SCRUM artifacts, metrics and their application

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Transcript of SCRUM artifacts, metrics and their application

SCRUM artifacts, metrics and their

application

Presenter: Alexandra Ursea, PMP, CSM, CAL1, LeSS Practitioner, BMATH, MEng

Facilitator: John Kaldor, PMP, ITIL, BMATH

Date: September 14th, 2017

• Scrum Artifacts

• Points vs Ideal Time

• Scrum Metrics

AGENDA

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Product Backlog

Sprint Backlog

Velocity Chart

Burndown or Burn-Up Charts (Release and Sprint)

Product Increment

Task Board

Scrum Artifacts

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Product Backlog• Is an ordered list of things that are required for the product.

• It replaces the traditional requirements specifications

artifacts.

Scrum Artifacts – Product Backlog

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Sprint Backlog

• Is a list of tasks identified by the team to be

completed during the sprint.

Scrum Artifacts – Sprint Backlog

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Velocity

• Is the total effort a team is capable of in a sprint

• The number is derived by adding all the story

points from the last sprint’s completed stories.

• Can be measured in points or ideal days.

Scrum Artifacts – Velocity

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Point• Is an arbitrary and relative measure used by Scrum

teams, and it is a metric used to determine the

difficulty of implementing a given item.

Velocity – Points vs Ideal Time

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Story Point

Ideal Time (days) is defined as how long

something will take if:

• A team member is 100% assigned to a task

• There are no interruptions

• Everything that is needed is available.(i.e.

environments, other resources etc.)

Ideal Time is effort – time spent doing the work

without interruptions.

Ideal Days(Effort) – Points vs. Ideal

Time

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Comparison– Points vs. Ideal Time

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Story points

• Story points give more accurate

estimates, because it allows team

members with different skill sets to

communicate about and agree on an

estimate

• They drastically reduce planning time

• They more accurately predict release

dates

• They help teams improve performance

• They do not decay over time

Ideal Time

• Days give worse estimates

• Introduce large amounts of

waste into the system due to

incremental padding

• Impede the Product Owner's

release planning

• Confuse the team about what

process improvements really

worked

Scrum Artifacts – Velocity Chart

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Release Burn-up Chart

Scrum Artifacts – Release Burn-up

Chart

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• Shows

progress

of stories

done over

time

Release Burndown Chart

Scrum Artifacts – Release

Burndown Chart

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• Shows

how much

work was

left to do

over time

Sprint Burndown Chart

Scrum Artifacts – Sprint Burndown

Chart

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• Is a chart

showing

the

remaining

work in

the sprint

backlog

Product Increment

• Is the sum of all the Product Backlog items

completed during a sprint and all previous

sprints.

• At the end of the sprint, the Increment must be

done according to the team’s “Definition of

Done”.

• Ideally, the Increment is in a potentially

shippable state, regardless of whether the

Product Owner decides to release it or not.

Scrum Artifacts – Product Increment

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Taskboard – is a way of making the Sprint Backlog visible.

A task board is updated continuously through the sprint.

Scrum Artifacts – Taskboard

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• Release is

on track

Metrics – Release Burndown Chart

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• Release is

behind

schedule

Metrics – Sprint Burndown Chart

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• Work in the sprint is on track. No additional tasks have been identified.

Metrics – Sprint Burndown Chart-

cont’d

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• Work in the sprint is behind schedule. Sprint commitment not met.

Metrics – Sprint Burndown Chart-

cont’d

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• Work in the sprint is behind schedule. Additional tasks have been

identified during the sprint.

Metrics – Velocity Charts

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Metrics – Velocity Charts – cont’d

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Metrics – Velocity Charts – cont’d

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Metrics – Other

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• Story Points completed versus planned

• Number of defects per release No. of defects logged vs fixed

No. of defects reported in the first month after implementation

No. of defects reported by users vs developers

• Number of defects per sprint No. of defects logged vs fixed

No. of defects reopened

No. of defects deferred to the following sprint

No. of defects postponed

No. of defects cancelled

• Lead time for a Product Backlog Item(PBI) The time from the moment when the request was made by a client and

placed on a board to when all work on this item is completed and the

request was delivered to the client. So it's the total time the client is

waiting for an item to be delivered.

• Team morale

Metrics – Good vs Evil

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Good• Metrics used to identify approximately where

things are at and more importantly, as a guide to

help the team inspect and adapt its processes to

improve over time.

Evil• Metrics used as an inflexible indicator for micro-

managing an individual’s performance over time

and more importantly, for putting pressure on

people and killing morale.

QUESTIONS?

Email: Contact Us, Questions about this presentation

WEBSITE: http://www.soc.pmi.on.ca/

PDUs: 1.0 Technical, 0.5 Leadership, 0.0 Strategic

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ALEXANDRA URSEA, PMP, CSM, CAL1, LeSS Practitioner

Phone: (647)-834-1916

E-mail: aursea1930@yahoo.com

Linkedin: https://ca.linkedin.com/in/aurseaprojectleaderagile