng t

oru

nnin

g. E

nsur

e th

at o

ne g

roup

s fo

llow

s an

othe

rw

ith

suff

icie

nt t

ime

dist

ance

bet

wee

n th

en.

Gro

ups

line

up o

n th

e op

posi

te s

ide

of t

he g

rid

unti

l all

grou

ps a

re a

cros

s be

fore

ret

urni

ng.

Sw

ing

hand

s an

d ar

ms

tow

ards

the

tar

get

Rec

eive

r re

ach

for

the

ball

Com

men

ce jo

ggin

g on

the

spo

tT

hen

mov

e of

f in

slo

w jo

g.

Sess

ion

4Ac

tivity

2Ag

e Gro

up9-

12

Dire

ctio

n

Wor

king

the

Man

How

to p

lay

An

atta

cker

wit

h th

e ba

ll be

gins

at

one

end

of t

hegr

id, a

nd a

def

ende

r be

gins

at

the

oppo

site

end

inth

e co

rner

of

the

grid

. The

att

acke

r m

ust

atte

mpt

to s

core

. The

def

ende

r m

ust

two

hand

tag

the

atta

cker

or

caus

e th

em t

o cr

oss

the

side

line.

Poi

nts

are

accu

mul

ated

or

lost

dep

endi

ng o

n th

ere

sult

of

a ta

ckle

or

try.

The

att

acke

r ge

ts:

1 po

ints

for

a t

ry s

core

d be

twee

n on

the

outs

ide

of t

he d

efen

der

2 p

oint

sco

red

on t

he in

side

of

the

defe

nder

-1 p

oint

for

goi

ng o

ut o

ver

the

side

line

0 p

oint

s fo

r be

ing

tagg

ed in

pla

y

Key P

oints-

Go

forw

ard,

fix th

e de

fend

erE

ncou

rage

pla

yers

to

have

a g

o on

the

out

side

,an

d ru

n at

ful

l pac

e.D

efen

ders

mus

t tr

ack

the

atta

cker

sta

ying

on

the

insi

de d

irec

ting

the

m a

cros

s an

d ou

t.

Sess

ion

4Ac

tivity

3Ag

e Gro

up9-

12

atta

cker

10m

10m

defe

nder

10m 10

m

Out

side

2 pt

s

Insi

de1

pt

Sid

elin

e-1

pt

Tag

0pt

s

How

to p

lay

Tw

o te

ams

wit

h 4-

7 pl

ayer

s pe

r te

am.

The

gam

e is

pla

yed

as a

gam

e of

tou

ch w

ith

all

Wal

la T

ags

resu

ltin

g in

a p

ass

rest

art.

The

defe

nce

mus

t re

turn

to

an o

n-si

de p

osit

ion

atea

ch t

ag (

3 st

eps

back

). P

osse

ssio

n ch

ange

sw

hen

the

ball

is d

ropp

ed, i

nter

cept

ed o

r af

ter

asc

ore.

The

att

ack

is a

llow

ed a

max

of

6 ta

gsbe

fore

the

y ha

nd o

ver

the

ball.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

e

Not

e - t

he h

ead

of t

he t

agge

r sh

ould

be

posi

tion

ed s

afel

y to

the

sid

e or

beh

ind

the

play

er t

o be

tag

ged.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

4Ac

tivity

4Ag

e Gro

up9-

12

20m

Indi

vidua

lSk

illsHo

w to

play

The

bas

ic a

ctiv

ity

is d

esig

ned

for

each

pla

yer

toha

ve a

bal

l, an

d pe

rfor

m v

ario

us s

kills

wit

hin

the

grid

on

the

coac

hes

call.

Sk

ills

;T

hro

w,

turn

and c

atc

h; 9

0, 1

80 d

egre

e tu

rn 3

60tu

rn.

Ball b

etw

een legs f

igur

e 8

Sp

ira

l p

ass; s

trai

ght

up, t

ry a

nd c

atch

wit

hout

mov

ing

feet

.Fro

nt

and b

ack b

all

; sta

rt w

ith

ball

in f

ront

of

knee

s in

cro

uche

d po

siti

on, F

lick

ball

betw

een

legs

and

cat

ch b

ehin

d kn

ees.

Pat

the b

all

; abo

ve t

he h

ead,

bel

ow t

he k

nees

,ci

rclin

g, e

yes

clos

ed.

Key P

oints-

Fing

er tip

cont

rol, s

oft h

ands

, two

han

ds

Pla

yers

can

wor

k on

a v

arie

ty o

f sk

ills

and

com

plex

itie

s at

one

tim

e.

Sess

ion

5Ac

tivity

1Ag

e Gro

up9-

12

10m

10m

10m

10m

10m

Diag

onal

Pass

ing

How

to p

lay

Tw

o pl

ayer

s ar

e on

eac

h co

rner

of

the

grid

. One

ball

per

corn

er. T

he f

irst

pla

yer

wit

h th

e ba

ll se

tsof

f di

agon

ally

acr

oss

the

grid

and

han

ds o

ff t

o th

ew

aiti

ng p

laye

r. S

tart

wit

h on

ly t

wo

balls

in p

lay

and

prog

ress

to

four

. One

on

each

cor

ner.

Key P

oints-

Han

ds u

p, g

ive a

targ

et, t

wo h

ands

Pla

yers

mus

t ke

ep h

ead

up a

nd w

atch

for

on-

com

ing

play

ers

as t

hey

pass

the

cen

tre.

Pla

ce a

mar

ker

in t

he m

iddl

e (f

lat,

fle

xibl

e do

me)

whi

ch t

he in

stru

ctor

can

use

as

a pr

ompt

. (i.e

. run

to c

entr

e m

arke

r fl

at o

ut, s

low

dow

n an

d ro

ll ba

llto

par

tner

.In

trod

uce

a va

riet

y of

ski

ll pr

acti

ces

to a

ddva

riet

y e.

g. P

at b

etw

een

hand

s, t

hrow

and

cat

ch,

arou

nd t

he h

ead,

aro

und

the

wai

st.

Sess

ion

5Ac

tivity

2Ag

e Gro

up9-

12

10m

10m

10m 10m

Tag

Ball

How

to p

lay

One

tag

ger

per

four

pla

yers

is c

hose

n an

d th

eyca

rry

a fo

otba

ll. T

he t

agge

rs a

ttem

pt t

o ta

g as

man

y ru

nner

s in

a s

et t

ime

peri

od (

1 m

in)

wit

h th

em

ost

num

ber

of t

ags

bein

g th

e w

inne

r.T

agge

rs a

re r

otat

ed a

fter

the

tim

e ha

s ex

pire

dw

ith

an o

vera

ll w

inne

r be

ing

crow

ned

whe

nev

eryo

ne h

as h

ad a

tur

n as

tag

ger.

Get

the

tagg

ers

to s

hout

out

the

num

ber

of t

ags

as t

hey

com

plet

e ea

ch t

ag. I

ncre

ase

the

diff

icul

ty b

yha

ving

the

tag

gers

wit

h on

e ba

ll. T

he t

agge

rsca

nnot

mov

e w

hen

they

hav

e th

e ba

ll, h

ence

the

yha

ve t

o w

ork

a s

a te

am p

assi

ng t

he b

all a

mon

gst

them

selv

es a

ttem

ptin

g to

tag

run

ners

.

Key P

oints

- cha

nge

direc

tion,

fast

feet

The

hea

d sh

ould

be

posi

tion

ed s

afel

y to

the

sid

eor

beh

ind

the

play

er t

o be

tag

ged.

Tag

gers

sho

uld

carr

y th

e ba

ll in

tw

o ha

nds.

The

arm

s sh

ould

rea

ch in

fro

nt t

o m

ake

the

tag.

Hea

d up

wat

chin

g fo

r on

com

ing

play

ers.

Sess

ion

5Ac

tivity

3Ag

e Gro

up9-

12

How

to p

layT

wo

team

s w

ith

4-7

play

ers

per

team

.T

he g

ame

is p

laye

d as

a g

ame

of W

alla

wit

h al

lW

alla

Tag

s re

sult

ing

in a

n im

med

iate

and

com

puls

ory

ball

take

. To

com

plet

e a

ball

take

;1.

Tur

n to

fac

e yo

ur s

uppo

rtin

g pl

ayer

s2.

Hol

d th

e ba

ll ou

t fr

om t

he b

ody

at c

hest

heig

ht3.

Don

’t r

elea

se t

he b

all u

ntil

a su

ppor

t pl

ayer

has

a tw

o ha

nded

gri

p on

the

bal

l4.

Sup

port

ing

play

ers

taki

ng t

he b

all m

ust

pass

to a

noth

er p

laye

rT

he d

efen

ce m

ust

retu

rn t

o an

on-

side

pos

itio

nat

eac

h ta

g (3

ste

ps b

ack)

. Pos

sess

ion

chan

ges

whe

n th

e ba

ll is

dro

pped

, int

erce

pted

or

afte

r a

scor

e.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, cl

ose

down

spac

eN

ote

- the

hea

d of

the

tag

ger

shou

ld b

epo

siti

oned

saf

ely

to t

he s

ide

or b

ehin

d th

epl

ayer

to

be t

agge

d.T

he a

rms

shou

ld r

each

in f

ront

to

mak

e th

e ta

g.H

ead

up w

atch

ing

for

onco

min

g pl

ayer

s.

Sess

ion

5Ac

tivity

4Ag

e Gro

up9-

12

20m

How

to p

lay

Tw

o te

ams

wit

h 4-

7 pl

ayer

s pe

r te

am.

Nor

mal

Wal

la la

ws

appl

y w

ith

the

vari

atio

n be

ing

that

all

Wal

la t

ags

that

res

ult

in a

ter

rito

ry lo

ssw

ill r

esul

t in

a t

urno

ver

of p

osse

ssio

n. O

nce

apl

ayer

is t

agge

d th

e re

fere

e ca

lls “

tag,

pas

s,pa

ss, p

ass”

. The

tag

ged

play

er m

ust

set

up a

bal

lta

ke if

the

y ha

ve n

ot p

asse

d th

e ba

ll du

ring

thi

sca

ll. T

he r

efer

ee c

an a

lter

the

spe

ed o

f th

is c

all

to a

llow

for

dif

feri

ng s

kill

leve

ls. T

he t

agge

r m

ust

rem

ain

in c

onta

ct w

ith

the

play

er t

hey

have

tagg

ed .T

he d

efen

ce m

ust

retu

rn t

o an

on-

side

posi

tion

at

each

bal

l tak

e (3

ste

ps b

ack)

.P

osse

ssio

n ch

ange

s w

hen

the

ball

is d

ropp

ed,

inte

rcep

ted

or a

fter

a s

core

.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e, ch

ange

your

angle

of r

un, c

lose

down

spac

e

Pla

yers

sho

uld

run

to t

he s

pace

not

at

a fa

ce.

Att

acke

rs a

ccel

erat

e to

go

forw

ard

past

the

play

er t

hat

pass

ed t

hem

the

bal

l.

Sess

ion

6Ac

tivity

1Ag

e Gro

up9-

12

20m

How

to p

lay

Tw

o te

ams

wit

h 4-

7 pl

ayer

s pe

r te

am.

Nor

mal

Wal

la la

ws

appl

y w

ith

the

vari

atio

n be

ing

that

all

Wal

la t

ags

mus

t be

a 2

han

ded

push

tha

tat

tem

pts

to m

ove

the

play

er. P

lay

cont

inue

s if

apl

ayer

is a

ble

to c

onti

nue

forw

ard

at t

he p

ush,

how

ever

a t

urno

ver

occu

rs if

the

bal

l car

rier

ispu

shed

bac

k to

war

ds t

heir

goa

l lin

e. P

osse

ssio

nch

ange

s w

hen

the

ball

is d

ropp

ed, i

nter

cept

ed o

raf

ter

a sc

ore.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e,, c

hang

e yo

uran

gle o

f run

, clos

e do

wn sp

ace

Pla

yers

sho

uld

run

to t

he s

pace

not

at

a fa

ce.

Att

acke

rs a

ccel

erat

e to

go

forw

ard

pass

the

play

er t

hat

pass

ed t

hem

the

bal

l. In

crea

sing

foo

tsp

eed

and

low

erin

g th

e bo

dy h

eigh

t w

hen

cont

act

is im

min

ent

will

red

uce

the

effe

ctiv

enes

s of

the

push

. The

def

ende

r sh

ould

pus

h w

ith

a w

ide

foot

base

wit

h a

lead

foo

t cl

ose

to t

he b

all c

arri

er.

Sess

ion

6Ac

tivity

2Ag

e Gro

up9-

12

20m

How

to p

layT

wo

team

s w

ith

4-7

play

ers

per

team

.N

orm

al W

alla

law

s ap

ply

wit

h th

e va

riat

ion

bein

gth

at a

ll W

alla

tag

s re

sult

in t

he p

laye

r go

ing

togr

ound

and

pre

sent

ing

the

ball

for

a pi

ck u

p.P

osse

ssio

n ch

ange

s w

hen

the

ball

is d

ropp

ed,

inte

rcep

ted

or a

fter

a s

core

.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e,, c

hang

e yo

uran

gle o

f run

, clos

e do

wn sp

ace

Not

e - I

t is

bes

t to

tea

ch t

he s

kill

ogf

goin

g to

grou

nd a

nd p

rese

ntin

g th

e ba

ll be

fore

eng

agin

g in

the

gam

e. A

rms

shou

ld n

ot b

e ex

tend

ed t

o br

eak

the

fall,

init

ial g

roun

d co

ntac

t sh

ould

be

mad

ew

ith

the

broa

d su

rfac

es e

.g. k

nees

, hip

s, b

ack

&sh

ould

ers.

Rol

ling

away

will

gra

dual

ly b

reak

the

fall .

The

“ta

ckle

d pl

ayer

” sh

ould

pla

y th

e ba

llim

med

iate

ly t

hey

they

hav

e co

mpl

eted

gro

und

cont

act

then

rol

l aw

ay a

nd g

et t

o th

eir

feet

.P

laye

rs s

houl

d ru

n to

the

spa

ce n

ot a

t a

face

.A

ttac

kers

acc

eler

ate

to g

o fo

rwar

d pa

st t

hepl

ayer

tha

t pa

ssed

the

m t

he b

all.

Sess

ion

6Ac

tivity

3Ag

e Gro

up9-

12

20m

How

to p

layT

wo

team

s w

ith

4-7

play

ers

per

team

.N

orm

al W

alla

law

s ap

ply

wit

h th

e va

riat

ion

bein

gth

at a

ll W

alla

tag

s re

sult

in t

he p

laye

r go

ing

togr

ound

and

pre

sent

ing

the

ball

for

a pi

ck u

p an

dal

l pha

ses

mus

t in

clud

e tw

o pa

sses

- in

clud

ing

the

clea

ring

pas

s. A

tur

nove

r is

the

pen

alty

.P

osse

ssio

n ch

ange

s w

hen

the

ball

is d

ropp

ed,

inte

rcep

ted

or a

fter

a s

core

.

Key P

oints-

Go

forw

ard,

mov

e to

spac

e,, c

hang

e yo

uran

gle o

f run

, clos

e do

wn sp

ace

Not

e - I

t is

bes

t to

tea

ch t

he s

kill

ogf

goin

g to

grou

nd a

nd p

rese

ntin

g th

e ba

ll be

fore

eng

agin

g in

the

gam

e. A

rms

shou

ld n

ot b

e ex

tend

ed t

o br

eak

the

fall,

init

ial g

roun

d co

ntac

t sh

ould

be

mad

ew

ith

the

broa

d su

rfac

es e

.g. k

nees

, hip

s, b

ack

&sh

ould

ers.

Rol

ling

away

will

gra

dual

ly b

reak

the

fall .

The

“ta

ckle

d pl

ayer

” sh

ould

pla

y th

e ba

llim

med

iate

ly t

hey

they

hav

e co

mpl

eted

gro

und

cont

act

then

rol

l aw

ay a

nd g

et t

o th

eir

feet

.P

laye

rs s

houl

d ru

n to

the

spa

ce n

ot a

t a

face

.A

ttac

kers

acc

eler

ate

to g

o fo

rwar

d pa

st t

hepl

ayer

tha

t pa

ssed

the

m t

he b

all.

Sess

ion

6Ac

tivity

4Ag

e Gro

up9-

12

20m