Robert_Rice_Resume_Games_July2015

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ROBERT LEE RICE6205 Gentry Avenue - Los Angeles, CA 91606

336-209-1213 - RobertRiceMedia@gmail.com

VR GAMES EXPERIENCETechnical Sound Designer May 2015New Dimension Entertainment (Contract) - Los Angeles, CA

- Title: Cytopia – first person, science fictional, psychic-powered, espionage action game- Developed in Unity for the Oculus Rift and Xbox 360 Controller.- Field recording, Foley, sound effects, voice over design, production, asset management, and implementation. - Conducted extensive play-testing, analysis, and feedback for the dev team.- Implemented interactive audio environments, physics, voice, ambience, movement, stingers, and UI.

Technical Sound Designer March 2015-June 2015Dandelion VR / Sleepy Penguin (Contract) - Los Angeles, CA

- Title: Dandelion – first person, free-explore, Virtual Reality adventure experience- Developed in Unity for Samsung GALAXY Note3 with Samsung GEAR and the Samsung Gamepad- Field recording, Foley, sound effects, music, production, asset management, and implementation - Implemented interactive audio environments, voice, movement, music, and UI

OTHER GAMES EXPERIENCEGame Designer June 2015Robert Rice – Windows Developer - Los Angeles, CA

- Title: //orbital – 3D interactive musical planetary system designed for thought and meditation- Developed in Unity for Microsoft Surface and available to download at the Windows Store- Click or touch the planets to play the notes of this wonderfully organic instrument

Technical Sound Designer February 2015 - July 2015Apocalyptic Designs (Contract) - Los Angeles, CA

-Title: Lone Wolf – 2.5D third person, arcade style, beat'em up role playing game- Field recording, Foley, sound effects, voice over design, production, asset management, and implementation- Implemented interactive audio environments, physics, combat, voice, UI, ambience, inventory, and movement

Quality Assurance Tester & English Localization February 2015DDJJStudio (Contract) - Los Angeles, CA / Beijing, China.

- Title: Death Gear – orthographic mobile tank shooter game- Developed in Unity for Apple iPhone and Apple iPad - available for download in the iTunes store- Play-testing, troubleshooting, analysis, and bug reports for English text, UI, events, and gameplay

Lead Programmer January 2015 – July 2015GamED Studios (Contract) - Los Angeles, CA

- Title: Adventures of Pho & Neme – 2.5D English verbal educational game- Developed in Unity for Web, PC, and Mac for Professor Kazuya Shida of the International Academy at USC- Technical animation, UI design, sound design, visual FX design, demo builds, and play-testing

GAME AUDIO ACHIEVEMENTSSound Designer Runner-Up - Scorbit Sound Design Contest 2014 - Presented by GameSoundCon October 2014

OTHER DATACertifications: Wwise 101 End User - Conservatory of Recording Arts and Sciences – 97.8% January 2015Languages: C#: intermediate, JavaScript: basic, Japanese: basic, Spanish: basic,Affiliations: WIGI GameMentorOnline, LA VR Meetup, LA Unity3D, LA Indie Game Devs, Unreal Developers LA Software: Unity, Unreal, Visual Studio, MonoDevelop, Pro Tools, Ableton, Wwise, FMOD, Excel, and moreDemo: http://www.robertricesound.com/demo.html

EDUCATIONCOLLEGE OF CHARLESTON - Charleston, SC 2006-2011Bachelor of Science in International Business with Minor in Japanese Studies

REFERENCES: Available upon request