SCC 2012 Evaluating games: learning through play? (Helen Kennedy)

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Transcript of SCC 2012 Evaluating games: learning through play? (Helen Kennedy)

Games Evaluation Panel

14th May, 2012Helen W. Kennedy

Evaluation Approaches

• De Castell & Jenson• JP Gee• Carr & Pelletier• Consalvo• Siobhan Thomas

Unearthing ‘Values’Environmentalism

Values at Play

Ian Bogost• Persuasive Games

Games communicate differently than other media; they not only deliver messages, but also simulate experiences. Our games influence players to take action through gameplay. While often thought to be just a leisure activity, games can also become rhetorical tools.

Think games are just for fun? Think again.

Persuasive Games

Political Games

• Gonzalo Frasca

Values at Play

• Diversity • Justice • Inclusion • Equality • Privacy • Gender • Equity • Environmentalism• Security/ Safety • Creativity • Cooperation • Sharing • Trust • Authorship • Liberty

www.tiltfactor.org

Methods

• Analysis• Piloting & follow up• Design approach• Multimodal approach • From ethnography to ethology

‘Gaming can make a better world’

• Institute for the Future (Jane McGonigal – Lead Games Designer)

• World Without Oil (2007)• Superstruct • Evoke (World Bank Institute)• SuperBetterTED Talk extracthttp://janemcgonigal.com/videos/